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cloudwolf

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SkyJackal's MxO Video Collection

played the beta, now decided to give the game another shot.

Hotsposts for Syntax are Uriah SW for newbies, Mara C for general hang out and PvP, Tabor West for RP and parties and Tabor East for coding. At least i my experience. It also depends on if theres an LE going on (places will be abandoned) a...

Redpill Rescue · 03/17/2008 04:45:14

New player- control bar question

Pretty sure thats all customisable from within advanced game settings. Go to your options menu (bottom right), go to options, go to the games tab then hit advanced game settings and key bindings.

Redpill Rescue · 03/17/2008 04:43:07

Wii's and the net

Yup, Wii's got wireless built in, as long as you've got a wireless network going you should be able to hook er' up fine. And yes, internet channel is sweet ^_^

Off-Topic Discussion · 03/16/2008 12:03:51

Purchase of ability codes.

All low level abilities can be found throughout Richland but most notably at the Uriah Southwest hardline. Once you reach a certain character level however you'll need to start going to Westview or International subways to find the vendors...

Redpill Rescue · 03/16/2008 11:17:16

SkyJackal's MxO Video Collection

SkyJackal's MxO Video Collection has just seen one of it's biggest updates to date with the two great videos from Morpheus Legacy having just been uploaded and made available in this, my first ever upload request, woo! (Remember, if you ha...

Community News · 03/15/2008 16:09:26

Datamine

Ah, i'd suspected you'd plan a surprise quest for next patch. Bummer it probably won't make it but at least its getting worked on. ^^ And it sounds like we'll have this mini quest/collector thing to keep us busy for a bit in the time being...

General Discussion · 03/14/2008 12:40:57

~~~ MxOSpace Updates and News ~~~

ChloeAnn wrote: Virrago wrote: ChloeAnn wrote: Virrago wrote: ChloeAnn wrote: cloudwolf wrote: I dont really understand that graph, it makes it look like you've distributed like over 4000 keys O.o Can't we just stick to good old fashioned...

Community News · 03/14/2008 10:53:51

Datamine

Quest content is fully capable of supporting a range of levels (see: corruptors), all you need is level scaling spawns and different brackets of reward.

General Discussion · 03/14/2008 08:09:22

~~~ MxOSpace Updates and News ~~~

I dont really understand that graph, it makes it look like you've distributed like over 4000 keys O.o Can't we just stick to good old fashioned line graphs? =S

Community News · 03/14/2008 04:29:12

What Matrix-Franchise Merchandise do you have???

All 3 films in their original dvd releases The 10 disk Ultimate Matrix Collection The HD DVD trilogy boxset Enter The Matrix on Xbox Path Of Neo on Xbox Path Of Neo Promotional Poster The Matrix Online EU Retail Box The Matrix Online Promo...

General Discussion · 03/14/2008 03:05:36

How has the story evolved (generally)?

zeroone506 wrote: Also, I think I read something about the General and Merv, but can't remember exactly. What happened there, again? General got his *CENSORED* handed to him in the battle at his real world base, feld to the matrix, was des...

Missions and Storyline · 03/11/2008 15:59:25

Operative Profile - Phluff - 03-11-08

What other MMOs have you played? I've tried a couple of others not too long ago, but they didn't keep my interest for more than a day or so. The Matrix Online is the only one phor me. --- A-ha!

Community News · 03/11/2008 10:00:40

How has the story evolved (generally)?

Ah Tytanya, always the dissenfranchised (thank you Bill Bailey) pessimist... And no, dont take that personally. lol.

Missions and Storyline · 03/10/2008 11:37:52

Current Timezones

Meh, there should just be a Mega City Time display in-game somewhere, preferably on our compass.

General Discussion · 03/10/2008 07:01:17

How has the story evolved (generally)?

Oh yeah, that bit was mostly educated guesswork. I've just kind of put the pieces together for my own convienience in conveying a general direction as well as the revelation as to the new colony. Sorry about that. It makes sense though, th...

Missions and Storyline · 03/10/2008 02:58:39

Keep your eyes open...

PBlade wrote: cloudwolf wrote: (( Pretty sure theres two sets of images going around, one for A:B and one thats LESIG. At least thats the impression the liasions have been giving. )) (( The puzzle pieces that are being circulated are being...

Broadcast Depth · 03/09/2008 08:37:38

How has the story evolved (generally)?

--- War rekindled after Cyhperites found and reported a second Zion city to the machines. Zion held its own in the real but got their butts handed to them in the Matrix with broadcast management taking a major hit forcing ships closer to t...

Missions and Storyline · 03/09/2008 05:45:10

Keep your eyes open...

(( Pretty sure theres two sets of images going around, one for A:B and one thats LESIG. At least thats the impression the liasions have been giving. ))

Broadcast Depth · 03/09/2008 05:24:42

[9.3.3] Tyndall, we've got a situation - Vector - 3/6/08

I have to admit i like it when allied story characters interact together, you get a much greater sense of realism and life from it than just confrontation between org leaders all the time.

Live Events · 03/08/2008 08:48:19

Image Retrieval - March 05, 2008

Meh, i'd always liked the fact the anniversary events were pretty much original content while the seasonals were the same but improved. Twas a nice format. But if, like Rarebit said all those many moons ago, largely recycling content gives...

Broadcast Depth · 03/07/2008 00:45:06

Image Retrieval - February 27, 2008

MxO-Insertion wrote: I'm looking forward to today's; though, I do hope it isn't relevant to actual mining or another luggable in Datamine. Remember theres not always a weekly image retrieval, only when the devs have something they want to...

Broadcast Depth · 03/05/2008 08:56:02

About the 'kill-an-agent' missions

"I've seen men shoot whole clips at them and hit nothing but air" "When you see an agent you do what we do... run... run your *CENSORED* off" "Oh wait, theres a game now, having people be able to kill agents at a whim would be cool...right...

Missions and Storyline · 03/05/2008 08:55:28

MXO Community

More of the same with some added pressure on the web and marketing teams >=) Get MxO mentioned and accounted for in all areas where SOE games as a whole are mentioned or covered (press releases and game press come to mind). We need to remi...

General Discussion · 03/04/2008 17:02:11

[9.3.1] Zion mission feedback thread: "Mistrust"

MotorZ wrote: cloudwolf wrote: I liked the locked door extra, we see hacking bonus info all the time but very little lock picking. There was a key on a dead guy...? Aye, but you could pick the lock beforehand as well.

Missions and Storyline · 03/04/2008 01:55:30

ISP's and their Acceptable Use Policies

Aye, a lot of people are getting hit by this recently, myself included. Basically, if an ISP deems your internet usage to be too high, regardless of any 'unlimited' download limits, they'll stick you on whats known as a heavy users list. W...

Off-Topic Discussion · 03/02/2008 06:02:04

hi all, have a couple of questions

ambros wrote: new player to the game, got my character up to level 6 " width="15" height="15" /> have a couple of questions: 1. is there a bank, to store my items (i want to get into crafting a bit later on, when i am more familiar with th...

Redpill Rescue · 03/01/2008 10:54:04

[9.3.1] "He's more or less already dead" - Vector - 2/25/08

phi wrote: Hrm... he mentions being fitted out to work with different equipment. that could mean that they are: from a newer version of the matrix from an older version of the matrix fitted out to run other machine equipment (external to t...

Live Events · 02/29/2008 01:17:45

Image Retrieval - February 27, 2008

AnXieTy wrote: devs, if you wanna add in a system that both adds meaing to the pvp in the datamine and actually gives people some goal orientated pvp for once. Disable hyperjump, disable mastershadow, and disable hyperspeed while carrying...

Broadcast Depth · 02/29/2008 01:16:25

Update 58 Discussion

I'd tend to agree, a few weeks is a lot of super farming to take into account. I also agree on the master shadow thing, hardly seems in line with the intended spirit.

Update Discussion · 02/28/2008 09:45:43

Image Retrieval - February 27, 2008

SolidRevolver wrote: Zudrag wrote: SolidRevolver wrote: While your at it, could you make so when you drop the lug, you lose the buffs. People are picking up lugs, hiding them in the city then heading into the Construct with all these extra...

Broadcast Depth · 02/28/2008 09:18:43

Stop breaking mxo!!!

This might have something to do with it.

General Discussion · 02/23/2008 09:29:51

Update 58 Discussion

Riac wrote: Rarebit wrote: Additional Update 58 changes: - An AI bug causing patrolling mission NPCs to leave the mission area and navigate to 0, 0, 0 has been fixed. OH SNAP :O BEST BUG FIX EVER. Next up: Clothe and Tactic switching xD

Update Discussion · 02/23/2008 04:45:01

Update 58 Discussion

For what its worth, i support the deflect change. Its far more logical to me (i never understood why one class was being descriminated like that, i suppose it was a carry over from the hacker unbalance in CR1.0 but, as this patch demonstra...

Update Discussion · 02/23/2008 02:52:17

MXO Story Summary, 9.2.5 pt 2 (2/14-2/20)

As for the summary, the inclusion of the age of the machine record seemed deliberate... What was happening exactly 2 months ago? Can anyone remember/be bothered to look it up?

Broadcast Depth · 02/22/2008 15:55:36

mass improvments to the Soe Launcher

nubious81 wrote: SOE's current catalog of massively multiplayer online games includes EverQuest®, EverQuest® II, Star Wars Galaxies, PlanetSide and Vanguard: Saga of Heroes, as well as upcoming titles such as The Agency. :'(

SOE Discussion · 02/22/2008 03:53:56

Update 58 Discussion

Pretty awesome patch, seems to have tackled some of the larger, harder, problems that have needed attention for a long time. Which is actually quite different. I have to admit it felt odd not reading loads of random, obscure bugs and probl...

Update Discussion · 02/22/2008 03:49:42

Image Retrieval - February 14, 2008

This thread is for discussion of Update 58 , which is set to be released on February 22nd, 2008. Unfortunately, we have had to delay pushing the update one day. So instead of tonight, if all goes well, we will be pushing it live Thursday n...

Broadcast Depth · 02/20/2008 11:41:01

MxO no longer part of Station Access?

Still no big character art. Its actually funny to read the legal notice.... "BOBA FETT and the BOBA FETT character are trademarks of & © Lucasfilm Ltd." They've literally just cut out the words Morpheus and Warner Bros, making a rediculous...

SOE Discussion · 02/20/2008 11:22:58

MXO Story Summary, 9.2.5 (2/7-2/13)

Virrago wrote: This thread is for discussing the MXO Story Summary posted on Friday , February 19th, 2008. ~ - o_o

Broadcast Depth · 02/19/2008 09:20:47

MxO no longer part of Station Access?

MotorZ wrote: Phluff wrote: "> ...speechless. I realize it's still a part of Station Access (in the phine print), but to leave the graphic out, just makes it look like they don't care about promoting MxO at all. The Everquest name gets THR...

SOE Discussion · 02/18/2008 14:36:43

MxO no longer part of Station Access?

Well if you were just browsing that page it'd be a pretty easy mistake to make. No box or big ol' character art anymore :'(

SOE Discussion · 02/18/2008 13:00:02

MxO no longer part of Station Access?

http://station-access.station.sony.com/ Low blow SOE, low blow =P (Yes, i am quite aware MxO is still very much a part of the service)

SOE Discussion · 02/18/2008 12:46:09

Image Retrieval - February 14, 2008

ReProgrammed wrote: I'm sure you could create your own reality all you need is a power source the size of what, a semi-large city, a mass ammount computers that could fill a country Perhaps now, but i'm talking the grand cloud of uncertain...

Broadcast Depth · 02/17/2008 14:42:32

Image Retrieval - February 14, 2008

Actually, thats a really cool image. A single dojo floor surrounded entirely by water (maybe with like a few sprinkings of cherry blossoms here and there in the distance, partially submerged). This is why existing in the matrix universe (o...

Broadcast Depth · 02/17/2008 13:49:43

Image Retrieval - February 14, 2008

ReProgrammed wrote: cloudwolf wrote: ReProgrammed wrote: It might be "Epic" as you said, But it wouldn't be that realistic, now would it? Construct = Custom coded reality = Anything is possible. I never said it wasn't possible, just not......

Broadcast Depth · 02/17/2008 12:04:22

Image Retrieval - February 14, 2008

ReProgrammed wrote: It might be "Epic" as you said, But it wouldn't be that realistic, now would it? Construct = Custom coded reality = Anything is possible.

Broadcast Depth · 02/17/2008 11:48:45

Image Retrieval - February 07, 2008

For what its worth i'm ok with using the archivist system. Theres a reason why constructs were always intended as the game's main pvp system and i commend the devs for at least trying to encourage it's use again.

Broadcast Depth · 02/12/2008 11:42:23