Ask the Devs an MXO question v.4

90 posts · 2007-02-08 18:15:03 to 2007-02-24 02:47:32

#36300161833 02/08/2007 18:15:03 Ask the Devs an MXO question v.4
[Previous editions of the "Ask the devs" thread can be found in the Archive Construct.]

Hello, and welcome to the "Ask the devs an MXO question" thread, version 4! This is where you can ask a question relating to MXO, and have us respond with an answer of some sort. Ground rules:

1) Only the first question after the last dev/admin reply will be considered. This means that if I make a post, then Player1 makes a post with a question, and then Player2 makes a post with a question, only Player1's question will be answered. Player2's post might even be deleted to keep the thread clean (*makes mental note to remind self to beg Walrus for post-deleting power*). Player2 will have to try again later!

2) This also means that if Player1's post contains two questions, only the first question will be answered

3) Keep in mind that it is community/designer people we have here, so don't expect anything other than obviously made-up answers to highly technical programmy questions.

4) This is not a feature request thread! The answer to "why isn't [feature I really want] in the game" questions will be mostly along the lines of "because we couldn't/shouldn't/wouldn't do it," so you might not want to waste a question on things like that.

5) On the other hand, questions about quirky things currently in MXO are encouraged! Why is Ghost bald now? What does Walrus keep on the wall of his cubicle? The answers to these and other such questions could be yours.

6) We may not know the answer to a question, or we just may not be able to answer it for some reason. But we will, at least, say that we don't have the answer, which is sort of an answer, in a way.

7) Responses may not be timely, because we may hard at work on something, such as sleeping. Please have patience, and do not spam the thread.

8) We can't answer questions relating to future releases!

9) We can't answer questions relating to story spoilers.

10) Questions that have been edited are automatically disqualified!

11) We can't answer questions regarding specifics of SOE staff; we also can't answer questions that really belong to other SOE departments, such as Marketing or Customer Service, and this isn't the place to ask questions about exploits, player bans, hacks, etc.


So, who's got a question?
#36300161834 02/08/2007 18:15:27 Re:Ask the Devs an MXO question v.4
Will the general Be gaining a Jacket ?.. hie new look is awesome but i have heard people comparing him to a "bobble head" a jacket would break the outfit up a bit
#36300161836 02/08/2007 18:16:54 Re:Ask the Devs an MXO question v.4
dammit riac got in 1st i hate u !
Photo Sharing and Video Hosting at Photobucket
#36300161837 02/08/2007 18:17:14 Re:Ask the Devs an MXO question v.4
supersdcurge wrote:
Will the general Be gaining a Jacket ?.. hie new look is awesome but i have heard people comparing him to a "bobble head" a jacket would break the outfit up a bit

I dunno if I'd want to hear what people would say about him if he had a jacket above those skin-tight pants of his. =p
#36300161839 02/08/2007 18:17:46 Re:Ask the Devs an MXO question v.4
will there ever be a server merge , or any chance of any server transfers please?
Photo Sharing and Video Hosting at Photobucket
#36300161840 02/08/2007 18:18:23 Re:Ask the Devs an MXO question v.4
grats on the new thread.

Are there going to be any new ways of communication with liason info other than forum postings? aka website stuffs?
#36300161842 02/08/2007 18:19:31 Re:Ask the Devs an MXO question v.4
Also Congrats on the V.4 i typed that 1st response wayyyy To quick SMILEY What type system do u play Live events on ... just general specs .. u dnt need to go into detail unless u want too SMILEY
#36300161843 02/08/2007 18:19:46 Re:Ask the Devs an MXO question v.4
Rarebit, did you know the first version of Ask A Dev was supposed to be a perfect world?

Uh, I mean.. Shouldn't the General have one of those goggles too? (Goggle?)
#36300161844 02/08/2007 18:19:58 Re:Ask the Devs an MXO question v.4
bonobi wrote:
grats on the new thread.


Rofl........
Photo Sharing and Video Hosting at Photobucket
#36300161848 02/08/2007 18:22:08 Re:Ask the Devs an MXO question v.4
ThePigeonKing wrote:
Rarebit, did you know the first version of Ask A Dev was supposed to be a perfect world?

Uh, I mean.. Shouldn't the General have one of those goggles too? (Goggle?)
ohh some goggles would be better than a ajcket.. them and his hair showing .. just so he is different from the other soldiers.
#36300161854 02/08/2007 18:22:50 Re:Ask the Devs an MXO question v.4
ThePigeonKing wrote:
Rarebit, did you know the first version of Ask A Dev was supposed to be a perfect world?

Uh, I mean.. Shouldn't the General have one of those goggles too? (Goggle?)
whens the new site in your sig gunna be up i cant wait to hear and see it in action
Photo Sharing and Video Hosting at Photobucket
#36300161862 02/08/2007 18:28:14 Re:Ask the Devs an MXO question v.4

Is the  "Outfit Shells"  plan still in progress?

#36300161863 02/08/2007 18:28:55 Re:Ask the Devs an MXO question v.4
Good_Game_son wrote:
ThePigeonKing wrote:
Rarebit, did you know the first version of Ask A Dev was supposed to be a perfect world?

Uh, I mean.. Shouldn't the General have one of those goggles too? (Goggle?)
whens the new site in your sig gunna be up i cant wait to hear and see it in action

Huh? New site in my sig?

...What?
#36300161867 02/08/2007 18:30:47 Re:Ask the Devs an MXO question v.4
ThePigeonKing wrote:
Good_Game_son wrote:
ThePigeonKing wrote:
Rarebit, did you know the first version of Ask A Dev was supposed to be a perfect world?

Uh, I mean.. Shouldn't the General have one of those goggles too? (Goggle?)
whens the new site in your sig gunna be up i cant wait to hear and see it in action

Huh? New site in my sig?

...What?
back on topic but this
Photo Sharing and Video Hosting at Photobucket
#36300161872 02/08/2007 18:35:23 Re:Ask the Devs an MXO question v.4
Did you feel dirty after making the General's new outfit?  =P

Sorry, had to do it.

- RedLynk
#36300172770 02/23/2007 01:34:33 Re:Ask the Devs an MXO question v.4
oranos wrote:
oranos wrote:
Is there a chance you will be giving out more trial keys soon? Possibly for the Anniversary?

Oranos that's a thing for marketing, therefore Rarebit can't do anything about the question except poke some people about it.

Plus, if the anniversary blows, what good will it do? >_>
#36300172783 02/23/2007 01:59:23 Re:Ask the Devs an MXO question v.4
Roukan wrote:
oranos wrote:
oranos wrote:
Is there a chance you will be giving out more trial keys soon? Possibly for the Anniversary?



Plus, if the anniversary blows, what good will it do? >_>

Confidence inspiring...
#36300172790 02/23/2007 02:25:34 Re:Ask the Devs an MXO question v.4
NightTrace wrote:
:O

:O

:O

Will you lead us into battle against EQ?
Uhh no.
#36300172792 02/23/2007 02:55:33 Re:Ask the Devs an MXO question v.4
Out of all the recent events what do wish could have been included the most, but was left out due to staff shortages?
phiAU - The Kings of Never - noblesse oblige
#36300172793 02/23/2007 02:55:50 Re:Ask the Devs an MXO question v.4
Rarebit wrote:
NightTrace wrote:
:O

:O

:O

Will you lead us into battle against EQ?
Uhh no.
Will you give us FM-1500s? SMILEY
#36300172881 02/23/2007 06:03:09 Re:Ask the Devs an MXO question v.4
Roukan wrote:
Rarebit wrote:
NightTrace wrote:
:O

:O

:O

Will you lead us into battle against EQ?

Uhh no.
Will you give us FM-1500s? SMILEY
i did killl a Commando <3

GF, nice 1 v 1, all me son!
#36300172899 02/23/2007 06:51:26 Re:Ask the Devs an MXO question v.4
Aquatium. wrote:
If Zion or Merv operative killed the Elite Commando Sniper, what would they have gotten as a reward?
Was it possible for Mervs to attack the Commando? Because last I heard we were in a cease-fire of sorts.

But since when did a truce of any kind exist on Vector? =p
#36300172911 02/23/2007 07:16:29 Re:Ask the Devs an MXO question v.4
Yeah, Rarebit said a couple pages back that he was in the admin org so anybody could attack him.


#36300172918 02/23/2007 07:23:49 Re:Ask the Devs an MXO question v.4
Haev you ever made a spelling mistake during an event??

GF, nice 1 v 1, all me son!
#36300172920 02/23/2007 07:27:26 Ask the Devs an MXO question v.4
Innumerable jonny SMILEY
#36300172954 02/23/2007 08:13:30 Ask the Devs an MXO question v.4
cloudwolf wrote:
Innumerable jonny SMILEY
I'd say there were a few he's made, but to say innumerable gives the impression he talks in 1337.
#36300172958 02/23/2007 08:18:21 Ask the Devs an MXO question v.4
|3u7 r4R3 15 73|-| 1337z0r5

But aye, i was merely jesting, hence the SMILEY
#36300172968 02/23/2007 09:24:46 Re:Ask the Devs an MXO question v.4
phi wrote:
Out of all the recent events what do wish could have been included the most, but was left out due to staff shortages?
I haven't really thought about it. I suppose I had a lot of trouble running the General, the Oracle, and Niobe simultaneously when he attacked Mara. That was kind of my bad, though--I really didn't need to have the Oracle and the General both logged in at once, I could have worked around that.
#36300172970 02/23/2007 09:27:26 Re:Ask the Devs an MXO question v.4
Aquatium. wrote:
If Zion or Merv operative killed the Elite Commando Sniper, what would they have gotten as a reward?

#36300172976 02/23/2007 09:36:48 Re:Ask the Devs an MXO question v.4
BeBe420 wrote:
Aquatium. wrote:
If Zion or Merv operative killed the Elite Commando Sniper, what would they have gotten as a reward?
Dunno, one of the other things we've given out as event rewards.
#36300172979 02/23/2007 09:38:23 Re:Ask the Devs an MXO question v.4
Can you please release a hotfix for the spy's trows between IL rolls in IL, next week since we dont get the 50th update?
#36300172982 02/23/2007 09:41:27 Re:Ask the Devs an MXO question v.4
FFQ

Altho  this should be renamed for people that can't make it to LE, what do you think about this ?
#36300173112 02/23/2007 12:33:03 Re:Ask the Devs an MXO question v.4
How many total Merovingian Infiltration missions are there?
#36300173177 02/23/2007 13:47:45 Re:Ask the Devs an MXO question v.4
The Leo wrote:
Can you please release a hotfix for the spy's trows between IL rolls in IL, next week since we dont get the 50th update?
I don't think that's gonna happen.
#36300173184 02/23/2007 13:52:18 Re:Ask the Devs an MXO question v.4
was it intended for paul chadwick to display that image of seraph in his blog?

(and i asked you a few pages back what sort of 3d character changes you were making - you replied saying making some more sinister - was the model seraph or the general?)
#36300173192 02/23/2007 13:55:03 Re:Ask the Devs an MXO question v.4
Rainman wrote:
was it intended for paul chadwick to display that image of seraph in his blog?

(and i asked you a few pages back what sort of 3d character changes you were making - you replied saying making some more sinister - was the model seraph or the general?)
It's Paul's blog... /shrug
#36300173200 02/23/2007 13:58:11 Re:Ask the Devs an MXO question v.4
So with Walrus out, any chance we'll see a Rarebit's side of the looking glass? SMILEY

Jeffers

#36300173203 02/23/2007 13:59:27 Re:Ask the Devs an MXO question v.4
The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?
#36300173207 02/23/2007 14:00:59 Re:Ask the Devs an MXO question v.4
jeffers wrote:
So with Walrus out, any chance we'll see a Rarebit's side of the looking glass? ;)

Jeffers
Nah, that's the kind of stuff only producers have time for. :P
#36300173211 02/23/2007 14:02:42 Re:Ask the Devs an MXO question v.4
zeroone506 wrote:
The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

#36300173214 02/23/2007 14:03:38 Re:Ask the Devs an MXO question v.4
zeroone506 wrote:
zeroone506 wrote:
The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

I suppose you could try looking them up yourself if you really want to find out.
#36300173217 02/23/2007 14:04:17 Re:Ask the Devs an MXO question v.4
Do you think you'll hit the 10,000 mark today?

Jeffers

#36300173218 02/23/2007 14:05:17 Re:Ask the Devs an MXO question v.4
Holy crap!

Somehow, Rarebit has managed to get more posts than me.

Accursed secret forums...
#36300173219 02/23/2007 14:05:18 Re:Ask the Devs an MXO question v.4
jeffers wrote:
Do you think you'll hit the 10,000 mark today?

Jeffers
Doubtful. I am supposed to get Merv 7.1.1 done... I should probably get started on that. :"p
#36300173220 02/23/2007 14:06:13 Re:Ask the Devs an MXO question v.4
So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p

Jeffers

#36300173222 02/23/2007 14:07:07 Re:Ask the Devs an MXO question v.4
and who wants 7.1.1 done today when you could spend today on the forums and hit 10,000? :p

Jeffers

#36300173223 02/23/2007 14:08:18 Re:Ask the Devs an MXO question v.4

I just wanted to ask if they were selected with thought...

Ok, a more important question: I've noticed the spawns in box 2 and 3 are awfully misplaced - waves 2 and 3 spawn before you kill wave 1.
Not with box 1, where spawns work correctly each time.

Is this a known issue, is it a bug that can be fixed?

#36300173227 02/23/2007 14:14:27 Re:Ask the Devs an MXO question v.4
jeffers wrote:
So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p
I really hope it won't touch gun and punch effects (bullet casings, smoke, fire / dust), but removes all "unrealistic" effects like hacks, upgrades, coding, or state effects.

Also, removing the trail lines in certain ability moves and HJ would be nice.

And everything ok with the sound? It would be nice if there would be an option to remove the sound effects with the corresponding graphical effects, and leave those attached to those left behind.

If not for this update, hopefully somewhere in the future.
#36300173231 02/23/2007 14:24:01 Re:Ask the Devs an MXO question v.4
jeffers wrote:
So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p

Jeffers

It looked like all of them, but I haven't messed with it much.

zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough.
#36300173235 02/23/2007 14:26:27 Re:Ask the Devs an MXO question v.4
Just out of interest, what are all the types of characters that get a {#} tag in front of their names in chat logs? So far I count LE characters and Devs.