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Croesis

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5|-|1/\/\4|)4 Theory

I'm sceptical about that. Wright, Halborn... they had technology to help them get into the simulation, we saw this because it wasn't quite compatable with the current software hence the wireframyness. Mauser is a different case but his pre...

Missions and Storyline · 12/04/2008 08:01:01

Image Retrieval December 03, 2008

Probably level scaled up to 22 resist on all 4 damage types for lvl 50's, same as anniversary items and previous winter items.

Broadcast Depth · 12/04/2008 05:07:17

5|-|1/\/\4|)4 Theory

I hope not, only to enforce the fact that when people die, human characters especially, they should stay dead. Mostly.

Missions and Storyline · 12/04/2008 03:55:12

Storage Issue

Personally, although not much of a collector, I don't mind the e-mail system as storage. It's makeshift and you can't append e-mails to add items but, all in all, it does the job for me and I've not had one single issue of any problems wit...

Development Roundtable · 12/04/2008 03:46:21

Image Retrieval December 03, 2008

At first glance these seem... unremarkable. Although the fact they apparently have the snow effect (I'm thinking like the green code of the awakened shades and the red code of the headless) means I'll be getting a pair but I must admit, I...

Broadcast Depth · 12/03/2008 16:31:41

Image Retrieval November 26, 2008

Soo.. that day again. We've seen an item for females and an item for males. I'm thinking that today we'll see another item for both male and female rsi's which would leave one item each that we won't know about until the winter holiday sta...

Broadcast Depth · 12/03/2008 12:51:08

Holiday Winter Bash! - Syntax Server

Just to reiterate from the other thread... I know Chloe's spent a shed load of time and effort getting everything together, great prizes, lots of $info to win and a great DJ. You know I'll be there It's time to break out the winter clothin...

Player Events · 12/03/2008 03:57:34

Health Inhalers

I've liked the idea of the inhalers for a long time but they've been pretty useless even to low levels. Health pills are a lot more efficient, although of course you have to loot or code them while you can buy the inhalers. However I think...

Development Roundtable · 12/03/2008 03:30:37

Holiday Winter Bash!

Good to see this finally advertised, I would suggest you make another thread in the Player Events section on the main forum too, or just a link to this one. Perhaps Virrago can make an announcement for you, unless you've already asked! I k...

Events - Syntax · 12/02/2008 17:13:19

Make non-tradable items tradable within account.

If they could make the system that checks a characters inventory for singleton items before placing a singleton in it, check a character's e-mails too then e-mailing a singleton to yourself should be available. That is probably the reason...

Development Roundtable · 12/02/2008 08:52:25

Lost Discussion Thread

Now that I've finished catching up on my season 4 box set I can read through this thread in it's entirety. Unfortunately though when the new season is out on Sky I'll have to stop reading it as I don't have Sky and I'm not great at remembe...

Off-Topic Discussion · 12/02/2008 04:07:26

11.3 All-operative party - Mon, Dec 1st, 2:00 pm, Recursion

Enjoyed it. Saw some people who I know from the forums only (Whether thats a good thing or not is done on a case by case basis), it almost made be feel like levelling up on Recursion. Also there wasn't as much 'crowd round the LE character...

Broadcast Depth · 12/02/2008 03:28:30

Update 64 Discussion - November 06, 2008

Villemar_MxO wrote: When is Update 65? I'm guessing Thursday Dec. 11th. Hmm... looking at it, 6 weeks is the 18th Dec I think, however I think that's a little late to start the winter stuff so perhaps the winter holiday event will go live...

Update Discussion · 12/02/2008 03:14:48

Make non-tradable items tradable within account.

While SoE and the Dev's are most likely able to tell whos account a character belongs to, I have my doubts that the e-mail system can do the same, unfortunately.

Development Roundtable · 12/02/2008 02:09:41

Disguises - New ones!

Shame a disguise doesn't have a collision detection which knocks off the disguise if they come in contact with their target. This would prevent people applying the disguise (usually in full view) then, in order to get behind their target q...

Development Roundtable · 12/01/2008 16:38:39

pet peeves "You know what really grinds my gears"

The excessively negative, or the excessively sarcastic. But most of all the excessively negative and sarcastic who believe they are being witty. They are everywhere.

Off-Topic Discussion · 12/01/2008 16:19:24

Countdownnn

200 9... an odd year. I hate odd years. No real reason why, I just prefer an even year. Roll on 2010.

World Discussion - Syntax · 12/01/2008 08:30:47

CTRL - V

" the only MoD approved organisation assembling, sanitising and formatting the product in the UK at our List X facility. Of these products the SDMS "AES LOCK Encrypted USB Stick" is recommended by the DIPCOG for use within MoD in accordanc...

Forum Games · 12/01/2008 07:24:22

Clothing I'd like to see ingame.

Hyperviolent wrote: Tactical Security/SSR/SWAT/Ouroboros/Exterminator Suits, people have requested them for ages already.. They should be added like a GI/Roca/duster/Dress imo, Vests or pants alone wouldn't make sense. Makes perfect sense...

Development Roundtable · 12/01/2008 03:50:06

Image Retrieval November 26, 2008

Not all clothing has PvP or even PvE in mind. I'm just happy that they'll have normal scalable resistances like all the past holiday and anniversary items unlike the gold dress and shoes. Don't forget that there should be new farmable item...

Broadcast Depth · 12/01/2008 03:47:23

Balance Out PvP - Hypers Related

How far will this go? As you say, 2 hypers running will give some form of increased defence against 2 different trees zerging but what happens when a third joins in? Same result as a 2v1. While I'd like there to be another Hyper running al...

Development Roundtable · 12/01/2008 03:37:29

The Official BIG BROTHER MATRIX - Home Page

Not sure if the timings were wrong or anything and I signed up last minute so didn't know if I were included, but didn't see Catzi jack in that evening. I pvp'd a little to wait but didn't see her. In fact I didn't see her all weekend. I h...

Events - Syntax · 12/01/2008 02:31:45

Star Trek Online (an mmorpg)

Hmm.. characters still look a little plasticy especially in the faces apart from the human one which looks a little less so. Still things are looking ok.

Off-Topic Discussion · 11/29/2008 14:35:06

FIX INVISIBLE WALL PLS

Pretty sure they know where most of these walls are due to bug reports and such. I'd like them to be sorted out one day but can live with it.

Development Roundtable · 11/29/2008 06:58:12

Clothing I'd like to see ingame.

Please excuse the crudity of this mockup, my skills with photoshop have a lot to be desired but perhaps with a little more muscular highlight definition like that commando guy above and a little care and attention, If Rare was to take the...

Development Roundtable · 11/28/2008 13:44:07

SOE's done it again...

They didn't do it too well, any link I try boots me back to www.myspace.com whether I'm logged in or not, UK, US or Int version. In fact the only link that seemed to work was their blog page /shrug

SOE Discussion · 11/28/2008 12:27:57

Construct pvp

The only thing about Mara C pvp is that it shows new players the lvl 50 pvp and it gives a gives them a decent idea (on non-hostile servers) about the population. That said, being able to go straight into a construct for pvp is a great ide...

Development Roundtable · 11/28/2008 10:09:31

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

SEPET wrote: Now the difference is that we know for sure that nothing will happen until next chapter come out , after that we can learn the news in 3-4 days, then what? NOTHING!! You know that for sure do you? Your basing your fact on bein...

Broadcast Depth · 11/28/2008 05:15:52

How many Scots play MXO

My father in law is from Glasgow... doesn't change the fact that i'm 100% pure home grown English. Genuine child of London.

General Discussion · 11/27/2008 15:56:40

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

I didn't hear him say it but I can't believe that he'd say it and mean it in public, plus I heard a while back that he said it in a sarcastic manner. I think Yas is quite right with the latest items and Arch made a very good point about qu...

Broadcast Depth · 11/27/2008 15:53:18

Returned to do some sightseeing, getting a little lost.

ShiXinFeng wrote: But by the end quest, you have to be at least level 50 with 100 rep in the org to get the mission. Thought you needed 60 rep? 30/20 - 40/40 - 50/60 as Zane said.

General Discussion · 11/27/2008 08:30:37

RSI Model Manipulator

How many masks are there in total? These are set models in the database, then add however many players we have adding their own 'image' to the database which would need to be changable whenever a player wants to change it. I would say that...

Development Roundtable · 11/27/2008 08:20:52

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

Hologram eh? Interesting take... I guess even if it is made up of RSI fragments it's still a 3 dimentional image that is insubstantial apart from code, but then the same could be said for any RSI looking at it in that view. Mind you the Ge...

Broadcast Depth · 11/27/2008 08:13:28

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

It was one of the very few times I as able to attend an event without having to have a few hours sleep beforehand because previously they started at around 2am UK time. So it was nice to be able to attend at 10pm this time around. Time is...

Broadcast Depth · 11/27/2008 07:53:47

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

It's probably quite hard to forward a story with just a meeting, it could happen if the LE character was to present new information or if someone says something that suddenly occurs and gets people thinking about a situation in a different...

Broadcast Depth · 11/27/2008 05:50:00

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

cloudwolf wrote: Thats exactly what was brought up, lol. To be honest that data was the only example of witholding info I could think of when I saw what Hydrazine wrote.

Broadcast Depth · 11/27/2008 04:44:24

11.3 Zion meeting - Wed, Nov 26th, 2:00 pm, Vector

Hydrazine wrote: That guy shouldve been booted for disrupting the meeting, starting false rumors about EPN, and disrespecting half the group that was there because they are EPN. Why? Unless it was OOC disruption that prevents others from e...

Broadcast Depth · 11/27/2008 03:21:43

Lowbie PVP

I predict a slight increase of lowbie pvp or at least duels. Now that meeting will occur on all three servers for the orgs, many people will be willing to create and level a lowbie to go to them. PvP/Duels... It's something to do whilst wa...

Player Versus Player · 11/26/2008 08:24:32

Image Retrieval November 26, 2008

Is Virrago ill or something? Hope he's ok. Wow certainly a lot of choice colour-combo wise this year. I'm sure many guys will find use for these! So that's two items shown, two more and then the final 2 as a surprise?

Broadcast Depth · 11/26/2008 08:12:54

Faction mail

vynn_drasan wrote: NeoExcidious wrote: ya, but who has 50 man crews? the faction mail is not a bad ideea tho, only thing is, i'd rather see an append + withdraw objects from e-mail without taking them all/ recreating the e-mail update. the...

Development Roundtable · 11/26/2008 05:47:19

Obligatory Leavers Post

I'm sure Asna and the others will keep your jack warm for you! Take care Criinge!

World Discussion - Syntax · 11/26/2008 05:19:21

Re: Level requirements for storyline missions

Yeah, no intention of hostility here, Criinge and I are just very vocal! It's a personal thing, everyone is different. I got bored with GW after completing the story there as everything was the same. Even with the expansion, play the story...

Development Roundtable · 11/26/2008 05:14:53

Re: Level requirements for storyline missions

Criingey wrote: Vinia wrote: Also as long as the story continues, the game does not end at lvl 50. If you don't follow it at 50 because you don't want to or don't like the current story itself, thats your own problem. I disagree. There sho...

Development Roundtable · 11/26/2008 03:48:33

Re: Level requirements for storyline missions

There is no encouragement to level up at 50 because you can't go past 50, so there is no need for encouragement there, simple as. Also I'm not advocating the level cap placed on missions and did not say it should be boosted. I was only sta...

Development Roundtable · 11/26/2008 03:12:38

Re: Level requirements for storyline missions

I only know of two reasons for the level cap. The first is the level of the NPCs in the area. However I feel that if a player wants to run the gauntlet of those NPC's, and lets face it you can HJ at lvl 10, I think they should be able to t...

Development Roundtable · 11/26/2008 01:54:01

Lowbie PVP

Hmm... I remember when, as a lowbie, I went into one of the first archives I saw another player of an opposing org. Now the way I set up my mouse one of my buttons targets the next hostile and as some of my faction mates know from datamine...

Player Versus Player · 11/26/2008 01:37:56

Super Street Fighter II Turbo HD out now on PSN. XBL?

I have a feeling it is... I'll check... Ok so what I found was Street Fighter II HF... Single player, Xbox Live Multiplayer 1-2, Local Multiplayer 1-2, HD (High Definition). HADOUKEN! Choose your fighter and defeat all 12 opponents to beco...

Off-Topic Discussion · 11/26/2008 01:08:00

Re: Level requirements for storyline missions

Sounds like reasonable suggestions. In fact it sounds like a decent compromise to keep the vast majority of the player base happy. Keep the farmed items level requirements and scale the spawns to the appropriate level and have them drop fa...

Development Roundtable · 11/26/2008 00:51:04

Fan Faire 09

We would have loved to go to next years FF meet the people behind the characters we know, see the Dev's and Walrus (possibly maybe) and ultimately get drunk, do karoke and enjoy ourselves, but with baby Chloe on the way we're not going to...

SOE Discussion · 11/25/2008 06:47:12

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

Lol, I'm sure you both wont have any problems as far as Rarebit would be concerned as long as you don't cause any issues prior to or during the meeting. There may be a bit of hassle from some immature players but they're /ignorable.

Broadcast Depth · 11/25/2008 05:16:25

States Should show in System Chat

Got ya, just went and confirmed that just now. I don't see why they can't be added to system chat, although they would disappear quite fast in a flowing fight.

Development Roundtable · 11/25/2008 05:14:21

States Should show in System Chat

I take it thats just the three standard states that it doesn't (Off balance, dazed and staggered)? If so then fair enough. If not then I'm sure I've seen system chat tell me that I've been stunned and that I'll be immune to stun and someth...

Development Roundtable · 11/25/2008 04:56:51

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

GreyMountain wrote: The idea of favourtism could come from the fact that Rarebit has said people with names using a 'I' instead of 'l' is awkward and he'll not teleport someone he can't type out. Do along comes Dulux with the "trick I" and...

Broadcast Depth · 11/25/2008 04:49:44

11.3 Machine meeting - Mon, Nov 24th, 2:00 pm, Recursion

GreyMountain wrote: Not quite. But then again you Cyphs never could keep track of things. Perhaps you should through more carefully. Anyway I shouldn't be here... Lol, you say you don't want to be treated like your main character but as a...

Broadcast Depth · 11/25/2008 04:45:01