Fansite Operator

cloudwolf

1,062 archived posts

cloudwolf
Fansite Operator
Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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SkyJackal's MxO Video Collection

Kk, for the last time, UI LIGHTING ERROR!

Sorry for the over dramatic title but jeese, this has been there since QA launched, i've /bugged it nigh every patch and still it goes ignored! Grr... When using a lighted UI there is a problem with the interlock selector, there are two di...

External Playtest Discussion · 03/24/2006 17:08

Email not working

Ah, nice to see this thread up again, why havnt any of the kick *CENSORED* ideas here even been addressed by devs yet? OUTBOX! MULTIPLE ATTACHMENTS! NOW!

Guides and FAQ's · 03/21/2006 15:20:07

Update 11

So what is it now, just abilities you and your opponents use or no abilities at all?

External Playtest Discussion · 03/20/2006 15:24:27

OMG! CloudWolf changes sig design?!

Yup, after a year of having basically the same sig i've finally changed :smileysurprised: I think this time of the year is worthy, lol. Simple, quick, yet straight to the point and effective imo. Dont worry, after the anniversary is done a...

Residual Self-Image · 03/20/2006 14:24

More Useropts Options

Any1 figured out why the grass render distances arn't working yet? Man useropts is cool, lol.

Residual Self-Image · 03/19/2006 15:26:05

Ability failure animation...

Err... is it just me or does the red ability failure hotbar icon animation start too long after the ability actually fails? Just the success one seems to start as soon as it goes through yet the failure one has a little gap there, so you d...

External Playtest Discussion · 03/18/2006 07:01

Free Sneak Attack buged?

KK, big question here Why cant a script be written to simply display these estimates (DPS*Cast time) rather than just DPS? Would solve the problem of 'how much is this actually gonna hurt?' as well as streamline the whole experience.

External Playtest Discussion · 03/17/2006 09:48:57

Free Sneak Attack buged?

I too have problems understanding the DPS system, it just over complicates things. Why not just have a system whereas all buffs etc are calculated and an estimated damage output is shown rather than a DPS. Besides, if i was a n00b then i'd...

External Playtest Discussion · 03/17/2006 08:28:17

Ok, here goes: Need a wee bit more bleach...

Now i already know everyone loves the new blackness to bits but i cant just sit here and ignore it any longer, sorry. Its too black imo. Now before ya shoot me down hear me out. The black slacks for instance, when i put them on i see nothi...

General Discussion · 03/16/2006 03:58

New Stat Hack missions

NanoTM wrote: I did it twice at the frakin timer ran out before i could get him to the building. I like that ya have to travel a long distance but the timer kinda conflicts with Seraph's statment about patience. Just IMO. Seems to be a lot...

External Playtest Discussion · 03/16/2006 02:15:30

Get rid of having to manually activate buffs!!

New or old system i dont really mind anymore, just dont get rid of em entirely, that'd suck big time. I think the main beef i and others have with CR2.0 is the bloody tactics! Have em wsad/arrow bindable god darn it!!! (or in a seperate UI...

Ability Feedback · 03/16/2006 01:33:07

Bugs that MUST be fixed before CR2 goes live

YES! TUTORIAL NEEDS FIXING/CHANGING BEFORE ANY SORT OF MARKETING! Soz for caps but yes, it really is that important. Message Edited by cloudwol on 03-15-2006 07:16 PM

External Playtest Discussion · 03/15/2006 11:16:13

ETA on disguise?

PBlade wrote: NoRepro wrote: Disguise should be fixed in the next patch to the Test World baring unforseen difficulties. Which is wheeeen? My thoughts exactly, lol

External Playtest Discussion · 03/15/2006 09:07:30

For all new redpills: The Story So Far...

New to MxO? Just watched the cinematics and thought Whisky Tango Foxtrot? Hearing talk about The Assassin, Cypherites, TheKid, Veil, Red Eyed Agents, Cryptos, Anome, Shimada, The General and his commandos, Ookami and/or Malphas, The Novali...

Redpill Rescue · 03/15/2006 08:36

Haha! Cool, devs recognise my lack of F

http://thematrixonline.station.sony.com/news_display.vm?id=91&month=current Note: The (f) thing isnt there in Traxada's actual forum thread of results. :smileyhappy: But yeah, just got the urge to post this, soz :smileytongue:

General Discussion · 03/13/2006 16:19

Abilites you feel should be toned down..

Agreed, that animation is crazy. Needs to be toned down to a gentle glow rather than a godly radience, especially for its lameness now.

Ability Feedback · 03/12/2006 06:12:58

Hmm... I'm completely nerfed in pvp, why?

Kk, this isn't a complaint about balance issues or any of that but more a posting of a weird *CENSORED* bug that i really cant seem to pinpoint. Im lv32 on the test server, gunslinger, fully respec, class buff on, tactic on, buff clothes o...

External Playtest Discussion · 03/08/2006 11:02

Ability locking, is it just me?

Is it just me or is the whole 'abilities will stay red when locked in for interlock' thing still not working?

External Playtest Discussion · 03/05/2006 15:05

The one thing that ruins CR2.0 and could be our downfall

User friendliness. CR2.0 needs polishing to a fine sheen if it is to succeed, im not talking techniqualities or game systems either, im on about human ergonomics here. The system overall needs to be more user friendly, auto activated class...

External Playtest Discussion · 03/04/2006 12:44

More Useropts Options

dathen wrote: Stack wrote: That being said, he wasn't sure that some of them were admin-only, so there may still be some (like CameraPhysics) that would be exploits (though CameraPhysics is definitely an admin-only one). That's only partia...

Residual Self-Image · 03/04/2006 02:26:10

Image Retrieval - March 1, 2006

Umm... hes bright yellow, why? Oh i see now, the sun. Thought we had another architect on our hands for a second there :smileytongue: Message Edited by cloudwol on 03-02-2006 01:45 AM

Broadcast Depth · 03/01/2006 17:43:29

Style buff activation

Exactly. You wanted feedback? Theres ya feedback! Now use it!

External Playtest Discussion · 03/01/2006 08:58:52

Style buff activation

Both are the issue imo. They both need fixing... now!

External Playtest Discussion · 03/01/2006 08:38:44

CR2.0 FROM THE EYES OF TOTALLY NEW PLAYERS

Fade2blacK wrote: -The main issue is that they have to manually activate or set up much more stuff (I.E. the soldier or operative upgrade ). This made the usability of the new system worse compared to the old one. -They feel that the old i...

Player Versus Environment Feedback · 02/23/2006 14:24:29

Good night, sleepy head - Syntax - 2/17/2006

Dam you Veil, you and your games. Life isnt a game, your mindless killing of innocents is not play! If you want your 'rest' so badly then you can go about it in other ways... Your a cold blooded murderer and warrant no mercy from me. Those...

Live Events · 02/22/2006 12:33:40

Unique items conversion

All the more reson to have the RARH as a constant buyable item, albeit for a large sum. The huge importance of stats this time round basically calls for a way of changing your stats in case you screw up or wanna change your playstyle. Wasn...

Items and Clothing Feedback · 02/22/2006 11:31:30

Back that *** up.

lets just stop impaling our enemies and im happy.

Animation Feedback · 02/21/2006 23:24:37

New DN1, opinions, predictions etc.

Surprsingly enough i have yet to see a thread on the subject of the new upcoming overhaul of DN1 ( source ) Well heres the place to discuss it for ya! What do you think it will contain? How will the layout be? Is it gonna actually be any g...

General Discussion · 02/19/2006 14:14

Way better!

Seems the general concenous is that they're a tad too easy but still a great leap forward in terms of balance, gratz devs!

Player Versus Environment Feedback · 02/19/2006 14:03:02

Email not working

Multiple... attachments... needed. Oh and an outbox, icon notification, infinate storage (rarebit said something about this happenign so yeh) and oh yes, a remade UI! What the fleg is up with those blurry *CENSORED* buttons?!

Guides and FAQ's · 02/19/2006 09:25:18

Get rid of having to manually activate buffs!!

Totally agreed! We need our hotbar space back! Not to mention one of the main design goals of cr2.0 is to make combat easier to get into, having to manual turn on your class is defeatign that goal.

Ability Feedback · 02/19/2006 05:55:22

Back that *** up.

If it fixes my guns constantly clipping into peoples chests then im happy... Message Edited by cloudwol on 02-19-2006 12:24 AM

Animation Feedback · 02/18/2006 16:24:00

?

Post count whore! Oh wait...

SOE Discussion · 02/16/2006 18:46:38

'Missing Case' event, where on the timeline?

Kk, im guessing you all know about the missing case machine event which happned on recursion, yes yes, good good. Now as it was such a big event and tied up a loose end in the story iv decided to add it into my storyline summary, but then...

General Discussion · 02/15/2006 17:22

List of all the LOs

LO, liason officer, a term i've been hearing more and more these days, as i understand it these are lesig characters who act as liasons for the main organisational players. Its understandable given the nature of the new dev team ran LET th...

General Discussion · 02/15/2006 08:41

Wheres CloudWolf nowadays?

Well I'm still here, kinda. As some of you may have realised I've been kinda lacking in my presence lately, 'why?!' i hear you scream (yeh right, lol) Well, several reasons really... - RL is a be-arch, coursework is uncool and with my uber...

General Discussion · 01/31/2006 15:14

My Hotbar Idea

HA! see people? see devs? vertical buffer bar FTW!

User-Interface Feedback · 01/19/2006 15:38:31

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Yup, thats another thing i agree with (and iv seen quite a lot on these boards) The hotbars need to be seperate, we need 20 bars imo. I also strongly agree with the arguement against so many new buffs, like LP said, why not have our profes...

External Playtest Discussion · 01/18/2006 07:51:55

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Kick *CENSORED* thread, i totally agree with everything posted (except the old UI returning, we need something like the ideas discussed here ) I especially agree with the animations/initiative part. CR2.0 just isnt right without hit/hit an...

External Playtest Discussion · 01/18/2006 07:01:35

YAR! Radio

Well this may be bringing back a sensitive area but meh, i just saw this and thought some may be interested. MMO Radio (formally AWR *cough* ) has entered an agreement with the mmo game, pirates of the burning sea (you know, that game that...

Off-Topic Discussion · 01/16/2006 09:27

YAR! Radio

You must realize the truth: There is no post. Then you will see it is not the post that has moved, only yourself.

General Discussion · 01/16/2006 09:27

Rate Me Sig =D

I havn't posted such a thread in a long while, not on these boards i dont think, so its about time i did :smileyhappy: Heres me sig, now with added shine, what you guys think?

Residual Self-Image · 01/15/2006 09:18

MxO Radio Station List

Did the searching for ya :smileyhappy: http://mxoboards.station.sony.com/matrix/board/message?board.id=general&message.id=51920&view=by_date_ascending&page=1

General Discussion · 01/15/2006 09:08:57

MrBroadcast, wha?

I leave for a couple hours and look what happens lol. Any1 care to fill me in?

General Discussion · 01/14/2006 15:00

Radio Mega City Down?

Err... can anyone access radiomegacity.com? Or any of stack's archive for that matter. I aint getting nothing, is it just me?

General Discussion · 01/14/2006 10:19

TasteeWheat.

Totally agree chuui, somethings up and it needs to be investigated! i seriously question the professionalism of the CSRs...

General Discussion · 01/14/2006 04:39:29