aikido grab finisher (please read Devs)

2 posts · 2006-03-30 07:51:00 to 2006-04-22 06:03:00

#35100000477 03/30/2006 07:51 aikido grab finisher (please read Devs)
Don't know if it's already been brought up, but here it comes:
There's a grab finisher in the Aikido style where you first throw your opponent to the ground and then do a cartwheel over him lying on the ground and throw him to earth once more. I've seen it several times now, and each time, it worked incorrectly: My opponent was already dead and lying on the ground when my character started to perform this move. When he was doing his cartwheel he simply moved away from the corpse.
I've already bugged it, but thought an additional admonition here wouldn't be out of place.
#35100000588 04/22/2006 06:03 Re: aikido grab finisher (please read Devs)

Well, the  "mis-positioning" of character skins in interlock is another bug, and quite an old one.


I really meant that my opponent fell down to the ground, dead and already with the loot green code effect, and my toon still performed that finisher. I'll check it out again soon, but I remember it happen a few days ago, so I don't believe it's already fixed.