15 posts · 2007-11-16 06:58:08 to 2007-11-17 02:40:33
#3630035430111/16/2007 06:58:08The item slot and its many uses...
How often does the item slot in your invent get used other then for Prison mastery or the Vector launcher well mine gets used very rarely with the recent addition of the War Sword it made me think why cant we have Props like the sword earnt from running archive missions as a prop that goes into the item slot so it stays on..
This could lead to a range of items being able to attach to your rsi as for example how many people have asked for some sort of Gun holster..
Ideas/Opinions?
#3630035431511/16/2007 07:33:06Re:The item slot and its many uses...
The more items the merrier.
The more buffs the more diversity.
/sign
#3630035431911/16/2007 07:44:22Re:The item slot and its many uses...
they wouldnt even need to be buffed like "RP props" but for appearance.
#3630035432511/16/2007 07:58:43Re:The item slot and its many uses...
#3630035435211/16/2007 08:42:52Re:The item slot and its many uses...
would add in alot of ways to customize the look of your RSI, so Im all for it.
#3630035436611/16/2007 08:51:36Re:The item slot and its many uses...
This is a good idea, definately /sign
#3630035445011/16/2007 10:11:40Re:The item slot and its many uses...
Seems like a good idea. But would these items be in a way like the clothing? There would be normal ones but additionally enhanced ones as well? Would they be included in the random loot thats dropped in missions?
#3630035445911/16/2007 10:18:11Re:The item slot and its many uses...
Loot drops and/or vendor selling I wouldn't mind, I'm not a big fan of having them buffed. Just having a cosmetic addition would be fantastic... If the Dev's have it within their power (even if it takes a while) to make this happen then I think they'll get everyone's backing...
#3630035449011/16/2007 11:27:36Re:The item slot and its many uses...
IMO they should be cosmetic only, and fairly common, maybe even let players buy them off the prop vendor.
#3630035449611/16/2007 11:42:56Re:The item slot and its many uses...
Fly In Amber lives in my item slot, because if it doesn't, using it from a hotbar will make it malfunction. Hundreds of you owe your last-second res to my Fly In Amber being equipped. It's high irony that a piece of the Assassin is being used to save people when it wouldn't otherwise be possible because of low Innerstrength.
#3630035450711/16/2007 12:10:14Re:The item slot and its many uses...
PS10N wrote:
Fly In Amber lives in my item slot, because if it doesn't, using it from a hotbar will make it malfunction. Hundreds of you owe your last-second res to my Fly In Amber being equipped. It's high irony that a piece of the Assassin is being used to save people when it wouldn't otherwise be possible because of low Innerstrength.
Forgive my n00bness but, what else can be used in that Item Slot? I nearly always have my Zero-One book there, I do know that the FX Codes can be stored there, but it doesn't seem to do much
#3630035450911/16/2007 12:15:16Re:The item slot and its many uses...
SolidRevolver wrote:
PS10N wrote:
Fly In Amber lives in my item slot, because if it doesn't, using it from a hotbar will make it malfunction. Hundreds of you owe your last-second res to my Fly In Amber being equipped. It's high irony that a piece of the Assassin is being used to save people when it wouldn't otherwise be possible because of low Innerstrength.
Forgive my n00bness but, what else can be used in that Item Slot? I nearly always have my Zero-One book there, I do know that the FX Codes can be stored there, but it doesn't seem to do much " />
Priston Mastery Device, for completing box 4. I use it all the time to get extra toughness in pvp.
#3630035458111/16/2007 15:07:20Re:The item slot and its many uses...
/Agree with this!
#3630035473411/16/2007 22:47:41Re:The item slot and its many uses...
I am in full support of this idea!
EDIT: 1337'th post by the way
#3630035478611/17/2007 02:40:33Re:The item slot and its many uses...
Yeah, I would like to have some random props in there, like a cigarrete at hand when equipped, headphones, a book, anything that looks cool, not a buff necessary