Halsey SR vs. Kessay AR1

19 posts · 2007-10-09 00:12:54 to 2007-12-04 09:36:44

#36300335078 10/09/2007 00:12:54 Halsey SR vs. Kessay AR1

Why is it that I cause more damage with the Halsey than the Kessay?

Halsey Sniper Rifle
Base Damage: 14-14 pts
Ballistic Acc 7pts

Kessay AR1 Rifle
Base Damage: 15-15 pts
Ballistic Acc 7pts

Two years of living the dream... and interpreting it! ~Variel
#36300335102 10/09/2007 03:37:54 Re:Halsey SR vs. Kessay AR1
Mxo works with DPS (damage per second) system. Check the reuse timers of the guns and you will see why for yourself.
#36300335506 10/10/2007 01:04:45 Re:Halsey SR vs. Kessay AR1
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.

That's why:

Ability damage: Kessay (15) > Hasley (14)
Freefire damage: Hasley (5.5) > Kessay (4.5)

I always switch through these two weapons to deal more damage, it's kinda annoying though.
#36300335576 10/10/2007 08:00:35 Re:Halsey SR vs. Kessay AR1
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.

That's why:

Ability damage: Kessay (15) > Hasley (14)
Freefire damage: Hasley (5.5) > Kessay (4.5)

I always switch through these two weapons to deal more damage, it's kinda annoying though.

It's also not really worth it for 1 extra DPS.

There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. SMILEY
#36300335584 10/10/2007 08:35:36 Re:Halsey SR vs. Kessay AR1
Remag_Div wrote:
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.

That's why:

Ability damage: Kessay (15) > Hasley (14)
Freefire damage: Hasley (5.5) > Kessay (4.5)

I always switch through these two weapons to deal more damage, it's kinda annoying though.

It's also not really worth it for 1 extra DPS.

There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. SMILEY" width="15" height="15" />


I think I know which one you are talking about. I just got my hands on it.

Thanks for the info/clear up, guys.

Two years of living the dream... and interpreting it! ~Variel
#36300336001 10/10/2007 23:47:08 Re:Halsey SR vs. Kessay AR1
Vesuveus wrote:
Remag_Div wrote:
GoDGiVeR wrote:
Abilities use the guns D.P.S. base as damage. But when you use a freefire or IL attack, the D.P.S. deals more damage, the longer the reuse timer.

That's why:

Ability damage: Kessay (15) > Hasley (14)
Freefire damage: Hasley (5.5) > Kessay (4.5)

I always switch through these two weapons to deal more damage, it's kinda annoying though.

It's also not really worth it for 1 extra DPS.

There's actually another rifle out there that's very effective but has low DPS, but it makes up for that in another area. SMILEY<img src="%20width="15"%20height="15"%20/>

I%20think%20I%20know%20which%20one%20you%20are%20talking%20about.%20I%20just%20got%20my%20hands%20on%20it.

Thanks%20for%20the%20info/clear%20up,%20guys.

Victory%20Rifle%20-%2011%20D.P.S.,%20+15%%20StaggerThat's%20the%20third%20rifle%20I%20use.%20The%20+15%%20stagger%20can%20be%20very%20dangerous.
#36300336295 10/11/2007 15:51:29 Re:Halsey SR vs. Kessay AR1

Good way to do it is use your sniper shot and freefire with the halsey, then follow up with some freefire's using the victory, and in IL, will get them staggered most of the time. :)

#36300336416 10/12/2007 03:19:42 Re:Halsey SR vs. Kessay AR1

I use both Halsey and Kessay, but use Stinger sometimes in IL depending on what i am up against.

Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!

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#36300336439 10/12/2007 06:15:43 Re:Halsey SR vs. Kessay AR1
Mindsweep wrote:

Is there a silent level 50 Halsey sniper rifle around? If not, i then we think we should have one!


There are only stock lvl 50 weapons around. The attribute "silenced" is (like "Enhanced"SMILEY unfortunately not available for lvl 50 weapons.
#36300336496 10/12/2007 10:57:26 Re:Halsey SR vs. Kessay AR1
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.
#36300336719 10/12/2007 19:44:14 Re:Halsey SR vs. Kessay AR1
RemagDiv wrote:
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.

Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that's only for a few players....sucks. I want a bazooka.
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#36300336723 10/12/2007 19:49:27 Re:Halsey SR vs. Kessay AR1
Personally I've always wanted the guns to have a few more varients for the models. I've always hated that the "sniper rifle" model is just an M-16.
#36300336777 10/12/2007 21:42:42 Re:Halsey SR vs. Kessay AR1
Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.
#36300336937 10/13/2007 09:40:30 Re:Halsey SR vs. Kessay AR1
RemagDiv wrote:
Ah yeah, I forgot about the FM-1500, but possibly having a rare weapon for each type would be nice.

Collector (also Construct and Hideout) items (not only the weapons) all need either unique skins or models. How else would you be able to see the difference between a normal item or a farmed item? Ah well, would mean alot of work >_<
#36300357914 11/24/2007 03:34:25 Re:Halsey SR vs. Kessay AR1
Mindsweep wrote:
RemagDiv wrote:
Instead of adding new buffed clothing, it would be cool if an Update added in some rare weapons, or at least some more level 50 variations.

Agreed!! When was the last time we actully got a new weapon? Was that the FM-1500 and that's only for a few players....sucks. I want a bazooka.
Lol That would be epic rolling into mara c with a RPG and owning everyone.
#36300357934 11/24/2007 06:23:09 Re:Halsey SR vs. Kessay AR1
The Halsey is definently my boomstick...
the Clamors are my dual handguns (if you will) of choice
What we need are for them to make dual fm-1500s...that would be nice
\m/><\m/ SMILEY
#36300358058 11/24/2007 12:45:56 Re:Halsey SR vs. Kessay AR1

Yeah, I've generally just stuck with the Halsey for my stuff, I really don't want to go through the effort of switching over rifles and such depending on what I'm doing (or equally taking the time to do some fancy macro work)

Victory is a lot of fun if you specifically want to work with staggered (as a lot of rifle users do) as that additional boost can cause a lot of problems for people. I generally only switch to that when there's large scale fighting on the go, spam staggered and move onto the next target SMILEY

#36300358113 11/24/2007 15:17:40 Re:Halsey SR vs. Kessay AR1
TheUnknownShadow wrote:

Yeah, I've generally just stuck with the Halsey for my stuff, I really don't want to go through the effort of switching over rifles and such depending on what I'm doing (or equally taking the time to do some fancy macro work)

Victory is a lot of fun if you specifically want to work with staggered (as a lot of rifle users do) as that additional boost can cause a lot of problems for people. I generally only switch to that when there's large scale fighting on the go, spam staggered and move onto the next target SMILEY

What's even more helpful is free-firing on speed with victory so now and then u get staggered-dazed, the possible combos for MA with that are...breathtaking, lol.
#36300364838 12/04/2007 09:36:44 Re:Halsey SR vs. Kessay AR1
I discovered that the stinger does more damage in free fire than the Kessay. I wouldn't think that the armour piercing stat would add that much damage to the stinger, would it?