Soe Launcher going live ?
26 posts · 2008-05-05 16:41:41 to 2008-05-08 08:07:17

Interesting... though I don't use it since I only play MxO.
well if this gets implemeted we will log in through here then it will bring up the other launcher but will just have to pick what charchter we wanna jack in
It won't let you make a heart now any O_O faces... darnI broke the chat" /> It won't let you make a heart now any O_O faces... darn
...what?
Anyone have a fix to the update freezing?
But for those functions, the launcher is way too bloated, way too slow and... Why is it made in Flash?!
Oh, I use it for spying on the game without launching MxO itself.
o.0
Peeping tom!
i got a patch update for the soe launcher today seems like a really nice patch so far theem seems to run a lil faster n smoother to me i noticed though that the beta has been removed so will this be live with the next patch then?
It is still in Beta, just a new beta version with some tweaks and fixes.

nubious81 wrote:i got a patch update for the soe launcher today seems like a really nice patch so far theem seems to run a lil faster n smoother to me i noticed though that the beta has been removed so will this be live with the next patch then?
It is still in Beta, just a new beta version with some tweaks and fixes.
ah ok so do you have any clue when this goes live or the time table for it to go live?
It's shiny but until these things get sorted out I think I'll continue to use the normal launcher...
when enter the friends pane it shows my friends that I'm logged on but on all 3 servers at the same time!
Thats all changeable from the privacy settings of your friends network preferances. I only appear online as my main when i use SL.
Vinia wrote:So it is. Well I still have to wade through multiple instances of friends and through dead characters. I've mentioned it already before on the station forums I think but I think it'd be nice if they could correlate multiple instances of friends into one and have the ability, if unable to delete dead characters properly from the account, then at least hide them... I never realised quite how many characters I've made...when enter the friends pane it shows my friends that I'm logged on but on all 3 servers at the same time!
Thats all changeable from the privacy settings of your friends network preferances. I only appear online as my main when i use SL.
Having said that, of course, the execution still sucks. They should correlate the friends in the list, but let you choose a character to speak from when you initiate a conversation. Neater, cleaner, more efficient. More intelligent. >_>
And the appearance of dead characters is really annoying. I know they keep the names attached to players' accounts, but there's obviously a flag on each character that tells the game they belong to whether they're an active character or not. Use that to work out whether or not to add them to the list! It should have been one of the first things they programmed.

[Edit] What Proc said... got there before me! [/Edit]
To answer a couple on here (from questions I've asked myself):
As Virrago says on the other page this is still in the beta right now. To go into that in more detail, there are still a number of features that are still being designed for the launcher which will need to be tested out beforehand. This particular update was to play around with the friends and chat areas of the launcher, although there's been some minor coding changes to the game launch system too, which has caused problems for a few games (huzzah!
) oh and then there's general UI changes too.
Hmm... what else... oh yeah, those of you who get a freeze on the update, it's unfortunately a combination of issues that are being worked on, which is down to how station launcher updates itself when there's a significant download. The main thing I can get one of mine {I have two launchers, one is a nice one that I don't touch and one I screw to buggery with
} to crash on is the download of the dll files. They're not overly massive files in themselves and if I was downloading them from a direct source it would take a matter of seconds, however the launcher update download is a bit daft. It does do it eventually if you leave it for like forever, however right now it usually (more or less) goes through alright if you close it down and get it to start up again.
I am awaiting a workaround on the download btw, I've asked one of the tech team and the main dev who work on this if I could get direct download links as they will be sitting on a server somewhere, yet it's probably a secure access and normally only through the launcher for downloads for public, so it might be a while on that.
In terms of issues that many people generally still have with the chat system, that's still going through massive development, as is the whole launcher in general. They know that there's a big ol' list of issues that need to be sorted, which is basically why there's been no definate timescale to the end of the launcher beta period.
Hope that clarifies a few points on it.
everytime i use it, it locks up on me when i try to send someone a message, so i dont bother with it
Define "locks up" as in the entire program, the chat window or the general friends area... (just checking)
I'm talking with MasGravy over PM's about the recent update (more specifically about the download issues but not exclusively), I think this might be the first he's heard of it, so he's probably checking it out.

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