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Data Node Spawns & Loot Tables Explained

Thanks Aquatium! As for the "Requires" part, I should mention that that is the minimum tool requirement. It doesn't imply that only the tool listed will generate the spawn. I'll clarify that in the OP.

Guides and FAQ's · 07/25/2007 13:20:04

Data Node Spawns & Loot Tables Explained

GamiSB wrote: Also missing the corrupted spawn (not the WC) spawns 2 corrupted one lvl 49 one 50 (for me). No data cluster at the end but the spawns drop the same as they do comeing off of a WC. Requires a Data Extractor 2.0 (maybe less no...

Guides and FAQ's · 07/25/2007 12:26:55

Data Node Spawns & Loot Tables Explained

Preface: This FAQ covers the different random spawns you may encounter while mining Data Nodes with the new tools introduced in the Update 53 hotfix. It does not detail the process of data mining or the tools required to do so. There is an...

Guides and FAQ's · 07/25/2007 11:45:13

New Overdrive & Quicksilver decay rates.

I'm noticing that the crafted Overdrive Bandanna and Quicksilver Gloves appear to have an unusually high rate of decay. I ran three archive missions earlier with the bandanna and gloves equipped the entire time, and about halfway through t...

Items and Clothing Feedback · 07/23/2007 06:38

Data Taps, Spawns and Coding - Latest Content Explained

Aquatium. wrote: GamiSB wrote: Can anyone explain exactly what the Data Scrambler 0.4 does? I only just started using that today, but due to other events ingame, only used it for a short while. Need to confirm, but obviously most likely a...

Guides and FAQ's · 07/20/2007 20:36:39

Data Taps, Spawns and Coding - Latest Content Explained

Cervacius wrote: (but if anyone has any exact details as to what district you were in, what tool you were using, what clothes you were wearing when you got the gloves, that would be great. ) Downtown, Code Extractor 3.0.

Guides and FAQ's · 07/20/2007 17:07:12

Data Taps, Spawns and Coding - Latest Content Explained

Update: The 2x lv55 Agent spawns produce the two fragments required to learn the Data Scrambler 0.4 Schematic (yes, 0.4 appears to be the correct moniker, the details explain why) and to code 3 Data Scramblers. Data Scrambler 0.4 requires...

Guides and FAQ's · 07/20/2007 16:24:18

Image Retrieval - July 18, 2007

Fractor wrote: Ah something else to add to my Event Rewards entry. I don't want to have to spend real money on it though so when the time comes I will need someone to post a picture of it with it's buffs. Quick correction to that site: The...

Broadcast Depth · 07/20/2007 14:38:28

GeForce 8800GTX - Major indoor lag!?

Phi, that wasn't what I was asking about. :p As I quoted, it was recommended that the lag problem could be resolved by alt-tabbing out of the game and then back in again. I'm on Vista right now and don't want to reinstall XP to test this o...

General Technical Help and Questions · 07/20/2007 14:28:22

Update 53 Hotfix Discussion

Thanks, 9mm. Overall, I have to say the Risk vs. Reward factor is pretty spot-on. The rewards are exceptionally good, and offers a pretty decent return without too much of a time investment. The most perfect example of this is the N3O AG3N...

Update Discussion · 07/20/2007 13:53:13

Update 53 Hotfix Discussion

I have a bit of an issue with the spawn timers, in that even with two mission teams worth of people, some of the most difficult encounters have had their timers expire on us, forcing them to despawn and us not receiving any loot. Please ex...

Update Discussion · 07/20/2007 12:59:52

Data Taps, Spawns and Coding - Latest Content Explained

Forgot to mention that in addition to learning the Overdrive Bandanna recipes (male and female) from the Tengu + Gargoyle spawn, you also learn an Overdrive Injector recipe and something else (can't remember). I'll have screenshots of thos...

Guides and FAQ's · 07/20/2007 12:34:12

Data Taps, Spawns and Coding - Latest Content Explained

Aquatium. wrote: Tengu Spawns = Unknown Confirmed as giving the frags and recipes for the Overdrive Bandanna. Enough to make 4. Spawns both a Tengu and a Gargoyle, as well as about 5 level 60 Blood Drinkers, Lupines, and Nightmares. BRING...

Guides and FAQ's · 07/20/2007 10:52:58

Data Taps, Spawns and Coding - Latest Content Explained

@Checksum: Shouldn't this go in the Guides and FAQs forum? RR is for others to ask questions. @Aquatium: Great guide! I believe the Taskmaster spawns (2x Taskmaster, then about 10x Soldiers, then 2x Taskmasters and 5x Soldiers) produce the...

Guides and FAQ's · 07/20/2007 07:34:16

GeForce 8800GTX - Major indoor lag!?

Desc1ple wrote: So I'd try alt-tabbing. Same thing for that Mech Liaison on Recursion. Try looking for answers in places other than the MxO forums and they might reveal themselves. Has anyone tried this yet? I don't really want to reinstal...

General Technical Help and Questions · 07/20/2007 03:13:48

GeForce 8800GTX - Major indoor lag!?

Problem with that is the game's graphics become entirely corrupted when Alt-Tabbing to the desktop and back. This happens on XP and Vista.

General Technical Help and Questions · 07/19/2007 04:23:07

GeForce 8800GTX - Major indoor lag!?

Tytanya_MxO wrote: It's a bit more complex than that, in xp the indoor lag is reduced to a single spike as you go through the doors of many buildings, once inside things are fine........ that is with the exception of certain buildings, the...

General Technical Help and Questions · 07/18/2007 08:36:14

GeForce 8800GTX - Major indoor lag!?

Confirmed - there is no indoor lag when running the MxO client under Vista with the latest Nvidia drivers, though there is a host of other graphical glitches. It's something I can put up with since they're relatively minor in comparison to...

General Technical Help and Questions · 07/18/2007 05:52:01

GeForce 8800GTX - Major indoor lag!?

I've been scouring the Internets for more information, and some people are theorizing that the problem stems from a certain "door type" in the game. They are suggesting that certain buildings which do not include these doors do not cause a...

General Technical Help and Questions · 07/16/2007 09:23:17

GeForce 8800GTX - Major indoor lag!?

Are the people who are experiencing this problem only encountering it in Windows XP? Are there any Vista or even Win2K users here that are having the same problem, or can verify that they are not having this issue on their version? I cring...

General Technical Help and Questions · 07/15/2007 19:46:29

My fellow Machinists

Yasamuu1 wrote: Symmetric wrote: But seriously, who is this request being directed at? You say your "fellow Machinists", but all we have heard from your side of the fence since this fiasco is that we aren't really Machinists at all. ((Just...

Next Renaissance - Recursion · 07/14/2007 21:03:13

My fellow Machinists

((ZOMG first real RP post here in a while.)) I highly respect you, Garutachi, having known that out of all your (ex)factionmates, you have always been on the record as being logical and having an exceptional amount of common sense and comp...

Next Renaissance - Recursion · 07/14/2007 20:29:40

RMC:Terminal Podcast 2 : Update 53

BlueCode wrote: So i see you stole my idea of celebrity guests because I didn't get back to you? Thats fine, I dont mind. No. Not one bit. Losers. A completely original idea, never thought of before in the history of man. Patent it before...

Community News · 07/14/2007 11:52:40

GeForce 8800GTX - Major indoor lag!?

Update, new drivers for Vista are available here: http://www.nzone.com/object/nzone_d...betadriver.html Unfortunately neither these drivers nor the latest beta version of the XP drivers appear to address the problem.

General Technical Help and Questions · 07/14/2007 05:03:43

GeForce 8800GTX - Major indoor lag!?

nVidia appears to be preparing a new beta version of the 8800 video drivers. They were up on their site very briefly, but were taken down due to installation problems. Keep an eye on this page to see if the beta drivers are made available...

General Technical Help and Questions · 07/03/2007 06:19:24

GeForce 8800GTX - Major indoor lag!?

TSRJasonC wrote: Has anyone tried the latest NGO drivers from guru3d.com yet? Yes, they don't make any difference, unfortunately.

General Technical Help and Questions · 06/17/2007 23:15:28

G'bye

I swore to myself that I would never create one of these threads, but in light of recent events, I felt it was necessary to at least say a few things that I think merited mentioning. I stopped playing MxO on a regular basis months ago. Whi...

World Discussion - Recursion · 03/27/2007 12:48

## Transmission: Skin Tones

Aquatium. wrote: Kaeda Hideout for 1 - 8 and Lutos Hotel in Shinjinku for 9 - 16. Orchid Public Bath in Kaede for 1-8, and White Lotus Hotel in in Shinjuku for 9-16, in case you're having difficulty finding "Kaeda" or "Lutos Hotel".

Guides and FAQ's · 03/08/2007 14:12:11

Radio MegaCity Transitioning Servers

Radio MegaCity is currently in the process of moving to a new streaming server. Listeners will not be able to tune into RMC for a short period as we complete the transition. We do apologize for this downtime and short notice. In the meanti...

General Discussion · 03/02/2007 08:17

There are bound to be more spies in Zion - Recursion - 1/12/07

Said it before in your original thread: This is the kind of work that undeniably deserves reward. The amount of effort and research you have put into this far exceeds that of anything of its kind, and this wasn't just any old event. This w...

Live Events · 01/16/2007 20:38:38

Authentication Failure

Is anyone else getting "Authenticating...Failure (ERROR)" when trying to log in? I started getting it right around 7AM EST.

General Discussion · 12/21/2006 04:06

The Data Miner On Awakened Discussion Thread

9mm, the Data Miner abilities still show as Operative abilities in the Code Analyzer. Might want to move those into the Awakened category.

General Discussion · 12/14/2006 13:05:16

Thoughts on Rare Items

eliXor wrote: i didnt ask a question. we all pay 15 a month, so we all should get the items at the time they are attainable. To participate in an event is to participate and say you were there. If everyone there got the item then hey i wou...

General Discussion · 12/03/2006 23:04:05

Thoughts on Rare Items

cryshal wrote: yes sym, it didnt escape our notice that in your sig youre holding an 'agent gun' =D Actually, I was referring to Cap0ne's FM-1500 as an addendum to his list of questions that he commonly receives, as he does seem to have th...

General Discussion · 12/03/2006 21:24:41

Thoughts on Rare Items

ThePigeonKing wrote: They're great for when I'm still playing a year from now and everyone else is a newbie. Then everyone can send me a tell every other minute asking me "WHERE U GET SECURITY SHIRT??" or "yo dood wat vender sells that mas...

General Discussion · 12/03/2006 18:20:57

what's wrong with microsoft vista?

Tarrega wrote: Vista pwns!!! I can't wait till MxO runs on it so I never have to use XP again. lol

Off-Topic Discussion · 11/10/2006 13:47:44

The Other Side of the Looking Glass - Friday, November 3, 2006

Thank you for explaining (again) the reasoning behind not pursuing the implementation of the additional organizations. I fully expect there to be another thread about it (with the OP claiming it as "new" information) and another OSOTLG reb...

Broadcast Depth · 11/03/2006 14:33:17

Children of the Code - Rebirth

These guys are just plain cool. One of the premier Machine factions to consider joining.

Crew and Faction Recruiting - Recursion · 10/28/2006 09:58:30

Pants announcement!

FOR IMMEDIATE RELEASE. I am currently not wearing pants.

World Discussion - Recursion · 10/24/2006 08:16

Update 47 Discussion Thread

Since there's not a 47.1 discussion thread yet, I'll just say thanks for fixing the stacking bug here.

Update Discussion · 10/11/2006 18:45:26