Systemic Anomaly

PBlade

1,041 archived posts

PBlade
Systemic Anomaly
Joined: Aug 16, 2005
Messages: 11602
Location: New Zion
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MXO Sketches

Message Edited by Rarebit on 04-25-2006 08:33 AM

Residual Self-Image · 04/25/2006 03:29:27

New MxO site

Amazing! :smileyhappy:

General Discussion · 04/19/2006 11:05:19

The Children of New Zion [RECRUITING]

Hmm, i'm interested in meeting with you ingame. Our requirements are subject to change anyway, they're outdated. PM with your ingame details.

Crew and Faction Recruiting - Vector · 04/17/2006 07:41:46

The Children of New Zion [RECRUITING]

Which requirements don't you meet? You seem like CoZ material to me. Message Edited by PBlade on 04-17-2006 08:39 AM

Crew and Faction Recruiting - Vector · 04/17/2006 07:37:50

The Children of New Zion [RECRUITING]

Haha, ok, I said it's alright, i'll have you removed later. Unless of course you want to apply. Message Edited by PBlade on 04-17-2006 08:32 AM

Crew and Faction Recruiting - Vector · 04/17/2006 07:31:40

The Children of New Zion [RECRUITING]

Hahah, not quite the bump to this thread I was hoping for, but sure, i'll jack in later and see what I can do.

Crew and Faction Recruiting - Vector · 04/17/2006 07:03:17

RAIN Tutorial

Oh that's very impressive....very impressive indeed.

Residual Self-Image · 04/16/2006 13:43:46

About Viral Acc Penalty in IL?

That's not the point mate, back under the old combat system I was kicking the crap out of level 50 hackers in interlock at level 40! Nothing should have changed! You shouldn't need a good build or a bad build as an MA against a hacker, the...

External Playtest Discussion · 04/14/2006 02:42:33

Revamp the FM-700

The Dual Augmented Redpill Specials do really rock! But I would give anything, ANYTHING* for a level 50 Agent Gun (complete with black-ness) or Dual Agent guns. Make it so, i've been heading this for so long, if it comes to fruition, you'l...

Items and Clothing Feedback · 04/13/2006 13:28:22

The Children of New Zion [RECRUITING]

((This is like fighting an uphill battle i'll tell ya...)) The little red pill makes a whole lot of difference, let us show you how much. ##End Transmission Message Edited by PBlade on 04-11-2006 06:46 AM

Crew and Faction Recruiting - Vector · 04/11/2006 05:46:20

Fan Faire...It wasn't all a dream..

Sounds like a blast at the Fan Faire! Wish I cudda gone :smileysad: And grats Ghostwise :smileyhappy:

Archive Construct · 04/11/2006 04:26:05

Designs by Dragonram (Sig Tutorial)

Bravo! A really good tutorial, I got a little lost at places lol, but that's because of you using techniques where I use different methods - Still acheiving the same, if not better, results! Very well done! I guess people are going to be s...

Residual Self-Image · 04/08/2006 04:23:58

Basic sig making tutorial in 8 easy steps

Nice! Another way to get that green tint effect is to create a new layer, fill it with Matrix Green 9I forgot the hex code) and color burn it down to about 15% - It gives a nice green hue to allof the work underneath it. Good tutorial thou...

Residual Self-Image · 04/07/2006 05:44:21

The Children of New Zion [RECRUITING]

This thread still exists, and so do the Children of Zion We are but part of a larger whole. Message Edited by PBlade on 04-06-2006 08:40 AM

Crew and Faction Recruiting - Vector · 04/06/2006 07:40:16

A systemic crash will inevitably follow - Vector - 3/29/06

((I have to commend whoever was the Architect on their performance, that was just as I would expect him to be. Bravo)) Hmmm, interesting indeed. We may be "enemies" of a sort, but you're message will not go unheeded.

Live Events · 03/31/2006 01:51:18

Press

mnutty wrote: Just to add... I noticed quite a few new ppl online recently... Lets hope with the release of CR2 out of the way, SOE can concentrate on the little annoying things etc... Or the big things....like content.

General Discussion · 03/29/2006 09:19:08

Archetype Reset

boombye wrote: I'm proud to see that a lot of us vets from beta and day 1 of launch have agreed with this... I think anyone would, given the circumstances.

External Playtest Discussion · 03/28/2006 00:51:44

Hacker in Interlock?

>revolt_ wrote: You can still have a 25 secs stun or root IF you have the proper attributes for it (focus 30 I believe)... >revolt_ Exactly, they still have their skill out of Interlock, albeit not as overbalanced as before, so they don't...

External Playtest Discussion · 03/27/2006 10:36:31

Archetype Reset

Tytanya makes an interesting point. They could reset EVERYTHING to 5 (the lowest stat) - Take the points we WOULD have had and add them to the 49 points we get anyway.

External Playtest Discussion · 03/26/2006 09:33:07

Veil rampage in Tabor Park - Vector - 3/22/06

Montoia wrote: I love the last screen... bonopi: you'll soon be seeing me behind you. :O Hahah yeah, I told him to watch the Innuendos in faction chat about a minute later, he kept saying them, I laughed and laughed.

Live Events · 03/26/2006 09:25:52

Veil rampage in Tabor Park - Vector - 3/22/06

Veil made little difference today Niobe, the only thing she accomplished is giving us more information about her style of fighting and how she cannot be directly attacked....A strategy we need to rethink. Also, nice sig :smileywink:

Live Events · 03/26/2006 04:06:46

Archetype Reset

I'd have to agree here. I was looking through my stats and, for the combatant that I want to be, i'm just not a Troubled Intellectual anymore :smileyvery-happy:

External Playtest Discussion · 03/26/2006 04:02:25

About Viral Acc Penalty in IL?

ReguIus wrote: Hackers really should be all but worthless in IL. What the Matriculated one said. They should be cannon fodder in Interlock. Hackers are created to be powerful (in a support type way) outside of Interlock, moving the imbalan...

External Playtest Discussion · 03/25/2006 06:56:37

massive meatwad

Walrus wrote: PhanthomZtryker wrote: Maybe we should start a cult and make Dracomet our rolemodel? /laughhard /laughtilIcry /laughtilIdie Just kidding of course... Whoever would do such a thing? *mutters on about Dracomet's greatness* Eith...

External Playtest Discussion · 03/25/2006 04:48:00

The Other Side of the Looking Glass - Friday, March 24, 2006

FAOrien wrote: I am proud to be a player of MxO! I can't wait to see the CU live aswell as the event and this means that the devs can now start working on content for the game. Good job devs! /salute ^ What the mighty Transcendant said^ LO...

Broadcast Depth · 03/24/2006 19:06:59

Hacker in Interlock?

The_Wendigo wrote: In closing I would just like to say that I do not find a "food chain" to be an attractive or desirable feature in a game. No tree or build should simply outclass the others. Everyone should have their strengths and their...

External Playtest Discussion · 03/24/2006 09:04:38

Hacker in Interlock?

True, I thought about saying that, but I wasn't sure if it was implementable or not.

External Playtest Discussion · 03/24/2006 07:39:12

Hacker in Interlock?

Slightly back on topic. The hackers definitely need some more "nerfing" in Interlock, the penalty didn't do enough. I think IS costs may need an increase for hackers, and perhaps a reduction for MA, not only does it kill hackers more in IL...

External Playtest Discussion · 03/24/2006 06:34:12

Hacker in Interlock?

Thanks HCFrog, that's awesome!

External Playtest Discussion · 03/21/2006 13:32:11

Hacker in Interlock?

HCFrog wrote: I think they were meant to be better in IL with CR2; but they might be turning out too much better. Since their attacks got the IS costs reduced recently, they now might be able to use them more repeatedly than an MA or gunma...

External Playtest Discussion · 03/21/2006 11:00:40

Update 11

Give it a couple minutes then....

External Playtest Discussion · 03/20/2006 15:35:07

Update 11

I'd imagine the latter Cloud. Or abilities not used on you won't show. But those darn Hit/Hit animations still aren't fixed! They're still there, and they're STILL annoying! *edit* Oh dear...i'm getting incompatible client version....anyon...

External Playtest Discussion · 03/20/2006 15:25:27

How dare you!

Co-incidence? I THINK NOT!

External Playtest Discussion · 03/20/2006 13:38:00

How dare you!

Hey, i'm just the messenger!

External Playtest Discussion · 03/20/2006 10:27:42

How dare you!

HCFrog said they removed it due it's absolute pointlessness for the future. You can still manually equip it, but they hope to revamp it in the future (but that's *far* from confirmed)

External Playtest Discussion · 03/20/2006 10:15:36

Hacker in Interlock?

Hackers shouldn't be good in Interlock, nuff said. I hate to sound negative on the issue, but that's a very strong beleif I have. Leave IL to the Martial Artists and Gunmen, let Hackers pelt us from Afar!

External Playtest Discussion · 03/20/2006 09:09:04

Bugs that MUST be fixed before CR2 goes live

HCFrog wrote: cloudwol wrote: Which is WHEN? When you see there is no spoon, then you will get a patch. Hopefully the next one should be coming soon! I'm not seeing any spoon. *Tries to patch* ...So you lied...

External Playtest Discussion · 03/15/2006 11:53:05

ETA on disguise?

NoRepro wrote: Disguise should be fixed in the next patch to the Test World baring unforseen difficulties. Which is wheeeen?

External Playtest Discussion · 03/15/2006 08:49:54

Bugs that MUST be fixed before CR2 goes live

Symmetric wrote: Oh yeah, thank you PBlade, I forgot about those phantom finisher moves. Here's one more that seriously needs to be fixed as well: Abilities can be successfully used twice in a row. (EXPLOIT) Ah yeah, I saw that about 10 mi...

External Playtest Discussion · 03/13/2006 11:18:58

Bugs that MUST be fixed before CR2 goes live

OFFSET ANIMATIONS! I know, they may not be show stopping, but i've been fighting to get them fixed since stage one, and hit/hit animations are still doing that whole "invisible kill" thing and generally look a little choppy and too distanc...

External Playtest Discussion · 03/13/2006 10:39:04