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Sc1rus

46 archived posts · 1 linked profile id(s)

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Image Retrieval - August 16, 2006

Looks cool. Doubt I'll ever get inside the construct. It'll be interesting to see what the Merv and Mech contstructs will look like. I'm guessing Merv will be a Chateau look-a-like segment, and the Mech will be some uber cool 01 thing bett...

Broadcast Depth · 08/18/2006 15:42:47

New Constructs Or Always Being Able to Access The Old Ones?

garutachi wrote: Honestly, I'd prefer BRAND NEW Constructs. I've camped the current ones till I can hardly stand being in them. Though I do still miss Yuki. NEW Constructs would encourage folks to come in and check things out. IMO. Agreed-...

Districts, Neighborhoods, and Constructs · 06/16/2006 15:06:17

The International District

zeroone5069 wrote: I'm pretty sure the Power Plant from EtM is no more. However, I could very well imagine an industrial district with larger factories and maybe power plants; I've written down more detailed ideas about it in this thread ....

Districts, Neighborhoods, and Constructs · 06/16/2006 06:59:47

The International District

What would be really cool, would be the 'Power Plant' being included in-game. If you look at the MegaCity map, there are bright green areas that are way too small to be fully-fleged districts. So it'd be good if the Power Plant was the siz...

Districts, Neighborhoods, and Constructs · 06/16/2006 01:33:30

Image Retrieval - June 14, 2006

shauntaylor88 wrote: Image Retrieval - 06/14/2006 wrote: All Zion archival missions (through chapter 4) to me that sounds like you get the reward for completing just the chapter 4 missions....if this is the case then we can expect to see a...

Broadcast Depth · 06/15/2006 06:34:51

Image Retrieval - June 14, 2006

Videopac wrote: Ear Piece for the win and for machines only Well, from what I have read so far, any player of any org who does the machine missions will get the earpiece.

Broadcast Depth · 06/15/2006 03:11:30

Update 44 Hotfix Discussion Thread

RemagDiv wrote: If that's what he means, then MA's finally have a chance against an MKT. ...maybe Good that they've got some more emotes broadcasting on system chat. Esp. /tiphat. Overall- a nice little update we've got here.

Update Discussion · 06/14/2006 13:32:47

The Other Side of the Looking Glass - Friday, June 9, 2006

ReguIus wrote: looks like this will be the best update in the past 6 months Indeed. So the mission archive 'should' be out for the next patch...then the white hallways, and then the org abilities? It feels humbling, waiting for months wond...

Broadcast Depth · 06/10/2006 01:27:20

Image Retrieval - June 1, 2006

Beanix wrote: Very Nice, Walrus. However, I still, also, think he's not gone Indeed. However I'm not so sure about all this time stuff, whether it's supposed to be 1 year, or just a matter of months. This needs clarification.

Broadcast Depth · 06/02/2006 01:22:12

More hotbars.

There is one thing that has bugged ever since it's implementation. This is where: Hotbar 1 = 1 -> 20 Hotbar 2 = 1 -> 20 When I feel it should have been, Hotbar 1 = 1 -> 10 Hotbar 2 = 11 -> 20 Having both hotbars that both go 1 -> 20 is use...

User-Interface Feedback · 05/31/2006 06:49:18

Hovercraft.html

jeffers wrote: RockyB wrote: Those HTML files are help files. Therefore the Hovercraft section needs to have a help file written for it. Mystery solved. lol, so simple and yet probably so true (much like the old /helpmore command in game)....

Districts, Neighborhoods, and Constructs · 05/23/2006 09:27:17

Hovercraft.html

olink wrote: Auberon wrote: The hovercraft in turn grants access to a whole host of character benefits. Crews can team up to form Factions. Factions are The Matrix Online 's equivalent of Guilds and are directly loyal to one of the Organiz...

Districts, Neighborhoods, and Constructs · 05/23/2006 05:02:24

Hovercraft.html

For the end of the truce eh? Good speculation work! Message Edited by Scirus on 05.22.2006 08:43 PM

Districts, Neighborhoods, and Constructs · 05/22/2006 11:43:18

Update 44 Discussion Thread

Nice work! Though dismayed with how slow critical missions are going to spread out now. Message Edited by Scirus on 05.22.2006 08:40 PM Message Edited by Scirus on 05.22.2006 08:41 PM

Update Discussion · 05/22/2006 11:40:23

Hovercraft.html

bannanaphone wrote: :smileysurprised: hehe.. that's what I thought. Obviously something was/is being planned. However this file isn't a recent addition- it's been there since the 1st install of the game.

Districts, Neighborhoods, and Constructs · 05/22/2006 09:42:52

Hovercraft.html

Not so sure if this is in the right place, but a hovercraft in the real world is a kinda location. Here we are- whilst browsing the game directory I came across Hovercraft.html It says; 'Hovercraft needs help.' I've searched the forums, bu...

Districts, Neighborhoods, and Constructs · 05/22/2006 09:34:14

Maps available on The MxO Archive

Stack wrote: I told Walrus what the temporary domain is and he put up a link already. Still, though, I'm checking every so often to see if the original gets freed up. See if ya can get it with a different domain name because it may not be...

Districts, Neighborhoods, and Constructs · 04/21/2006 02:47:50

Maps available on The MxO Archive

Stack, you going to get yourself another domain and have your rightful place in the Official MxO links page?

Districts, Neighborhoods, and Constructs · 04/20/2006 05:08:57

The Oracle's apartment is not in Mara

Dezreki wrote: Ummm, Oracle bought a new house? lol...He has a point. Remember when Newo flew to see her, she wasn't there? She must have moved. Would make sense as I bet many programs would be after her eyes.

Districts, Neighborhoods, and Constructs · 04/20/2006 05:07:08

Axed neighbourhood?

Yes, was wondering though if they used old/exisiting art to make it.

Districts, Neighborhoods, and Constructs · 04/20/2006 05:02:24

Axed neighbourhood?

Interesting. Whilst in beta I didn't notice there being a 3rd bridge. Can anyone shed any light on the phantom neigbourhood?

Districts, Neighborhoods, and Constructs · 04/19/2006 06:44:42

Axed neighbourhood?

I've never heard of one, but in the atlas, it sure looks like something. And when I said joined, I meant from the mystery neighbourhood to Downtown.

Districts, Neighborhoods, and Constructs · 04/19/2006 03:18:05

Axed neighbourhood?

Open up your Atlas( and check out the view of Richland. Now, look above Tabor and see the vague outline there? Please tell me your thought on this, as this could have been the neigbourhood in which the 3rd bridge (also axed) would have joi...

Districts, Neighborhoods, and Constructs · 04/19/2006 02:42:03

we should make a team and try to learn how to get into blackwood...

Hmm...the whole situation with the 'Nightfall' event way back, which featured Blackwood was story. You cannot go there because it doesn't actually exist. Door. Where? Merv's Restaurant, where? Co-ords? Screenshots?! Of course, we can say w...

Districts, Neighborhoods, and Constructs · 04/18/2006 09:36:06

Update 43 Discussion Thread

11:00 GMT means 12:00 BST for UK, and don't expect anything till after 14:00 BST (13:00 GMT). And Sebey, 13:00 GMT is not for another hour! UK isn't on GMT for a few months now.

Update Discussion · 04/18/2006 04:02:42

Update 43 Discussion Thread

I can't wait for the new cinematic + crits. Also the new emotes; yess!!

Update Discussion · 04/18/2006 03:30:40

The /invoke Command and New Master Upgrades

Now that's just mental. Say, if you wanted to change the name of 'AbilityX' to something else, isn't there something that can change ALL instances of that name within the code?

Ability Feedback · 04/13/2006 05:12:57

Is the EP server ever going to be back up?

Hmm... didn't quite catch that. Let me hear it in bullet time; *coooough* org-----specific-----abilities *coooooooough* Words cannot express my joy. You guys are the best. Message Edited by Scirus on 04-10-2006 07:57 PM

External Playtest Discussion · 04/10/2006 10:57:11

Press

Haha...the article on WOW makes me laugh by comparision. MxO has had a major combat revamp, but not much is written. Whereas WOW now has weather which MxO has had since day one, and gets twice as much written about it! Tis a mad, mad world...

General Discussion · 03/29/2006 10:13:13

Aqueduct?

Speaking of the bridges, it'd be cool if they were actually opened for us to go across. That would rock, in fact. I don't really see why they aren't already opened for us to use. I'll search the entire forums to see if this issue has alrea...

Districts, Neighborhoods, and Constructs · 03/27/2006 07:53:33

The most unpopular neighbourhood

Hmm...I'm not really too keen on Westview as a whole, maybe because most things are broken or on fire. Creepy place... Richland is a good all-rounder and Tabor rocks, and International is also very good indeed. I like to visit downtown a b...

Districts, Neighborhoods, and Constructs · 03/26/2006 06:44:35

Stupid gangs

Yea... but with the Mr Black, Dame White, and especially their 'children' such as Greene + Amber, I tought they had control over the gangs (or some of them)?

Districts, Neighborhoods, and Constructs · 12/27/2005 07:15:54

Megacity Development?

I'm really liking the idea of sewers. Just like the places in Enter the Matrix where there's tunnels which expand into great underground 'caverns' used for meeting places. Put a 'sewer gang' in there, a mission contact and a HL, and yess!!...

Districts, Neighborhoods, and Constructs · 12/27/2005 04:48:36

Districts, Neighborhoods, and Constructs

Hmm... no hardlines should have disappeared. However with the recent patch everyone's initial hardlines that they hadn't tagged went missing. All's you need to do is re-tag the and they should permanently stay in future. PM me if you need...

Districts, Neighborhoods, and Constructs · 11/26/2005 11:36:41

Leveling up

Make sure that a) You spend enough time in the red zones and b) help out by retrieving data from a mainframe for example, whilst all the others are fighting. This should boost xp.

Character Development · 11/21/2005 13:38:51

Megacity Development?

I know that creating + adding extra districts will take time, but the devs know that 4 districts aren't going to satisfy us forever. Therefore sometime more will be added. Interesting entry for cities; http://en.wikipedia.org/wiki/Cities M...

Districts, Neighborhoods, and Constructs · 11/20/2005 04:00:01

Districts, Neighborhoods, and Constructs

There's a couple of bridges linking Westview to Richland on the West side. Downtown and International are accessible via the Subway in the North of Richland. Tag a hardline which will make it easier to return in those districts.