1. Hampton Green Hotel
Go to the bottom floor of the dungeon. About 3 rooms before you reach
the boss, you'll see a colletor standing at the end of the hall named
Fasset. Have a chat with him. He offers a few different trades, but for
now you'll only concern yourself with the first one where he'll give
you Research Notes for 1 million info. Get them and leave the dungeon.
Don't forget to pay a visit to Mr. Jones while you're down there.
2. International Mission
When you read the details of the Research Notes you'll see that it
hints towards a "person of interest in the International District". Go
to the International District. Anywhere seems to be fine. When you get
there, "Use" the Research Notes. This will initiate a mission.
The first phase is to go talk with a doctor. No problem.
The next phase is to go get an artifact. This mission area is
filled with a whole mess of NPCs. There is also an unlocked safe which
contains a Postcard and a Scalpel. All you have to do to finish the
mission is get the two items from the safe, but I suggest you take the
time to kill everyone. They're very easy, and as with most NPCs in the
Pandora's Box Arcs, they tend to drop good $info.
TIP: This can be easily solo'ed. A Ballista should have no problem walking through this mission and wiping everyone out.
3. White Lotus Hotel
When you "Read" the Postcard you'll see that the writer says he's
"in the hotel", and the Postcard has a picture of the monument that is
in front of the White Lotus Hotel. Take the hint.
The collector in the hotel, Mr. Pillsworth, offers two trades. One
is that he'll take your Scalpel and give you another Scalpel and Mr.
P's Card. The other trade is that he'll pay you $150,000 info for the
Postcard. Do both trades (you don't need the Postcard anymore).
Note that this is kind of a "save point" in the Arc, because you
can keep coming back here with your Scalpel and get yourself another
Mr. P's Card, without having to do the first and second parts of the
Arc again.
4. Downtown Mission
When you read the details of Mr. P's Card, it'll metion a "downtown
address written on the back". Go somewhere in downtown and "Use" Mr.
P's Card. It will initiate another mission.
The first phase requires you to kill all the NPCs, and then talk to some guy.
The second phase seems to always happen in Park East in what most
people refer to as the "Government Building" (which is actually one of
the Kalt Chemical buildings). This phase also requires you to again
kill all the NPCs. In order to do so you'll need to pick the lock of
one of the rooms. Once you finish the killing spree, you'll interact
with Dr. Voss a bit. He'll ask you to hack a nearby computer and take
him to it. The mission will complete after all of that.
TIP: This can be easily solo'ed. A high level player can load Open
Locks (in Infiltrator) and most, if not all, of Ballista. You'll be
able to mow through the NPCs, pick the lock holding Dr. Voss, and hack
the computer that he asks you to.
Whether you choose to solo this mission or not, you're going to
need someone with Open Locks and someone with Hacker, because unlike
normal missions, there are no Access Cards or Keys that can be looted.
5. Cruicible of Affliction
When the Downtown mission completes, you'll find the Cruicible of
Affiliction in your inventory. This is your first box. It can only be
opened in Downtown, not in a building, and you must do it at least 100m
from a hardline.
When you "Use" the box, three waves of increasingly tougher
level-40-something NPCs will spawn that you have to kill. They are much
tougher than your run-of-the-mill mission or neighborhood NPCs. These
guys (like most of the box NPCs) have a LOT of abilities loaded,
they're part Knife Thrower, part Hacker, part Patcher, part MA, and
aggro as hell.
Once you defeat all the NPCs, be sure to loot them all and collect
the special items. Also be sure to open the Safe ("Mysterious Box")
that appears so you can get the Bloody Surgical Mask.
TIP: This box can be solo'ed. A hacker with a highly buffed Dodge
Ranged can get through this on their own. Sometimes on the third wave I
like to switch to MA (partly for fun, partly because they interlock you
every chance they get, so while you're in interlock, you may as well
kick the crap out of them).
Also, don't take too long to kill all the NPCs. All of the
Pandora's Boxes have a time limit on them (I don't remember how long).
If you don't kill everyone before the timer is up, the remaining NPCs
disappear and you won't be able to get the special loot. Worst of all,
the box also disappears from your inventory, so you'll have to repeat
the steps of the Arc to get it again.
6. The Archaeologist
Take your newly collected special items to the Archaeologist
collector in the Historical District (near the Yellow Line Subway).
He'll offer the following trades:
Required Items Reward
5 Blood-Spattered Notes Doctor's Gloves (Melee Dmg +35, Viral
Resistance +10%, Viral Deflection +10, Stealth Dmg +45, Lock Picking
+10)
5 Blood-Spattered Notes, Naforius' Research Notes, Medical Record on
Patient 75331, Notice of Termination, Doctor's Gloves Surgeon's Gloves
(Melee Dmg +42, Viral Resistance +10%, Viral Deflection +11, Stealth
Dmg +52, Lock Picking +10)
15 Blood-Spattered Notes, Tissue Sample, Surgeon's Gloves Torturer's
Gloves (Melee Dmg +50, Viral Resistance +10%, Viral Deflection +12,
Stealth Dmg +60, Lock Picking +10)
You might have to do parts 3 through 5 more than once to get enough
items for the Torturer's Gloves, so repeat as many times as you want
to. When you're done, you can move on to the second Arc.
NOTE: The Naforius' Research Notes, Medical Record on Patient
75331, and Notice of Termination items are treated like code, which
means they will be lost if you're killed and not rez'ed.
ARC 2
1. Loripor
Go visit the ever-multitasking Loripor collector in Mara. She'll
give you Origami Paper and a Surgical Mask for your Scalpel and Bloody
Surgical Mask. (Note: This is another save point - you can take the
Surgical Mask back to her for another Origami Paper and Surgical Mask).
2. International Mission
When you read the details of the Origami Paper, you'll see that
they again hint towards the International District. Take the hint. When
you're there, "Use" the Origami Paper to start the next mission.
This mission is pretty easy. You'll meet Argon, but before he gives
you the item you need, you'll need to wipe out their crew. There's
about 5-10 NPCs with ranging abilities. Once you defeat the NPCs, Argon
will give you the Encrypted Keyfob.
TIP: If you have max Viral Deflection, and decent Dodge Ranged, a hacker can solo this mission pretty easily.
3. Metacortex
When talking to Argon he hints you towards going to the Metacortex
building in Morrell. Before you go there, though, you'll need to
collect a few things:
Silver Badges (from the NPCs in Park East)
Gold Badges (from the NPCs in Industry Sqaure and Stratford Campus)
Eagle Pins (from the NPCs in Creston Heights)
You should collect at least 5 of each one, because you'll probably
have to run this Arc more than once to collect all the stuff for the
Archaeologist.
When you get everything, go to the Metacortex building in Morrell.
On the roof is a collector named Daniel Cates. He'll trade you the
Encrypted Keyfob and one of each of the NPC collectables for a Kalt
Lobby Pass and another Encrypted Keyfob (yup, this is another save
point).
4. Kedemoth Mission
The Kalt Pass details point you towards the slums. Since the major
Kalt buildings in the slums are in Kedemoth, that's where the mission
is going to spawn when you "Use" the Kalt Pass. This mission has two
phases.
The first phase requires that you search 3 computers and open a
safe. You'll need Open Locks to pick open the safe, and Hacker to
search two of the computers. The third computer can only be searched by
killing the three-cheveron NPC in the room with the computer and
getting the access card. When you've completed all the objectives,
you'll meet with Kalt herself, and she'll give you information to
complete the mission.
The second phase is where you'll search Dr. Voss's aparment. Again,
you'll need Hacker and Open Locks to get everything done. You need to
use the desk phone, search the computer, and open the safe and get the
data. Once you do all that, you then upload the data and the mission
will complete.
TIP: Although I suggest you kill all the NPCs in the first phase so
you can get good $info, you can get through the whole first phase only
having to kill one NPC. Load up on Dodge Ranged, and race through the
mission area (ignoring the NPCs) and search all the computers you can,
and pick open the safe. When you get to the third computer, just kill
the three-cheveron NPC, get the card, and search the last computer.
When you hit all four objectives, the NPCs in the mission area go
passive and will no longer attack you.
Using the tip above, and the same Open Locks + Ballista loadout that was suggested in Arc 1, this mission can be solo'ed.
5. Thurible of Meditation
When the Kedemoth mission completes, you'll find the Thurible of
Meditation in your inventory. This is the second box. Again, it can
only be opened in Downtown, not in a building, and you must do it at
least 100m from a hardline.
This box spawns NPCs a bit differently than the first. The toughest
NPCs appear in the first wave, then the next wave has weaker NPCs (but
more of them), and the third wave has even weaker NPCs (and even more
of them). These box NPCs are multi-talented, so even though they look
MA, don't expect them to use it exclusively. Be sure to loot everybody
and get the Mysterious Headband from the safe.
TIP: These NPCs all seem to be able to
auto-Negagive-Condition-Sweep themselves, so don't rely on stuns or
debuffs, because they won't last long. This box can be pretty easily
done with a few MAs or a few Howitzers/Ballistas.
6. The Archaeologist
Once again, you can (if you want) pay a visit to the Archaeologist
in the Historical District to get yourself some new clothes. Here's
what he'll trade:
Required Items Reward
3 Tiger Cloth's Tiger Acolyte's Gi (Ranged Dmg Resistance +5%, Max
Health +200, Max Inner Strength +20, Concentration +20, Max Buffer +30,
Melee Dmg Resistance +10%)
3 Calligraphy Brushes, Earth Scroll, Wind Scroll, Water Scroll, Fire
Scroll, Void Scroll, Tiger Acolyte's Gi Tiger Warrior's Gi (Ranged Dmg
Resistance +5%, Max Health +225, Max Inner Strength +25, Concentration
+20, Max Buffer +30, Melee Dmg Resistance +11%)
9 Tiger Cloth's, Calligraphy Brush, Tiger Warrior's Gi Tiger Master's
Gi (Ranged Dmg Resistance +5%, Max Health +250, Max Inner Strength +30,
Concentration +20, Max Buffer +30, Melee Dmg Resistance +14%, 71.4%
chance Toughness +25% 12sec)
NOTE: The Scrolls are treated like code, so be careful with them.














