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cryshal

134 archived posts · 1 linked profile id(s)

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Update 45 Discussion Thread

absolutely fantastic update. bugfixes, balance fixes, general improvements, even some minor polishing, plus new content, good stuff overall. devs 1, whiny 16 yr old players 0.

Update Discussion · 07/13/2006 08:55:53

Image Retrieval - June 28, 2006

i wish these items were org specific. that coat is hot. but i shouldnt be able to wear it since im not a merv. ah, its good to be mech.

Broadcast Depth · 07/01/2006 09:20:01

Rollout.....does it even work?

heh yeah i guess the answer is that rollout works most of the time, unless youre a hacker. in which case its an exercise in giving your opponent more time to stomp yer head into the ground. w0ot

Player Versus Player Feedback · 07/01/2006 08:58:16

Rollout.....does it even work?

yeah, well, im not. it should not 'cost' you so much to get away from the zerg if you have to. no one is required to pvp in the matrix. this thing about the devs making changes to the game which then affect how we must play it.. not good....

Player Versus Player Feedback · 06/30/2006 08:34:27

Certain abilities having no effect?

has anyone noticed that this is all just smoke and mirrors? is norepro drinking on the job? compel CC base stat is 20%. k, great. 20% of what? and if something else provides a 10% bonus, what in the hell is the point of that? in cr2, 2% is...

Ability Feedback · 06/21/2006 21:27:32

What boots are these? =O

skaver buckleboots, i think. i have some in grey

Items and Clothing Feedback · 06/19/2006 20:52:36

Duels/Area Attacks

for the purpose of balancing hacker. if our high dmg attacks cant be used in interlock AT ALL, apparently thats a form of balance. its disgusting, what a mess they've made of hacker..

Player Versus Player Feedback · 05/16/2006 06:01:26

Duels/Area Attacks

bring back the cannons in interlock!#$ down with hacker nerfing!#&% give hacker more accuracy to compensate for ALL other classes having higher defense!#$%^ fight the power-! hell no, we wont go!$# etc etc..

Player Versus Player Feedback · 05/15/2006 05:23:18

The Zerg and IL

and now we return you to your regularly scheduled logic.. the problem is not interlock or the zerg. the problem is the mathematical reasons behind why we get hit by things like bullets so much MORE now. the reason why everyone thinks this...

Player Versus Player Feedback · 05/11/2006 17:36:45

Code Infection "fix" cannot be correct (Please Read)

thats interesting. maybe thats a bug tho, i recall the devs saying dev field was removed as part of the overall "balancing" of hacker abs.. i myself have never scored stun with dev field since cr2.

Ability Feedback · 05/07/2006 13:46:21

Code Infection "fix" cannot be correct (Please Read)

the above two posts were both well thought out, and reasonably clever. unfortunately, especially in the case of cal's post, there are a few glaring errors.. for once i wont bother bashing the usual anti hacker-stigma, instead ill try somet...

Ability Feedback · 05/07/2006 06:57:14

Code Infection "fix" cannot be correct (Please Read)

renesis thinks hes clever, doesnt he.. actually, funny-man, us hackers know all about states. we're intimately familiar with op loadouts throwing powerless on us ALL the damm time which renders us unable to cause damage at all, since all o...

Ability Feedback · 04/28/2006 07:19:41

Update 43 Hotfix Discussion Thread

it sounds like the only case where this applies is if you have something like dual handguns currently equipped, which means your loadout at that moment includes some duelist stuff. then you go to the HL, switch loadouts to something which...

Update Discussion · 04/28/2006 07:12:01

Update 43 Hotfix Discussion Thread

if that emote doesnt loop, why is the name blahblahLOOP? world of warcraft is starting to look good. im tired of all these nerfs. im the first one to champion the cause of hacker which has been nerfed too goddam much and we all know it.. h...

Update Discussion · 04/27/2006 06:42:29

Strength of Hackers in interlock

well, youre right, but no one ever does that, seems like. stun is just kinda lame now =/ keep in mind all the other nerfs we have going on. allowing logic cannon is not an issue of dmg. what about all the crazy dmg currently being done by...

Player Versus Player Feedback · 04/23/2006 19:25:30

Silenced weapons and you!

yeah the silenced guns are mostly about NOT attracting more mobs while youre out in the field. very useful when we were all level 29 and such. as for the OP's idea, good stuff. make no changes to dmg or accuracy tho, it makes no sense to d...

Items and Clothing Feedback · 04/23/2006 07:11:00

Strength of Hackers in interlock

agreed, ballista is closer to the mark than howitzer. howitzer has been seriously torqued, and i think the reason why relates to how these percentage-based influences are working. 1, 2, 3% of anything just isnt much, unless we're talking a...

Player Versus Player Feedback · 04/23/2006 06:51:08

Strength of Hackers in interlock

are you dense? what episode of SNL did you come from? what im saying is that a hacker whos good is potentially a problem. anyone who can use their loadout well is gonna give you a good fight. so yes, there is something overpowered here but...

Player Versus Player Feedback · 04/22/2006 20:56:10

Strength of Hackers in interlock

hes just mad cuz i can beat him. probly with my hacker AND my ma. heh. so anyway.. its a question of logic. hacker itself is overpowered in the same way that the american government is efficient. ha ha. but when you have a hacker who is GO...

Player Versus Player Feedback · 04/22/2006 06:16:41

Strength of Hackers in interlock

hackers are not overpowered in interlock, or anywhere else. quite the opposite. devs, make no further nerfs to hacker or ppl are gonna start quitting. as for you geniuses complaining about interlock, the only thing overpowered is the COMBI...

Player Versus Player Feedback · 04/20/2006 05:04:12

Update 42 Hotfix Discussion Thread

youre (still) not quite right about the integers. also, the only ones calling for nerfs are.. everyone but me, seems like. have i called for nerfs on certain godlike MA or spy abs? nope. and yet half the game is screaming for the axe to co...

Update Discussion · 04/17/2006 17:21:40

Meson Rifles.

...or we can just skip all that nonsense, and they can solve the issue (lots of ppl like this gun and wanna use it, except for the part about how it sux) by introducing a new gun, lvl 50, with the same cool effects but also repairable. ta...

Items and Clothing Feedback · 04/16/2006 20:45:39

Strength of Hackers in interlock

as usual, this thread delivers. what exactly it delivers tho, is questionable at best. to begin with, your entire method of presenting your argument, in the real world (where i live), is called "sophistry" and isnt exactly airtight. there...

Player Versus Player Feedback · 04/16/2006 20:41:10

Update 42 Hotfix Discussion Thread

wow, "you're wrong" in the form of several paragraphs. im the biggest nerd in this game, silly boy, dont propose to quote percentages to me. the howitzer abs are currently nerfed yes, even if just in relation to practical considerations. i...

Update Discussion · 04/16/2006 20:21:22

Strength of Hackers in interlock

"the hackers dont fall as quick as the MAs do when i use my back to back powerless specials >_<" one explanation is that npcs always had significantly lower health than we do. now, thats not the case, theyre almost the same compared to spi...

Player Versus Player Feedback · 04/16/2006 09:29:45

Meson Rifles.

agreed, introduce a new meson rifle, more powerful than all the current models, which can be repaired normally. cool gun =D

Items and Clothing Feedback · 04/16/2006 05:32:33

Strength of Hackers in interlock

ah, so at least, the pale underbelly is revealed. renesis is basically saying 'i dont like hackers they r mean to me wahhhh' haha. to begin with, get this idea about hackers being 'good' in interlock out of your head. they ARE NOT 'good' i...

Player Versus Player Feedback · 04/16/2006 05:29:40

Update 42 Hotfix Discussion Thread

hacker has been nerfed too much. pls increase our concentration and is regen a tad, and adjust some of these timers. timers were made a bit too long, it staggers the gameplay while you sit there staring at it hoping you wont be interrupted...

Update Discussion · 04/16/2006 05:14:53

Strength of Hackers in interlock

renesis, the main answer to that question is, who cares? hackers have moves excluded from interlock. has your MA loadout been similarly nerfed? nope. your idea is moot at best since ALL hacker moves are specials. so in what way can a hacke...

Player Versus Player Feedback · 04/15/2006 17:25:50

Level 50 Glasses

capitalism ftw. im very impressed with this dev team. you guys dont know how lucky you are to be able to TALK to the game gearheads. if i ever hear a paypal address im sending them some love. tho im curious why they insist on me looking li...

Items and Clothing Feedback · 04/14/2006 18:28:45

CR2.0 must not increase the effectiveness of the Zerg!

the zerg has clearly become a little more effective, mostly depending on your class. since we get hit alot more now, this means, more frequent interruptions of concentration for the hackers. other classes have similar problems.. they have...

Player Versus Player Feedback · 04/14/2006 18:18:07

Strength of Hackers in interlock

frog, it would appear that ALL hacker attacks are specials. this poses 2 serious problems.. powerless becomes stun. not very fair. and you took away our logic cannons too? fine, take away those unstoppable efk's which are impossible to out...

Player Versus Player Feedback · 04/14/2006 18:06:16

Strength of Hackers in interlock

any so-called facts here are suspect at best. to begin with, i think the devs may have finally wised up about any such nerfing that you seem to need in order to continue to exist.. otherwise they would have gonzo'd spy sooner. the devs hav...

Player Versus Player Feedback · 04/14/2006 02:59:04

Strength of Hackers in interlock

so begins another episode of The Krytical & Renesis Show. sans kryt, of course. as usual, one person gets owned by loadout X and goes running to the forum to cry about it. i play hacker about 80% of the time, as many ppl know. when i get o...

Player Versus Player Feedback · 04/13/2006 17:54:51

Level 50 Glasses

bribe him with $info? you mean, stuff that he can create by editing a couple config files? hell with that ill grab my checkbook and mail him a check =P lvl 45+ glasses (lvl50 is understood, im sure) and level 50 launcher ftw!#$ sometimes i...

Items and Clothing Feedback · 04/10/2006 23:05:37

Item Stability

decay on some of my items seems to have slowed down quite a bit while others are slower now but still faster than pre-cr2. hasnt been long enuf to be more precise than that, sorry.. some lvl50 armored pants lost a point today while doing t...

Items and Clothing Feedback · 04/10/2006 22:53:19

Code Infection Overpowered.

now kryt is getting his buddies to post on forum. how novel. look, just cuz you suck against hackers doesnt mean they should nerf us MORE. but if you wanna keep running yer mouth i got a LONG list of problems with MA that youd probly rathe...

Ability Feedback · 04/09/2006 07:11:42

Invitation to the Dev's

renesis, pls log off and chain yourself to a runaway hazmat truck with bad brakes. im sure others beside myself are getting tired of your personal vendetta with hacker. if someone arranged their loadout to do ONE thing well, sacrificing ma...

Player Versus Environment Feedback · 04/08/2006 20:01:36

Code Infection Overpowered.

i grow tired of the Krytikal & Renesis Show. these two.. characters.. seem hell bent on getting hacker nerfed to the Nth goddam degree. this kid has obviously contrived a worst case scenario then taken a few pretty pictures to post on foru...

Ability Feedback · 04/08/2006 19:46:49

Hacker in Interlock?

try reading my previous post, very slowly.. itll come to you. hacker needs no further nerfing. perhaps you just suck at pvp, which is by far more likely.

External Playtest Discussion · 04/07/2006 04:17:34

Pandora Shoes Bugged.

those shoes should probly stay that way. look at the other buffs. they suck =/

Items and Clothing Feedback · 04/05/2006 19:45:48

Devastation Field/D.P.S.

yeah maybe this dps stuff needs ironing out. i can do well over 1k dmg with dev field now, just like before. the only problem is, they should put the timer back, not for reasons related to nerfing but to gameplay. by the time you actually...

Ability Feedback · 04/05/2006 08:03:47

Hyperdodge?

ok, that makes sense but cant the frequency of being hit be adjusted downward? its causing problems ingame beyond personal preference... items are decaying at super accelerated rates.. ive had a meson rifle break on me 3 times since cr2 we...

Ability Feedback · 04/05/2006 08:00:52

Hyperdodge?

yeah we get hit too much. its just foolish for a level 20 npc to be tearing me up with gunfire. the low dmg does not make this ok. i dont care about dmg i just dont want to get hit this much. its causing super super high item decay, and it...

Ability Feedback · 04/03/2006 14:19:57

Enhanced Bandanas

-cough- nows a good time to focus on comments posted by myself and others about the insane rate of decay which is caused by the insane increased frequency of taking dmg. this new system really has us screwed in some ways. best overall solu...

Items and Clothing Feedback · 04/03/2006 07:03:07

CR2.0 must not increase the effectiveness of the Zerg!

...or you could quit distracting yourselves with silly ideas about orgs and death effect and just relax the gunfire, our ballistic defense/dodge ranged/magic wand/wtfever is clearly bugged. go to creston without using mkt/assassin and youl...

Player Versus Player Feedback · 03/31/2006 08:01:56

Get rid of having to manually activate buffs!!

see? girls are smarter than these silly dumbass guys here. heh. devs, lets see if we can condense some of this eh? the stuff about all these abs, that is.

Ability Feedback · 03/31/2006 07:37:08

CR2.0 must not increase the effectiveness of the Zerg!

...right then, along comes cryshal with your scheduled reality check =D i recall shooting at ppl, before cr2, who were in interlock. cue 2001 theme music. the reason it has become MUCH worse has nothing to do with interlock. after all, the...

Player Versus Player Feedback · 03/30/2006 16:13:18

Viral Accuracy

of course he is.. mine doesnt go near 200 without upgrade attacks

Player Versus Environment Feedback · 03/30/2006 14:09:45

Upgrade Attacks Overpowered

hahahahaha it was constructive, just not necessarily sympathetic to the apparently prevailing views of either the devs or this forums moderators, should those be seperate entities. i think i and others (lots of others) have made ourselves...

Ability Feedback · 03/29/2006 12:20:28

Unique items conversion

so far i hear alot about resistance. its nice to be very resistant to those bullets hitting you in teh head but pardon me, the rebel, for not wanting to get hit in the first place =D dodge this. anyway.. if you dont get hit, nothing else m...

Items and Clothing Feedback · 03/29/2006 11:37:58

Hacker in Interlock?

you guys are also forgetting that while i may throw barrage4 in interlock, which would cause all the other barrage's to flip their timers.. the other attacks are available, yes, but this is the case with other classes. when i load gunner a...

External Playtest Discussion · 03/29/2006 11:03:41