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>revolt_

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PvP-balance

And of course I brought you down a few times too. >revolt_

Player Versus Player Feedback · 02/19/2006 10:14:10

Ability Accuracy Bonuses?

Now, I'm wondering... do the tactics affect ballistic, viral and thrown attacks too? If I use speed tactics, do I have a 10% higher chance to hit with my Logic Barrage? >revolt_

External Playtest Discussion · 02/19/2006 10:06:59

PvP-balance

Heh, yeah, Konvertor and you were like the only two MAs I had big problems with (your VD was extremely high). >revolt_

Player Versus Player Feedback · 02/18/2006 20:11:33

PvP-balance

My Ballita loadout vs. MAs... I was winning fairly often. >revolt_

Player Versus Player Feedback · 02/17/2006 14:34:38

CR2.0 must not increase the effectiveness of the Zerg!

I don't think it's a bad idea! Btw, does anyone of you play D&D 3.5? They do have something like that too involving ranged attacks getting a penalty when firing into melee combat. >revolt_

Player Versus Player Feedback · 02/16/2006 18:13:08

Ability Accuracy Bonuses?

Hm, well... I don't think that those Karate moves add any accuracy bonuses at all now. I have the feeling those Karate moves weren't intended to be boosted at all to begin with... >revolt_ Message Edited by >revolt_ on 02-14-2006 11:24 PM

External Playtest Discussion · 02/14/2006 23:19:57

The Other Side of the Looking Glass - February 14, 2006

I just have to say one thing: Whoa, Rarebit. Your one post above was really that kind of Developer Insight I like to see. I really begin to like to discover the ways of a game developer company and this post really revealed background info...

Broadcast Depth · 02/14/2006 21:53:39

If You Would Like Buffs To Be Removed From Clothing, Sign Here..

PascaI wrote: Come on i said don't post if you do not agree. Come on and start reading my posts. I wrote why I posted. And just because you say I may not post I will not stop posting. This is an open forum, you know? PascaI wrote: Rearebit...

Items and Clothing Feedback · 02/13/2006 13:28:55

If You Would Like Buffs To Be Removed From Clothing, Sign Here..

PascaI wrote: If you do not agree with the removal of buffs from clothing then DO NOT post here. By posting in this thread you are signing for this. This is for people who feel that they want buffs to be removed from clothing so we can all...

Items and Clothing Feedback · 02/13/2006 11:21:39

What exactly is 'thrown'?

"Thrown" is the type of damage associated with all trees under the Spy-branch. The same as with "Viral" for all hacker trees, "Ballistic" for all gunman trees and "Melee" for all Martial Arts trees. Those are the new four basic damage type...

External Playtest Discussion · 02/12/2006 20:22:47

Unique items conversion

Removing buffed clothing is like removing content from the game. Content will not be removed from the game, but added. >revolt_ Message Edited by >revolt_ on 02-12-2006 03:38 PM

Items and Clothing Feedback · 02/12/2006 15:37:18

CR2.0 must not increase the effectiveness of the Zerg!

Let the 1st ring (free-fire melee attackers) and 2nd ring (viral and thrown attackers) outside of interlock attack the interlock inner ring, but penalise them, because the inner interlock ring can't attack the outside rings. >revolt_

Player Versus Player Feedback · 02/12/2006 15:26:28

Unique items conversion

Rarebit wrote: ...it is not about changing their appearance... Awwwwww... no? Really not? Pweaaaaaaaaaase... =) Something like that... >revolt_

Items and Clothing Feedback · 02/12/2006 15:16:41

Clothing enhancement

MeroDach wrote: i have hats and gloves etc.. with about 21-30 points on so they are about Ye, there are hats and gloves out there with point on viral/thrown/melee/ballistic resistance. Not in the reach of 36 pts, but 10-20 pts is achievabl...

Items and Clothing Feedback · 02/12/2006 14:58:35

Clothing enhancement

mitez wrote: Everything on the list gives the same buff so i have no real choice in what buffs i have but only a range on the clothing type. What consequences will this have: I think this will mean everyone, once again will have the same c...

Items and Clothing Feedback · 02/12/2006 14:54:38

Devs PLEASE give us a sweet tutorial to help us learn the new system

Let me clarify myself. There will be a new tutorial. It will help new players with the new combat system. You said, you don't have the time to figure out the new combat system (unlike others) on your own. But on the other hand you'd like t...

Player Versus Environment Feedback · 02/03/2006 10:48:20

CR2.0 must not increase the effectiveness of the Zerg!

But I would expect if I get shot in real-life while being involved with someone in a close fist fight, that my melee opponent would be in danger of getting shot too. Atleast I'd expect that the shooter will have a harder time hitting me, w...

Player Versus Player Feedback · 02/02/2006 18:14:12

Gun Stacking?

Gosh, people feel insulted these days cause they got called 'nub' on an internet forum these days? People who use 'nub' as an insult should feel insulted... >revolt_

Ability Feedback · 02/02/2006 17:24:23

Devs PLEASE give us a sweet tutorial to help us learn the new system

Please stop talking about getting 'pawned' first. Second, as a newbie you'll learn the new CU2.0 as you level to fifty. The tutorial will only give you the basics of the game. It's like that in the live version, and it will be like that in...

Player Versus Environment Feedback · 02/02/2006 17:13:45

Bowing out - finally

Heh, true Jamicus. Someone has to bring the line again, so... The King has left the building! Bye. >revolt_

World Discussion - Syntax · 01/26/2006 10:37:46

Update 40 Discussion Thread

Well... I tested it and well... I don't really see a difference... hm, how unfortunate... :/ >revolt_

Update Discussion · 01/14/2006 08:41:41

Update 40 Discussion Thread

Stack wrote: Now that I've heard other people complain about it, figured I'd throw in my two cents as well and say that it's been bugging me like crazy that you can't turn off your personal nightlight. I may be wrong, but I think you can c...

Update Discussion · 01/14/2006 05:06:43

walrus...

zionner wrote: ok i think this is the best place to put this but WALRUS plz tell us whts goin on!!! THE WORLD WILL END!!! NOW!!! Geez... relax! Just a new sub-forum... >revolt_

Development Roundtable · 12/23/2005 12:29:31

Ask the devs an MXO question

How would YOU /pointforward improve the currently pretty useless dataminer tree? (even killing grey mobs gives you more info in quicker time...) >revolt_

Archive Construct · 12/21/2005 16:47:45

Who is that tiny dark shadowy character?

Collbard wrote: You know who I'm talking about...on every event poster there is that little dark shadowy guy...just who is he. Neo? Jesus? Moses? Donald Trump? You decide... It's a hidden clue that was put in there by purpose by the Wachow...

General Discussion · 12/15/2005 20:36:51

Ask the devs an MXO question

Megaritz wrote: Because they get in the way of the cool interlock animations [...]. Not necessarily. Would depend on the camera angle. >revolt_

Archive Construct · 12/15/2005 19:33:43

Ask the devs an MXO question

Walrus wrote: I let devs on the forum and this is what I get. cloudwol wrote: i presume you've seen all the great suggestions in the official email thread, what are your thoughts on em? I've seen a lot of suggestions for the email system i...

Archive Construct · 12/15/2005 17:46:26

Ask the devs an MXO question

ShinryuMxO wrote: "If a Christmas-esque holiday comes to MxO, when will it start?" Er... around... Christmas? >revolt_ Message Edited by >revolt_ on 12-15-2005 04:05 AM

Archive Construct · 12/15/2005 04:04:50

I leveled fast today.

Czion1 wrote: PLEASE MODERATOR DONT DELETE THIS THREAD PLEASE!!!!! Then for christ's sake, stop posting senseless threads. >revolt_

World Discussion - Syntax · 12/12/2005 02:53:22

...

We know his identity. He was an exile. Before that he worked for the machines. As a program controlling decay processes of all sorts inside the Matrix and outside of it >revolt_

Archive Construct · 10/04/2005 07:29:09

...

Chuui wrote: Besides, with a name like ASASINNNN0255 I'm not surprised he went on this killing spree. He probably got laughed out of most factions =/ I also find it rather ammusing that he's getting XP - does this mean the Assassin was run...

Archive Construct · 10/04/2005 05:06:26

...

CloudSeeker wrote: LMFAO!!!! I will never understand why you n00bs beleive that these OBVIOUSLY Photoshopped images were a LET member "leaking" information! MxOMorons! /point; pause 37; /laugh /target CloudSeeker; /bkup; /aoeS; /aoeD /laug...

Archive Construct · 10/04/2005 03:29:00

...

Hey, hey, hey. Now THAT is a surprising thread! Thanks! >revolt_ (macros for teh win! ) Message Edited by >revolt_ on 10-04-2005 01:17 AM

Archive Construct · 10/04/2005 00:17:21

What does the 'Confuse' state do?

Archange1 wrote: it also disables all your special abilities You sure about that? Cause when you confuse someone with Suicidal Butterfly this move also renders someone powerless AND confuses him. The powerless state is from the ability not...

Character Development · 08/30/2005 03:13:47

What does the 'Confuse' state do?

Heya peeps, I'm using the Suicidal Butterfly ability from the Kung-Fu tree, and this special attack 'confuses' your enemy. I'm wondering now what that 'Confuse' state does to your enemy. Does it reduce your MCT? Your Toughness? Your VR? An...

Character Development · 08/29/2005 05:25:09

Advantages and disadvantages of the several MA disciplines

AlphaCoder wrote: I think the problem is that you cant get off a special move before they roll out then u gota stand there like a lemon for 5 secs waiting to interlock them again, by which they have stunned you and, well etc, etc.... :robo...

Character Development · 08/29/2005 05:20:13

Advantages and disadvantages of the several MA disciplines

Well, no problem... but hey let's see where we get to... What Martial Arts style do you use to fight against hackers? What's the best choice for that role? (Zen Master excluded... ) >revolt_

Character Development · 08/29/2005 02:43:20

Advantages and disadvantages of the several MA disciplines

Yeah, I agree with you fully about the hacker classes. I'd like to see them more as a support class. One Ballista shouldn't be able to take on a player several levels higher. But till they fix this inbalance I'll keep hitting hyper-jump wh...

Character Development · 08/28/2005 03:14:55

DEVS, for the love of God...

Why did you post that on the Characters Development forum? Think it would be better in the general discussions forum. >revolt_

Character Development · 08/27/2005 12:42:42

Difference between HandgunTactics and RagendCombatTactics

All that I know is that a +9 RCT shirt should add to your rolls with handguns, aswell as submachine guns and rifles (shotguns, sniper rifles, normal rifles). A shirt like a +10 handgun tactics is a specialized version of that, because it o...

Character Development · 08/27/2005 05:35:36

The Future of the Matrix

SuperJenius wrote: From Matrix Reloaded : [ after Neo has just defeated three Agents ] Agent Smith : That went as expected... Agent Smith Clone : Yes. Agent Smith : It's all happening exactly as before... Agent Smith Clone : Well, not exac...

Missions and Storyline · 08/26/2005 13:19:54

Toughness

Oh, yeah. Forgot about the melee/ranged damage resistance stat. So they stack with the toughness stat, kk. >revolt_

Character Development · 08/26/2005 12:32:23

Advantages and disadvantages of the several MA disciplines

Heya peeps. Right now I'm a level 42 Kung-Fu Martial Artist and I'm wondering what the various advantages and disadvantages of the other two martial arts disciplines are. What do I have to know if I want to learn Karate or Aikido? What are...

Character Development · 08/26/2005 05:23:28

Toughness

Let's say you have a Toughness statistic of 10% then I'd say that 10% of the damage points of one attack against you will be absorbed. Say one attack causes 314 damage points to you and you have 10% toughness that would mean that 31 damage...

Character Development · 08/26/2005 04:11:51

Discussion Thread: Dev Journal 01 - August 24, 2005

mandem wrote: Shouldn't the caster be more of a support role in a big battle (like its patcher, buffer and debuffer disciplines already are)? >revolt_ So they should be weaker? Is that what you are sayin?� :manindifferent: Message Edited b...

Broadcast Depth · 08/25/2005 05:44:47

Discussion Thread: Dev Journal 01 - August 24, 2005

mitez wrote: Hackers dont have much damage resistance so we will get beat easilty. Hackers need stun to reduce damage upon them so 1 on 1 hackers will lose as soon as they lose their evade combat. And every1 knows hackers Combat tactics ar...

Broadcast Depth · 08/25/2005 03:51:34