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DelstarDotstar

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Formally of Algorithm then Method and now on Recursion
Last of The Guardians

Update 45 Discussion Thread

Seems to be lots of good things in the patch, but a pretty serious bug was also introduced that has a great effect on Coders. You can't send any already coded items thru email. The message "Mail not sent: You can't send singletons as mail...

Update Discussion · 07/13/2006 04:16:53

The Other Side of the Looking Glass - Friday, June 16, 2006

LuciousBrujah wrote: And just to make sure that you covered all bases, and you used the exploit a couple of times just to see how it worked, ccr yourself explaining how the exploit works, so the CSR will know how it is done and what to loo...

Broadcast Depth · 06/21/2006 10:31:26

Bug reporter not working

Well tried to put in some bugs this morning on Recursion and the /bug just kept on timing out. So I guess i can't submit a bug report that the reporter does not work.

General Discussion · 06/21/2006 04:24

Skaver buckleboots! (female)

I have these for sale or Trade Enhanced Green Skaver Buckleboots (Max Health Bonus +1%, Melee Damage Resistance +17, Thrown Accuracy Bonus +1%, Max Inner Strength Bonus +1%, Viral Resistance +17, Ballistic Damage Resistance +17, Min Level...

Marketplace - Recursion · 06/20/2006 09:40:42

The Other Side of the Looking Glass - Friday, June 16, 2006

I guess I wish there was more communication back on the bugs. The way that it used to be done was great, because the Dev and the player could talk some back and forth and that helped to confirm some of the problems. Right now any bug repor...

Broadcast Depth · 06/20/2006 09:08:35

Disarming Shot bug

Ok before CR 2.0 the disarming shot would disarm you until it expired. Now it gives you a minus in your Ballistic Accuracy. The bug is when you have hit some NPC's they are firing at you without a weapon in their hand. It does make for som...

Animation Feedback · 06/08/2006 12:17

proxy technician

coderking wrote: I've already asked a few ppl but no one seems to have the correct red frags to make it when i ask, so i thought id try and find the vender that sells it. i suppose ill have to keep asking ppl, but if anyone does know the l...

Loading Construct - Coder Discussion · 06/08/2006 10:50:11

Furihata boss name

Stack wrote: Well, "George" isn't exactly what I would expect the leader of a tough Asian gang to be named. I'll get that updated soon, partially since I want to see the name change for myself. Right now, though, I have to go study philoso...

Districts, Neighborhoods, and Constructs · 05/22/2006 08:25:38

Using Code Frags to raise coding ability

I thought I had seen something in the Update notes about being able to decompile or something else to Code Fragments and that would raise you coding level. I went to try it last night and I was not able to decompile the code Frag. Has anyo...

General Discussion · 05/22/2006 07:22

Preferred Weapons

Ok I remember Walrus discussing how preferred weapons are supposed to work and looked it up. http://mxoboards.station.sony.com/matrix/board/message?board.id=test_notes&message.id=22&query.id=11738#M22 Now the question is, did this ever mak...

Items and Clothing Feedback · 05/22/2006 06:57

Recursion Resets are causing a Rollback

Ok, each of the resets today has caused me to have items that were emailed to reappear back in my inventory. So far this has happened both times. Hopefully I have not lost anything along the way. Has anyone else had this problem?

World Discussion - Recursion · 05/21/2006 17:01

CR 2.0 clothing conversion problems

Ok, I know that this might be hard to look up for some people. I am able to look it up because I have a spreadsheet of all my recipes and saved the Pre Cr 2.0 stats of everything that I can make. I will be going thru all my items, but I am...

Items and Clothing Feedback · 05/19/2006 06:54

Repair clothing

Ok I was having a conversation the other night with someone who was looking for female repair clothing. I looked in my spreadsheet to see what I have and found a Enhanced Crimsoned Arasiki Leather Boots with Pre CR 2.0 buffs of (Viral Resi...

Items and Clothing Feedback · 05/18/2006 10:21

WTB or trade: Male Decompile Clothing

I have the two items below, looking for abything else Enhanced Avero Patterned Ankle Boots (Melee Damage Resistance +8, Thrown Defense Bonus +1%, Decompile Skill +1, Viral Resistance +8, Ballistic Damage Resistance +8, Min Level 13) Enhanc...

Marketplace - Recursion · 04/25/2006 04:19

Clothing worries for crafters

MisterPuck wrote: Has this happened to anyone else? I successfully decompiled an "Augmented redpill special". I got the message that it was decomped, but it never made it to my recipe book, so I rolled with it. Got another and decomped it...

Items and Clothing Feedback · 04/18/2006 10:15:22

Meson Rifles.

I thought I remeber them being repairable from a while ago, but not positive. I have had mine for months, but I don't use it sery often.

Items and Clothing Feedback · 04/18/2006 10:10:05

out of missions

zeroone5069 wrote: 15 further missions are going to be released in foreseeable time, along with a cinematic. Calm down. Well in a future time, because right now you can't do any contact mission standard or story ones. seems like there is a...

Missions and Storyline · 04/18/2006 09:33:52

[CR2.0 Focus Thread] Operative Bugs

lorechaser wrote: I seem to continuously drop out of my fighting style back in to Self-Defense. It doesn't seem to be related to a particular ability or the like - it's just every so often, mid-fight, I'll notice I'm using the default anim...

Dojo - Operative Discussion · 04/18/2006 09:25:07

Update 43 Discussion Thread

Nice on the new patch Emotes are fun to use and look great Now the problem, you can't get a mission to show up no matter where you are. I tried 5 places in all the districts and none of them allowed any mission from my contact (Zion) Now I...

Update Discussion · 04/18/2006 09:20:39

Clothing worries for crafters

I have quite a few of the crafting clothing both male and female if anyone on recursion wants a copy. I also had some clothing items that were 1 copy ones before CR 2.0 so that is nothing new. Ok now all you coders lets start sending in lo...

Items and Clothing Feedback · 04/12/2006 12:01:09

Clothing worries for crafters

Oh I got one better for yah weaselgrrl, I have duplicate named normal items that show two different graphics!! They are Dim Purple Ivora Slacks that are a difficulty of 30

Items and Clothing Feedback · 04/07/2006 08:57:19

Other Mob Bosses

The Gang Leader in Morell is Sonny and the location is -1421. 7. -210 - Behind Club Cyclo so you were right Blacksand and now you have the coords. The gang in Baldwin Heights does drop a key its the Stratford Access Keys so then the hints...

Districts, Neighborhoods, and Constructs · 04/04/2006 06:22:19

Other Mob Bosses

Thanks will add those and check out the locations

Districts, Neighborhoods, and Constructs · 04/03/2006 18:31:12

Other Mob Bosses

I am checking for Mob bosses in other areas and ovver the weekend I found a Mob Boss that was not listed on any of the hint sites for MxO He is Volton in Baldwin Heights see location below I thought I would put up my list and see if anyone...

Districts, Neighborhoods, and Constructs · 04/03/2006 12:47:03

Spy-style and weapons

Yes you could do that also, but I always wonder on someone in your faction or org being able to see you a little better than an opposing org in PVP

Ability Feedback · 03/30/2006 09:44:10

Item Stability

Yes I agree on the Item Stability part and know that the decay rate increase is because people are getting hit much more often. It seems that it does need to be adjusted a bit. Now if anyone needs a coder on recursion to repair an item the...

Items and Clothing Feedback · 03/30/2006 09:42:26

Clothing worries for crafters

Ahh Sugaree, yes this was a "Fix" to not allow coders to get extra bits. Although I wonder if I calculated the number of bits used to make something would I find that there were extra bits or not. You will see it when you are coding the it...

Items and Clothing Feedback · 03/30/2006 09:33:04

Spy-style and weapons

Bethlahem wrote: also, i'm having trouble with the disable evade shield tool. how long exactly is the length of time you are popped out of sneak? I've only been able to try it a few times in pvp, and every time i pop out i freak out and ju...

Ability Feedback · 03/30/2006 09:19:09

Update 42 Discussion Thread

The answer about the abilities was last said in this thread http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=776 Now if they have done it in Live yet is another story

Update Discussion · 03/28/2006 09:14:09

Update 42 Discussion Thread

Deohako wrote: Hey man, where about is the location of the vendor for them shades? Thanks. Any downtown clothing vendor. The easiest one is in Baldwin Heights central HL

Update Discussion · 03/28/2006 09:12:11

sim level question

I know someone named RockyB was mentioned on the test server in regards to knowing lots about SIMs. Try hitting him or sending him a PM

Loading Construct - Coder Discussion · 03/24/2006 12:33:20

WTB - silenced weapons

Currently I have the weapons below Silenced Twin Harlick Arms 464's Silenced Twin WestTek 49SAs Silenced Twin FM-900 Magnums Silenced Dual FM-11SKs Silenced Dual FM-11s Silenced Dual Nishiki Tempests Silenced Bormann 5000KXG Silenced Reit-...

Marketplace - Recursion · 03/23/2006 04:22

OMG! I gotta get red frags!

HCFrog wrote: I guess it just seems like January was a really long time ago, and I thought for sure someone had come and made a statement about it since then. Sorry. /sheepishgrin No one had done that yet HCFrog, that was why i had started...

Ability Feedback · 03/22/2006 12:38:12

Blood Drunk Overpowered?

Hmm, I fought a couple of Blood drunks that were orange to me and one of them did use the Bite special. I countered that with the enhanced wooden stake for about 1.500 damage. So it seems that those items may need adjusting.

Player Versus Environment Feedback · 03/22/2006 12:33:41

sim level question

Have you gotten the other skills in that tree, like Logic deamon etc? I am doing a test on this also on the test server, but my char is not up to level 11 yet. I could make this stuff for my level 50 on the test server, but have not done t...

Loading Construct - Coder Discussion · 03/22/2006 11:23:39

Clothing worries for crafters

These are the ones that I have that are not changed Enhanced Brown Milleri Keyline Silk Tailcoat old buffs - Viral Transmission +20, Ability Crafting +10, Viral Damage +12, Min Level 16 CR 2.0 buffs - Melee Damage Resistance +10, Thrown Re...

Items and Clothing Feedback · 03/21/2006 17:34:05

Clothing worries for crafters

I will check all of mine, but the ones that I did check right away (the Decompile +10 male pants) were now at +8. I'll try and check the rest tonight.

Items and Clothing Feedback · 03/21/2006 13:51:58

stun

I can go into the recipes that I have and check all guns that Stun to see the difference between the current version and the CR 2.0 Version. I will try and post the results tonight

Ability Feedback · 03/21/2006 13:27:06

Proxy SImms

I have been checking out the Proxy SIMs and the Akido one was trying to IL more then I remember. One thing I did notice is that after a couple of trys to break a shield they did go to Free Fire. Although I was able to get them to try and I...

Ability Feedback · 03/21/2006 13:23:58

OMG! I gotta get red frags!

I found this that I had put in my thread on this topic already http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=724 Pretty much it states that ALL Abilities will be refunded ie you have to buy them again...

Ability Feedback · 03/21/2006 11:35:26

OMG! I gotta get red frags!

They are there now, but only for our testing. When it goes live they will all go and we will get info for them. That is why I was worried about them. As far as I know it is all abilities that are going to be removed from your char and you...

Ability Feedback · 03/20/2006 14:04:30

OMG! I gotta get red frags!

Actually I had brought this up in another thread http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Abil&message.id=724 Still waiting for an answer, and you forgot the Abilities that are no longer being used at all in the...

Ability Feedback · 03/17/2006 12:37:46

Mob bosses' locations in Richland

CPULoyal wrote: Adding to your list: Uriah Chopper's Boss: Jack the Hack Coords: x = -8; y = -7; z = 729 TekMon, The New Order On Recursion it seems that Jack the Hack is now appearing at -26. -6. 730 un a Red Moble Dock Crane

Districts, Neighborhoods, and Constructs · 03/16/2006 18:43:53

Clothing worries for crafters

HCFrog wrote: Okay... the reason why this was done: The bonuses on those clothes were pretty out of whack for the level requirements. Level 16 clothes that give you +10 to an ability... I guess they were just that way because they were cra...

Items and Clothing Feedback · 03/16/2006 18:26:18

Clothing worries for crafters

HC_Frog, can we get a reply here on what is going on with the Crafting clothing. The changes are pretty extreme and don't make sense especially adding Combat buffs onto clothing that was more valued for the crafting bonuses. Thanks

Items and Clothing Feedback · 03/16/2006 07:57:32

What happens to Abilities that are no longer in CR 2.0?

I was thinking of this before when I read about a Respec coming and after going on the Test server I thought of it more. I noticed that some of the abilities are no longer there and I think a few of them are ones that could be leveled. So...

Ability Feedback · 03/15/2006 12:01

Items are very difficult to decompile

Bayamo wrote: Rarebit: I'm told that there are brand new enhanced items with coding buffs comparable to the old ones. So we just need to find them Why should we have to find them all over again? We already have the current ones. That is a...

Items and Clothing Feedback · 03/15/2006 11:38:29

Frags command idea

Ok I am sure everyone knows about the /bits command which shows you how many of each code bit that you have in the loading area and your inventory. I am suggesting that we have a /frag command which shows us what and how many of each code...

Loading Construct - Coder Discussion · 03/15/2006 10:27:25

Codestructs slash command

Here are some ideas that I had for improving this. 1) Allow some additional fields that can be entered in the slash command Example: /codestructs AP - shows only Apparel with a further breakup allowed like /codestructs APO for Apparel / Ou...

Loading Construct - Coder Discussion · 03/15/2006 10:23:01

Codestructs slash command

Roukan wrote: Is there anyway to make it so I don't have to edit out the date and the [System] cause it's horrible. Yes, the delete button after you highlight the text. Ok, here is what I did to mine after I got it. 1) Open the Chat file f...

Loading Construct - Coder Discussion · 03/15/2006 10:17:04

Partisan Jacket

Sorry but those changes are a slap n the face for anyone that worked hard for that jacket and other stuff. Maybe you should add this into the unique Items Thread http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Items&mes...

Items and Clothing Feedback · 03/13/2006 08:41:14

Clothing in CU

SkyBruin wrote: Hey Delstar, What was the command you posted for the list of items you can construct? The one you listed above (/codeStruct) gives an unrecognized command when used. /codestructs You need an S on the end Ok here is the post...

Items and Clothing Feedback · 03/13/2006 08:32:18

Items are very difficult to decompile

Porphy, I gave some examples in my Thread http://mxoboards.station.sony.com/matrix/board/message?board.id=CR20Items&message.id=584 Pretty much from I could tell the crafting (crafting, decompile, code writing) clothing was changed over to...

Items and Clothing Feedback · 03/13/2006 07:41:53

Clothing worries for crafters

Yes I brought it up because it was way too Extreme. Also you can't count the clothing buffs as normal because the person needs to find the clothing first. In a little while I am going to put up the rest of the coding clothing that I have M...

Items and Clothing Feedback · 03/10/2006 16:15:43

Muppet Matrix

Hey Don't forget Agent Beaker

General Discussion · 03/10/2006 12:32:25