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cloudwolf

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SkyJackal's MxO Video Collection

The Omega Syndicate - Reformed and Reopened. (Zion)

Thats right folks, our reformation is complete and The OS is re-opening its doors to any and all recruits willing to take the proverbial plunge. If you're interested, please see the flier below for all the information on how to join our mo...

Crew and Faction Recruiting - Syntax · 05/26/2008 08:28:26

Planetside Server Merge - MxO next?

As much as it may anger Vector players, i'm fairly sure they'd sooner make the game completely carebear than they would completely pvp. You know, if they ever did merge and all.

SOE Discussion · 05/22/2008 09:05:08

Image Retrieval - May 21, 2008

Always loved the idea of archiving the event stuff like blue sky and assassin. To see those corrupted monuments again would be sweet. Also always been a supporter of a run down concert site at bathary too but hey.

Broadcast Depth · 05/22/2008 09:02:20

Planetside Server Merge - MxO next?

Personally, i've always been in the camp against server merges. But you've gotta admit, its inevitable we'll get to that point and really there are quite a few upsides. Half the trialees i get feedback from complain about seeing hardly any...

SOE Discussion · 05/22/2008 04:23:50

Frequest spawn of agents and very fast death every 5 mins

It wasn't so much a bug as it was the missions using specific locations and neighbourhoods found only in richland. I wish they'd use the other districts for exclusivity stuff like that sometimes but then you run the risk of excluding lower...

Redpill Rescue · 05/20/2008 03:59:49

The Situation Of Captain CloudWolf: An Explanation ((OOC))

(( For those of you who havn't been following my storyline in game or though the ZIC, heres an explanatory post now that i've decided to withdraw actively pursuing it given my limited activity as of late. )) --- (( Sorry, I know this post...

Next Renaissance · 05/20/2008 01:20:02

The Situation Of Captain CloudWolf: An Explanation ((OOC))

(( For those of you who havn't been following my storyline in game or though the ZIC, heres an explanatory post now that i've decided to withdraw actively pursuing it given my limited activity as of late. )) --- (( Sorry, I know this post...

Next Renaissance - Syntax · 05/20/2008 01:18:04

Update 60 Discussion - May 15, 2008

Taking a step back from the drama for a moment *cough*bring back the old gis*cough*, press coverage is fun .

Update Discussion · 05/17/2008 02:39:00

Club Duality Party - Wed May 14th - 7-9 pm - All Servers

Vinia wrote: Martial Arts, Guns, cool outfits and bullettime. That's what many think off when they hear the Matrix, and while you can do more in game (oh dear... nekkid dancing... I wonder who'll be doing that...) some combat showcases mig...

Broadcast Depth · 05/13/2008 01:32:14

Planetside Server Merge - MxO next?

Havocide wrote: when Planetside 2 comes out Hmm? I also heard Duke Nukem Forevers gonna be awesome.

SOE Discussion · 05/13/2008 01:11:12

Community Uplink Newsletter in your Email

Further testiment to the utter failure that is SOE's newsletter system. Opt in, confirm and verify my email address, put every soe email known to man on my allowed senders list, and still nothing. Not even in my spam folder. The buddy key...

General Discussion · 05/12/2008 14:46:52

Planetside Server Merge - MxO next?

Well now that planetside's 3 servers will soon be becoming 2 , let the speculation for an MxO server merge begin anew! heh.

SOE Discussion · 05/07/2008 13:51:57

Soe Launcher going live ?

You guys should post this feedback on the actual feedback forums

SOE Discussion · 05/07/2008 02:16:31

Soe Launcher going live ?

Vinia wrote: when enter the friends pane it shows my friends that I'm logged on but on all 3 servers at the same time! Thats all changeable from the privacy settings of your friends network preferances. I only appear online as my main when...

SOE Discussion · 05/06/2008 17:01:32

Soe Launcher going live ?

I actually quite like this update, its kinda like what steam did with its first big overhaul, the first version of the revamp was far too flashy with all sorts of bloat and special effects and then they proper toned it down, went for a min...

SOE Discussion · 05/06/2008 15:15:48

XP/Info trade-in for SSRs.

AltDimension wrote: No. They can be farmed too easily/quickly. *looks at the last couple of posts* Well theres that problem sorted

Development Roundtable · 04/27/2008 10:05:26

New Sentinel is up!

CODEMAN wrote: I enjoyed the new Sentinel. There was one thing that confused me though. The headline about the water said investigators found broken glass near the open edge of the city's reservoir. Is it referring to the city's aqueduct o...

General Discussion · 04/26/2008 02:24:06

[10.1.4] Zion mission feedback thread: "Ping"

Neoteny wrote: ((Yeah, I think we'll see the outcome in the next crit. We can't really expect Rarebit to wait to write a major part of a critical mission about seven hours before it's due out. Also: What was the deal with the phone that di...

Missions and Storyline · 04/25/2008 23:54:16

[10.1.4] Zion mission feedback thread: "Ping"

Well that crit was pretty dang awesome, the parralels with the operation in the real really made it feel like we were a part of something, actually moving the story along instead of just discussing the current week's news while fighting a...

Missions and Storyline · 04/25/2008 14:32:50

XP/Info trade-in for SSRs.

The way i understand xp trade ins is thats some sort of set base value then it scales appropriately if you're higher/lower level than said value. Its the reason level 40s cant just go super farm Choppers and speed level to 50, for example....

Development Roundtable · 04/25/2008 05:35:35

XP/Info trade-in for SSRs.

Simple enough request, add an xp/info trade in on the SSR Gum like on Binary Boy and the revamped Uriah. Was just farming farming there and didn't really understand why the doctor doesn't follow the 'new' collector spec is all. It'd give t...

Development Roundtable · 04/25/2008 02:51:54

[10.1.3] Zion mission feedback thread: "Unibody"

Thats an interesting theory actually and could tie in quite well with the whole matrix not being a decent power supply idea. Lets say the mountanious colony area has a big circle of light where the colonists have cleared the sky. The machi...

Missions and Storyline · 04/23/2008 01:32:43

[10.1.3] Mach mission feedback thread: "License"

ThePigeonKing wrote: Zudrag wrote: This brings up my thought of Agent Gray and The Architect actually fearing for their lives. Also, tee hee at the Colonel comment. COPYRIGHT INFRINGEMENT! Architect: Agent Gray. Agent Gray: Sir? Architect:...

Missions and Storyline · 04/17/2008 12:39:16

Ghost's Clothing

He can shoot the front tire off of an airplane about to take off, yet he can't change his clothes? ^^;;". " width="15" height="15" />

Missions and Storyline · 04/11/2008 05:05:18

Ghost's Clothing

He can shoot the front tire off of an airplane about to take off, yet he can't change his clothes? ^^;;". " width="15" height="15" />

Missions and Storyline · 04/11/2008 00:14:40

Datamine Background Music.

As for a personal suggestion, just listening to Merv Secondary now and it's pretty dang funky and danger inducing >=)

Development Roundtable · 04/08/2008 02:32:20

Datamine Background Music.

Each org has a primary mission track (the ones currently being used), a secondary mission track (not currently being used) and a combat track. So, with Niobe mission primary being used in the white halls, thats 6 tracks being unused atm (M...

Development Roundtable · 04/08/2008 02:24:24

Datamine Background Music.

Hey, you remember how Rarebit said background music was manually assigned according to game space? Well why not use one of the unused mission secondary tracks for datamine like he used Niobe mission prmary for the white halls? Those things...

Development Roundtable · 04/08/2008 02:14:14

Reputation and Criticals

Yes, reputations meant to be hard to earn at higher levels but when people (myself included) are getting stuck at certain nubmbers for years at a time then somethings a little off. I'm sure tweaking the numbers a little bit, especially if...

Missions and Storyline · 04/06/2008 06:52:08

Dawn Of War II Announced.

Official Website launched earlier today. As for memorable quotes, see: entire DoW1 voice library, heh. "WITNESS YOUR DOOM!" "YOU ARE INFERIOR" "DIE! DIE! DIE!" They better maintain that high level of awesome voice work or else it just won'...

Off-Topic Discussion · 04/04/2008 16:10:25

Dawn Of War II Announced.

Press Release First Details About time! Can not wait! DoW was freakin' awesome and i've always wanted to see what it'd be like in full HD-era glory =D Oh and if anyone else is a fan, let me know and we'll set up a game sometime ^_^

Off-Topic Discussion · 04/04/2008 02:35:41

Cinematic 10.1?!?!

I wonder if theres some way of having that image section alternate to some text describing how to access archive missions...

General Discussion · 04/03/2008 13:21:46

Update 59 Discussion - April 03, 2008

Not sure if it's right but the notes made it sound like they've opened up the buildings floors, mission areas and all, as normal play spaces filled with these SSR guys, if so, thats pretty freakin' cool.

Update Discussion · 04/03/2008 01:59:28

Pirates Of The Burning Sea - Buddy Key Program

Phluff wrote: To make it right... you could go over to POTBS phorums and advertise the buddy keys we have available on MxOSpace to play MxO. " width="15" height="15" /> Just a suggestion. " width="15" height="15" /> The lady makes a point,...

SOE Discussion · 03/24/2008 12:48:01

MXO a better place than its ever been?

NightTrace wrote: Untrue. NT's Want List: A dedicated LESIG team that fully understands the responsibility they have been given. A QA Server Paid Server Transfers [Ability to go from non-hostile to hostile due to low server count] A live e...

General Discussion · 03/24/2008 11:01:30

Copying Text?

Havocide wrote: cloudwolf wrote: I thought ctrl-home worked for MxO text copying? Yeah, ctrl-insert for pasting and ctrl-home for copying. You can your right, but Bay and this dude was talking about ingame email copying text, which you can...

Redpill Rescue · 03/24/2008 03:34:59

Copying Text?

I thought ctrl-home worked for MxO text copying? Yeah, ctrl-insert for pasting and ctrl-home for copying.

Redpill Rescue · 03/24/2008 03:14:59

Anniversary 2008 Update Discussion

Rarebit wrote: cloudwolf wrote: SolidRevolver wrote: GoDGiVeR wrote: @ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain...

Update Discussion · 03/24/2008 03:06:56

Anniversary 2008 Update Discussion

SolidRevolver wrote: GoDGiVeR wrote: @ Devs: Make luggables drop (AND remove the effects) on death, NOT reconstruct, thank you. That would lessen the number of people dual clienting to keep hold of a certain luggable. Drop on death You nee...

Update Discussion · 03/23/2008 04:42:36

The Matrix Online Producer Letter

Still think a written RP story would be a good way to go for 'bringing in' the chapters. This is probably the primary loss for me too, something big to look forward to and usher in a new set of missions/events for the coming weeks. I'm sur...

Broadcast Depth · 03/23/2008 04:38:23

The Matrix Online Producer Letter

Well that sucks. Especially if there's no positive budget change that comes from it. No animator, no test server, no professional story writer, no voice or drawing artists, this things going downhill year by year. Seriously, patch notes an...

Broadcast Depth · 03/22/2008 07:37:37

[9.3.5] Mach mission feedback thread: "The Sheeted Dead"

ZippyTheSquirrel wrote: MotorZ wrote: 0uranos wrote: I don't know why but I can't do the crit this week... Can I have a little report of what happened please? Zippy will probably do a summary. Sorry, I'm recuperating from some surgery I ha...

Missions and Storyline · 03/21/2008 03:36:33

Restricted Zone Question

Basically there are two sets of spawns, a lv255 version which is tied into the access node system and applies to everyone then a lv100 version that only applies to Zion and is isn't influenced by the access node system. Luckily, unlike the...

Redpill Rescue · 03/19/2008 13:12:07

Long-ago returning player, basically a newb, looking for advice...

Ltldogg wrote: Just a quick update. I have created the following 3 redpills: ChokeOut, Martial Artist/Coder, +3 Belief, -3 Perception VampTap, Patcher/Spy, +3 Perception, -3 Focus Xhair (Cross-hair), Spy/Gunman, +3 Perception, -3 Belief I...

Redpill Rescue · 03/19/2008 12:55:17

Third Anniversary Competitions From RMC:Terminal

cloudwolf wrote: I think you should probably keep any news/announcements to one thread, like me phluff and shadow, to avoid unnessecary thread spam on this board. Or not But yeah, thats the beanie i've got, i actually wear it quite regular...

Community News · 03/17/2008 16:01:46

Long-ago returning player, basically a newb, looking for advice...

Ltldogg wrote: Cloudwolf, Thanks for the great reply. I have a couple follow-up questions if you or anyone else has time to answer: Do you recommend a particular build or mix of abilities if I want to be solo efficient? Anything I should c...

Redpill Rescue · 03/17/2008 13:04:10

Long-ago returning player, basically a newb, looking for advice...

Ltldogg wrote: Hello All, I played through Beta and after release for about 6 months. I just re-subbed and will be starting a new character. I am looking for advice on several things: What is a good build for both solo'ing and grouping? I...

Redpill Rescue · 03/17/2008 11:26:33

Announcing Podcast #31

I just hope they put at least some emphesis on the MxO Anniversary next podcast, the amount of EQ in this one was nauseating.

SOE Discussion · 03/17/2008 06:09:04

The Uplink #1

I think you should probably keep any news/announcements to one thread, like me phluff and shadow, to avoid unnessecary thread spam on this board. As for the news, its good stuff, remember i'm always up for any podcast goodness, that last o...

Community News · 03/17/2008 04:51:33