Update 46 Discussion Thread
112 posts · 2006-08-18 17:16:29 to 2006-10-03 07:22:25
Yes!
YES!!
YES!!!
This thread is for discussing Update 45, scheduled to release Thursday, August 24, 2006
Fixed typo should read update 46 hehehe
*CENSORED*, BEST UPDATE EVER!!!, LOVE IT ALLL!!! OMG CANT WAIT!!!

However, what's being done to critical missions is absolutely unnacceptable.
"$info is no longer awarded for completing critical missions that you have already completed."
Well, that's wonderful. It fixes the Meet X sploit, but that wasn't that much of a big deal anyway - there are faster ways to make money. Now as a side effect though, you're both penalizing players for having done critical missions before the Archives came out, and rewarding people who grinded through the Archives without paying attention to the content. It's necessary to do each mission in the Archives several times to get all the items, and now, besides not getting any XP for it, I won't be getting any info either? Please. It was bad enough doing all that missioning where the reward was a 30 second effect or a clothing item, but now if I happen to want one of those items I don't already have, I have to grind for hours on end AND get absolutely NO info for it? You're kidding me. One of the biggest complaints I've heard lately is how so much content is delivered in grinds. I guess it was deemed a good decision to make the grinds even more painful and less worthwhile? Sigh...
/sighs I'm currently doing the Machine org missions, and I'm getting my payouts. That's all I care about. If it was being withheld on missions I've never done in the first place, then I'd be pissed.
This patch sounds like its chock full of content for the 50s which is absolutely great news. Give those guys something to do.
Maybe next patch, we can go back and give some of the lowers more content to do (guys around *ahem* Level 3
? 
I'm such a slacker. Great work devs!
The Walrus said:
Dead Redpills Flag no PvP
You can no longer become flagged for PVP while you are dead.
ABOUT F***EN TIME!!!
This is going to be an awsome patch!
You may no longer initiate interlock for 5 seconds after withdrawing from it.
A great addition! I really hope this applies to NPC's as well 
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Pandora's Box Mission-Spawn Changes
Pandora box missions with high NPC numbers were causing significant amounts of lag--the ~30 NPCs per phase of the final mission were likely the cause of most of the mysterious, intermittent lag in north-central Downtown. NPC counts in the following Pandora's Box missions have been reduced; : arc 2, mission 2, "Walking Papers"; arc 3, mission 1, "A Key for Every Lock"; arc 4, mission 3, "Trial By Fire". In most cases, the level of the remaining NPCs has been increased by one.
Has the info reward for those mission stages been adjusted per NPC to compensate for the reduction in numbers?
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Dead Redpills Flag no PvP
You can no longer become flagged for PVP while you are dead.
Means nothing for Vector, but at least we won't see HL ganking or Rez ganking.
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New "Prop Vendors"
Something Rarebit told us about, this is great, in particular for some of us with more events planned 
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Zero One Soldiers and the Zero One Taskmaster have new loot drops. A new collector in Downtown may be interested
This just added so much more content as well as pvp action, you have no idea
ty!
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Whoo, new taskmaster drops, hallways, bug fixes, prop sellers and, most importantly...
Emotes (/e [text] command) now work correctly. !!!!1!!!!1!!1111
I just forsee a possible problem with factions that I won't list here. But no matter what, 01 will become THE place to be from now on for pvp...with a meaning. great job.
Few good stuff but no DE bug fixed which is really affecting PvP at least MoTD it because ive only recently realized about this bug and it explains for many of my losses. Also no find weakness bug fixed.

YESSS.
Best update ever... Thank you, devs. Thank you.
Very Harsh

im currently grindin at these missions for rep, think we will ever get a Rep Weekend, like when we had XP weekends with the increase in XP but instead Rep. i got 75 machine rep, 25 to go b4 thurday, ah ya i wanted to know if i got the key as a machine then got zion rep, will it turn zion? need one for deviljenny 
Yes...----------------------------------------------
YESSS.
I am going to have to agree with this statement.

I think it will work like the Archive books, so if you buy a Machine one and then turn Zion, you won't be able to use it. Remember, these things take you to a specific org area via a specific mission. So they would have to be three different objects to activate three different missions.
He that holds the key is key. He who holds nothing balances everything. He who died lives. He who is no one is within everyone. He who seeks will be lost. He that blinds will falter. He who believes will be betrayed. He who stands united will disperse.
in other words no
Anyway...
as I tried to post before...
Can we get a confirmation that the keys will cost 100mil... I think that was the last number Rarebit provided... but I had once heard it was 50mil... and before that 100mil...

Patch delay = teh lame but understandable.
I know DE fix will make a lot of people happy 
The delay is worth it for that.

give me my white hallways or give me death (effect that is)
why couldnt you release the hallways thursday and the rest of the patch tuesday as that wold keep most people happy.
I totally understand the reason why... but i'm very sad. *sighs* i was looking forward to this weekend.
Get it fixed super quick then surprise us with an update tommorow.
Stay late if you can fix it before the weekend.
Thx for keeping us informed walrus. That makes the blow that much easier :p
Oh man this is sad
But it's better that bugs is getting fixed before the final release!

anyway there are not gamers to play at MxO with the start of the new school year. Le patch should have to come out during the holiday. Big deception -1You guys decide to delay the patch hours before its sheduled release over one minor detail.
Not Cool.

Death Effect Bug Fixes
We have fixed the following issues with the Death Effect:
- The Death Effect now only affects Influences (things that give bonuses to Attributes, usually designated by a percentage) and has a maximum penalty of 30%.
- The Death Effect wears off correctly now.
- The Death effect timer no longer resets when you reconstruct and jack in.
Now that is awesome! Thank You Devs!
omgomgomgomgomg
they fixed the de bug?!?
jesus christ im so excited about this patch.
i cant believe im excited about a game patch.
god im a dork