

143 posts · 2008-05-21 14:25:21 to 2008-05-29 20:29:03

The best candy comes from strangers...


Tell me we can drive this badboy! haha!
Is it something to do with the art work? Hmm?
This one is going to be interesting I can feel it!
Its probably a tease.

That was the van from cinematic 4.3. I imagine this is a sample from that *other* new construct Rarebit mentioned awhile back. Here's hoping the water treatment plant makes it in.
Here's hoping the water treatment plant makes it in.Isn't that the one in Datamine? o.O Do you mean the Power Plant?
kou_urake wrote:Here's hoping the water treatment plant makes it in.Isn't that the one in Datamine? o.O Do you mean the Power Plant?
One Word:
O_o
Ok, so it's not a word.
I think we're being teased with the new contruct just like datamine. Keep looking phor clues in that image! Something has to be there! lol
.Jackal! It's a jackal! Is it a jackal? Jackal!
...hey, wait a minute. That van's parked in a no-parking zone.
That van's parked in a no-parking zone.I saw that too. Most NPC vehicles that move stick pretty much to the road, I doubt we'll be able to drive vehicles in MxO, probably due to the games code and no physics, so a new construct is looking promising but I wondering as to what program the caption is talking about...
It's easy to see what it is... We are gonna be able to photoshop our items and clothes!
Or maybe we will get to see kitties? I <3 kitties, *oh look! There goes one now!* /runsoverpetskittyandrunsback.
Umm perhaps we will be able to drive cars or maybe just get a lift? To like maybe a mission area? This might work, who knows but I'm pretty sure they can park those vans all around the game and have it tp you to your mission building and you get out of it and stuff, perhaps it's a taxi for Redpills that hate hyper jumping? /shakesfist at dirty hyperjumpin scum! muahahah
... doubt we'll be able to drive vehicles in MxO, probably due to the games code and no physics...Having no physics means we can walk around but not drive?
It would be nice to get a yes/no on if drivable vehicles are possible cause this image is certainly implying it.Vinia wrote:... doubt we'll be able to drive vehicles in MxO, probably due to the games code and no physics...Having no physics means we can walk around but not drive?" width="15" height="15" /> It would be nice to get a yes/no on if drivable vehicles are possible cause this image is certainly implying it.
Though that is a guess.Hey! I phigured it out!
It's 'that' van...
...down by the river.
>.>
<.<
odj wrote:Increasing speed could be a buff of 1% movement speed added every second or something?Vinia wrote:... doubt we'll be able to drive vehicles in MxO, probably due to the games code and no physics...Having no physics means we can walk around but not drive?" width="15" height="15" /> It would be nice to get a yes/no on if drivable vehicles are possible cause this image is certainly implying it.
Yeah, all the lack of Physics means we wont have suspension, stunts, interactivity with the enviroment, probably wouldn't even have increasing speed" /> Though that is a guess.
*shrugs* I'm clutching at straws here."Every program that is created must have a purpose."
Black 'cat' on the side of the van... could the glitch kitty have a new purpose??
I know... I'm reaching way out there, but had to say it.
Maybe it has nothing to do with the van at all, and more to do with what is painted on it.
Post of the Day PhluffHey! I phigured it out!
It's 'that' van...
...down by the river.
>.>
<.<
Phluff wins.

I'm really pretty sure it isn't driving...first of all driving is completely unnecessary. Second, since Beta we've been told there isn't going to be driving. Third Rarebit has already told us that he's working on a new construct, which I doubt would leave time to just implement driving.
Now, this could be unrelated to the construct...and if it is...then I have absolutely no idea what this is about. The first "Work in progress" picture we got was really vague though, so this may be as well.
-Collbard- wrote:So, callI'm really pretty sure it isn't driving...first of all driving is completely unnecessary. Second, since Beta we've been told there isn't going to be driving. Third Rarebit has already told us that he's working on a new construct, which I doubt would leave time to just implement driving.
Now, this could be unrelated to the construct...and if it is...then I have absolutely no idea what this is about. The first "Work in progress" picture we got was really vague though, so this may be as well.
I disagree. Despite it most likely being impossible to implement, we still can't run/jump faster than a speeding car.
monkeymanx8 wrote:-Collbard- wrote:So, callI'm really pretty sure it isn't driving...first of all driving is completely unnecessary. Second, since Beta we've been told there isn't going to be driving. Third Rarebit has already told us that he's working on a new construct, which I doubt would leave time to just implement driving.
Now, this could be unrelated to the construct...and if it is...then I have absolutely no idea what this is about. The first "Work in progress" picture we got was really vague though, so this may be as well.
I disagree. Despite it most likely being impossible to implement, we still can't run/jump faster than a speeding car.a taxiyour operator for the closest hardline location...
Hmm. Not sure what to make of this. But it would be nice to see a construct that contained stuff from old events, like Morpheus' corpse that kept turning into flies, or Neurophyte's killcode FX (which I never got to see, since she was dead on Linenoise).
Yeah, yeah, I know what you're going to say, "recycled content sucks". But I was happy when they added Neo's RSI to the fight club in Gracy, because I never saw that in-game until it was placed there. And it was cool to see the "code bomb infection" effect again now that it's part of the Bomb Pet luggable. I like seeing stuff that I've either never seen, or haven't seen in ages.