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TheTaxidermist

195 archived posts · 1 linked profile id(s)

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Share your stats

Right, If you want to. I suppose we could keep it an "uber l33t secret" like our hotbars and such, But It might help people find a combination that works for them. My stats are: 14 Vitality 20 Perception 20 Reason 21 Focus 14 Belief I chos...

External Playtest Discussion · 03/05/2006 07:58

Dev's RSI hack not sufficient

I read somewhere that It can't be done. Nor do I feel is that important. Stats cap at 30 now, and maxing out anything will leave you with serious weaknesses in your attributes.

External Playtest Discussion · 03/05/2006 06:58:07

Scanlines

I think I prefer static to scanlines, as far as tv effects go. Has anyone ever used both in an image? or would that be too taccy?

Residual Self-Image · 03/03/2006 08:52:34

CR2.0 must not increase the effectiveness of the Zerg!

HCFrog wrote: Can I ask what tactics made you successful against the zerg in the old combat system? Waiting for its bedtime/work shift :smileywink: I've never come across any anti zerg strategies, there are strategies you can employ that w...

Player Versus Player Feedback · 03/01/2006 11:22:36

Agent Pace - Syntax - 2/22/2006

Yup, I like Turring a lot more. The human touch is welcoming. just cos were machinists doesnt mean we're robots :smileywink:

Live Events · 02/27/2006 17:37:41

"Matrixifying" windows wallpapers

While surfing, I came across a modified version of bliss, a standard windows XP wallpaper, it had some code overlay and a sentinel floating in the center of it, I liked it so much I decided to have a go at adding a matrix mood to the suppl...

Residual Self-Image · 02/26/2006 17:12

You have been called

I hate apple boxes... *loads rifle*

Next Renaissance - Syntax · 02/23/2006 17:31:44

Sneaking around NPCs

I've used the invisibility belt a few times. Its pretty much the same as sneak at a glance.

Player Versus Environment Feedback · 02/23/2006 12:33:26

Unique items conversion

I'm also concerned about what this will do to clothing variation, however the buffs from those items don't seem to be all that influential. so with any hope, they wont become a requirement to combat proficiency. Something I dislike the mos...

Items and Clothing Feedback · 02/22/2006 13:38:59

Spy tree: A bit of everything?

I don't know if it felt right for a "master assassin" to use a wrestling move to dispatch his assailants in the old build

Ability Feedback · 02/18/2006 15:21:25

A rather. special alt

After re-reading The Raven , a well known poem By Edgar Allan Poe. I was put in the perfect mood for a brooding, slightly depressed, lifelong funeral attendee type of character. The following four Images were made for her formal introducti...

Residual Self-Image · 02/18/2006 14:59

Glass

There's my go at a glass window with condensation on it. I dont remember exactly what I did. Layers, some glass filters, linear and color dodge, faded clouds and a dissolved layer wen't onto it in some order. What does everyone else try wh...

Residual Self-Image · 02/17/2006 08:00

Unique items conversion

I think unique items still need to be good items to have, but also there needs to be a way to make sure they don't become a crutch in combat. I.e something you would need to even stand a chance, like they are now.

Items and Clothing Feedback · 02/14/2006 03:55:39

NPC Balance Thread

I took my level 50 to creston today with a sniper/rifleman build loaded. And I ran into some trouble with the mobs there. With bufffs and clothing bonuses my BDR came to about 188. Coming out of a fight with two level 48 mobs, one of them...

Player Versus Environment Feedback · 02/11/2006 11:48:48

Data miner tree: gone

It seems to have been merged into the shadow tree :smileyindifferent: Also, I cant find any data nodes on the test server. Perhaps thats becasue it has nothing to do with combat, but what will the merovingian load now? :smileytongue:

Ability Feedback · 02/10/2006 10:47

Agent Jeeves fan art!

Incase you didn't know, the Jeeves homepage includes a fan art section. http://jeeves.shock-therapy.org/art.php One question to all the insanely talented artists here: WHY is the only image a creepy homo-erotic creation of yours truly? :sm...

Residual Self-Image · 02/07/2006 17:40

Let's upgrade (enhancement tutorial)

Thanks to finally getting a decent cutout of my RSI, I can now make a decent picture of myself in the loading construct ^^ And I'm very close to figuring out how to get the light to shine on the edges of people :smileywink:

Residual Self-Image · 02/03/2006 15:55:52

Let's upgrade (enhancement tutorial)

The image I tried this with didn't have a great background, so i didn't try the blurring effects for the focus, but I was able to get a better cutout of my RSI, which I will use elsewhere. I was slightly confused about what layer to apply...

Residual Self-Image · 02/03/2006 10:34:07

Enhanced Images Tutorial

Aquatium wrote: i agree , i did it to show what i meant , i remember seeing coolice first use that style ;P, but yea using "duplicate" layer and apply scree on the layer, copy that then apply soft light in a 30% opacity really adds brightn...

Residual Self-Image · 01/30/2006 05:04:57

Enhanced Images Tutorial

The brightness is the background I like, Aquatium. but its a bit grainy on his chest and jacket dont you think? I'd have to blur it again :smileyindifferent:

Residual Self-Image · 01/30/2006 04:39:40

Enhanced Images Tutorial

I used your method on this I played around with a few of the numbers to suit my preferences a little :smileywink:

Residual Self-Image · 01/30/2006 04:22:51

The Other Side of the Looking Glass - January 27, 2006

Villemar wrote: Stinger: +7 Thrown resistance, +2% Loading Area Speed Am I the only one who would want that gun? :smileyvery-happy: Message Edited by TheTaxidermist on 01-28-2006 03:54 PM

Broadcast Depth · 01/28/2006 15:53:43

Bowing out - finally

Any reason you needed to cancel all your MMO accounts to get on RFO beta?

World Discussion - Syntax · 01/26/2006 11:42:17

Farming clothing patches

Theres a good clump next to the hampton green hotel, about three groups of five, all close to eachother. If memory serves correctly...

Districts, Neighborhoods, and Constructs · 01/10/2006 11:00:55

The Glitch Society - Working with the Machines

To congratualte a TGS member in the manner to which they are accustomed: 1)Target the TGS member you wish to congratulate 2)Type /slap into your chat box 3)Press the return key

Crew and Faction Recruiting - Syntax · 01/06/2006 14:28:10

Syntax Roleplayer's List ((OOC))

yoohooooo *waves handkercheif* TheTaxidermist lvl50 Machinist Single :smileywink:

Next Renaissance - Syntax · 01/06/2006 10:00:03

Ask TasteeWheat a question.

kingcaw wrote: How do you make the Wheat so Tastee? HAX! or lots of sugar :smileywink:

World Discussion - Syntax · 12/30/2005 16:16:44

Running buff

A status effect that starts when you run, and finises when you stop running. Adds a little to dodge ranged and combat evasion. But lowers combat tactics for a short period after you stop.

Development Roundtable · 12/28/2005 12:12

((OOC character overview))

I decided to make this thread to let everyone know the kind of character I like to RP as, this way you can "use" me for Roleplay sessions you think would be appropriate for TheTaxidermist. Personality: Taxi is a studier of the matrix at he...

Next Renaissance - Syntax · 12/23/2005 09:43

Secret Santa Feedback

Please let us know exaclty what you got, and who you got it from, or we cant reward/punish :smileywink: them with prizes. and tocksic, the person youre matched to, is on YOUR server, else you wouldn't be able to give them their gift now wo...

General Discussion · 12/23/2005 08:54:24

((Logs))

((I've decided to put all my roleplay logs, into my sig. For easy reference and access to anyone who wants to read them. So far I have one, and I'll bump the thread every time I add another. best place to put comments/questions would be in...

Next Renaissance - Syntax · 12/21/2005 16:47

Split Infinity Radio/TGS Syntax Xmas Party

This party will happen a day after patch 39(if scheduling holds) So I expect everyone to bring at least 5 pagefulls of snowballs with them :smileywink:

Events - Syntax · 12/19/2005 02:33:32

Rate it

I'm gonna use it no matter what you say, so be as mean as you like :smileytongue:

Residual Self-Image · 12/16/2005 04:56

Secret Santa!

Guess I should put my money where my mind is :smileyhappy: 95b2954275f34206

World Discussion - Syntax · 12/11/2005 09:01:16

Secret Santa!

Well done to KoN for getting the idea ready before us, They'll surely do a good job on recursion. Remember however, the only way to make sure this works as best it can is to give, and give generously. Go camp a dungeon or an archive boss,...

General Discussion · 12/11/2005 04:18:19

ChloTax farming services

In an effort to make some cash and give us something to do at 50, Chloeann and I are starting a farming service, We plan to farm to order, the followng items at the following prices: code bits(any kind) - $i6000 each red frags - $i15,000 e...

Marketplace - Syntax · 12/08/2005 12:05

Operative Objects

They do on syntax? i'll farm some for you.

Districts, Neighborhoods, and Constructs · 12/05/2005 16:02:30

Matrix Haiku

Thread used to be small Data node one made it cool But we're the old school :smileywink: Dedicated to those who carried the thread before walrus featured it ^-^

Next Renaissance · 11/25/2005 11:38:02

DN1, leetified!

:smileyhappy: you will wet yourself

Off-Topic Discussion · 10/23/2005 14:12

Matrix Haiku

Alignment was luck Took a screenie, made a sig Go go gadget hat! :smileywink: Archived image unavailable: sig8.gif

Next Renaissance · 10/15/2005 15:46:32

Matrix Haiku

Sky scorched like the real By flies, We were almost done Porcelain and rage

Next Renaissance · 10/06/2005 10:34:19

jerkface sigs

Please, Jerkface. Before you go can you post all of your hilarious crash report sigs up here? If you do, i'll get to work on having it stickied as a lasting memorial :smileyhappy:

Residual Self-Image · 10/04/2005 03:03

Death of the Destroyer: Feedback Thread

One thing I really enjoyed was how the entire megacity went to hell in a handbasket when the corrupted started spawning. Everywhere I went I saw mass chaos. Corrupted attacking everywhere and dead RSI's littering every hardline. Splitting...

Broadcast Depth · 10/03/2005 04:18:05

Death of the Destroyer: Who got a piece of the Assassin?

I was on his case right up til his death. I must have annoyed him, because he ended up screming at me :smileyhappy: http://i17.photobucket.com/albums/b81/The_Taxidermist/screenshot_133.jpg

Broadcast Depth · 10/03/2005 02:36:09

Oh look its the assass...zzzzzzzzz

Syntax is the resulting merger between three older servers, linenoise, proxy and output. This merge combined two timezones and yesterday it seems, US time won :smileysad: Im fine with that to a certain degree, US game population is higher...

World Discussion - Syntax · 09/30/2005 02:21

How the corrupted attacks work

For anyone who's not sure, myself and Bittype figured it out this morning Every 10 minutes, 2(last time I checked) corrupted spawn at a level 2 or 3 lower than the person they spawn for. They will spawn anywhere, regardles of location, pop...

General Discussion · 09/29/2005 13:43