Systemic Anomaly

zeroone506

850 archived posts

zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5144
Location: Germany
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The Sentinel 9-28-2006

Sorry, can't help you. Resource should catch this up. A question, how to download them?

Missions and Storyline · 03/09/2007 07:55:09

MxO Moments

Never had one. Get a life guys j/k

General Discussion · 03/05/2007 01:52:49

Can't log into Vector

Nope, I've tried that before I made this thread several times. Edit: You know what, "censor" it. It'll be gone tomorrow anyway, so who cares.

General Discussion · 03/04/2007 10:21:49

Can't log into Vector

No. I don't get any messages, I just get stuck at that screen, nothing more. Only at Vector - if it was an "account in use" bug, it would probably be for all my characters. And I saw that post before I played the last time. Edit: The secon...

General Discussion · 03/04/2007 10:07:54

Can't log into Vector

I get stuck at the loading screen when the blue line has reached the right end, everytime I want to log in Vector. Anyone else?

General Discussion · 03/04/2007 10:03:42

PB 4 item details?

Ok, it's like this... I've just failed at Pandora's Box 4, and while I don't have anything against picking up a team, I wouldn't be too inclined to farm gang items in Morrell again. I'm not particularly interested in the Archaelogist rewar...

Missions and Storyline · 03/04/2007 04:27:01

What is real?

Everything in the Matrix is real code. Everything you perceive are real signals sent to your brain. It's rather simple.

Matrix Universe · 02/28/2007 11:53:52

What's the concept of déjà-vu?

Shi+Xin+Feng wrote: That's the most feasible explanation I've ever heard for it. I once thought that maybe their memories were erased a little, but now I think that would be too hard to do, and that they just dismiss such experiences as th...

Matrix Universe · 02/26/2007 12:26:13

What's the concept of déjà-vu?

Déjà-vus in the Matrix have been explained through errors in the Matrix (like a bunch of other phenomena of which we don't know if they occured in the Real) - so how's it supposed to occur? An error in the Matrix arises, and time jumps bac...

Matrix Universe · 02/26/2007 08:42:19

Ask the Devs an MXO question v.5

I've tried using the search function and have just gone through 40 pages of your post archive, without success - and decided it would be better to ask here I remember someone asked if you were going to introduce new PB arcs, and you said n...

Archive Construct · 02/24/2007 04:25:01

Ask the Devs an MXO question v.4

zeroone506 wrote: Rarebit wrote: zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thoug...

Archive Construct · 02/23/2007 15:03:42

Ask the Devs an MXO question v.4

I've tried to use the search function and have just gone through 40 pages of your post archive, without success - and decided it would be better to ask here I remember someone asked if you were going to introduce new PB arcs, and you said...

Archive Construct · 02/23/2007 14:54:34

Ask the Devs an MXO question v.4

Rarebit wrote: zeroone, there you go assuming that something you don't understand is a bug again... The waves in some of the Pandora's Box sequences are meant to overlap if you don't take them out fast enough. I had thought about that poss...

Archive Construct · 02/23/2007 14:31:21

Ask the Devs an MXO question v.4

jeffers wrote: So when Ctrl+F removes graphical effects, does it truely remove all, or all except certain ones? :p I really hope it won't touch gun and punch effects (bullet casings, smoke, fire / dust), but removes all "unrealistic" effec...

Archive Construct · 02/23/2007 14:14:27

Ask the Devs an MXO question v.4

I just wanted to ask if they were selected with thought... Ok, a more important question: I've noticed the spawns in box 2 and 3 are awfully misplaced - waves 2 and 3 spawn before you kill wave 1. Not with box 1, where spawns work correctl...

Archive Construct · 02/23/2007 14:08:18

Ask the Devs an MXO question v.4

zeroone506 wrote: The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

Archive Construct · 02/23/2007 14:02:42

Ask the Devs an MXO question v.4

The names of the box NPCs - do they mean something important apart from sounding "kind of like mad doctors, soldiers, chinese warriors and angels"?

Archive Construct · 02/23/2007 13:59:27

The Guide for Pandoras Box...

In order to avoid confusion - the arc 4 collector in the Creston Heights Museum is on floor three, the last floor. It is the "second" underground floor, but it's actually floor 3. Also, there is a much simpler stealth method to run through...

Guides and FAQ's · 02/22/2007 07:02:12

Neo's 'Freak Accident'

I don't think it was an accident, I think it was an effect of certain causes As I already suggested in that thread, I think the Mobil Ave is the Trainman's hidden, secured buffer construct in the simulation's software. I assume a Machine s...

Matrix Universe · 02/19/2007 12:59:37

Questions about the Merv 6.2 plot

Since I try to pay attention to details and consistency, I found a supposed inconsistency in this event : "The computer message in the preceding mission's second phase already announces "meeting at Mjolnir". In this event, the fact that Me...

Missions and Storyline · 02/16/2007 11:57:34

Hypatia

And the Bartender had a deal with Deus Ex Machina? Also quite interesting What do you mean by "the Teacher hasn't been found"? He is an existent city boss.

Districts, Neighborhoods, and Constructs · 02/14/2007 06:46:32

WoW??

But I thought WoW had incredible lots of content? And that it required lots of thought and skill to play? You know - WoW being chess and MxO playing battleships?

Off-Topic Discussion · 02/12/2007 11:39:32

Commando bodies in PB 2?

It's a quest series for level 30s and higher, consisting of missions and collector trades, and also contributing to the story. Find the Archaelogist at the Historic District subway, and follow the lead to the bottom of the Hampton Green Ho...

Missions and Storyline · 02/12/2007 10:26:15

Commando bodies in PB 2?

Yea, in arc 2's first mission where you meet Argon and his infividual thugs, there are (standard) commando bodies lying around in other rooms. I believe Pandora's Box was released after the commandos appeared in 2.3, or am I wrong? Have th...

Missions and Storyline · 02/12/2007 10:11:08

Technical question about EtM

Thanks, that's very interesting. I'll probably return to EtM in quite some time, but I'll remember to try this out. As for incomplete areas - I've already been able to jump to a certain place on the roofs in one Smith level where I saw a l...

Matrix Universe · 02/11/2007 11:30:17

Technical question about EtM

While playing EtM, there were often unreachable areas right before you or at some distance that I somehow desired to access. Has anyone tampered with the game's files or something to make that possible? A crazier question, is it imagine to...

Matrix Universe · 02/08/2007 14:11:49

Ask the Devs an MXO question v.3

Ico wrote: hey, im new to MxO and i am unable to actually play the game. I have logged in with my unsername and password but i dont know how to get in to the game itself. any feedback would be appreciated. thanks Not sure if you have some...

Archive Construct · 02/08/2007 12:37:28

Ask the Devs an MXO question v.3

Rarebit wrote: Mercio wrote: was the story with the door approved yet? I don't really give official approval on player RP, even liaisons. We have liaisons who say they're Exiles or whatever, but you won't find story characters going out of...

Archive Construct · 02/08/2007 10:10:19

Ask the Devs an MXO question v.3

My second question would be why it's impossible or difficult to attach story-telling drops to event NPCs (like I believe you stated in some old reply to LP), if let's say Zombies did drop masks?

Archive Construct · 02/08/2007 10:06:39

Ask the Devs an MXO question v.3

zeroone506 wrote: I think there have been several occasions in the past storyline, mostly having to do with Anome, that had the potential to be made to global, or bigger events. Why is the effort of creating global events like in the good...

Archive Construct · 02/08/2007 10:06:12

Ask the Devs an MXO question v.3

cloudwolf wrote: The A Monument being a link to the white halls huh? I thought Rare specifically didnt make it one cause Paul maybe had future plans for it. Joy, another pinch of salt for lesig. heh. But why did he allow the LET to use the...

Archive Construct · 02/07/2007 09:56:16

Ask the Devs an MXO question v.3

Roukan wrote: zeroone506 wrote: ZaneZavin wrote: The General got some new threads, do you think Generalista feels left out? :p Who the f is Generalista? NightTrace I thought Mr. Pace?

Archive Construct · 02/07/2007 09:52:58

Ask the Devs an MXO question v.3

ZaneZavin wrote: The General got some new threads, do you think Generalista feels left out? :p Who the f is Generalista? :D

Archive Construct · 02/07/2007 09:44:01

Stop the presses, Sati has a purpose?

Everyone familiar with the Kid's blog entry ? I thought it was a related, and interesting topic. 1) Paul Chadwick seems to intend to give the Kid an aspect of ignorance and naivity - shown in some of his remarks about the Cypherites, his t...

Matrix Universe · 02/05/2007 10:39:35

Do we really want Neo alive?

Faraque wrote: Point 2. Proof of Neo's ability being personal, not code. HE GOD-MODE'D MACHINES IN THE REAL. End of story. Might aswell be his technological aspect transmitting stuff to the source that controls the Machines and the other w...

Matrix Universe · 02/04/2007 04:56:25

Death of a program.

A program is deleted when its program is deleted or it's irreparably damaged (something around that). A biological organism dies when it... ceases function. That's really the best term to describe death. "Burning in hell" is what happens t...

Matrix Universe · 01/30/2007 11:48:56

Can Programs lie?

Sent wrote: So you're saying that if someone asked the machines whether they killed the bluepill, they would admit that they were involved because they have no choice but to tell the truth? Sorry, I don't buy it. The most effective lies ar...

Matrix Universe · 01/29/2007 12:48:56

Can Programs lie?

Sent wrote: Also, I clearly remember being instructed to lie by a machine handler while doing machine archive missions. So I think that makes the "machines don't lie" theory moot. You mean that one when you're supposed to kill a bluepill a...

Matrix Universe · 01/29/2007 11:25:49

Pace vs Smith

In a semifinal between Cryptos (before he vanished), Cypher (before he decided to become an arse), Neo (that's before he became teh one and stuff) and Anome (before he decided to own everyone) - who would win? Who would be the second and t...

Matrix Universe · 01/29/2007 11:18:32

Death of a program.

Programs can, of course, be damaged or deleted ("cease function" by an appropriate code that's supposed to do this damage to them. Normal Exiles are programmed to be damaged/killed by a bullet; some vamps are programmed to die from a silve...

Matrix Universe · 01/29/2007 09:46:03

Can Programs lie?

Of course programs can lie. Now, I'm not so dead sure that I remember a case like this in the movies, but in MxO, there have been lots of cases like this. I actually don't understand this "lying is human capability" talk. I guess even some...

Matrix Universe · 01/29/2007 09:40:53

Bug investigation: archive mission not starting

9mmfu wrote: There is an issue if you try to do what we term a "golden ticket" mission without first openning your mission panel first. The issue is that from some reason this window openning is the first time the mission system understand...

General Discussion · 01/26/2007 08:55:07

Matrix novels - Why hasn't this been done?

[CoZ wrote: LostProphet] zeroone506 wrote: According to Lucas, he revised IV-VI because that's how he always wanted it to be back then but couldn't pull it off at that time, and I think also to make them equal to the new movies. And he wou...

Matrix Universe · 01/25/2007 03:53:14

Monuments

The Novalis II does exist, or at least is recognized as a fact of the past, mainly because of Veil's prehistory.

Districts, Neighborhoods, and Constructs · 01/24/2007 10:44:47

Monuments

Alphaea wrote: Does anyone have any particular affinity to some of these crazy looking things? I'm also curious if anyone has used them in RP stories or player events. I know the Ascension monument is quite popular ever since it was rumore...

Districts, Neighborhoods, and Constructs · 01/24/2007 09:39:07

Monuments

Oh no, you just dissed Richland!! =P

Districts, Neighborhoods, and Constructs · 01/24/2007 09:31:59

Is it better to know?

Reason? We're talking about memories here. It has already been shown that the Machines can influence a human's memory. I don't know what's improbable about the Machines taking a redpill body, pulling all the plugs back in and manipulate hi...

Matrix Universe · 01/24/2007 06:56:08

Is it better to know?

Not possible that it exists, the procedure itself. And by possible, I mean feasible. I don't think I want to go over the same arguments, like, the fourth time.

Matrix Universe · 01/23/2007 04:18:41

Mach 1.1.1 and 1.1.2

Oh, something just come to my mind: the Merv missions in 1.1 actually did have an overarching plot revolving around the Signature Manipulator, I think. In 1.2, I also remember some continuing plots, but unlike 1.1, I haven't analysed that...

Missions and Storyline · 01/22/2007 12:22:38