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Chuui

411 archived posts · 1 linked profile id(s)

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The Other Side of the Looking Glass - Friday, October 6, 2006

But the old masks are tradable now. It shouldn't be *too* hard to accumulate them all. Which makes people having to go NPC spawn killing for old content even more of a let down. Whatever happened to trying to give us actual new content? Ye...

Broadcast Depth · 10/06/2006 23:23:36

The Other Side of the Looking Glass - Friday, October 6, 2006

I'd much rather the old masks were offered as vendor loot (ie for sale to players) then being loot drops again. A lot of us do still have them, and others lost them due to no fault of their own. Making the latter have to hunt for the masks...

Broadcast Depth · 10/06/2006 18:40:04

Avatar

They won't do the same with the signatures as moderators can, apparantly, take action on them.

General Technical Help and Questions · 10/06/2006 18:27:48

Update 47 Discussion Thread

QA needs to set their server system up *exactly* the same as the live one. That is all.

Update Discussion · 10/06/2006 06:18:21

Avatar

Short answer: You can't. Longer answer: The avatar control panel has been deactivated for all users. Only those who set their avatar when the feature was still active, still have one. If people with avatars go to change them, they too, wil...

General Technical Help and Questions · 10/06/2006 05:39:16

Image Retrieval - September 27, 2006

"yes, you do. You also will have to do the 5 criticals from the other 2 organizations as well (so 15 total). It's just like the requirements for the Flame Virus, Fly Virus, Fly Storm, and Blue Headlamp." It's approx. 45 missions in total t...

Broadcast Depth · 10/03/2006 07:38:56

Image Retrieval - September 27, 2006

What is there to not understand? Judging by your reply. A lot. But I am not going to waste my time trying to explain it to you anymore - I don't think I could find words simple enough.

Broadcast Depth · 09/29/2006 17:38:15

Image Retrieval - September 27, 2006

Wait, what? You want the devs to remove the little gifts because you think players should have a better reason to run the missions? So there being nothing 'hard', not even rarebit's little 'yay you did it' items, is motivating for players...

Broadcast Depth · 09/29/2006 16:52:15

Image Retrieval - September 27, 2006

The point of the archive isnt to get these little items, the point of the archive is to experience the story already past. Then remove the rewards completely from the game. If you're going to have rewards, they need to be worthwhile to jus...

Broadcast Depth · 09/29/2006 16:37:31

Image Retrieval - September 27, 2006

They would get older even quicker if everyone were running around constantly on fire, and you know that's what would happen. Please show me exactly where I even said there should be no timer on the current items. The point I am making is t...

Broadcast Depth · 09/29/2006 16:16:44

Image Retrieval - September 27, 2006

What is 5 minutes wait? It's two and a half minutes too long for a one minute effect. You dont have to sit there and wait to re-use your novelty. I never said I did, but I also don't expect an item that takes so much effort to get to expir...

Broadcast Depth · 09/29/2006 06:07:13

Image Retrieval - September 27, 2006

But these are story-breaking 'fun' items, as such they should have restrictions on spamming. Which the timers do. Story breaking? In all honesty, who actually cares? This is, at the very core, a game. The key point to a game is "fun." So t...

Broadcast Depth · 09/29/2006 01:47:56

Image Retrieval - September 27, 2006

the timers are there for a fully justified reason and i have to agree with it. And that is something I completely disagree with. The timers are way too long for the little they give out.

Broadcast Depth · 09/28/2006 15:02:12

Image Retrieval - September 27, 2006

The 300 second cool down timer isn't so good for a 60 second effect. Can't you either increase the effect time to 120 seconds or reduce the cool down timer to 150? It's not like such effects are going to lag out the server any worse than t...

Broadcast Depth · 09/28/2006 02:51:35

accidently deleted

And as no one mentioned it: DO NOT CREATE THE NEW CHARACTER ON THE SAME SERVER AS THE DELETED CHARACTER! (Unless that is, you have at least one free slot - this is to ensure that you have at least one slot open for the recovered character...

General Technical Help and Questions · 09/26/2006 01:57:40

The Other Side of the Looking Glass - Friday, September 22, 2006

Shame about the corrupted using an ability to change to their fly form =( I really want the chance to fight those guys again. Okay, re-thinking this, why not give the "Sleepwalkers" to the Merovingians? That way they get a Cypherite based...

Broadcast Depth · 09/26/2006 01:47:03

The Other Side of the Looking Glass - Friday, September 22, 2006

Err...is it just me who can't see an Edit button? Not just you. As best I can tell, the edit feature is only activated on *some* forums. Not this one. It is on the general forum (at least once you leave the thread and reload the page) but...

Broadcast Depth · 09/23/2006 19:52:42

The Other Side of the Looking Glass - Friday, September 22, 2006

Also, the limiting of the sims available also makes sense to me, the orgs use training sims which are of their enemies. So the Assassin, Veil and the Sleepwalkers are only enemies of Zion? So, the Twins, Kid and N30 Agents are only enemies...

Broadcast Depth · 09/23/2006 08:18:18

The Other Side of the Looking Glass - Friday, September 22, 2006

While I never wish to grumble about any form of content being added I do feel the need to express concern that time spent on anything connected with the white halls is far less benefit to the game as a whole as content which is readily acc...

Broadcast Depth · 09/23/2006 07:39:31

CQ's > Ranking System ?

This really should only be done once they fix all the bugs that allow you to gain CQ when you shouldn't. Ie, after someone you duel is killed by any other means - you get a CQ despite neither of you being PVP flagged at all. And all the ot...

Player Versus Player Feedback · 09/17/2006 09:48:03

The Other Side of the Looking Glass - Friday, September 15, 2006

I'm kinda hoping ALL NPC outsider gangs are going to be turned into Zomibes. Along with ones that spawn on players to drop masks. I also kinda hope that last years masks are "for sale" via Vendor while new ones are awarded as loot from spa...

Broadcast Depth · 09/15/2006 23:11:36

The Other Side of the Looking Glass - Friday, September 15, 2006

Prediction for Halloween event: If they ever finished up the NPCs, then it could be Zombie time. Rarebit once said that they were designing a powerplant area that would have had zombie NPCs populating it. Of course, the powerplant never di...

Broadcast Depth · 09/15/2006 18:49:26

starting issue

This error also appears randomly when you do have a correctly installed/set up video card. In those cases a simple reboot of your PC will fix the error. However, if you're constantly getting it, then you should follow Phi's advice.

General Technical Help and Questions · 09/15/2006 05:13:57

Mouse Icon Frozen

Thanks for the assist, Chuui. You're welcome.

General Technical Help and Questions · 09/15/2006 05:11:02

Mouse Icon Frozen

The most common reason for this is an unsupported graphics card. One work around for this would be to play the game in windowed mode. Make a text document in your MXO folder and name it: "Useropts.cfg" (with the double quotation marks, if...

General Technical Help and Questions · 09/14/2006 05:26:54

Unofficial MxO NPC EXPLOIT tread

NPCs have rangeless hacks. Unlike players, they can hack you from a 1000 meters away and it will always land =/

Player Versus Environment Feedback · 09/12/2006 05:09:51

The Other Side of the Looking Glass - Friday, September 8, 2006

For those who want a dark night: Turn on the green filter in the in-game options then adjust it with the following lines in Useropts.cfg: #Changing green filter ScreenFilters_GreenShift_Color_1_R = 0 ScreenFilters_GreenShift_Color_1_G = 0...

Broadcast Depth · 09/08/2006 17:29:07

The Other Side of the Looking Glass - Friday, September 1, 2006

On a side note Update 46 is a rather high number; I don't think any of the other games are even in the 30's for updates, let alone 40's! It's also not the correct number I think. In the Lith days, patches were numbered completely different...

Broadcast Depth · 09/05/2006 03:09:21

Forum Troubles

Then that's what they should be fixing. Which again, would be just as easy as any other change. Just a little copy of the edit function for sigs, a little modification to apply to avatars.... Really, there is no need to just remove a funct...

General Technical Help and Questions · 09/04/2006 15:13:19

Forum Troubles

See I don't get this restricting Avatar nonsense. Why restrict it when sigs aren't? If someone is likely to "abuse" their avatar by posting porn or something, then they are bound to do the same with their larger sig! Again, if it's a probl...

General Technical Help and Questions · 09/04/2006 07:41:36

Update 46 Announcement - New Release Date - Thursday, August 31

Chuui, Chuui, Chuui, always leaping to conclusions. QA found a world problem in the same build as the /ccr problem--it just took them longer to find it. Not much else to jump to given the lack of information we usually deal with =D If you'...

Broadcast Depth · 08/29/2006 02:42:52

Update 46 Announcement - New Release Date - Thursday, August 31

I'm neither angry, surprised or upset. But I am curious. The first delay was due to the /ccr (/bug) system being broken. This one, due to a white hallway glitch fix breaking the world (error in compiling the world I guess - perhaps to do w...

Broadcast Depth · 08/28/2006 23:30:43

The Other Side of the Looking Glass - Friday, August 25, 2006

The 100 rep should be a pretty good step towards protection from "nubs". The area apparently has multiple rooms, so if you need a more private meeting, you can always find an empty room and talk in faction or team chat if you are still par...

Broadcast Depth · 08/26/2006 21:18:46

The Other Side of the Looking Glass - Friday, August 25, 2006

Well considering that the number of these areas is going to be limited - just like Club Hel (which only has about 6 "physical instances" on each server), then yes, there is most likely going to be time limits on the usage of these rooms -...

Broadcast Depth · 08/26/2006 02:04:00

Update 46 Discussion Thread

i agree that the /ccr issue wasnt a good enough reason to delay the update. /bug still works fine i guess.. FYI, they are the same system. Typing /ccr just selects the "ticket" radio button, while /bug selects the "bug" radio button. So if...

Update Discussion · 08/25/2006 20:37:46

Editing Posts: a Suggestion

I used to try that method too, but when you wind up with over a hundred million posts, the database gets way too bloated, and it winds up causing more problems than it solves. The "archive" system is great for forums that purge their old p...

General Discussion · 08/25/2006 01:33:06

Re: Homework from C... - 8/16/06

the only reason no one on Syntax or Recursion "got it" is only because we didn't think to send the answer to another instance. In all fairness though, if you read through the puzzle again now it is very obvious that the server of the carto...

Live Events · 08/24/2006 08:20:38

Update 46 Notes - Thursday, August 24, 2006

"Mission rewards will now be emailed to you if you don't have enough space in your inventory." Of course that also means goodbye to random "boxes o' loot" being found in elevators and certainly no more cats, ever =/

Update Notes · 08/21/2006 05:05:32

Update 46 Discussion Thread

ya i wanted to know if i got the key as a machine then got zion rep, will it turn zion? need one for deviljenny I think it will work like the Archive books, so if you buy a Machine one and then turn Zion, you won't be able to use it. Remem...

Update Discussion · 08/21/2006 02:47:29

Update 46 Notes - Thursday, August 24, 2006

and i think 20 taskmaster kills is a little ecessive for the box of heads unless he has been severly weakened as it takes a team to take hime down but only one person gets the loot so you can see it will cause arguments I think Rarebit sta...

Update Notes · 08/21/2006 02:45:34

Update 46 Discussion Thread

You'd have thought they'd have coded up some sort of system to detect whether the crit is an archive one or not. If it is, then it should pay out info no matter how many times run. Same goes for XP. And yes, they can already distinguish be...

Update Discussion · 08/19/2006 00:55:10

The Other Side of the Looking Glass - Friday, August 18, 2006

I wonder how long it'll be before people get bored of this new content and then moan for more =/ I'm not one for PvP, but even I may have to check out zero one after all this goes through =D. "Box of heads" now that's an item!

Broadcast Depth · 08/18/2006 20:19:41

Code Error -48 (Download Terminated Unexpectedly)

Posting this for a would be trial player as they are unable to make topics with their account level. They will post their problem in the first reply.

General Technical Help and Questions · 08/16/2006 06:14

The Other Side of the Looking Glass - Friday, August 11, 2006

Not too sure about better pointers, but I do agree that it mustn't deal with just Zion. Perhaps write it from the point of view of your Hoverbarge Operator and not Tyndall. She only really comes into the picture during the introduction mis...

Broadcast Depth · 08/13/2006 21:33:45

The Other Side of the Looking Glass - Friday, August 11, 2006

Click here is redundant and bad form. especially when you can use stylesheets to clearly indicate where your links are. Furthmore, the linked words are hardly random, they are in fact the most relevant words to link, even more than "click...

Broadcast Depth · 08/13/2006 10:21:22

The Other Side of the Looking Glass - Friday, August 11, 2006

Just a small comment about links. It is generally considered better practice nowadays to NOT use "Click here". Avoid it. It is far better to use an easily noticable link that correctly defines what it is linking to. Ie: "Click here for spe...

Broadcast Depth · 08/13/2006 05:53:34

Forums...

Another thing to get them to check: User log in information is dissappearing. I think it may due to another database error, but not too sure. Basic result: couldn't log in for several hours as apparently my correct username and password we...

General Technical Help and Questions · 08/12/2006 04:34:11

Forums...

Apparently user ranks are tied to forum groups or something. Once you qualify for one group, the system isn't continuing to check other groups you may qualify for. So you are stuck in the lowest qualifying group. Not sure what the groups a...

General Technical Help and Questions · 08/09/2006 06:58:24

Contested Missions

"but what would happen to A: people under lvl 16 on vector or B: carebear non-hostile servers? as the assasin would easily win if he could not be attacked?" The solution is fairly simple. Have these as an entirely new mission set, keeping...

Development Roundtable · 08/04/2006 06:45:57

What happened to MXOCLOTHING.COM ?

From the Who_Is record: Creation date: 31 Jul 2005 01:50:35 Expiration date: 31 Jul 2006 01:50:35 They just didn't bother to renew their domain. Perhaps that means that the owner no longer plays MXO.

General Discussion · 08/03/2006 01:42:28

New CSS File - temp forum fix revolution.

Following on from the requests for a lighter stylesheet I have started work on one. You can get it - along with the old dark one - by following this link: http://www.yakubun.com/MXO/MXOCSS.zip There are some "issues" with the light version...

General Discussion · 07/29/2006 07:06