Ah, one of the more annoying plot holes of the Matrix Trilogy. Indeed both Niobe and Ghost did go there before Neo. Even before the ships gathered in Zion. Which begs the question, Why didn't Niobe, Ghost or Sparks tell anyone about The Ke...
The_Big_V wrote: I'll be the first one in. Serving The Merovingian is an honor and a pleasure, and I am glad he is finally allowing us access to his magnificent and luxurious Chateau. Well, a construct that looks somewhat like it. hehe.
My theory? Like Sykin says, Neo (aka The One) is not actually the anomoly (the anomoly simply being the mathmatical percentage) but instead the pyhsical, and ineviatable, manifestation of it. The upgraded agents simply refer to him as the...
The more i think about it the more the zero one changes are total awesome, think about it, the premise of that coat makes people wanna go there to get tokens... in going there they'll be confronted by opposing orgs. Maybe even bringing pvp...
narrakan wrote: 100 million? Thats... a lot. Even a beta member like myself only have about 500k if not less. :S Anyways, nice bug fixes and other side of the looking glass. The keys are intended for crews and factions to bring their money...
Well to fit in nicely with my latest 'MxO is going nowhere, the devs can do nothing because SOE refuses to give us the resources we so desperately need' depression i thought i'd make a thread on the topic. When i ask, when do you think, if...
Rarebit confirms no shootable targets since the system doesnt support attackable world objects, although, might i suggest invisible invincible npc place holders? That way we shot them but look like we're shooting the targets
Well since it seems to be a particularly popular complaint lately, what with the upcoming org abilities and all, i thought i'd make a thread on it. Now, thanks to our lack of SOE support the current dev team can't really afford to create o...
I prefer click here, it clearly tells you what ya gotta do to learn what you want, hyper linked random words of sentences is confusing and not all that attractive. but thats just me i guess
As awesome as those bits on faction/crew are trax i dont think the 'quick start' guide, for the absolute essentials, is really in need of em. Maybe another guide.
Avat wrote: Use Repair RSI 1.0 to heal yourself and/or your SIM if needed. Health pills are handy but at this stage in the game you won't have an unlimited supply, so use the abilies you have to stay alive. nice idea!
Agreed Trax, the images across the site need to definately be better (that download now agent anyone?) Also agreed on the dojo and redpill shots. The 'talk to your fellow redpills' one has A LOT of potential...
"And, if you do so, you are likely to be at level 5 before you move deeper into the city." I dunno, i feel the level 5 comment is a little bland and doesn't make em feel like it matters or is a good idea as much as it should. I suggest say...
"Finally you need to select a unique hacker “handle” for your character." Hacker sounds a little restricted and may confuse someone completely new to the game "What? am i instantly a hacker?". Besides, not everyones background stories has...
"The one exception is clothing, which you'll see is limited here, but that will soon be remedied. Once you jack in and start exploring the Matrix you will find yourself overwhelmed with new and stylish options for just about any taste." Th...
There should be a small section telling em how to 'get into 'the story, like saying bout watching the cinematics, checking out the archivists, asking questions etc. Maybe even point em towards certain fan work Also, i though i might as wel...
After a quick skim i'd just say it needs A) To either be entirely IC from tyndall, and done well, or completely OOC from the get go. The intro is just, imo, really quite shoddy atm and doesn't enhance the experience. Just makes it feel awk...
I originally intended these as questions for the ask a dev thread but i thought what the hell and made a thread instead, so sue me =P Seems opening doors is quite annoying to some people, admittedly myself included. Heck, i've seen them bl...
So... theres a 'new' forum active admin by the handle of Voodoo whos been around for a lil while now. My *guess* is that Dracomet got hit by the whole station name thing but if it really is someone else, feel free to come on down and intro...
Agreed D. The only thing i cant think that may need some work is what if the mission system has to reserve a mission area in an area a players already in? Though i admit, the whole any room of any floor of any building was one of the main...
- Agent System Revision - Mission System Revision - Instanced Areas - Fully Featured Quest System - Marketplace Overhaul - PvP Meaning - Sewers Expansion
Garu wrote: To be entirely honest, if that level of detail and rarity was put into the other collector items, you'd have people farming all the time for them. For instance, if the Vampire Coat had some of that detail (since the Blooddrinke...
-A citizen Kane examination of one of the films characters (Well i dont really know what citizen kane is but i remember someone referring to it and the examination of Morpeus' past in some old merv crits) - A murder mystery (hmm I wonder w...
Whoever said MxO is nothing like the films! :smileytongue: Note the skin colour, outfit and facial tattoos. This merv goon from the great hall fight scene is definately an MxO lupine.
To be honest we were lucky enough to have the trial run as long as it did (and be as successful as it was) It was only intended for like a week or so then got extended until they ran outta keys.
" For the longest time i wouldn't believe it but then i saw it for myself " Looking back on past events... on the DN1 archive... on Rarebit's insight... on the cinematics and on the critical missions i've come to realise something. Chapter...
Xcesss wrote: ZippydaSquirl wrote: Happy birthday! Now waste all your Rep points trying to get some Agent shades or the Demon Aarmy trench. :p There is meant to be no reputation changes through the replayed missions fixed :smileytongue:
GlueVane wrote: Traxada wrote: This has probably been asked within the last few pages, but anyway. Should we expect a delay in update 45? Or is it still on schedule for the 13th? Errr... Walrus told us in the OSOTLG : We’re putting final t...
Walrus wrote: Aw, piffle. We're still aiming for July 13, depending on testing and some build server issues. If we don't get that all sorted out, we'll push back to July 20. We'd been discussing our options that day and July 20 got stuck i...
Sykin wrote: Also, at least change cloudwol's forum handle to what it should be, (Punch the keys) for God's sake. It's only one letter! Heh. Thanks for the sentiment Sy! :smileyhappy: One can hope... one can hope. :smileytongue:
As stated in the annoucement the new forum system is going to be inhouse allowing for more regular and appropriate updates, specifically designed systems and gnerally more flexibility for the task they're needed for. Meaning they will have...
ByteCrawler wrote: Awesome, can't wait to see what the new forums look like. And thanks for that heads up about the temporary forum CloudWolf , I missed that one. Fixed :smileyvery-happy: But yeah, basically it means (to me it looks anyway...