Purity would sure as heck be a good counter against all those CR2 hackers spamming auto-hit DoTs in interlock. I don't really understand why the devs don't bring back Zen Master. Sure, it was added to balance out the hacking fest in CR1, s...
I remember creating a similar thread shortly after QA went live with CR2. I just had to adapt and use 123 above WASD as speed, power grab. Just place them in the hotbar and set whichever hotkeys you feel comfortable with in the options. It...
They've already stated that transfers from non-hostile to hostiles won't be allowed because it wouldn't be fair to those who leveled in hostile environment and had to put up with the ganking.
Neener2 wrote: Kryt how would i know u still be lurking in this game somewhere... cheers to old machines that still kick azz! Megacity will never be the same without the Fluffy Bunnies
Because unlike other trees (where abilities have different versions, such as Logic Barrage, have different versions and therefore make the low lvl ones useless), MA doesn't suffer from this. The damage of your abilities scale up with level...
Tytanya_MxO wrote: I'm still in two minds as to the right thing to do, imo IL already gets the shaft compared to free fire so anything that gives IL a boost is worthy of consideration of being officially incorporated =/ I agree Tytanya, th...
The best way to "learn to PvP" is by trial and error. If you teach someone to use build A to beat build B and C then he'll have no idea what to do when the opponents change tactics or when he finds build C. Once you master the basics of th...
Don't get me wrong, no one dislikes the idea of "dumbing down" the combat system more than I do. However, not using this "tactic" will put you at a HUGE disadvantage against most players. Either make it official or admit it is a bug.
Arcanoloth wrote: This will dumb down combat even more. Instead of quick reflexes and changing to try squeeze out as much damage as possible without ruining you next attack roll (Cause anyone who tries back to back specials will have a lot...
cloudwolf wrote: krytical wrote: A simple fix for this would be to add a small re-use timer to the tactics, say like 2 seconds, so you won't be able to change tactics at the start of the animations. Don't ya mean cast timer? Unless tactics...
Sixth sense detects ALL hostiles within a radius from you, not just the sneaked ones. It's weird that you mention it needs PvP or duel to work. I usually find zionite lowbies quite annoying because they come up on my map when I use sixth s...
The problem with switching tactics is that it circumvents the penalties associated with each tactic. For example, you use grab to get a good defense and accuracy bones, its downside is that once the move goes through it shouldn't do maximu...
This is probably a known issue since, at least in Vector, 99% of the people I've fought do it. It's widespread to the point where if you don't do it you will be at a disadvantage. I'm talking about switching tactics when your move goes thr...
Fatmop wrote: As opposed to wasting time waiting for a miss-miss animation? No difference, and sometimes the ability animations are quicker. Intended or not, before the patch specials always hit in miss-miss situations, causing damage. Now...
Fatmop wrote: It's interesting to see you say that. I've seen no difference in deathtrapiness since the patch. I interlock people, we deal each other damage, people fire from out of IL, one of us gets stated and state moves still take off...
The Leo wrote: krytical wrote: Arcanoloth wrote: While I was a skeptic at first I think this bug fix has greatly improved the combat system. For MAs and Duelist. Players who can't use regular tactics to do damage in interlock and are solel...
Probably not. Unless you want to buy into the "Macs are for artsy people" mentality. ...And the most important reason of all: Macs can't run games. You'll have to boot on Windows. Might as well just get a computer in the first place. It's...
Arcanoloth wrote: While I was a skeptic at first I think this bug fix has greatly improved the combat system. For MAs and Duelist. Players who can't use regular tactics to do damage in interlock and are solely based on specials got the sho...
GoDGiVeR wrote: krytical wrote: There's no event. He's just asking people to PM him a build that'll take on 6 players the longest. krytical, post your crap elsewhere, whenever there's someone posting something in a serious manner, you just...
There's no event. He's just asking people to PM him a build that'll take on 6 players the longest. Player Vs Player Feedback was a good place to post this, at least it generated some discussion. Good luck getting your answer now in an RP s...
You can do 1,200 dmg EFKs if your opponent has *CENSORED* melee resistance. Doubt it'd go that high against someone with over 200 MDR without Sky High Kick even with MA Prowess active though. I still believe that you can't kill 3 or more D...
Multifighting - activates while you're interlocked - gives a defense bonus against out-of-interlock attacks. Sharpshooter - always active except in interlock - gives a ballistic accuracy bonus outside of interlock.
In CR1 maybe a good FM or Team Patcher hybrid would have won against 6 (specially if TB4 was allowed). In CR2 forget it. If it's about lasting longer then go with some healing hybrid. However, if there are enough players with powerless on...
Fatmop wrote: Nah, hackers will remain just as strong as they are now. In a situation where you've got hackers running around, any reasonably intelligent person will throw up hyper deflect and then whatever other hyper he expects to need m...
I never really understood why we are only able to stack Hyperdeflect with another hyper of choice, it'd make sense from a balance stand point if hackers were as overpowered as they were CR1 but I believe they're pretty balanced now. Anyone...
898989 wrote: Confuse has the effects of powerless... So no IS moves (except HJ) Don't know what downgrades it has thou... I think Combat Tactics -20% like blind ... =/ Confuse only works in interlock. It has no effect if the opponent is o...
Points in Vitality are wasted points, 20 more HP won't make a difference. You'll get better results if you put them in Belief or Reason for the defenses.
zeroone506 wrote: If it does, I wanted to be the smartguy who knew all along. There was some ignorant dork on external MMO forums who said he knew MxO'd shut down in two months. That was two months ago. D00m? Actually the thread in the MMO...
nexus2revolution wrote: bottom line! i dont wanna hear crap about the last thing that soe wanted to do iz make hacker overpowered again , itz the same thing with ma now. they are over powered BIG TIME and more soo that hacker ever was. the...
atomicus wrote: Tiango, I like your idea too... I find it hard to believe that if they can give me the number of wins (CQ). Surely, they can divide it by the number of deaths. Tracking could come later... baby steps. Tiango possible respon...
After much speculation and theories about the combat changes introduced with the latest patch I contacted 9mm and he explained me what they had changed. According to him the only thing that was changed was the way in which special vs regul...
Raijinn wrote: Actually.... Pick up an Inspiron E1705. You can configure it with a 7900go and a sweet C2D CPU for under 2k. Toss in 2GB of RAM and a 7200RPM HD from Newegg or another online retalier (you can find both for a total of $200)...
Getting the 400 codes isn't a problem at all. They can be easily obtained in a week playing an average of 4 hours daily. The problem will be killing the corruptors, it will take enormous amounts of farming to get 5 pieces for just one play...