Hyperjump landing

18 posts · 2007-01-20 18:25:46 to 2007-10-22 14:52:49

#36300146132 01/20/2007 18:25:46 Hyperjump landing
I was just wondering, wouldn't it be cool if when landing after you hyperjump, you crack the pavement or whatever you land on! Obviously the system would have to repair it after a few seconds else the whole city would get quite messy. It could disappear in a quick buzz of green matrix code  and ping! good as new! Also for higher levels the radius of damage could get slightly larger! Ok its more animation and would eat up a bit more resources but I think it'd look cool, if a bit pointless!
#36300146149 01/20/2007 18:53:49 Hyperjump landing
Croesus wrote:
I was just wondering, wouldn't it be cool if when landing after you hyperjump, you crack the pavement or whatever you land on! Obviously the system would have to repair it after a few seconds else the whole city would get quite messy. It could disappear in a quick buzz of green matrix code  and ping! good as new! Also for higher levels the radius of damage could get slightly larger! Ok its more animation and would eat up a bit more resources but I think it'd look cool, if a bit pointless!


Because most people have the grace and focus to land lightly.

Besides - that's a special hyperjump feature reserved for Morpheus.

#36300146193 01/20/2007 20:13:39 Re:Hyperjump landing
That would be cool but it would make the game a tad more laggy. I think they should put the green matrix code in the HJ landings.
#36300146205 01/20/2007 20:42:50 Re:Hyperjump landing
Hack the ground smash?  Didn't they remove this already?
#36300146236 01/20/2007 23:15:57 Hyperjump landing
Neoteny wrote:
Because most people have the grace and focus to land lightly.

Besides - that's a special hyperjump feature reserved for Morpheus.


Yeah, I've noticed only he does it, a few have told me this is due to him being a little rotund!
#36300340007 10/19/2007 18:51:26 Re:Hyperjump landing
I was wondering if maybe we could have it so that people can't stack abilities, and defences!? That would be cool!
#36300340010 10/19/2007 18:54:38 Re:Hyperjump landing
Recycle Break the Ground Smash as an Ability Pill!  We (lightly) demand it. 
#36300340032 10/19/2007 19:36:03 Re:Hyperjump landing
Woah... one of my first ever posts risen from the grave....
#36300340348 10/20/2007 13:31:15 Re:Hyperjump landing
PS10N wrote:
Recycle Break the Ground Smash as an Ability Pill!  We (lightly) demand it. 
that would be a decent idea...

maybe a Shadow Jump pill that grants an extended or special hyperjump with the ground smash added on for effect?

maybe even a new landing...?
#36300340418 10/20/2007 15:35:01 Re:Hyperjump landing
Hmm... thread necro.
#36300340581 10/21/2007 01:34:59 Re:Hyperjump landing
... After further review, it looks like this topic was locked even though there was some good, relevant discussion going on.
Sorry about that. We do the best we can, but we're not perfect.

Anyway, I'll unlock the thread for you guys.
Happy posting.
#36300340687 10/21/2007 12:03:38 Re:Hyperjump landing
I think since it's currently "useless" to lvl your HJ to lvl 50 that if there is a ground-cracking animation it only appears once the ability is lvl 50.
#36300340762 10/21/2007 15:16:15 Re:Hyperjump landing
The Leo wrote:
I think since it's currently "useless" to lvl your HJ to lvl 50 that if there is a ground-cracking animation it only appears once the ability is lvl 50.
in my opiinion that would take away the uniqueness of it, though, if everyone could just level it up to 50 and then it's just there.

i actually like the pill idea. it would just be nice to maybe jump in a way that causes rings when you take off, and then the crack when you land. although the landing would have to be made to look more intense or brutal on the ground, instead of our graceful five point landings.

as for a nice effect to go with it, so it's more useful than just looking cool, i have no idea. for a while i've had the thought that, "what if i could hyperjump off the side of a building?" but i don't see that as happeing.
#36300340791 10/21/2007 16:20:22 Re:Hyperjump landing
Mobyias wrote:
The Leo wrote:
I think since it's currently "useless" to lvl your HJ to lvl 50 that if there is a ground-cracking animation it only appears once the ability is lvl 50.
in my opiinion that would take away the uniqueness of it, though, if everyone could just level it up to 50 and then it's just there.

i actually like the pill idea. it would just be nice to maybe jump in a way that causes rings when you take off, and then the crack when you land. although the landing would have to be made to look more intense or brutal on the ground, instead of our graceful five point landings.

as for a nice effect to go with it, so it's more useful than just looking cool, i have no idea. for a while i've had the thought that, "what if i could hyperjump off the side of a building?" but i don't see that as happeing.

Once landing it sends a shockwave that hits all reds 6m of self (flags you if you hit a flagged player).
#36300340814 10/21/2007 17:53:50 Re:Hyperjump landing
Make it ENTIRELY belief-stat-dependent.

That will:

A) Preserve it's "unique" "valuable" nature

and in my opinion, more importantly,

B) Stop people from min/maxing their stats for a single class tree, which I've always been very against.
#36300340889 10/21/2007 21:03:45 Re:Hyperjump landing
Chemuel wrote:
Make it ENTIRELY belief-stat-dependent.

That will:

A) Preserve it's "unique" "valuable" nature

and in my opinion, more importantly,

B) Stop people from min/maxing their stats for a single class tree, which I've always been very against.


Was it 70 or 73 Focus? Can't remember anymore.. but good times!


Anyway, you want a special effect with it, get the HJ Beta. Don't have it? Too bad. However, I'm not asking for a new effect on an ability so people can whinge about new players using something they'll prolly never have. And besides, a new HJ effect would be absolutely nothing you would pay attention to for more than what --- max. 5 jumps.
#36300341196 10/22/2007 14:41:44 Re:Hyperjump landing
Thats true..but it will be 5 unforgetable jumps mateSMILEY
#36300341199 10/22/2007 14:52:49 Re:Hyperjump landing

My hyperJump landings never end right. im always in mid arir and float to the bottom of where i was suppose to land!   lol

I've tried diff. garf. cards and OS's , as well as settings.  Nothing seems to fix my landings though.  =(