I really HOPE this is not intended that there's a fix in the works, any ETA on it?

7 posts · 2007-07-01 12:22:00 to 2007-09-10 07:56:00


krytical wrote:No, I'm talking about a re-use timer. Kind of like the re-use timer that Suicidal Butterfly undergoes when you use EFK, except smaller. A re-use timer of two seconds applied to the tactics after the ability goes through will prevent players from switching tactics right before it does the damage.A simple fix for this would be to add a small re-use timer to the tactics, say like 2 seconds, so you won't be able to change tactics at the start of the animations.
Don't ya mean cast timer? Unless tactics themselves are 'used' every round, im not sure.But yeah, good idea!

This will dumb down combat even more. Instead of quick reflexes and changing to try squeeze out as much damage as possible without ruining you next attack roll (Cause anyone who tries back to back specials will have a lot of trouble getting back to speed/Cue special whilst still getting the damage from power every time) it will be a clicking on each button on your hotbar 1 by 1 on Speed tactics.This is actually quite easy to exploit. All you need to do is make a macro which will activate say Speed/Kung Fu or Grab/Aikido and another one for Power/Karate. Place them on your hotbar and design a hotkey for them (MUCH faster than clicking). You know the rest.


I agree Tytanya, this is what happens when the game is balanced around bugs.I'm still in two minds as to the right thing to do, imo IL already gets the shaft compared to free fire so anything that gives IL a boost is worthy of consideration of being officially incorporated =/

switching tactic is a Bug???
I had no idea.. I mean we all know that Speed is for Accuracy and Power is for damage so I would assume you're going to use speed to Land your hits and then Immediately switch to Power for the damage and depending on the style, you're going to use the tactic that Compensates the style, every Ma does this, I see this done all the time Whether is through Duels or PvP..