I don't understand why most/all aikido abilities have more acc boost than karate, when aikido has already a defence bonus, while karate has defence downgrade and they both have same accuracy but karate deals more damage.
I don't understand why most/all aikido abilities have more acc boost than karate, when aikido has already a defence bonus, while karate has defence downgrade and they both have same accuracy but karate deals more damage.
Maybe I read that wrong, but...
Kung Fu - Bonus in accuracy over defense. Karate - Bonus in damage over accuracy. Akido - Bonus in defense over damage.
Nope, Karate has a lower Defense, but the same Acc as Aikido.
However the main reason for this (and the only one that makes sense in my head anyway) is that if you hit someone with a Karate special you'll deal way more damage than with an Aikido attack/special. So potentially Karate deals more damage that's why the chance of hitting someone is lower. It's all about balance in the end, really.
That is from memory. As I recall the styles and the tactics used the same template. But I think Karate has +low acc as opposed to minus - which it should have according to the table above.
That would explain the difference in ct bonuses were it the case.
That is from memory. As I recall the styles and the tactics used the same template. But I think Karate has +low acc as opposed to minus - which it should have according to the table above.
That would explain the difference in ct bonuses were it the case.
They are not balanced as the tactics. That is why it makes less sense. Not to mention the 2 unbalanced abs that karate has i.e. useless with fixes pproposed at the same time the aikido boosts were but still with nothing happening...
They are not balanced as the tactics. That is why it makes less sense. Not to mention the 2 unbalanced abs that karate has i.e. useless with fixes pproposed at the same time the aikido boosts were but still with nothing happening...
What I would really like is to see meanigful rolls - so I could then ascertain how relevant these CT bonuses are. Old school was 200 + CT bonus + roll (1-50)