Forum Handle

PS10N

483 archived posts · 1 linked profile id(s)

Profile metadata page

Archived Signature

Overdrive Bandana farming group - sign up

soe.mxo.recursion.ps10n PS10N's Doctor/Upgrade Master Loadout has all your buff/heal/res needs covered. Please contact me outside game thru AIM/YIM/Xfire/IRC when the teams are forming up; work in the Real keeps me from staying Jacked-In b...

World Discussion - Recursion · 10/23/2007 13:54:54

Real Life Pictures here ... version 3

No RULES posted. 3 out of 15 posts on topic 12 out of 15 posts off topic endless photo-quoting no photo posts not real photos (masks aren't real, they are masks) googled / dreck jpgs same old bull *CENSORED* same old bull *CENSORED* ters s...

World Discussion - Recursion · 10/22/2007 19:22:33

Humans as Power? Impossible!

The notion that the Machines don't need humans for any part of power production and are enslaving humanity for some other nefarious purpose seems perfectly plausible given their past predilection for deception and fabrication. What is real...

Missions and Storyline · 10/22/2007 01:18:12

Humans as Power? Impossible!

Yeah, they use human generated neural, kinetic, bio-electric and thermal energy to perform electrolysis, generating a lot of hydrogen for use in fusion and oxygen for any number of uses, including the needs of those in the pods. All the po...

Missions and Storyline · 10/21/2007 21:21:46

Humans as Power? Impossible!

*listens to the crickets chirp, reaches over and gets a haunch of Croesus' roasting goat* Every time I bring up the basic moral issue at the center of this debate, you ignore what I said and/or reply with a personal attack. Probably that i...

Missions and Storyline · 10/21/2007 17:33:20

Humans as Power? Impossible!

Not this pre-programmed drivel again! It's like a clip-show from an indoctrination film series. I'm not talking about "truces" or "perceptions" I'm talking about the wholesale cold blooded pre-meditated murder of over 5,075,000,000 and the...

Missions and Storyline · 10/21/2007 16:08:23

hallway key price drop?

It took four of us three days to get the $100 million for the key. It's not really a big deal.

Items and Clothing Feedback · 10/21/2007 14:55:49

Game so screwed up

Don't worry, they are working on enhancing the anti-piracy features of VISTA for the service pack. You think you can dine with the devil and sup with a long spoon? Wake up, Microsoft has you...

General Discussion · 10/21/2007 14:13

Humans as Power? Impossible!

"Personally I feel that the Machines are waiting for the day when Humankind has evolved past its savage instincts and are ready to live in peace with the Machines, but until then they have to be kept and cared for somewhere." The fact that...

Missions and Storyline · 10/21/2007 14:03:51

Humans as Power? Impossible!

This isn't a complete debate or even a stance, just a statement based on widely accepted information. The machines utilize the bio-electric, neural, thermal and kinetic energies of the human bodies combined with a form of fusion. (More tha...

Missions and Storyline · 10/21/2007 13:58:36

Tainted Fedoras

Try my experience of all fedoras flickering on everyones' foreheads, all bandannas flickering and some shirt/coat combos flickering at the chest. Zero-thickness textures like some props and signs love to flicker for me too. I'd settle for...

Items and Clothing Feedback · 10/21/2007 13:02:23

Hyperjump landing

Recycle Break the Ground Smash as an Ability Pill! We (lightly) demand it.

Animation Feedback · 10/19/2007 18:54:38

A little fix needed

That's the kind of ankle that needs a couple surgeries, like the ones I had on my right ankle earlier this year. Thank God the left only needed one.

Animation Feedback · 10/19/2007 18:52:11

Update 55 Discussion

Are the Headless all missing from Mars Industrial Storage on Recursion again? A Trial player hit level 5 and was plowing his way down in to the Hideout. I was waiting for his "*CENSORED*?! Headless?!" reaction but it never came because non...

Update Discussion · 10/19/2007 18:02:25

Mouse Cursor Missing

Thanks, running it in a Window gives him mouse function. Pity there isn't a full screen solution.

General Technical Help and Questions · 10/19/2007 17:48:21

Friend's List

I feel like grumbling about fixing something that wasn't broken, but being one of the most vocal players about getting an external chat client and/or groups in the friends' list, I have to grit my teeth and think that it will be better whe...

General Technical Help and Questions · 10/18/2007 19:08:52

STATION LAUNCHER

There are over 1650 names on my MxO Friends list. From what I read, the Launcher loads the list every time and takes more time for a longer list. If the Launcher stores all that in memory, there will be trouble. Is it possible to close the...

SOE Discussion · 10/17/2007 17:26:19

Mouse Cursor Missing

Unfortunately he doesn't have a lot of computer knowledge or skills. He got in to game and can see the mouse cursor now, but it doesn't move at all, even with the normal wired mouse. It's a gateway integrated wireless mouse, so he can't ev...

General Technical Help and Questions · 10/17/2007 16:06:21

Mouse Cursor Missing

A friend downloaded the new beta Station Launcher last night and used it to sign up for the new free trial program. After downloading and patching the game, he gets to the first character generation screen and can't select anything because...

General Technical Help and Questions · 10/17/2007 12:58:34

STATION LAUNCHER

Players have been asking for an external chat client since AIM interoperability was removed. Someone listened, or at least had the same idea. I hesitate to say, thanks SOE.

SOE Discussion · 10/17/2007 01:02:57

STATION LAUNCHER

Taking the trials one game at a time, this will be good for several months of free diversion, which is why I'll be trying it soon.

SOE Discussion · 10/16/2007 19:08:38

Soooo, is the download version...

Back in beta our T1 line was only provisioned for 192Kbps, about the same as 4 dial up modems. It took 24 hours almost to the minute to download MxO. As the lights on the hub blinked, I remember thinking "That's pure Matrix data coming in....

Redpill Rescue · 10/16/2007 18:06

Do you really believe it?

My Organization would be called The Communicados. Everyone in the Organization would stay in the same chat room 100% of the time they were at their computers and stay jacked in to The Matrix as much as possible, if even just to watch what'...

Matrix Universe · 10/15/2007 19:18:39

Max Rep is IMPOSSIBLE

/ccr it and include a screenshot of receiving the rep but the total not increasing. Use /whereami before screenshooting to give the CSRs more information.

Missions and Storyline · 10/14/2007 15:12:25

Max Rep Meet Niobe (now with more storyline correction)

Just for the sake of historical clarity, the Merovingian allowed the Effectuator to examine and defeat the code barriers locking Bishop Imports away from the normal structure of the Megacity. Zion, Merovingian and even some Machine operati...

General Discussion · 10/14/2007 00:33

Halloween 2007

Hey the Zombie animations are "classic" now At least they aren't telekinetic any more (throwing you around from across the street.) Walrus really rallied the devs last Halloween to get a hotfix for the Zombie animations, so it wasn't so ba...

Broadcast Depth · 10/13/2007 21:00:43

Hovercraft Battle Info

How long does a typical skirmish last? Granted, the number of ships and players and the pace of the game will all be factors in this, so the question is just in general, how much time should be set aside before committing to a battle? Is t...

Guides and FAQ's · 10/13/2007 14:54:59

Flood... has a son?!

Found this in the same wiki article, tho the reference to Flood's son has been deleted. (good) Maybe someone should report this to Wiki, too. Players of MxO should not try to canonize their RP by making things up in Wikipedia. At least the...

Missions and Storyline · 10/13/2007 14:04:55

Halloween 2007

It lasts until November 8th, Rosi. Which means Tuesday, November 6th, we're going to have a big costume party to celebrate my birthday. Details will follow in the Player Events thread for Recursion, but you heard it here first. Big Scorpio...

Broadcast Depth · 10/13/2007 13:17:00

Which Graphics Card?

Just a couple of quick thoughts: First, check your motherboard's chipset. If it is an Nvidia or ATI Chipset, the matching video card chipset will probably run with fewer problems. For XP, hold the Windows key and tap the Pause key, ( Windo...

General Technical Help and Questions · 10/12/2007 16:11:51

Hovercraft Battles

The Si Miao is currently assigned to medical detail, so we haven't seen any action since the attack on Old Zion. However, these images may be of interest to those currently involved in these contests of strategy. http://www.smokytopia.com/...

Next Renaissance · 10/11/2007 18:24

Stuck in Loading Character

Locate your RSI's Profile folder and rename it to *.old Try to jack-in again. A new pristine profile folder will be created when you start the game again. If it works, the problem was in your Profile folder and I can help you re-construct...

General Technical Help and Questions · 10/10/2007 16:26:12

Upgrading Display Drivers

Yes in the very least the 8800 needs to be noted as being incompatible with MxO. The prices on 7900s and 7950s are dropping fast... you might want to consider a hardware downgrade.

Performance Issues (Video, Sound, Crashing) · 10/10/2007 03:43:25

Cryptos' boxes.

Cryptos' Boxes Locations and Opening Times: * = every other hour, begin on the hour and view each one in succession, 5 minutes apart *:00 Westview, Bathory Row( Northeast): X:-552 Y:-6 Z:356 *:05 Downtown, Union Hill (Central): X:117 Y:19...

Missions and Storyline · 10/10/2007 03:19:33

Update 55 Discussion

Croesus wrote: Whilst I can't say I dislike the current animation for signal booster, (I actually think the phasing in and out of transparency/translucency looks quite good) I have to agree with PS10N here. The only comment I can make is t...

Update Discussion · 10/10/2007 02:40:24

Update 55 Discussion

Animation feedback: The signal Booster Dish animation seems to have been toned down too much. It's completely transparent at the extremes and still very translucent even at the middle. While the old one was too loud and obnoxious, especial...

Update Discussion · 10/10/2007 01:37:26

Lots of dead Agents

Since when do you call when it was over? We stayed until our pockets overflowed with Tie Clips, then we moved on, the Architect quivering in his soiled Depends Undergarments.

Districts, Neighborhoods, and Constructs · 10/05/2007 03:07:39

Lots of dead Agents

Few more dead Agents in the park in Murasaki today, courtesy of no one who's been beaten into submission.

Districts, Neighborhoods, and Constructs · 10/04/2007 22:55:25

Lots of dead Agents

It's proof that Zion and EPN don't take orders from representatives of the system and that we are not now, and never shall be again, under their control.

Districts, Neighborhoods, and Constructs · 10/03/2007 21:08:48

A differnt veiw

Try some of the following, assuming the person you are looking for has the handle Redpill1 /target Redpill1 /addwaypoint Redpill1 /face Redpill1 /follow Redpill1 if you already have him targeted, you can use the %T variable like this: /tar...

Items and Clothing Feedback · 10/03/2007 20:14:43

The hackable computers in the recent Zion missions, decoded.

It looks like, again, we can work together and find out about something mysterious going on in the megacity. I'm not one much for missions, even criticals, but If I come across any hackable computers, I'll post their messages here. Propz t...

Missions and Storyline · 10/03/2007 01:31:13

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

and meanwhile, the rest of us will worry about the 99% of humanity who are still in the pods. Historically, the mechanicals don't need any humans to do that. Now that all of humanity isn't under their strict control, they very well could n...

Live Events · 10/02/2007 15:28:27

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

Amazing how someone can call living under constant threat of death "living in peace." DO AS WE SAY OR WE WILL KILL YOU, THIS IS PEACE NOW ACCEPT IT! righto... whatever you programs say, that's what we'll do... NOT! The Machines are scared...

Live Events · 10/02/2007 13:27:23

Is it time?

Procurator, nope, you still don't get it and entirely missed my point. Try again, thanks for paying. -bzzzz-

Missions and Storyline · 09/30/2007 04:28:25

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

I've never heard of a convicted murderer demanding that the Judge prove that murder isn't a crime. That's exactly what you keep babbling about here. It won't work in either case. You're guilty of the murder of innocents, that's a proven fa...

Live Events · 09/29/2007 16:05:24

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

The Machines are guilty of premeditated murder with intent to commit genocide. That is an indisputable fact. You're trying to justify wholesale unprovoked murder but you say I fail in the eyes of reason? You fail in the eyes of morals, eth...

Live Events · 09/29/2007 15:53:07

What is up with these forums? (This time...)

Problems are here as well. I've been getting white backgrounds with images for all the SOE MMOs as a banner collage at the top, or a broken page with elements of the forums and advertising for other SOE MMOs overlapped. }:-P Personally, I...

General Discussion · 09/29/2007 15:47:27

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

Wow the arrogance and ignorance of the Machine posts here is astounding. You're rebuttal to everything I said was "prove it." It's written history, it's well documented, it's all there for anyone to see. You refuse to accept the truth, the...

Live Events · 09/29/2007 13:49:45

[8.2.5] We still haven't found Commander Lock - Syntax - 9/24/07

>>Overwriting Redpills violated the Truce >Debatable. Not debatable, it was an act of war, period. The Machines violated the Truce; Zion never did . If you don't think so, come to our lab and we'll over write your mind until you agree, sin...

Live Events · 09/29/2007 11:58:07