This thread is for discussing Update 45.3 Hotfix, scheduled to release Thursday, August 3, 2006. You can find the notes here.
Please note: Release of Update 45.3 Hotfix depends on final testing today. If a failure case is found, there will be an announcement that we will release the update on a different day.
I was hoping the weapon thing was noticed. I thought it was just me. I dont see walrus post much except for the updates and data node one stuff. Come to think of it I only really see rarebit post alot. I realize you must be busy but just stopping by and saying HI is always appreciated.
Uh....okay, weird Hotfix. So you're just fixing the Downtown spawns from the Events and that silly firing sploit from a loooong while back (unless I'm thinking of another one, in which case, when will THAT be fixed? X_x)?
High level story-related threat spawns in Downtown are now spawning correctly.
Bug that caused weapons to fire faster than their normal rate-of-fire has been fixed. (Exploit fix.)
Exploit? I don't consider it an exploit when my char gets stuck shooting a gun and won't release for me to evade or any thing else! Unless thats another exploit. But it happens when I freefire melee and guns. It's like the IL bug, but I'm punching and shooting. And while I'm punching and shooting, others kill me quick in pvp cause I can't disengage.
hmmm I had to read that patch again cause I was assuming they were still only spawning at vauxton and baldwin. I'm minding my own business deompiling items in park east and a lvl 60 unlimit spawns behind me and starts hacking the *poop* outta me. Yes, lvl 60, not fun, it was like fighting the task master solo but worse, I started calling in reinforcments when I relized I was only doing 50-80 damage to him per hit. Two hacks from him and I'm at half life. I will post pics when I return from work.