Ascendent Logic

GoDGiVeR

1,291 archived posts

GoDGiVeR
Ascendent Logic
Joined: Mar 16, 2006
Messages: 4814
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Double Click Accidents

Rarebit wrote: She's not very good at breaking evade shields, fortunately. She bounced off and giggled. XD XD did the guy she attacked get a cookie at least?

User-Interface Feedback · 11/18/2007 03:26

Demiurge : Open RP

FaraRose wrote: (OOC: As usual, I'm sorry it's been so long. I don't really even have an excuse to make up this time other than the fact that I'm not certain that more than two people other than myself even bother to keep up with this. Onc...

Next Renaissance - Syntax · 11/17/2007 11:04:52

Double Click Accidents

Manua wrote: Completely unrelated but... HEY manua, 'sup? You back? o_O

User-Interface Feedback · 11/17/2007 06:50

Server PvP Differences

The quality of PvP can be measured: Airtime/Player * Time < 0.5 If this goes over 0.5, it means that the player has an airtime larger than being on ground. If it's below 0.1, it's all good.

Player Versus Player · 11/17/2007 03:44:36

[8.3.5] "All my work will be lost" - Syntax - 11/14/07

Procurator wrote: Could Zionites now please exit the Simulation? How many 'veterans' are we going to have to kill before you get the blasted point?! Ain't gonna happen. I practically live there, more than you do anyways.

Live Events · 11/17/2007 00:46:58

Interlock Accuracy Boost: Wrong/Missing

Indeed, but the question, why there are boni listed on abilities that aren't useable in IL is still not answered.

Ability Feedback · 11/16/2007 09:48:56

Patcher Sim

Sphairo wrote: There's an ability in the coder trees near the bottom called 'charge' sim, it gives the sim 15% reduction and another IS buff. It doesn't work, and needs to be fixed! How'd ya wanna know it doesn't work when you see neither...

Ability Feedback · 11/16/2007 09:47:13

Ze sword

...Agree. The Z sword needs tweaking....

Development Roundtable · 11/15/2007 23:23

Chapter 9 Rewards

HostileIntention wrote: ZOMG, showoff.

Residual Self-Image · 11/15/2007 09:57:03

**SPOILERS** Cinematic 9.1

shinpseudo wrote: Bald polygon man has some skills. That made my day, no.. the accuracy boni on the MA abs made my day, haha XD

General Discussion · 11/15/2007 07:31:03

Man gets married to...

MxO-PhanthomZtryker wrote: Roukan wrote: RoganClark wrote: Are you *CENSORED* me? No, he's *CENSORED* the dog now. He's the dog now, man. =P Perfect quote there Pz =D WTMND? hehe

Off-Topic Discussion · 11/15/2007 01:30:14

Peace.

Marias wrote: Give him a week. Counting only workdays or all days?

General Discussion · 11/14/2007 07:44:43

/Wave

The Leo wrote: If endo leaves I will leave... faction hehe

World Discussion - Syntax · 11/14/2007 07:44:08

Trying to jump into il while someone already is in il

Marias wrote: Not true. This is a problem during PvP when someone tries to interlock the opposing player at the same time as you, opposed to just interlocking someone who is obviously engaged with another player. 4 seconds is plenty of tim...

Development Roundtable · 11/12/2007 14:02:54

Males need more...

TheShickle wrote: Kybutra wrote: Would be nice to have... very... Miami Vice This one pwns.

Development Roundtable · 11/11/2007 23:52:02

Ideas for Zion and Merv Special weaponry

Procurator wrote: GoDGiVeR wrote: FM-1100: Reuse 4.5, base damage 14-14 Augmented Redpill Special: Reuse 4.5, base damage 14-14 FM-1500: Reuse 4.5, base damage 14-14 As you see, FM-1500 and either Augmented (+dual) or FM-1100s (+dual) are...

Development Roundtable · 11/11/2007 09:48:02

Ideas for Zion and Merv Special weaponry

Procurator wrote: It's not just about damage: the weapon classes vary in damage, re-use timer and accuracy. They're all just as deadly as each other, but in different ways. Dual Augmented Redpill specials: Reuse 4, base damage 14-14 Dual F...

Development Roundtable · 11/11/2007 09:22:58

Doc coat please?

Mobyias wrote: SolidRevolver wrote: The Elite Guards coats are sort of the same, if a little shorter, as the Doc coats. Would be nice to have a closed coat to wear. aye. i'm not sure why they haven't done anything with those yet, though. p...

Items and Clothing Feedback · 11/11/2007 00:32:22

Dual System FM-1500s

If there's a mech weaponry upgrade, Zion and Merv should get one too (Merv prolly SMGs and Zions Rifles). Of course, if you change sides they shouldn't (mhm.. really?) be useable like Glimmer Of Source 'n stuff. Anyways, I vote for FM-P90...

Development Roundtable · 11/09/2007 07:37:47

Can We Get Something In Blue?

Which level is that slate Jayne duster? If it's lvl 50, I'll take it!

Items and Clothing Feedback · 11/08/2007 23:16:22

Origins

<3 Green eyes, good work Tseng

Residual Self-Image · 11/06/2007 02:43:46

Can We Get Something In Blue?

Izeburg wrote: That's Lame...Very Lame It was the desicion of the people who designed the Matrix and MxO universe, what can ya do? play WoW

Items and Clothing Feedback · 11/05/2007 06:32:50

Customized UserInterface

Wharmaster wrote: Chainer wrote: Aint gonna happen. Its to far embedded into the game. Rarebit has addressed this before. Actually, the OP states that it won't happen. this is a "what if" thread. I lol'd. I bet he hasn't even read the firs...

Residual Self-Image · 11/03/2007 03:57:08

Can We Get Something In Blue?

There are some bluish clothes around (Rocas, shirts, etc.). This was discussed before (search button). Anyways, the most reasonable explanation for that is simply: The Real world stands for blue and the Matrix for green. The lack of blue c...

Items and Clothing Feedback · 11/03/2007 03:46:21

Doc coat please?

The Doctors Coats are a different model from what I've seen, they're shorter than the long ones (e.g. Raynold) and longer than the shorts ones (e.g. Jayne Half-Duster). Also, the appearance is different. They "stick" more to the body rathe...

Items and Clothing Feedback · 11/01/2007 13:12:44

Halloween 2007 Screenshots

Croesus wrote: It looks like the red glow from Quicksilvers was altered to appear green... Any How, Party at Club Succ: Pretty good shot...

Archive Construct · 11/01/2007 08:41:28

[8.3.3] Choose, man! - Vector - 10/24/07

Vesuveus wrote: I am curious to hear what Crypticah has to say, but very skeptical. If Morpheus cannot remember his motives then any lie can be said. Thumbs down for Morpheus 'showing his cards'. Word. Cryptos hit the weak spot of the Morp...

Live Events · 10/26/2007 03:36:19

So how far does The Matrix extend?

Although the Megacity extends many many miles, every city has outskirts. From any point in MegaCity you can eventually see the end of the city and beyond (that's why the mountains are there, to simulate the surroundings of MegaCity, eventu...

Matrix Universe · 10/17/2007 05:17:15

Red Bandanas

I get that feeling sometimes too. But I guess it's just a subjective feeling because you are looking for it and you get tokens from other gangs "more often" because you don't really look for them. Power of the mind, eh?

Items and Clothing Feedback · 10/16/2007 08:29:06

Do you really believe it?

PS10N wrote: My Organization would be called The Communicados. Everyone in the Organization would stay in the same chat room 100% of the time they were at their computers and stay jacked in to The Matrix as much as possible, if even just t...

Matrix Universe · 10/16/2007 01:29:36

Viral Accuracy - Yup that time again

broin wrote: qoute of the day... Favourite moment so far? Discovering that Aikido + block tactics = nerfed hackers. :p Serene Calm + Hypers = Uber if you're statted correctly.

Ability Feedback · 10/16/2007 01:25:42

UI Funtionality whilst Hidden

9mmfu wrote: GoDGiVeR wrote: Shinryu wrote: This is one of the reasons many people, myself included, would like to at least be able to bind the tactics to the keyboard (or have them perma bound, as they were in CR1). Indeed, I sent a PM to...

Development Roundtable · 10/16/2007 01:22:36

Cinematic Downloads - Inbrowser or Save to HD

Vesuveus wrote: Who does the voice for Persephone? Sounded like the original voice to me, though I doubt she'd still voice Persephone.

Missions and Storyline · 10/14/2007 04:30:27

Box of Valuables

personlll wrote: I was just curious what the drop rate for one of these is? Since the probablity of getting one is so slim, do you think you could meak them more valuable... because 5,000 doesn't seem like much, I was thinking 5-10 mil It'...

Items and Clothing Feedback · 10/14/2007 04:20:51

These Boots in Black

Enhanced clothing is rare. You'd be able to find armoured/shielded lvl 45 or lvl 50 black ones, check out MxO Resource for the clothing database . Maybe there are highlvl enhanced ones, good luck.

Items and Clothing Feedback · 10/14/2007 00:00:11

Halsey SR vs. Kessay AR1

RemagDiv wrote: Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice. Collector (also Construct and Hideout) items (not only the weapons) all need either unique skins or models. How else would...

Dojo - Operative Discussion · 10/13/2007 09:40:30

Alpha moves that never made it into launch?

AnXieTy wrote: MxO-Insertion wrote: An alternative bullet-time animation. (2 of 2) Dont recall ever seeing this animation before, but doesnt look like there's anything that special about it. It's a normal miss animation from guns vs guns f...

Ability Feedback · 10/12/2007 09:01:00

Halsey SR vs. Kessay AR1

Mindsweep wrote: Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one! There are only stock lvl 50 weapons around. The attribute "silenced" is (like "Enhanced" unfortunately not available for lv...

Dojo - Operative Discussion · 10/12/2007 06:15:43

UI Funtionality whilst Hidden

Shinryu wrote: This is one of the reasons many people, myself included, would like to at least be able to bind the tactics to the keyboard (or have them perma bound, as they were in CR1). Indeed, I sent a PM to 9mmfu where one of the point...

Development Roundtable · 10/11/2007 12:03:14

Neo's Insight

Garu wrote: At least my 01 ticket gets me somewhere. Into a library?

Ability Feedback · 10/11/2007 12:00:06

Halsey SR vs. Kessay AR1

Vesuveus wrote: Remag_Div wrote: GoDGiVeR wrote: Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer. That's why: Ability damage: Kessay (15) > Ha...

Dojo - Operative Discussion · 10/10/2007 23:47:08

Upgrade Master Upgrade not staying on through hardlines.

9mmfu wrote: AnXieTy wrote: 9mmfu wrote: As I recall the UGM and UGA buffs are supposed to be removed when you travel via a hardline. The rationale is that because it can be provided by someone else it should be removed. This however doesn...

Ability Feedback · 10/10/2007 12:54:18

Upgrade Master Upgrade not staying on through hardlines.

personlll wrote: 9mmfu wrote: As I recall the UGM and UGA buffs are supposed to be removed when you travel via a hardline. The rationale is that because it can be provided by someone else it should be removed. This however doesn't mean ALL...

Ability Feedback · 10/10/2007 12:53:45

Commandos with innapropriate resistance

Chemuel wrote: It's "Inappropriate", not "Un-". I'm in ur threadz. Bein ur Spelling Nazi. Now where is my hammer of justice? It's DDay young lady! And yeah, I also got many different values from attacks that should lie in the same region (...

Player Versus Environment Feedback · 10/10/2007 12:50:10

Alpha moves that never made it into launch?

pack-hunter wrote: Hack the Ground Crush! <3 I have no idea what that is, but I saw that the first time in the trailer that is on the Revolutions DvD. I thought it's an IL hax ab =/ I demand a name, stats and description. Unveil!

Ability Feedback · 10/10/2007 12:46:11

Elite Commando Suit

Ballak wrote: I don't know why people are complaining about resistance when the clothes are obviously made to be fit for a Sniper or a subtle MKT. They're not tank clothes, they're just there for mostly buffs, making you suck badly if you...

Items and Clothing Feedback · 10/10/2007 05:23:48

Halsey SR vs. Kessay AR1

Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer. That's why: Ability damage: Kessay (15) > Hasley (14) Freefire damage: Hasley (5.5) > Kessay...

Dojo - Operative Discussion · 10/10/2007 01:04:45

Best glasses & shoes for MA?

GypsyJuggler wrote: GoDGiVeR wrote: Execute Program won't help you, this is a misbelief. The IS regeneration rate bonus % serves no purpose whatsoever at this point in the game. A turbo without engine, to quote 9mmfu. If you check the quot...

Dojo - Operative Discussion · 10/07/2007 02:31:43