Systemic Anomaly

Zampano1981

133 archived posts

Zampano1981
Systemic Anomaly
Joined: Aug 17, 2005
Messages: 1346
Location: UK
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Cr:1 DEVS PLEASE READ THIS

Multi fighting was a very nice part of the original combat system, but indeed it was bugged to a phenomenal degree. That said I would love to see Multi fighting reworked and reintergrated alongside CR2. There is no need to go back to CR1 h...

Development Roundtable · 02/26/2007 10:14:07

What is a name but a collection of letters? 21/02/07

Another Pawn Falls Another Rises At The Will of Their King Ever Watching From The Line Ever Purging Sin [align=left"> [align=left"> [align=left"> [align=left"] [face="Georgia"]

Events - Syntax · 02/21/2007 11:40

//Sightless ((Open RP))

They say that being blind is a weakness, they say it is a disability, they say many things about that which they have never experienced and never known. But I cannot blame them for that, for so long I agreed, for years I struggled to cope...

Next Renaissance - Syntax · 02/12/2007 13:17

Best of for 2006

/tiphat Pyraci. I abstain. Those that I consider with admiration or respectful acknowldegment likely know already.

World Discussion - Syntax · 01/19/2007 08:52:56

Serious Roleplaying Crews/Factions

Indeed, our goal is far from a perfect example. a) Because in game RP with regard to the surface is limited b) Because the main storyline could at any point decide to completely screw our goals and have the surface cleared. And my point wa...

Crew and Faction Recruiting - Syntax · 12/30/2006 12:44:28

Serious Roleplaying Crews/Factions

Indeed, while at times many would like to believe that RP is completely seperate from the main storyline of the game, it is not. The two are irrevocably linked and the ebbs and flows are mimiced by Player Storylines in accord with the main...

Crew and Faction Recruiting - Syntax · 12/29/2006 10:54:37

The Other Side of the Looking Glass - Friday, December 1, 2006

Yeti? hmm...better not be a snow corrupter...that'd be awful. I'd prefer Christmas to about snow ball fights and fun frolicks (not killing npc spawns ad nasuem, no matter what they are) And yes, ChildsPlay is a worthy cause and we should a...

Broadcast Depth · 12/02/2006 10:39:28

Please, merge all servers...

No. Making a certain district permanently hostile forces limitations on Roleplayers (and people just trying to level up and play the game). I like International, I like Downtown and I like to roleplay there and know that some idiot isn't g...

General Discussion · 11/26/2006 07:59:38

All ideas submitted to Development Roundtable

That's your opinion. More commonly, MxO is a great game which is steadily improving but still lacking in a significant player base. Yes there are the hardcore fans of the movies, but actually the vast majority are not "hardcore" movie fans...

Development Roundtable · 11/24/2006 12:53:02

Whispers in the Water ((short Story))

A wisp of smoke curled in the cool twilight air, the flickering embers of the cigarette that exuded them crackling and fizzling in the near silence. Soon darkness would begin its nightly creep across the pale grass and cover all in its vei...

Next Renaissance - Syntax · 10/06/2006 11:24

New Trial Keys???

Matrix Keys go straight to the Trash? *laughs* Oh I'm sorry, just had to laugh at that. Will inform Gmail of their error and ensure future keys go to the top where they belong

General Discussion · 10/03/2006 11:18:23

/time

This is probably Impossible but hey, worth a shot. The time command currently displays local time. To save us all getting confused (which happens reasonably often) with different Timezones could we not implement a sub command, such as: /ti...

Development Roundtable · 10/03/2006 11:11:34

PC Gamer (UK) November Issue - MxO Reader Review

MxO actually managed to appear in PC Gamer. I know, it's a miracle. Some wise player actually wrote a player review and got it printed. I won't type out the entire thing; In summary it emphasised the things that make this game good; "the g...

General Discussion · 09/27/2006 10:50

Wooden Dummy Drill too strong.....

Aye, and the opponents may have also had differing levels of Thrown and Melee resistance Ah, just noticed it was an Agent NPC. Agent NPCs seem to have higher resistances than EPN NPCs of the same level. I think all the different types of N...

Dojo - Operative Discussion · 09/24/2006 07:42:01

Neos Phonecall

Hardlines are connections both to the real world and The Source. He is talking to the "Machine" as a whole, the system itself, in essence, The Source.

Matrix Universe · 09/18/2006 09:44:00

Sniper / ???? combo.... decision's decision's

Sniper/Duelist You do your sniping and if that hasn't finished them off, charge into IL and do the job up close and personal with a nice pair of Magnums *grins*

Dojo - Operative Discussion · 09/14/2006 10:06:09

Wooden Dummy Drill too strong.....

Seems reasonable to me. it's not "Too Strong" Like you said, you "assumed" that the Assassin moves had higher damage. Also, it's harder to get WDD off than it is to get Punt (theoretically) as you have to ensure the state.

Dojo - Operative Discussion · 09/14/2006 10:00:32

The Next Rennaissance - A History of The Matrix

((A History of The Matrix from The Second Rennaissance onwards, not "canon" or gospel, in fact much of it is purely fictional, and some bits could well be wrong, but feel free to add events that may have happened, in your own words etc. An...

Next Renaissance - Syntax · 08/29/2006 07:57

Beneath the Ice ((Real World RP))

"Half power to pad 4...Carefully does it" Xamm shouted back to Keja as he began to slowly pull the stick back, driving the nose of the hovercraft up, the hull following in a steady ascent. The tunnels were narrow in this region, never desi...

Next Renaissance - Syntax · 08/29/2006 04:27

Ironic?

Not Ironic, just completely gives off a false impression of the game. "be anyone you want to be" So long as it's a redpill human of one of xx different varieties and not a name thats already restricted or taken. I would love to see the add...

General Discussion · 08/09/2006 11:40:39

The Councillor's Call - END GAME

"Sir" the broad sargeant jumped to his feet, pulling himself from drowsiness just in time to meet the Councillor's approach. Trey's eyes glared from the darkness, the light of the lamp reflecting in the pools of his eyes, creating an almos...

Next Renaissance - Syntax · 07/23/2006 04:48

*sigh* This forum is the worst thing SOE could have implemented

Garish, horrid, unfriendly, inaccesible, ridiculously formatted...oh, MxO isn't even listed under the games thing at the top. Sure, we'll become accustomed to this....but...SOE really need to think about redesign...and soon. This forum jus...

World Discussion - Syntax · 07/20/2006 10:07

Riddles of the Sphinx

As Kellner said, we need the Sphinx back. we need the random occurence RP that kicked off at the Sphinx so often in Linenoise times, and continued into the early days of Syntax. So, henceforth...I'll be around the sphinx usually if nothing...

Events - Syntax · 07/08/2006 11:30

Politics and Personal Philosophy

Handle: Zampano Affiliation: Machine -Secondary Affilation: N/A Political Preference: Liberal/Neutral/Conservative in certain regards Belief in Neo: Neo was a man that provided us with a future. He did what he had to do, but he is gone. Th...

Next Renaissance · 07/05/2006 04:05:46

Knive Throwers; n00b help please

Fractor wrote: Nothing is really supposed to have strengths and weaknesses because of the balancing of the classes in CR2. Um...everything has strengths and weaknesses because of the balancing of the classes in CR2.0. Certain trees have ce...

Dojo - Operative Discussion · 06/28/2006 11:02:42

Reconnected

Zampano rubbed his head as he woke up to the familiar fluroescent light that illuminated the small cabin he had been sleeping in. His head ached with a dull pain, the result of an extended shift within the matrix no doubt. He swung his leg...

Next Renaissance - Syntax · 06/17/2006 23:55

Zampano's Pic Thread

Ok, shall put all my works of.... something, in here. First up, a nice enhanced screenshot Message Edited by Zampano1981 on 06.17.2006 09:03 PM

Residual Self-Image · 06/17/2006 12:02

Event Posters - Another beginners attempt

Ok, knocked these off today as a test batch and pretty impressed that I managed it, though I know they still need some work. Think they are a little to dark, need to figure out lighting (haven't touched those bits yet). And apologies for m...

Residual Self-Image · 06/13/2006 06:40

Faction Signatures - A beginners attempt

I'm in no way well versed in PS but have been playing and using different effects to see their well...effect *chuckles* Anyways, here's some Faction Sigs that I made using my newly found code layering ability Opinions, Suggestions, critici...

Residual Self-Image · 06/11/2006 03:06

Idea: Good Ideas

How about we develop a system that magically screens all ill thought out ideas posted here and removes them instantaneously. Keywords could include: Spray Paint/Skateboards/Tony Hawks/ Hip hop/Vehicles/Anything requiring an IQ of less than...

Development Roundtable · 05/14/2006 15:11

Veritas Lucis - The Truth of the Light ((Machinist heavy RP faction))

## ZionOS ccc9 (2.4.20-13.7smp #1 SMP "Onesimus" ) ## Public encryption ## Author:Zampano ## Rank: First Mate, Chief Medical Officer ## Intercepted Transmission ## ##Onesimus Patch Relay v.1.0 Zero One ## Status Report Veritas Lucis has no...

Crew and Faction Recruiting - Syntax · 05/08/2006 10:07:24

I have not seen as others saw

From childhood's hour I have not been As others were; I have not seen As others saw; I could not bring My passions from a common spring. From the same source I have not taken My sorrow; I could not awaken My heart to joy at the same tone;...

Next Renaissance - Syntax · 04/23/2006 18:35

[CR2.0 Focus Thread] Operative Bugs

Pistol Execution animation takes only a fraction of the time of the progress bar, and hence, you stand around looking dumb waiting for the ability to take effect, despite the animation having shown them get shot 3 seconds earlier.

Dojo - Operative Discussion · 04/23/2006 08:38:30

Why not use cows?

And when he did so it culminated in Exile. If all machine programs were exiles....then christ....the whole universe would fall apart.

Matrix Universe · 04/10/2006 18:59:06

Ariadnes Thread ((A quick story))

“I’ve been sat here days, maybe weeks, who can tell anymore. Sat here watching that sleazy dive, that den of hookers and junkies. Scum, but not the scum I’m waiting for. **bleep** these guys are insects, Insects! I wish I’d never taken thi...

Next Renaissance - Syntax · 04/03/2006 07:22

RolePlay Dictionary 1.0

When speaking IC it can sometimes be difficult to express some of the in game mechanics and so most attempt to use a different definition or terminology. This is a start to some of the terms that could be used in place of some of the mecha...

Next Renaissance - Syntax · 03/25/2006 15:35

Sniper - Thoughts and Suggestions for the Betterment of a Stub Tree

Another thought, Increase the Range of the Sniper Rifles...Ability range is 30m, Rifle range is 26m (these should all be increased too but thats another point). Also, add some effect to utilising a silenced sniper rifle, so that you are le...

Dojo - Operative Discussion · 03/22/2006 08:19:14

Salvage

Marcus picked up the can of inebriating liquid and took another large swig. He had hardly slept the last few nights, despite the intoxication. He rubbed his tired eyes as he stared at the code on the screens before him. The Matrix was quie...

Next Renaissance - Syntax · 03/22/2006 03:05

Event suggestion: Goodnight and Good luck

Ok, with CR2.0 being implemented. Perhaps we should hold a large scale PvP or Tourney to see off the old system. I would plan such a thing, but haven't the time :/ , so someone get some plans in motionif you like the idea Perhaps....a batt...

World Discussion - Syntax · 03/17/2006 06:14

Why not use cows?

backwards logic. The machines do not create their function, they are designed to fulfill a function. If Cows had been used then machines would be designed with the functionality to deal with this. If a machine/Programs funtion becomes obso...

Matrix Universe · 03/17/2006 03:10:58

PC Gamer Magazine- In Game Art Competition

This months PC Gamer (UK) is running a competition for the best in game screenshots to show the stunning beauty and brilliance of games. A bried guideline to the rules: Pictures are to be screenshots from within game and to show the qualit...

Residual Self-Image · 03/16/2006 03:33

The real Matrix

Not the monkeys, noo!!!! Monkeys are agents dontcha know

Next Renaissance - Syntax · 03/07/2006 08:50:14

The real Matrix

Saruman the Frenchman was also the Architect...it was clear now. The urak Smiths, the attempts to find the One Ring and the gorgeous wife disguised as Wormtongue. So he set off into the matrix to find the one ring once more but he had not...

Next Renaissance - Syntax · 03/05/2006 15:32:47

Hallways to the Real (the Continued Background of Zampano)

The smell, the noise, the taste, the feel of the world, all hit him at once. It was a world he knew and yet it was so different now, it wasn't that the world had changed it was him. The city he had once perceived as real was now nothing mo...

Next Renaissance - Syntax · 03/01/2006 05:42

You have been called

Oh the Irony. An illusion speaks so lovingly of an illusion. *laughs*

Next Renaissance - Syntax · 02/24/2006 02:20:11

Character Creation

Another subject that has undoubtedly been touched upon before. And yes, requires a lot of content to be added. Allow characters to define their character more at the begginning...at present the creation process is good, but limited. It nee...

Development Roundtable · 02/23/2006 06:18

White Clothing

The blackening that has been started with the black clothes is good. However how about using the bleach to make some of the white clothes whiter. Also, more white clothes are needed for the guys. At present there is the Avera and the Yoshi...

Development Roundtable · 02/23/2006 06:11

Which a good attribute build for an assassin?

"wait til CR2.0" "after cr2.0" That doesn't really help him now does it. RSI attribute hacks will be available when cr2.0 hits as far as I am aware. Also Sphairo is correct, stealth clothing is far better than the attribute allocation.

Character Development · 02/23/2006 05:46:58

What`s wrong using FM ?

Fm's are the bane of my existence. However oneway to neutralise them effectively is to disarm them, this is tricky due to their DR and high rolls in combat, but if your Ranged Tactics are high enough you can get in a disarming shot. Once d...

Character Development · 02/17/2006 03:05:28

Pest Eradication

*a short in the announcements section of the MegaCity times * Public Health Warning Recently there have been numerous complaints of Green Haired Cockroaches throughout the city. As of yet, no one has come up with an effective method to neu...

Next Renaissance - Syntax · 02/13/2006 01:05

The Interception ((Event Recap/Story))

((this is a recap of the interception of the weapons codes enacted a couple of nights ago in game. It is partially fictionalised and is Zampano's perspective of the events. If I've misquoted or put words you wouldn't say let me know and I'...

Next Renaissance - Syntax · 02/01/2006 07:31

The Iquarus Project ((Mech Faction))

In the darkness of the real, in the depths of its waste and desecration, far beneath the scorched skies is a machine. It has been dormant for many years, hidden in the furthest reaches, frozen in time by the landscape, but now it is is tim...

Crew and Faction Recruiting - Syntax · 01/20/2006 04:53

Syntax Roleplayer's List ((OOC))

hanging around with Zamp, I would have thought some Ma would have rubbed off on you heh But nice way to play though, dedicated to the character completely, hence wolfess would not have MA becuase she isn't that sort of person. Admirable, t...

Next Renaissance - Syntax · 01/09/2006 14:26:37

Whats a better combo of MA?

Best way to follow up sidekick combo.....load Gunslinger moves, Pistol Barrage works a treat, or even just hit Swirling Ki straight after Sidekick.

Player Versus Player · 12/30/2005 14:45:12