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zeroone506

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Something Thomas Anderson's boss said

Undoubtedly, the Wachowski's really had this in mind when they wrote Mr. Rhinehearts monologue. Would be weird if not. But the actual meaning really applies to Mr. Anderson as a Metacortex worker and not as the One.

Matrix Universe · 04/12/2006 01:34:19

Animatrix What the...

Maybe we're talking about different aspects? I'm not referring to the action or the visual effects, but purely to the facial animations. Or well, human animations, especially in "Matriculated". Nothing else. Not saying it's bad, but I'm no...

Matrix Universe · 04/11/2006 10:52:51

the downgrade to the matrix part 2

From a dilettant's point of view (like mine), CR 2.0 is really easy. I'm already playing it as if it was there all the time.

Player Versus Player Feedback · 04/10/2006 11:31

the true source of smith's power

Now you're confusing it with "Vanilla Sky". imo The Matrix isn't the sum of bluepills' imaginations or perceptions. It's a virtual environment that exists on its server as it is, and its inhabitants, aswell bluepills as programs, interact...

Matrix Universe · 04/09/2006 16:39:08

the true source of smith's power

How about a more down-to-earth explanation? By assimilating more and more prorgrams (incl. exiles), he assimilated more and more knowledge and abilities. If he took over a program that had access to certain parts of the Matrix, be that an...

Matrix Universe · 04/09/2006 13:27:32

Mockingbird: Daggers instead of A.S.P.?

In her fifth mission, "In the Night", where you're actually operating against Amber, you get to fight members of the Daggers gang. Is it something like a relation between Amber and this gang? Or was Amber origianally located in Maribeau an...

Missions and Storyline · 04/09/2006 09:39

Let Nightmares fight with the Lupine style

OK, I don't mind if the vampires keep their Aikido and succubi their Kung Fu. That matches them somehow. But the nightmares seem to be rude creepy monsters, much more like werewolves, and the unique style the Lupines use would match them m...

Development Roundtable · 04/09/2006 05:26

Chuui rules :)

Chuui wrote: But that doesn't stop the devs from creating a special UserOpts controlled command line that would unlock the event skies for your client - great for those screen shot ops and for when you want to relive the memories of a past...

Development Roundtable · 04/08/2006 23:00

Animatrix What the...

RainKingX wrote: It's funny that you pick those two as ludicrous when there's nothing nonsensical about their animations. Matriculated's models can be considered perfect compared to the old "Aeon Flux" versions. Different strokes... No, it...

Matrix Universe · 04/08/2006 22:46:37

Animatrix What the...

Regarding the style, I found "Program" and "Matriculated" a bit ludicrous. They had nice aspects (especially the action), but the face animations were a bit silly. But the rest is a full success.

Matrix Universe · 04/07/2006 23:15:04

"Towns"?

Ironically, I was there today, and that experience finally inspired me to point this question Not court, no plaza, no vendors. I just don't understand what this icon is supposed to mean.

Districts, Neighborhoods, and Constructs · 04/07/2006 13:54:36

"Towns"?

Certain places on the map are called "town", and are mostly called "plaza" or "courtyard". Although they're even so important that they've marked on the Atlas, I just don't understand what it means. Or what the differences to the "plazas"...

Districts, Neighborhoods, and Constructs · 04/07/2006 08:36:40

Wall Animations?

Well, that sucks, I haven't even seen the Kunf Fu one It must be put back in, no matter how many people vote for it because it was an exciting feature by all means. It's just common sense to put it back in.

Animation Feedback · 04/07/2006 08:31

Lamar boss name

What they don't want us to do is starting personal wars at the forums, and especially to use such expression for this person.

Districts, Neighborhoods, and Constructs · 04/07/2006 04:00:35

Animatrix What the...

"The Final Flight Of The Osiris": Takes place a few days before the start of Reloaded. It's plot is directly continued in Enter the Matrix, and that one begins maybe about one day or less earlier than Reloaded. "Kid's Story": Somewhere bet...

Matrix Universe · 04/07/2006 01:59:28

Wall Animations?

At least before CR 2.0, there were a few wall kicks in the game. You could randomly get them if using Karate (Power?) and standing in the correct position to a wall. I've also heard Kung Fu had this feature, either. However, it seems like...

Animation Feedback · 04/07/2006 01:48

Lamar boss name

Was that a mission "boss"?

Districts, Neighborhoods, and Constructs · 04/06/2006 10:51:06

the downgrade to the matrix part 2

Thats not an insult, thats an observation + friendly advice...... Sounds more like hypocrisy. You have to understand one thing: There isn't any rule that forces you to post only positive things. You're not forbidden to voice your negative...

Player Versus Player Feedback · 04/05/2006 03:30

And yet another grab finisher bug...

I guess the grab finishers now deserve their own thread, but I thought it would attract more attention to post them separately, especially because I didn't know about this one before. So, it's concerning Self Defense. I don't know how it s...

Animation Feedback · 04/05/2006 03:26

the downgrade to the matrix part 2

Let me add, I find it ridiculous to attack anyone who states in every second sentence that it's only his own personal opinion he talks about and others may feel different.

Player Versus Player Feedback · 04/04/2006 21:51

The most unpopular neighbourhood

Lol, isn't Gracy just a less "majestic" version of Stamos/Manssen? Without the bride streets? Don't know, it's a "common representative" of the Barrens district without all those extraordinaries like in in Guiness Lake or Rogers Way, and a...

Districts, Neighborhoods, and Constructs · 04/04/2006 13:58:38

the positive aspects of CR 2.0

There have been lots of constructive complaints about the new system, and here a few positive aspects that were partially (!) neglected by both parties. Since I'm not and never have been a professional PvPer who knows or knew every detail...

General Discussion · 04/04/2006 13:54

Lamar boss name

Always glad to help

Districts, Neighborhoods, and Constructs · 04/04/2006 13:00:49

Lamar boss name

Both www.mxoarchive.com and www.mxoresource.com indicate Hound as the Dog Pound leader in Lamar, however, I've recently checked it out and his name was Big Dog. Maybe a little update?

Districts, Neighborhoods, and Constructs · 04/04/2006 08:48:57

simple implentation of content into PvP

There's been a lot of complaints about the PvP being pointless. While adding a reward system to PvP and giving a meaning to CQ points is one aspect, I'd suggest something different: Vary the hostility between organizations according to the...

Development Roundtable · 04/04/2006 04:59

Other Mob Bosses

If any of boss locatios miss at fansites, it's because they and their gangs don't drop access keys. Apart from four bosses in Richland, no one drops keys -- quite reasonable because those would be most obviously for Richland itself. Both i...

Districts, Neighborhoods, and Constructs · 04/04/2006 04:16:44

hidden story happening in the Anniversary?

So, I've read a few posts where people talked about hidden clues before the finale (referring to the Sentinel or talking to liasons) and how much would probably come out after the event was over. So my question: Was there really anything l...

General Discussion · 04/04/2006 02:09

a question to those without the account in use problem

Just out of curiosity, how was the world when the servers were reopened? Was the day/night cycle and the world tint back to normal or was it still different? In case I can't log in until the next update occurs (if that hasn't happened alre...

General Discussion · 04/03/2006 11:36

note about the anniversary

I just wanted to point out that this was maybe not "teh big uber super event all the recent months were directing to". By all means, this will remain a part of the story (I bet it was in Chadwick's story document and certain plots like the...

General Discussion · 04/02/2006 18:47

karate grab animation missing?

There was a certain grab move that reminded of the first half of the Sidekick Combo. After you've pushed your enemy away, you take a little run-up and perform a flying kick into his face. It even seemed that my character was preparing to d...

Animation Feedback · 04/02/2006 14:23

Begin watching the concert sites immediately - Syntax - 3/31/06

I just hate spammers. Childish and immature, nothing to add to this. Does everyone really have to yell about cookies and limos and crap? I'm f*cking annoyed. But I guess there's nothing to do against that anyway, so I'd advise all others t...

Live Events · 04/02/2006 04:33:02

hidden messages in previous sentinels?

Please, does anyone know a website where all hidden clues in previous (or maybe the current) Sentinel(s) are pointed to?

General Discussion · 04/02/2006 04:11

forum suggestion concerning the live events board

I think it would be rather helpful if the threads stay at their original positions all the time. I hate it when new events are pushed down because an older one just got a new reply. Inspite of different ways to highlight a thread, I think...

Development Roundtable · 04/02/2006 01:57

the downgrade to the matrix part 2

Along new martial arts styles or melee weapons and some other stuff, the expansion of the city is one of those players hot desires that aren't feasible in foreseeable future. Especially now when they have to keep up the game the other way...

Player Versus Player Feedback · 04/01/2006 13:25

More Useropts Options

Is there an option to increase the grass foresight? The way it's not is just inacceptable.

Residual Self-Image · 04/01/2006 13:14:44

the downgrade to the matrix part 2

There were a few Zion and Merovingian criticals where a group of level 255 agents popped up right after the "completion" of an objective. In the Merv ones, it was right after you had freed the Effectuator. They just popped up from nothing...

Player Versus Player Feedback · 04/01/2006 13:05

the downgrade to the matrix part 2

Well, after all the Devs are professional game programmers, good RPers and really great mission writers, so maybe call the idiots is a bit too much, even for an opinion. However, I do appreciate your subjectiveness, and I guess that remove...

Player Versus Player Feedback · 04/01/2006 12:02

the downgrade to the matrix part 2

but yeah, im just a dumbass college kid who just likes to b as offensive as possible to as many as possible, so why should my thoughts matter right. You claimed that yourself and behaved like that. The first posts I saw from you were simpl...

Player Versus Player Feedback · 04/01/2006 11:01

the downgrade to the matrix part 2

my thread about contested withdraw being comparable to *CENSORED* was closed. awww some of the 17 yr olds that play this game got all offended, silly boys who aint men yet arent adult enough to even discuss the concept. makes me sick. but...

Player Versus Player Feedback · 04/01/2006 08:14

How does spyware or adware affect the performance?

Is it just these programs checking all game data that comes into my PC and therefore slows down the performance? Or is it only when, let's say, Norton starts a search for viruses?

Redpill Rescue · 04/01/2006 04:04

the downgrade to the matrix part 2

Lol energak. Just lol. In the other thread you complained about the sleepwalkers and demanded to stop this "silly event". I really thought you were serious, but if it was irony, it was quite a bad irony. It should be concludable from your...

Player Versus Player Feedback · 04/01/2006 03:51

This game is broken, and here's only a few of the reasons...

energak, I know very well what fun it is just to annoy others. The only problem is, no one will respect you here and everyone is going to look down to you and laugh at you as an immature kid who doesn't understand a thing. I suppose you do...

Player Versus Player Feedback · 03/31/2006 14:44

This game is broken, and here's only a few of the reasons...

Oh, and PS: Although you've mentioned CR 2.0 in one passage, this thread definetely belongs to the actual PvP board in the gameplay discussion section. This board is designed for CR 2.0 feedback only. Message Edited by zeroone5069 on 03-31...

Player Versus Player Feedback · 03/31/2006 06:42

This game is broken, and here's only a few of the reasons...

Well, first of all, a few positive comments to the OP: Maybe it's not the best thing to use such a bold size, but I haven't anything against long reading. He used this place for some relatively constructive suggestions and therefore I'd pr...

Player Versus Player Feedback · 03/31/2006 06:39

aikido grab finisher (please read Devs)

Don't know if it's already been brought up, but here it comes: There's a grab finisher in the Aikido style where you first throw your opponent to the ground and then do a cartwheel over him lying on the ground and throw him to earth once m...

Animation Feedback · 03/30/2006 07:51

new combat system what do u think

Zaraz wrote: To me honest, I hate it. Other than the fact that there is a live event going on, new clothes, and a new sky, I hate 2.0. The new buffs terms and things are not the easyest to remember, (Since I haven't seen a whole listing of...

Animation Feedback · 03/30/2006 07:44

Bullet Time working even less now?

Before the update, I saw it correctly about 95% of the times. Now it's a bit out of control, but I have faith in the Devs to fix it.

Animation Feedback · 03/29/2006 03:55

More Useropts Options

Well, my question was made invalid by the CR 2.0. No powerless, no blind, nothing. Machinegun Fist Combo without the annoying powerless effect... I was really excited to see that. CR 2.0 rocks!!

Residual Self-Image · 03/28/2006 14:34:54

How about new constructs for level 50s

Just about the "boring" comment... I haven't reached level 40 yet, so tell me, does Zero One look more boring than One Zero? Because if not, I have to protest !!! :smileyvery-happy: One Zero has an awesome design, in my opinion.

Player Versus Environment Feedback · 03/28/2006 07:22

disarming moves

Disarming during combat isn't possible any longer. I don't really have a problem with that, but I miss the cool disarming animations. Are they now completely and ultimately removed from the game to never be seen again or are they actually...

Animation Feedback · 03/28/2006 07:15

Previous versions of the Matrix

Welcome to the forums, Cyclaws! :smileyvery-happy: Version 3: This version introducted choice, and 'The One'. Remember, just because the Matrix get's reset (when The One returns to The Source), doesn't mean it's the next version. Think of...

Matrix Universe · 03/27/2006 14:27:28

Previous versions of the Matrix

There were no 6 versions of the Matrix. After the first two hadn't worked, the Architect involved the Oracle (won't go into details here, rewatch the Architect dialogue eventually) and that improvement caused the anomaly that caused the On...

Matrix Universe · 03/27/2006 13:46:22

Aqueduct?

The aqueduct was already designed by the original Matrix around John Gaeta team when they created the city for the sequels. And where was it in the movies? Message Edited by zeroone5069 on 03-27-2006 10:22 AM

Districts, Neighborhoods, and Constructs · 03/27/2006 10:21:39