Star Trek Online (an mmorpg)

90 posts · 2006-01-25 16:38:31 to 2009-02-23 13:13:48

#12200009141 01/25/2006 16:38:31 Star Trek Online (an mmorpg)
Greeting everyone,
I found this site sometime last year and am just now getting around to posting it...
a Star Trek mmorpg??
What's everyone thoughts  ?

Message Edited by RowdyGowdy on 01-25-200606:44 PM

RowdyGowdy "The JourneyMan" faction leader
Server: Recursion
#12200009142 01/25/2006 16:40:53 Re: Star Trek Online (an mmorpg)
*Shudder*
#12200009160 01/26/2006 08:09:13 Re: Star Trek Online (an mmorpg)

Everyone is going to go Borg.

#12200009162 01/26/2006 09:07:59 Re: Star Trek Online (an mmorpg)


DrippingCheese wrote:

Everyone is going to go Borg.




There wont be borg, hell there wont be klingons, Romulans, carddassians, etc you know, all the good races.

Its vulcans, trill, humans and two obscure races, one of which only made a few appearances, the other I dont ever know what the heck that it.

You cant get your own ship, starfleet gives it to you and you dont even get to name it. Cant say I want a galaxy class star ship to cruise around the galxay. Nope, you take what your given.

Ship populations will supposivly be the same as the ones in the shows. So you know the galaxy class ships (The enterprise from next gen) well it could hold around 1,000 people at any given time, good luck getting that number into a single ship, let alone not have choking lag.

And if you think the ST community is accepting this with open arms your mistaken, everyone that I have talked to is completely hostile to STO.

1. You can only be in starfleet at launch, who wants that?!

2. Races: Vulcan, Bolian, Human, Trill, Bajoran, Andorian, Tellarite <---I dont even know what a Tellarite is!

3.

We expect to give players considerable freedom to explore space and discover the unknown. However the primary motivator of player experience will be Starfleet directed missions.

So bye bye to any hope of just free play, your in starfleet now soldier!

4. Will there be an economy? For those that dont know, there is no money in the star trek future, none atleast that starfleet and the federation has.

Trust me on this, STO is a doomed project, the established community for Star Trek is hostile to it's concept. IF you have to get this game, wait 3 months after launch to determine if its even got a decent player back.

#12200009178 01/26/2006 17:04:52 Re: Star Trek Online (an mmorpg)
I knew about this for a while. I got the blog stuff in My Bookmarks and stuff and always look for new updates.

There latest blog said that it was 20 years after Star Trek : Nemesis. So all the good stuff has happened SMILEY No more Borg because Admiral Jayneway has screwed it up for them (In Voyager) and thanks to the amazing (but rather attractive) Seven of Nine, has prevented Borg invasion etc etc.

I admit, Im a il sceptical. If I was the developer, I would set it back to the interesting times. The Next Generation years were the best. No one can lie and say they didnt enjoy an episode of Captain Picard and Commander Riker on the Bridge of NCC - 1701 D. That has its roots.

Race wise - It was typical they would leave out the good ones. Klingons would be kool - on a quest base where you could do The Klingon Rights of Honor or something based on there tradition etc. Humans are plain! We need more races. Take WoW and other successful MMO's and what they have achieved!

I vote for Quest base! Missions? Im unsure how they would work. But commanding my own ship SMILEY With minions at the helm! I say Hell yeah!!!
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#12200009179 01/26/2006 18:09:00 Re: Star Trek Online (an mmorpg)
AJ, a typical Definant class destroyer has about 80 people in it, depending on your reference. Now imagine 80 crammed into an area roughly the size of the church of mara C. Now further imagine the lag that would be generated.
#12200009184 01/27/2006 00:55:50 Re: Star Trek Online (an mmorpg)
Id like to see an ant farm mmorpg "Be one of many millions of ants living on with no apparent purpose serving mindlessly underground" :smileysad: "Lead a batallion of red ants to destroy the facist black ants" :smileysurprised: "Carry many times your body weight in food for your queen" :robotwink: "Get stomped on and have raid sprayed at you by the ultimate enemy...HUMANS! :robotsurprised:            "Antfarm Online" 4tw!!!! :robotvery-happy:
#12200009189 01/27/2006 05:18:02 Re: Star Trek Online (an mmorpg)
Hmm, Lag city lol

I bet the ship mission base will be that of Bridge Commander. That was ok, but kinda sucked.
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#12200009193 01/27/2006 07:53:41 Re: Star Trek Online (an mmorpg)


xAJx wrote:
Hmm, Lag city lol

I bet the ship mission base will be that of Bridge Commander. That was ok, but kinda sucked.



Kinda? I couldnt stand the bridge setup, I perfered the 3rd ship view.
#12200009197 01/27/2006 10:02:17 Re: Star Trek Online (an mmorpg)

Honestly, I'm interested, might just sign up for it's beta. I think everyone's worry about lag is a bit excessive - everyone's just been traumatized by Mxo's record-breaking lag and choppyness. Most games don't have the same issues. I've played Lineage 2 before and had hundreds of people in a small area with no significant lag. It's perfectly possible to have a huge player base and no lag problem, SOE simply chooses not to rectify these problems in Mxo - most likely due to money, and therefore, without the powerhouse servers native to other MMOs. In any case, I'm a huge trekkie and will definitely give it a shot.

#36300144202 01/18/2007 01:12:16 Re:Star Trek Online (an mmorpg)

A year later... still no updates to speak of:

http://www.startrekonline.com/about

http://www.startrekonline.com/news

Thoughts?



EDIT:
http://stozine.com/mediagallery/index.php
They finally added a gallery... like that will do any good.

LOL

RowdyGowdy "The JourneyMan" faction leader
Server: Recursion
#36300144211 01/18/2007 01:53:47 Re:Star Trek Online (an mmorpg)
Confining it to Federation affiliation only is a huge mistake. Games need conflict and in-character drama to stay interesting. Just imagine what MxO would be like if everyone played Zion....

If they ever did add other sides to the Star Trek MMO, I'd totally go Romulan SMILEY
#36300144316 01/18/2007 06:39:33 Re:Star Trek Online (an mmorpg)
I'm interested in this one but I'll admit, I'm a little sceptical of exactly what the end result will be. Just have to wait and see there I guess. I'll try it out whenever Beta eventually hits. As for the possible lagginess of having dozens or even hundreds of people roaming one ship, I read that every player will be Captain of their own ship at the start and you'll be the only one there. This might mean you start of with a small ship, maybe even a dinky 'lil Runabout or something.
When you are able to team up and have other players as your crew then the crew positions might not be as vast as you might think. There may only be crew positions for the major stations, like the Bridge, Engineering, Sickbay and so on. This may only end up being a handful of players on a single ship.
#36300144386 01/18/2007 09:06:46 Re:Star Trek Online (an mmorpg)

Sounds like another Eve Online. If you can't actually beam down to the planet and do mission with a team of people where is the new Game Player to attract users?

If you can't play races opposing the federation either

  • They plan on doing them as expansions which I can understand but think.
  • No Decent PvP

Dark Age of Camelot while old by most standards still to this day has the best forumla for pvp in my opinion.

  • Safe leveling areas controlled by your org/race/affiliation.
  • Shared hostile territory with real value reasons to enter it (not just the pvp factor)
  • Worth while pvp achievments that benefit everyone in your "safe" territory. (Promotes PvP participation)
  • Solid end game content in PvP and "safe" zones to appeal to both types of players.

This forumla wins in my opinion. STO would be ripe for it Feds vs Kling vs Rom vs Card vs Ect.

#36300144393 01/18/2007 09:20:49 Re:Star Trek Online (an mmorpg)

well, Im a TNG trekie,  been keeping up with STO for a LONG time now,  and i will definitly give it a chance no matter what.

I play MxO becasue im a fan, not becasue i like MMOs

I will do the same for STO

But yes, they REALLY should allow you to go many diffret races/sides.  But not borg.  If anyone went borg they would tottal ruin the characters.

Only 2 borg have ever had personalitys, Hue, and the Borg Queen,   (7of9 doesnt count, shes stupid and voyager was teh gh ey)

Also they better put Q in the game

#36300482133 07/25/2008 14:28 Re:Star Trek Online (an mmorpg)
Cryptic is actually creating Champions Online at the moment.

#36300484647 08/02/2008 14:43 Re:Re:Re:Re:Star Trek Online (an mmorpg)
ArchDuke wrote:
Cystil-MxO wrote:
If anyone else wants one, write below - note, you have to sign up on STO boards and join in the fun on the thread noted above by Phluff!
Ooh, I'll take one Cystil. SMILEY
Look above SMILEY
#36300484815 08/03/2008 04:21:45 Re:Star Trek Online (an mmorpg)
Vinia, do you want one?
Post updated.
#36300484827 08/03/2008 07:04:38 Re:Star Trek Online (an mmorpg)
Thanks, but Vinia won't be making an apperance in ST:O, she is almost certainly an MxO exclusive!
#36300484860 08/03/2008 10:08:14 Re:Re:Re:Star Trek Online (an mmorpg)
Cystil-MxO wrote:
If anyone else wants one, write below - note, you have to sign up on STO boards and join in the fun on the thread noted above by Phluff!
Could I get one made up, please? SMILEY
#36300485182 08/04/2008 13:26:54 Re:Re:Re:Re:Star Trek Online (an mmorpg)
Gerik wrote:
Cystil-MxO wrote:
If anyone else wants one, write below - note, you have to sign up on STO boards and join in the fun on the thread noted above by Phluff!
Could I get one made up, please? SMILEY

I'm done making sigs for a while now, so if you want one, just load this into your CS3 or whatever your using and add some text ;p.

#36300486765 08/08/2008 14:12:06 Re:Star Trek Online (an mmorpg)
Linky Source

`Star Trek Online' is ready to beam up
By DERRIK J. LANG – 2 hours ago

LOS ANGELES (AP) — "Star Trek Online" is finally going warp speed ahead.

After years in development limbo, the "Trek"-themed massively multiplayer online game will engage, according to game developer Cryptic Studios Inc.

Jack Emmert, Cryptic Chief Creative Officer, said players will begin "Star Trek Online" as the captain of a small Starfleet or Klingon Empire ship. They can customize their characters from pre-existing "Trek" species — from Klingons to Gorn — and can create entirely new alien races. As they progress through the game, players can increase in rank and gain larger vessels and more crew.

"You'll venture through space exploring new civilizations and life-forms," said Emmert. "You'll also beam down to planets and have adventures inside your ship. It's a galactic-wide game. There's going to be tons of space to investigate. We have a great system for exploration, which will allow for almost infinite possibilities."

Cryptic recently announced it had secured the rights to develop and publish "Star Trek Online" from CBS Consumer Products after now-defunct Perpetual Entertainment set the besieged project to kill.

"We had a friendly relationship with them," Emmert said. "As it became apparent they weren't going to continue to function, they decided to sell off the license. We swooped in and grabbed it. We took no assets. There was nothing to be had, to be honest. We're building everything from the ground up."

Players will also be able to battle against other vessels in laser-blasting, missile-firing deep space scuffles reminiscent of "The Wrath of Khan" and the Dominion War in "Deep Space Nine." Because the game will be set a few generations following the last "Trek" film, players shouldn't expect to run into James T. Kirk or Jean-Luc Picard.

"There might be a ship called Enterprise flying around, but it's probably not the same ship anymore," said Emmert. "Most of the characters will have either retired or passed on, but you'll definitely be going to all the places you know and love from 'Star Trek.' Expect to see oldies like Vulcan and Bajor but also fan favorites like Andoria and Qo'noS."

Emmert plans to unveil footage and more details about "Star Trek Online" — which has no release date set — with Leonard Nimoy at a "Star Trek" convention Sunday in Las Vegas at the Gene Roddenberry Theater inside the Las Vegas Hilton. The "Star Trek Online" panel will also be broadcast live at StarTrekOnline.com.

"You're going to see the actual game working and functioning," said Emmert. "This isn't renders. This isn't concept art. Everything that people will see on Sunday is going to be taken right from 'Star Trek Online' as it stands today, so hardened people should know that a release date might be closer than they think."

Cryptic, the developer originally responsible for "City of Heroes" and "City of Villains," is also working on the superhero-themed online game "Champions Online," scheduled for release for Windows PC and Xbox 360 next year. Emmert said "Star Trek Online" would definitely be available for Windows PC and perhaps Xbox 360 or PlayStation 3.

Other online games based on popular entertainment franchises include "The Lord of the Rings Online," "The Matrix Online," "Pirates of the Caribbean Online" and "Star Wars Galaxies." Sony Online Entertainment is currently developing "DC Universe Online" while MGM Interactive is working on "Stargate Worlds."

On the Net:
http://www.startrekonline.com/
#36300486769 08/08/2008 14:34:34 Re:Star Trek Online (an mmorpg)
Not to crazy about the "No Jean-Luc Picard" and "Not the same enterprise" or the "Many generations after the last movie" But I can certainly understand why they did it that way, and it doesnt bother me much. Everything Else sounds cool so far tho!!! I too just really hope you can have friends aboard your ship, and maybe even help in ship vs ship combat, i.e. participate on the bridge.
#36300486771 08/08/2008 14:46:50 Re:Star Trek Online (an mmorpg)
#36300486772 08/08/2008 14:54:57 Re:Star Trek Online (an mmorpg)
SMILEY  Where did you snag that from?   Did a dev post it on teh boards over there?
#36300486773 08/08/2008 14:59:57 Re:Star Trek Online (an mmorpg)

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

#36300486788 08/08/2008 16:16:51 Re:Re:Star Trek Online (an mmorpg)
9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

I'd say that Trek will be more lucrative... as long as they do it right.
#36300486791 08/08/2008 16:19:58 Re:Re:Star Trek Online (an mmorpg)
9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

wait... how do you know how hard it is to give birth to a 15lb baby?



But yea, I know where your coming from... Can;t help but think maybe they are capitalising on Star Trek hype, and dont really plan on pursueing a long and successful run. The game will probobly sell well and thy will get tons of subcriptions, and if that lasts a year, then goes WAY down hill it wont be a big deal to them cuz they made thier money already.

Sorta like Perpetual dropped and broke thier vase they were trying to sell, Cyptic came along and glued the peices together and sold it as if it was new, and who cares if it breaks again when they get it home.

I sincerly hope this is NOT the case.
#36300486822 08/08/2008 17:41:20 Re:Re:Star Trek Online (an mmorpg)
9mmfu wrote:

Time will tell...

>_>

lol
#36300487047 08/09/2008 10:49:09 Re:Re:Star Trek Online (an mmorpg)
9mmfu wrote:

Launching an MMO is like giving birth to a 15lb baby.

Cryptic is trying to do two at once. Champions Online and Star Trek Online

Time will tell if its a smart move.

But if they get it wrong the company you work for can swoop in and pick up the pieces, right?
EDIT: Jokes aside, I think 9mmfu / imax are right. Looking at the images of the game today i'm sensing a possible let-down tomorrow when the video is released.
#36300487228 08/10/2008 07:41:35 Re:Star Trek Online (an mmorpg)
New Video
Hailing frequency interview lead developer Jack on STO concepts. (Highlight below text to gain chief points...)
Interesting bits:
- being assigned a ship
- sort of like a Mass Effect with your crew having abilitys too
- name planets and stars in unexplored planets and systems
- freelancer players set for expansion pack
- NPC Freelancers
- timeline
- fleets built shipyards and starbases - able to build your own ships and starbases
- create your own player 
Tomorrow, a new video will be released also. (Don't forget the main webcast in 6 hours though...)
#36300487232 08/10/2008 08:00:39 Re:Star Trek Online (an mmorpg)
I'm still dubious at the usage of transwarp conduits dotted all over the place...
#36300487252 08/10/2008 09:20:08 Re:Star Trek Online (an mmorpg)
So are half of the STO boards at the moment.
#36300487301 08/10/2008 12:29:01 Re:Star Trek Online (an mmorpg)
www.startrekonline.com starts in one hour^^
#36300487312 08/10/2008 13:31:55 Re:Star Trek Online (an mmorpg)
Just started! SMILEY
#36300487323 08/10/2008 14:39:33 Re:Star Trek Online (an mmorpg)
Well that was slightly ensightful lol. He did give out quite a bit of info, but the game is is (i belive) at least 2 years away, which is kinda discouraging, and also means that tons could change in that time period. It really sounds like Cryptic is excited about developing the game tho, it seems like they are really Star Trek fans, and thats gotta count for somthing.
#36300487327 08/10/2008 14:49:55 Re:Star Trek Online (an mmorpg)
I agree.  Having Trekkies make STO is the only way to go.  I enjoyed the trailer too, though the characters look a little too cartoony for me.  But, that could change before the game comes out.

I am very surpised that you'll get to pick either Starfleet or the Klingon Empire.  I hadn't read anything about that, and I'm glad they're doing it like this.  Especially adding in the Romulans and Dominion in later expansions.
#36300487332 08/10/2008 15:09:11 Re:Star Trek Online (an mmorpg)
No one is going to want to play as The Dominion, It makes sense to have them, but honestly, who wants to fight for those guys. Another mystery to me is, how will things work with other empires? Starfleet are the explorers, The rest or more like conqurers.
#36300487339 08/10/2008 15:22:00 Re:Re:Star Trek Online (an mmorpg)
imax wrote:
No one is going to want to play as The Dominion, It makes sense to have them, but honestly, who wants to fight for those guys. Another mystery to me is, how will things work with other empires? Starfleet are the explorers, The rest or more like conqurers.
Oh I'm sure that there are some people who would, just like any game where people wanna play the bad guys! I also agree with Arch about the look of the characters, a bit too cartoony or perhaps a little simple, although the customisation sounds good... apart from the bit about you being able to put decals on your ship. I can just imagine the Defiant class ships being the boy racer type ships with flaming graphics down the side... don't wanna see that happen! Nacells, Saucer sections yeah (I liked that one that looked almost like a pretzle) but not mad colouring... ugh...
#36300487342 08/10/2008 15:28:03 Re:Re:Re:Star Trek Online (an mmorpg)
Vinia wrote:
imax wrote:
No one is going to want to play as The Dominion, It makes sense to have them, but honestly, who wants to fight for those guys. Another mystery to me is, how will things work with other empires? Starfleet are the explorers, The rest or more like conqurers.
Oh I'm sure that there are some people who would, just like any game where people wanna play the bad guys! I also agree with Arch about the look of the characters, a bit too cartoony or perhaps a little simple, although the customisation sounds good... apart from the bit about you being able to put decals on your ship. I can just imagine the Defiant class ships being the boy racer type ships with flaming graphics down the side... don't wanna see that happen! Nacells, Saucer sections yeah (I liked that one that looked almost like a pretzle) but not mad colouring... ugh...
I highly doubt youll be able to put flames or such things on your ship, it will most likely be trekky sort of designs just to have players ships a slightly more unique look, not to make them into hotrods or street racers  SMILEY
#36300487347 08/10/2008 15:33:13 Re:Re:Re:Re:Star Trek Online (an mmorpg)
imax wrote:
I highly doubt youll be able to put flames or such things on your ship, it will most likely be trekky sort of designs just to have players ships a slightly more unique look, not to make them into hotrods or street racers  SMILEY
Well if they stick to the lore of the universe like they say then I will have my mind put at ease, but I guess we'll see... in time.
#36300487356 08/10/2008 15:49:02 Re:Re:Re:Re:Re:Star Trek Online (an mmorpg)
Vinia wrote:
imax wrote:
I highly doubt youll be able to put flames or such things on your ship, it will most likely be trekky sort of designs just to have players ships a slightly more unique look, not to make them into hotrods or street racers  SMILEY
Well if they stick to the lore of the universe like they say then I will have my mind put at ease, but I guess we'll see... in time.
I thought you said you were an MxO exclusive...  SMILEY  SMILEY
#36300487368 08/10/2008 16:44:53 Re:Star Trek Online (an mmorpg)

Since we are all MXO players, maybe we should create our own Faction.... like Matrix United or MXO Federation.. That's if we can make factions.... what do you all think?

#36300487372 08/10/2008 16:58:51 Re:Re:Star Trek Online (an mmorpg)
Count wrote:

Since we are all MXO players, maybe we should create our own Faction.... like Matrix United or MXO Federation.. That's if we can make factions.... what do you all think?

I think your WAY late on that idea....  click on my sig
#36300487381 08/10/2008 17:18:05 Re:Re:Re:Star Trek Online (an mmorpg)
imax wrote:
Count wrote:

Since we are all MXO players, maybe we should create our own Faction.... like Matrix United or MXO Federation.. That's if we can make factions.... what do you all think?

I think your WAY late on that idea....  click on my sig

Thanks for showing me Imax^^ but can we vote on the name of our faction?  STO hasn't came out it or has it already been done? I was thinking MXO Federation SMILEY since we are working with Star Fleet^^ hehe
#36300487395 08/10/2008 18:31:12 Re:Star Trek Online (an mmorpg)
Just signed up on the forums SMILEY
#36300487428 08/10/2008 20:11:58 Re:Star Trek Online (an mmorpg)

Welp, at least he came out and said it.

"I can tell you that one of the lessons we learned at Cryptic, was that World of Warcraft was an amazing game. And one of the amazing features is that it could run on just about anything."

Every MMO strives to be like World Of Warcraft in one way or another, sadly.

The creative director from the webcast reminds me of Rarebit, lol.

*edited by admin*
#36300487542 08/11/2008 01:19:57 Re:Star Trek Online (an mmorpg)
Yeah he reminded me of Rarebit too, Ballak. It's the hair.
I like Cryptic because it appears the lead dev isn't trying to please everyone, they are doing what they want with the game (a lot like a fellow dev we know too, bar a few exceptions where players have forced him into something). I'm still a little apprehensive of whether those tactics will wash with treckies, but so far so good.
#36300487545 08/11/2008 01:26:10 Star Trek Online (an mmorpg)
imax wrote:
I thought you said you were an MxO exclusive...  SMILEY  SMILEY
Ah, I said Vinia is a MxO exclusive. I'll probably have a different persona in ST:O

I know they said that they were aspiring for the technical accesibility that WoW has and that this would cause graphics to look less realistic but is anyone else as unenthused as I am about the graphics of the on surface characters, obviously taking into account the fact it's still being developed, they look too cartoony for me at the moment. Space scenes look good though.



Also I don't like the uniforms, they seem to be a throw back mix of late TNG and early DS9. I prefer the Late DS9 and First contact uniforms personally.
#36300487578 08/11/2008 05:49:31 Re:Star Trek Online (an mmorpg)
I think the real task now is implementing player systems / missions / content. I would like to see more about social interaction, etc, however.
From looking below you can tell they've built the rest really.