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Denary

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Zen Master

Therinwhitten wrote: I would go back to MA just to have zen master. Come on lol. We have NO Free fire abs that are really effective. Especially when rooted. MA are the ultimate tanks. Why not give it to them? Because MA isn't supposed to,...

Dojo - Operative Discussion · 08/12/2007 07:56:51

IL while jumping wth

SolidRevolver wrote: pack-hunter wrote: Erm you wanna *CENSORED*? take it to the PM system I actually feel like discussing it without resorting to the use of crude insults. Its more on-topic than talking about Withdraw Yea but talking abou...

Player Versus Player Feedback · 08/12/2007 07:54:40

IL while jumping wth

Erm you wanna *CENSORED*? take it to the PM system I actually feel like discussing it without resorting to the use of crude insults.

Player Versus Player Feedback · 08/12/2007 07:46:07

Code Stream Tutorial.

Very nice tutorial, it's great also since it allowed me to finish the Code Bomb effect I did a while back

Residual Self-Image · 08/12/2007 03:00:03

The Fields

Dwelling on the past is for the weak of mind, Thinking of things you cannot change is futile. Look to the fight ahead of you and don't remember how it used to be, think of how it is and how it could be.

Next Renaissance - Vector · 08/11/2007 16:02:02

What is your PvP theme song?

MASH - Precipice of Defeat (bleach song for those that don't know, and if you don't..... HANG YOUR HEAD IN SHAME!!!)

Player Versus Player · 08/11/2007 15:50:51

Randomness strikes again.

Yasamuu1 wrote: pack-hunter wrote: supersdcurge wrote: Bayamo wrote: The 600 dmg crippling throw is possible if you have a buffer. The 1200 dmg free fire is easily done with firearms + Line up the shot. Let's all stop calling everything un...

Player Versus Player Feedback · 08/11/2007 14:49:09

Randomness strikes again.

supersdcurge wrote: Bayamo wrote: The 600 dmg crippling throw is possible if you have a buffer. The 1200 dmg free fire is easily done with firearms + Line up the shot. Let's all stop calling everything unknown or uncommon exploits for once...

Player Versus Player Feedback · 08/11/2007 09:57:41

IL while jumping wth

Doesn't matter, this thread is about Jumping so lets keep it on topic, Currently Jumping makes it very difficult for those IL classes to IL, Anx if I remember correctly from other threads, you are a Hacker. Which is mostly an out of IL cla...

Player Versus Player Feedback · 08/10/2007 15:17:40

IL while jumping wth

Thats just from CR1, in any case removing DPE from the normal attack equation just makes duelist a hell of a lot harder, due to the damage output of the build being nowhere near any of the other builds, making their major attack require st...

Player Versus Player Feedback · 08/10/2007 02:25:59

"The Agency"

Whats the release date for this?

SOE Discussion · 08/09/2007 15:48:12

Thesis on the War

A solution? to the conflict? there'll never be a Solution. A war not like some stupid argument, as long as one of us lives, the fight must continue, And you can't just make "peace" because there is something people never understand about t...

Next Renaissance - Vector · 08/09/2007 15:37:58

Agents

Yea I know I'm just saying it would be more realistic if it was that case rather than being able to hide from level 255 agents by putting a disguise on.

Player Versus Environment Feedback · 08/09/2007 12:49:34

TheEnclavE

Currently there are some similarities to the faction Trinity. Some of you may or may not have heard of it, it was a faction whereby they PvP'd constantly which is not a problem unless they are abusive when they kill, when they get killed a...

Crew and Faction Recruiting - Vector · 08/09/2007 12:13:56

Randomness strikes again.

Bayamos is right, most things like that are not the result of exploits, someone called me exploiting for giving them excessive lag?? for stating them 4 times in a row and for doing 2000 damage with DPE (which I didn't I did 600 by my recor...

Player Versus Player Feedback · 08/09/2007 11:44:03

Buddy List

The system for chat is setup using a different server, you can chat with someone on SWG from MxO if you know the server name and character name, opposite is true as well, they'd just have to do this as the name MxO.Vector-Hostile.Denary (m...

User-Interface Feedback · 08/09/2007 11:30:23

Old combat animations

I don't think it's possible though because the animations were re-worked with the animator, obviously we don't have one anymore as is now known across the world!

Animation Feedback · 08/09/2007 11:27:52

TheEnclavE

There is usually 4 enclave always together when it was 4v1 I took down 3 of you using a rifleman sniper build, you had 2 MA's an MKT and a Healer and I still took down the majority of you. I also fought one of your 50's and a 45 who contin...

Crew and Faction Recruiting - Vector · 08/09/2007 11:19:28

IL while jumping wth

With 200 resistance, an MA using High sky kick + EFK with damage modifier and using the power tactic will do 400 + 1000 ok and then maybe add in 250 for the enrage move, otherwise thats it.... I can then roll out unless the guy also has so...

Player Versus Player Feedback · 08/09/2007 01:08:55

IL while jumping wth

For 10 seconds? The whole point of the contested roll was to let the MA's have a chance against a non - IL build, currently it works fine, Withdraw works for me, and for loads of other people, you just have to hope that your roll is better...

Player Versus Player Feedback · 08/08/2007 19:06:51

Zen Master

Couldn't they just tone down the current passives and give Zen master MA only buffs? that would remove the Hacker equation wouldn't it? assuming there isn't some hidden effects which there might be

Dojo - Operative Discussion · 08/08/2007 17:53:35

Old combat animations

I'd like to see the wall runs implemented again, they were totally awesome and if they could be modified enough to last only 4 seconds I think it would be pretty good.

Animation Feedback · 08/08/2007 17:43:55

IL while jumping wth

So what are the single MA supposed to do about it, you can't just ignore a certain group because it's convienient. CR2 was designed to balance the system. The removal of the bug will make the system more stable and more fair than if the bu...

Player Versus Player Feedback · 08/08/2007 17:30:28

Old combat animations

There were only 2 animations I've not seen since before CR2's inception, both animations for entering IL, while enjoyable, that would add 6 animations? not a mind boggling amount? add wall runs and that'd be 9 animations nout more.

Animation Feedback · 08/08/2007 16:31:44

IL while jumping wth

I'd rather have them Hyper Jump away, if they bunny hop and you've broken their evade, they'll have to HJ anyway, because they can't raise evade while I'm following them on the ground. And when say a Rifleman is attacking, if I attack when...

Player Versus Player Feedback · 08/08/2007 15:22:45

IL while jumping wth

Most rooting attacks that you have implied Anx can't be used from within IL, there are no attacks in Hacker to keep a player remaining in IL when they are in IL themselves. Rifleman has 2 moves that can be used in IL, one of which is a sta...

Player Versus Player Feedback · 08/08/2007 09:50:40

IL while jumping wth

I believe that there is no "out of Interlock" build per say. Of course you can make a build that is suited for IL but I've never known a build that will at least stand a chance in IL. That goes for Hackers and Riflemen. Bunnyhop jumping do...

Player Versus Player Feedback · 08/07/2007 14:03:30

An Animator

LtCmdr_Tsusai wrote: Maya personal is something i had in mind. yea I know that program, but here's the problem " The purchase options shown above are for versions authorized and licensed for use only in the United States and Canada. Export...

Animation Feedback · 08/06/2007 08:45:35

An Animator

I'm not talking about the game To buy a product with a license like that is erm well impossible. Just because the game has been mass produced doesn't mean they can give things away, Trust me getting an animator would be much less expensive...

Animation Feedback · 08/05/2007 14:02:25

An Animator

LtCmdr_Tsusai wrote: I was thinking among the lines of a SDK release, someone makes the animation, make them sign a release form, devs import into MxO proprietary format, the end. I'll tell you a few things When you buy an MMO you get the...

Animation Feedback · 08/05/2007 08:52:20

Server PvP Differences

I can't speak for Recursion since I think I haven't spent even an hour there yet but I've been on Syntax a bit and Vector, well over 100 days I'd have to say. Vector combat is very much like skirmishes, Simply because you don't have the pr...

Player Versus Player · 08/03/2007 08:29:43

An Animator

erm get money? get to it.

Animation Feedback · 08/02/2007 12:05:04

Advanced Style Animations

Croesus wrote: but I don't think adding extra abilities (even though there are a few I'd love to see) or powerful moves would be very welcome as it would unbalance what we already have. As I stated before we aren't adding abilities, we are...

Animation Feedback · 07/29/2007 08:41:34

Advanced Style Animations

Ok now we all know that single gun styles are just the same as the self Defense and martial art tree's you stick with the same style for 40 levels. What I'd like to see maybe happen for the level 33 buffs is something a little different wh...

Animation Feedback · 07/28/2007 15:52:43

Stimulation for the Mind.

I've updated the last pic with a new link, I used photobucket and it's always seemed to work but it's hosted on 100 webspace and I've never had a problem with that so we'll see.

Residual Self-Image · 07/28/2007 14:20:45

Withdraw

I will point out that it won't work 24/7 like the old combat system due to it being a roll, your contested withdraw roll has to be higher than the attacking roll of your opponent.

Ability Feedback · 07/28/2007 00:47:11

Troopers Revolutions: Offical Statement

War is the only possible outcome, As much as you fight against it, it will always surface eventually. If there is a difference of Opinion, A difference of Beliefs, if there are two people, different in only the slightest, there will be con...

Next Renaissance - Vector · 07/27/2007 15:32:48

the new leaving thread of the week

Cya have fun in whatever you play, (except WoW if you play that large turd) in the case of characters, 6 Months storage time is pretty much guarantee'd, after that they'll stay there unless someone makes a character with your name *adds Ze...

General Discussion · 07/27/2007 14:48:58

Agent attacks during regular missions?

Also the gang reflow in Westview makes missioning there very difficult, catch the yellow subway line to get to Sai Kung in the International district, once you've tagged a hardline you can just jack in there, missioning there is much easie...

Redpill Rescue · 07/27/2007 13:39:52

Stimulation for the Mind.

War If there is a difference of opinion There will be conflicts If there are different Communities There will be conflicts If there are different people There will be conflicts That one truth invades us all Why fight it, just enjoy it! Link

Residual Self-Image · 07/27/2007 13:36:58

IL while jumping wth

GoDGiVeR wrote: TimeMaker wrote: New ability, hyper jump bulldog =) (Ahem) opponent jumps, you jump into them and bull dog them into the ground.... /walk away before someone notices..... No, I want a "Homing Punt". When they jump around th...

Player Versus Player Feedback · 07/27/2007 08:40:07

Withdraw

Withdraw is a tactic not a special thats why it doesn't show the red flash or green circle In the case of making it work just spam the button, always works for me.

Ability Feedback · 07/27/2007 02:31:40

IL while jumping wth

898989 wrote: pack-hunter wrote: 898989 wrote: I'm not repeating a null point wth ? Theres only one key to this problem ATM and that is using root abilities. Don't you get it? or to fix it so that you can't normal jump while under combat e...

Player Versus Player Feedback · 07/25/2007 04:43:46

IL while jumping wth

898989 wrote: I'm not repeating a null point wth ? Theres only one key to this problem ATM and that is using root abilities. Don't you get it? or to fix it so that you can't normal jump while under combat effects or get it so you have a 10...

Player Versus Player Feedback · 07/25/2007 04:14:19

IL while jumping wth

Arcanoloth wrote: Focus (I think) gives MA damage and Ballistic Acc, so to be fair an MA will have an *OK* Ballistic Acc. Regardless, this is extremely annoying for MA's cause they need to get into IL to pwn you and Bunnyhopping prevents t...

Player Versus Player Feedback · 07/25/2007 03:28:11

IL while jumping wth

898989 wrote: pack-hunter wrote: 898989 wrote: GoDGiVeR wrote: 898989 wrote: You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability... Why should I give up? It's not the matter of whatever ta...

Player Versus Player Feedback · 07/24/2007 08:28:51

IL while jumping wth

898989 wrote: GoDGiVeR wrote: 898989 wrote: You just never give up do you ... use da frickin root abilities hindering shot is THE standard ability... Why should I give up? It's not the matter of whatever tactic you use. Not the matter of w...

Player Versus Player Feedback · 07/24/2007 06:45:24

Lupine Animation i have never seen...

Nicksie wrote: During halloween when the female lupine disguises are out, I know you fight with lupine moves while wearing it! Although I don't think I've ever done that jump and claw kind of move before, but I think that is some kind of a...

Animation Feedback · 07/23/2007 09:08:17

Causality - Merovingian

C onvincing a C ausalitarian to Reject C ausality will C oncequently C ause the C essasion of C omputers to C ontinue throughout Eternity

Crew and Faction Recruiting - Vector · 07/19/2007 09:10:10

Zion Party, "We are still here!"

lastbesthope wrote: Is that even photoshop? Its print master gold!! God *CENSORED* you cheap zions! Just to let you know, Photoshop CS3 is somewhere in the region of £150-£200 We can make cool sigs but we really are THAT sad

Events - Vector · 07/18/2007 09:56:18

Nuking of 01

898989 wrote: GypsyJuggler wrote: 898989 wrote: Radiation does not cause heat from what I've herd Oo .... The heat from the atomic bomb, comes from the energy that is released from the splitting/fusion of the atoms, and THAT would grill th...

Matrix Universe · 07/18/2007 09:53:18

Nuking of 01

Radiation is just waves of energy in the electromagnetic spectrum, or particle Radiation Radiation that produces heat is called Microwaves, which is obviously what is used in a Microwave due to the metal structures Microwaves would easily...

Matrix Universe · 07/18/2007 04:03:39

Signature not updated to new version

what I'd do is have it set to a specific location say like http://i14.photobucket.com/albums/a...urrentsig/1.jpg then when you want to change you delete that file and upload the other sig which you've renamed to "1" and it'll use the new s...

General Technical Help and Questions · 07/17/2007 11:35:33

Access Nodes

Twaggy wrote: Good points, the only thing I would change is the level of the Agents; 255 agents is abit much. Lower it to lvl 100 like the rest of them but in certain places like areas of downtown such as morrel can keep the higher levels....

· 07/17/2007 04:06:43