After much speculation and theories about the combat changes introduced with the latest patch I contacted 9mm and he explained me what they had changed. According to him the only thing that was changed was the way in which special vs regular attack worked. Now if a miss/miss situation occurs the special will no longer automatically hit like it did before. It seems like special vs special and regular vs regular remained unchanged. The good news are that you will have better chances of avoiding specials with regular tactics. The bad news are that the builds who relied heavily on specials because they couldn't deal much damage with regular attacks in interlock (i.e MKT, hacker) will now be missing more often.
Hope this clear things up.
Hope this clear things up.
