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zeroone506

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Aqueduct?

(the left one being the Reeves bridge connecting Stamos to Chelsea) Sorry, I just have to correct myself: Of course it connects Manssen Park to Chelsea, not Stamos.

Districts, Neighborhoods, and Constructs · 03/26/2006 08:52:33

The most unpopular neighbourhood

Creepy is good :smileyvery-happy: I just love Westview for its creepy and gothic atmosphere, and the music is very mesmerizing. Just had to say it...

Districts, Neighborhoods, and Constructs · 03/26/2006 08:50:51

My believe system in the Matrix (OLD thread)

No, I wasn't upset in any way. And I can't recall you ever being rude. The implementation of "my theory" in yours isn't harsh, it just demonstrates something: If, let's say, we're discussing about the origin of Neo's powers in the Real and...

Matrix Universe · 03/26/2006 08:45:20

Aqueduct?

I know what an aqueduct is, I just didn't take this bride river for an aqueduct and thought there was an additional aqueduct system between the south and north part of the city (i.e. Richland and Downtown) and where maybe there's a section...

Districts, Neighborhoods, and Constructs · 03/25/2006 12:04:37

My believe system in the Matrix (OLD thread)

Especially if it's about the Matrix, I think just theoretizing and bringing up crazy ideas is quite cool, it's just I'm trying not to see more than there is. At least right now, I can't remember any scene in the movie that somehow hints a...

Matrix Universe · 03/25/2006 11:34:48

My believe system in the Matrix (OLD thread)

Lol, that's weird, to me it's completely different: My "theory" appears just logical to me while your version about the RRW seems to be a really dared (not in negative sense) hypothesis. However, I guess I've said all I think about it, so...

Matrix Universe · 03/25/2006 06:19:35

My believe system in the Matrix (OLD thread)

This is something i have not thought of and it is a very good thougt. But according to the Matrix Triology and of what I heard in there, my assumptions are much more reasonable. First the Architect said that the Mashines have destroyed Zio...

Matrix Universe · 03/25/2006 02:49:56

My believe system in the Matrix (OLD thread)

First Question: How can the Oracle (referred to as Or) predict what happens in our world? How can the powers of the One reach beyond the Matrix itself? (I know these are two questions, they are connected though) First answer: There is a th...

Matrix Universe · 03/24/2006 12:32:10

Raini's last mission: transmission from Sparks?

I've aborted and reactivated it a few times to be sure, however, it was the same all the time: If you search the computer in the last phase of "Adrenaline Junkie", you'll see a transmission from "Sparks" to the contact who's currently in t...

Missions and Storyline · 03/24/2006 07:41

Aqueduct?

Well, sorry for the mistake then

Districts, Neighborhoods, and Constructs · 03/23/2006 14:20:39

Aqueduct?

If you activate the Atlas and completely zoom out until you see the city overview, you'll notice three lines crossing the bride river. The both left ones are undoubtedly these two highway bridges (the left one being the Reeves bridge conne...

Districts, Neighborhoods, and Constructs · 03/23/2006 13:01:55

i wanna give my proxy some cake!

Ah, sorry I was just a bit irritated by the message subject. Another guy recently asked who liked to recreate their sims until they get "chick", and I guess I subconsciously confused it with this one Well, I guess the thread subject was a...

Animation Feedback · 03/21/2006 13:35

day/night cycle edit (please read and discuss)

The way I see it, the image quality of the city is quite unstable and changes depending on the "time of day". DAYTIME: While the sunrises and sunsets (both green and pink ones) look absolutely gorgeous and breath-taking, the city graphics...

Development Roundtable · 03/21/2006 13:15

More Useropts Options

k, maybe it was brought up before, maybe not: What do I have to type (or paste) in the useropts file to remove all (or specific) combat effects, powerless being on number one without affecting the sound like the in-game options do? Message...

Residual Self-Image · 03/21/2006 12:38:21

Was Mega City only designed for the sequels?

Neo's apartment was just another apartment, I guess. Seraph's teahouse is apparently part of the other Chinatown from Enter the Matrix, which is (unnecessary to say) not our lovely International District The Oracle's apartment ought to be...

Districts, Neighborhoods, and Constructs · 03/21/2006 12:07:53

Vendors

or www.mxoresource.com

Districts, Neighborhoods, and Constructs · 03/19/2006 21:09:34

More Useropts Options

Bayamo wrote: Not unless you're a dev, or unless you want to jack out when you hit a change time and change your useropts. So I guess I'll have to write another petition on the development table then... Maybe not that long as last time

Residual Self-Image · 03/19/2006 12:52:47

Specific questions about SOAD

1) Both on the new albums and the recent concerts, Serj Tankian's voice timbre sounds quite different in the higher pitches. Earlier, it was a kinda skinny and slight tenor (in a positive sense, of course), and now it sounds rather richer...

Off-Topic Discussion · 03/19/2006 12:49

More Useropts Options

OK, is there a way to manipulate the day/night cycle a bit? Particularly: Without increasing the green tint at sunrises/sunsets, still preventing it from fading away during the whole day? Keeping the green tint at night all the time? Remov...

Residual Self-Image · 03/19/2006 12:18:47

Merovingian house - not a construct

No matter how far the archives or the Chateau is from the Matrix, I guess nothing is farther than then Mobil Ave. That's actually the "edge" of the Matrix, where the other exit leads out of it, to the Real. I suppose the Merovingian built...

Matrix Universe · 03/18/2006 08:56:31

mission neighborhoods change

Recently, gothique posted an idea about increasing info and XP rewards for missions if ran in more dangerous areas. This gave me the idea for a more radical change: Right now, reaching the max level of a district means free choice of the n...

Development Roundtable · 03/18/2006 06:47

Build question, please help

Both hyper-jump and the three martial arts styles are available at level 10 (you can buy them already now, but you'll only be able to load it when you've hit 10 and also upgraded all the prequisite abilities to 10). They're Kung Fu, Karate...

Character Development · 03/14/2006 11:23:57

Build question, please help

The entire combat and character development system is going to be changed in a few weeks (CR 2.0), so maybe you shouldn't care about this anymore. Here are the main purposes of attributes: perception: unarmed close combat (martial arts) fo...

Character Development · 03/14/2006 09:46:38

Merge all 3 servers

I think to many players everywhere would make the world look to chaotic. But then no one would be frustrated about the live events having took place just right on the other server.

· 03/12/2006 13:33:09

Merovingian house - not a construct

Sounds convincing. On the other hand, there might be backup programs protecting the castle from being erased so easily. And what I saw in EtM wasn't really "endless", in my opinion it easily fits into a castle of that scale. What you're su...

Matrix Universe · 03/12/2006 11:48:47

Merovingian house - not a construct

Basically, I agree with you, the interior Chateau doesn't have to be the interior of that castle, but you know, it could be. We saw the Merovingian open the door without a key and going somewhere that looked like the Chateau (not sure abou...

Matrix Universe · 03/12/2006 06:26:18

day/night cycle: details

Ah, thanks. I've posted this before it appeared on Stack's website

Districts, Neighborhoods, and Constructs · 03/11/2006 10:26:32

Merovingian house - not a construct

garutchi wrote: If the Chateau was not part of the Matrix, then Neo could not have flown due south at a super accelerated speed to grab Morpheus and the Keymaker. Unless of course we don't see him fly up to a door, walk through it and resu...

Matrix Universe · 03/10/2006 10:32:18

Merovingian house - not a construct

On the one hand, you could see the castle from outside when Neo started flying. On the other hand, Link still lost their signals when Persephone lead them from Le Vrai kitchen to the Great Hall. At least he said "not again...". I won't exc...

Matrix Universe · 03/10/2006 05:32:12

More Useropts Options

Just mentioning, the helicopter sound has already been removed some time ago.

Residual Self-Image · 03/08/2006 04:55:14

cyborgs

Try eBay. However, if I remember correctly, the nanobots were only mentioned in one documentation, and that one didn't really explain the movie but just told about real, scientific facts about AI, robot mechanics and virtual reality. The n...

Matrix Universe · 03/07/2006 08:05:40

lagging/bucking

I guess most of us know that: You can't move through the world without the performance bucking and stopping for seconds all the time and your character being dragged meters back again and again, or it takes seconds to activate between acti...

General Discussion · 03/04/2006 10:34

lagging/bucking

I guess most of us know that: You can't move through the world without the performance bucking and stopping for seconds all the time and your character being dragged meters back again and again, or it takes seconds to activate between acti...

General Technical Help and Questions · 03/03/2006 15:19

The PVP Effect

If everyone who dies just comes straight back as if nothing happened, PvP sucks and has no meaning.

Player Versus Player · 03/03/2006 10:35:40

neighborhood contacts -- chronological order?

OK, I've just started running the contact missions at last. So I thought it would be easier to start with the four "independent" contacts in Richland and then move to the Elements. However, I figured out very fast that the Chessman and Sis...

Missions and Storyline · 02/27/2006 15:32

green tint increase and some other world graphics suggestions

Foreword: If any of my points belowe can be affected by playing around with the useropts.cfg file, please ignore them. Green tint at daytime: Or particularly, I'm referring to the standart days with green sky and without rain. It begins wi...

Development Roundtable · 02/26/2006 04:08

SOE Your losing players, we want CONTENT!!!!

Permamanent safety in Downtown is a very motivating reason to hit 50. Higher-level abilities require level 46 or 47. And then, of course, full effectiveness in live events or heck, pvp, isn't that unimportant. And if you just take a look o...

Development Roundtable · 02/26/2006 00:55:40

New Districts Idea - Entertainment and Wasteland

Since my last post about the industrial district was kinda disorganized and confusing, I'll try to come up with more concrete and detailed suggestions about its geography: From what we have seen yet, the city quality to the south of the ri...

Development Roundtable · 02/25/2006 14:00:58

Mob bosses' locations in Richland

They're all there. If you don't see them at the supposed locations, just kill all gang members around the place. A short time after that, the full group including the boss appears. And thanks, Stack, now I guess I have all boss locations i...

Districts, Neighborhoods, and Constructs · 02/25/2006 12:28:02

New Districts Idea - Entertainment and Wasteland

Maybe I'll just bring a few little suggestion in myself: An industrial district The current industrial neighborhoods rock, but they're actually nothing more but storage areas with warehouses and construction equipment and material lying ar...

Development Roundtable · 02/24/2006 14:40:54

New Districts Idea - Entertainment and Wasteland

No... Westview and International had exactly the same gang levels before the district reflow. A new district can also remain within out current 50 levels. Altough combining it with the level cap would be amazing, I think the main aspects o...

Development Roundtable · 02/24/2006 10:53:16

New Districts Idea - Entertainment and Wasteland

Darrius, with your amount of fantasy and writing skills, you could very well work together with Chadwick on the MxO story. Recently, you've just wrote ten perfect tutorial Oracle missions that might be in the game in exactly the same form,...

Development Roundtable · 02/24/2006 07:57:27

SOE Your losing players, we want CONTENT!!!!

Than the second reason ist , that morpheus is died in the storyline..but why must morpheus died? Was it a part of the story ? NO..SOE online would save money and dont want to pay money to laurence fishborne for the license. And i must say....

Development Roundtable · 02/23/2006 12:34:22

Mob bosses' locations in Richland

Well, these bosses are exactly those I know. No one less, no one more.

Districts, Neighborhoods, and Constructs · 02/22/2006 22:40:00

Mob bosses' locations in Richland

Well, then... I say it failed. OK, I'm referring to the evading mobs on the streets and other bugs like that. If the deletetion of gang members was intendet, so it will be. The only question that bugs me if any interesting information abou...

Districts, Neighborhoods, and Constructs · 02/22/2006 13:40:24

Good night, sleepy head - Syntax - 2/17/2006

Veil, you n00b !!! Why do you have your little, pathetic spot light on? My suggestion: Fly to the Machine City, find the computer the Matrix is run on, get that little chip called useropts.cfg and turn off that dumb spot light!! It's just...

Live Events · 02/22/2006 13:37

Mob bosses' locations in Richland

Are the 5 Points the only gang with member loss? I wouldn't care much about it, but their description texts offer more backstory for the neighborhood underground organizations. And yes, the district reflow in Richland definetely failed. Lo...

Districts, Neighborhoods, and Constructs · 02/22/2006 11:55:17

Mob bosses' locations in Richland

There's a clone of Tisiphone at the very southern edge of Apollyon.

Districts, Neighborhoods, and Constructs · 02/22/2006 08:12:23

Mob bosses' locations in Richland

Foxtrot Whiskey Tango... No, I know the map at MxO archive, the thing is, it's a map, therefore less precise than a coordinate list. If the boss is "dead", you need to kill lots more NPCs than if you have the coordinates. And then, this ma...

Districts, Neighborhoods, and Constructs · 02/22/2006 05:03:01

Mob bosses' locations in Richland

Since Gabriel, Tisiphone, Buck and Owl Bangheart are the only bosses in Richland dropping access keys, they're listed along all the bosses in the other districts on several fansites on the access key list. I was able to find the bosses of...

Districts, Neighborhoods, and Constructs · 02/21/2006 05:50:38

the computer in the 1. Merovingian mission

In the mission phase with Hypatia there's a computer. After I've put the key (?) into it and got the book from the save, the computer offered a hack option. I couldn't put the book into the safe and load Hacker since my Merv character does...

Missions and Storyline · 02/21/2006 05:41

Ask the devs an MXO question

Are the guards in missions and building lobbies bluepills or Machine programs?

Archive Construct · 02/18/2006 13:25:00

SOAD - Shavo singing?

I'm wondering if Shavo Odadjian from System Of A Down sings anywhere in the albums. I guess we know that he sometimes shouts a few words in concerts (like in the live performance of "Prison Song" in the astoria cluc). I've also noticed tha...

Off-Topic Discussion · 02/18/2006 09:47