Two hypers of choice

26 posts · 2007-06-12 20:04:19 to 2008-02-29 11:46:40

#36300260234 06/12/2007 20:04:19 Two hypers of choice
I never really understood why we are only able to stack Hyperdeflect with another hyper of choice, it'd make sense from a balance stand point if hackers were as overpowered as they were CR1 but I believe they're pretty balanced now. Anyone else think that we should be able to stack two hypers of choice?
#36300260243 06/12/2007 20:21:24 Re:Two hypers of choice
I always thought we should be able to stack either Deflect or Sense with Dodge or Block.  Always felt that combo made the most sense.
#36300260251 06/12/2007 20:30:15 Re:Two hypers of choice
I believe now we should be able to, seeing as how accuracy with specials took such a hit in the recent patch. I rarely see hackers in pvp on recursion anyway.
#36300260329 06/13/2007 00:25:02 Re:Two hypers of choice
I agree too. But of course with people not running Hyper Deflect 24/7 hackers will "technically" become stronger, and then there will be the shouts for nerfs.
If you are reading this my sig didn't work T_T
#36300260395 06/13/2007 04:58:48 Re:Two hypers of choice

Nah, hackers will remain just as strong as they are now.  In a situation where you've got hackers running around, any reasonably intelligent person will throw up hyper deflect and then whatever other hyper he expects to need most anyway.

#36300260470 06/13/2007 08:50:46 Re:Two hypers of choice
Fatmop wrote:

Nah, hackers will remain just as strong as they are now.  In a situation where you've got hackers running around, any reasonably intelligent person will throw up hyper deflect and then whatever other hyper he expects to need most anyway.

You could always surprise them with Vector, the fight will just go downhill from there. SMILEY

Like I said in Ask a Dev thread, allowing us to load two hypers of choice will make everyone. It will help hackers because everybody and their grannies won't have hyperdeflect running and it will give more complete defenses which can adapt better to different situations to the other players.
#36300260526 06/13/2007 10:41:12 Re:Two hypers of choice
krytical wrote:
Fatmop wrote:

Nah, hackers will remain just as strong as they are now.  In a situation where you've got hackers running around, any reasonably intelligent person will throw up hyper deflect and then whatever other hyper he expects to need most anyway.

You could always surprise them with Vector, the fight will just go downhill from there. SMILEY

Like I said in Ask a Dev thread, allowing us to load two hypers of choice will make everyone. It will help hackers because everybody and their grannies won't have hyperdeflect running and it will give more complete defenses which can adapt better to different situations to the other players.
This ideas whack dawg.
#36300260620 06/13/2007 12:41:49 Two hypers of choice
Either two at a time or only one at a time, as long as the hyper defenses arn't unfairly biased towards nerfing one class over all others i'll be happy =P
#36300260802 06/13/2007 17:10:41 Re:Two hypers of choice
LoTekGhost wrote:
I always thought we should be able to stack either Deflect or Sense with Dodge or Block.  Always felt that combo made the most sense.
Considering how clothing buffs tend to work, this way seems to make the most sense.  Although having the choice of any two would be very nice. 

I don't think the hacker arguement is good enough to support keeping it how it is, better to balance hacker properly than bias Awakened against it. 
#36300260852 06/13/2007 18:13:20 Re:Two hypers of choice
/agrees with krytical
#36300260982 06/13/2007 22:44:43 Re:Two hypers of choice
trevon2005 wrote:
This ideas whack dawg.
Not really constructive criticism!

I agree with CloudWolf, as long as no one class gets nerfed to support this.
#36300260986 06/13/2007 22:54:27 Re:Two hypers of choice
trevon2005 wrote:
krytical wrote:
Fatmop wrote:

Nah, hackers will remain just as strong as they are now.  In a situation where you've got hackers running around, any reasonably intelligent person will throw up hyper deflect and then whatever other hyper he expects to need most anyway.

You could always surprise them with Vector, the fight will just go downhill from there. SMILEY

Like I said in Ask a Dev thread, allowing us to load two hypers of choice will make everyone. It will help hackers because everybody and their grannies won't have hyperdeflect running and it will give more complete defenses which can adapt better to different situations to the other players.
This ideas whack dawg.
That's not real talk, son. I like it.
*edited by admin*
#36300261028 06/14/2007 00:50:35 Re:Two hypers of choice
LoTekGhost wrote:
I always thought we should be able to stack either Deflect or Sense with Dodge or Block.  Always felt that combo made the most sense.

I'd have to agree. This has been bothering me for a long time too.
#36300261092 06/14/2007 05:03:11 Re:Two hypers of choice

The ability to stack two hypers of choice is the best and fairest solution, it also adds another element of strategy/skill where the individual player makes the difference etc.

If there are balancing issues a work around could suggest that the net defense buff is different given a stacked use or an individual use ie use one hyper for 5% buff but 2 hypers give 3% each etc???

#36300261112 06/14/2007 09:27:09 Re:Two hypers of choice
I would personally prefer to make them all exclusive from each other but due to technically issues that are not currently. This would force you to choose carefully which you have loaded and also provide a bit of boost to Hackers in that not everyone would be running around with it turned on.
#36300261116 06/14/2007 09:38:21 Re:Two hypers of choice
9mmfu wrote:
I would personally prefer to make them all exclusive from each other. This would force you to choose carefully which you have loaded and also provide a bit of boost to Hackers in that not everyone would be running around with it turned on.

Same.
#36300261177 06/14/2007 10:51:42 Re:Two hypers of choice
Hanzyl and Gretyl wrote:
IMO this is great. But i see it helping Hackers abit and hindering those *CENSORED* knife throwers.

But you shouldnt take it as helping hackers in any great way, just a leveling of the playing field to what it should have originaly been, so that hackers are no longer given an unfair disadvantage in almost every fight.

Still if its fixed to a 1 hyper at a time thing then im all for it.
#36300261593 06/15/2007 04:25:15 Re:Two hypers of choice
9mmfu wrote:
I would personally prefer to make them all exclusive from each other but due to technically issues that are not currently. This would force you to choose carefully which you have loaded and also provide a bit of boost to Hackers in that not everyone would be running around with it turned on.

If we cant have any 2 hypers active I would agree this would probably still be a better and fairer situation than we currently have. 
#36300271363 06/29/2007 11:56:28 Re:Two hypers of choice

Please. For the love of God. Please fix this.

Everyone has a defense against hacker (including hackers). Hackers only have a defense against one tree at a time (and other hackers). All the trees are pretty balanced. Except EVERYONE has the Hyper Deflect ab running all the time, with all kinds of Viral resistance/defense clothing available. It is real easy for, say, a Duelist to load HyperDeflect, a ton of Viral Resistance clothing, and pretty much ignore hackers in PvP. Or worse, go after us for the easy kill.

If it helps with the technicalities of balancing these Hyper abs, you can always make more Hacker attacks IL only (w/o IL penalties, of course). Then, hackers won't be so 'dangerous' in free fire. After that, it's easy to justify making the Hypers exclusive.

Best case scenario for defenses? Make each class defensible against itself. Transmit Virus ab gives increased Viral Defense; Martial Arts Expertise Ab gives increased Melee Defense; Firearms Expert ab gives increased Ballistic Defense; Spy Style ab gives increased Thrown Defense. Then, make the Hypers exclusive so that we have to adjust with each enemy we face.

Either that, or give us the ability to collect more than one stat hack at a time so we can restat on-demand. Because being a hacker sucks now that everyone understands how to load up on defense. With plenty of stat hacks at our command, we can change loadouts as often as we want, and keep the enemy guessing.

#36300271420 06/29/2007 13:39:10 Re:Two hypers of choice
It's possible to fill up your inventory, then run the stat hack mission and collect your prize via email.  I do this before all the 01 wars, since I figure I'll be changing trees a lot during the course of the night.
#36300413019 02/23/2008 11:06:48 Re:Two hypers of choice
9mmfu wrote:
I would personally prefer to make them all exclusive from each other but due to technically issues that are not currently. This would force you to choose carefully which you have loaded and also provide a bit of boost to Hackers in that not everyone would be running around with it turned on.

I've used hacker alot lately, don't really need a boost. Its rather easy to kill people without it, going to be very very easy to kill them without hyper deflect.

#36300413038 02/23/2008 11:33:08 Re:Two hypers of choice
cloudwolf wrote:
9mmfu wrote:
I would personally prefer to make them all exclusive from each other. This would force you to choose carefully which you have loaded and also provide a bit of boost to Hackers in that not everyone would be running around with it turned on.

Same.
I agree with this as well, get used to it people we were never meant to have 2 Hyper defenses active at the same time to begin with.
#36300413105 02/23/2008 13:43:32 Re:Two hypers of choice
Lock this thread. Reason: Necro.

Even if the topic is "legal" through current issues. -_-
#36300413157 02/23/2008 15:16:30 Re:Two hypers of choice
Actually it's quite interesting how many people are 'for' the idea in this thread and how many are 'against' in the other thread. 
#36300416990 02/29/2008 11:46:40 Re:Two hypers of choice
GoDGiVeR wrote:
Lock this thread. Reason: Necro.

Even if the topic is "legal" through current issues. -_-


Another wannabe Mod.

Stop spamming every thread, pls, kk?

On topic:

Okay, the proposed offset for this change was the additional buffs to some of the patcher abilities. Okay, that's cool, I've used the new buffs and they're not half bad.

But!! They don't stack with the hyper-abs. At all. So, either you get the hyper of your choice, or you can go with the buffs that need to be refreshed every 5 minutes. And, of the 5 buff abilities that were changed, only two of them are usable at one time.

So. In other words, I am experiencing much less defense-wise, and generally getting killed faster as a result.

Any thoughts? AM I missing something? Should I conduct a focus-group study on changing clothes during pvp?