Development

Rarebit

2,104 archived posts

Rarebit
Development
Joined: Dec 2, 2005
Messages: 21413
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Archived Signature

Oracle RSI Glitch

Oh, whew, I thought this was about that split down the front of her dress... Looks like one of the LODs on the dress is messed up. I can fix that part, anyway.

General Technical Help and Questions · 10/26/2007 14:41:47

Image Retrieval - October 24, 2007

Wildfire edition! Those completing the archived chapter 5-8 Zion missions, available when the live story reaches chapter 9.1 (scheduled for update 56), will receive a pair of sleek Zion Rave Pants--just the thing for that hot night out, wh...

Broadcast Depth · 10/24/2007 18:32:06

stuff that may be worked on for update 56

MxO-Insertion wrote: Rare, did you happen to work on a bullet time animation for pistol dash? The move similar to the subway scene with Agent Smith and Neo in the first movie? Bow-chicka-wow. Hm that reminds me, the NPC ability Succubus Ki...

Development Roundtable · 10/23/2007 23:51:27

stuff that may be worked on for update 56

Rarebit wrote: - go through all special moves and finishers, add or tweak bullet-time where necessary (this is the main one; not very hard, will just take some time to go through them all and get them looking awesome) yep, plus fixed a who...

Development Roundtable · 10/23/2007 22:14:06

Gi's need some love'n

Croesus wrote: Rarebit wrote: GypsyJuggler wrote: Reckon maybe it's a resolution thing? Like the Gis are being displayed with a lower resolution version of the texture than they should be? The color map texture used by the tinting on the g...

Items and Clothing Feedback · 10/22/2007 13:21:28

Gi's need some love'n

GypsyJuggler wrote: Reckon maybe it's a resolution thing? Like the Gis are being displayed with a lower resolution version of the texture than they should be? The color map texture used by the tinting on the gis is half the resolution of t...

Items and Clothing Feedback · 10/22/2007 11:37:20

Should players be allowed positions as forum moderators (v.2)

That's it, I'm locking this. Attacks on ANY player are not allowed here, and the goal of the moderators is to act on them. If you think one has been missed, report it. If you have a problem with a mod, take it up with Raijinn.

SOE Discussion · 10/18/2007 19:24:57

STATION LAUNCHER

Rarebit wrote: By the way, when you log into the "Friends" thing for offline chat, it will show all of the MXO characters on your account as online. If you don't want them showing, toggle the thingy in the upper right corner of the Friends...

SOE Discussion · 10/17/2007 13:01:00

STATION LAUNCHER

By the way, when you log into the "Friends" thing for offline chat, it will show all of the MXO characters on your account as online. If you don't want them showing, toggle the thingy in the upper right corner of the Friends window to "Inv...

SOE Discussion · 10/16/2007 21:06:56

the paper tiger?

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General Discussion · 10/10/2007 23:29

Image Retrieval - October 10, 2007

Joakim wrote: So...They just cut a model in half and made it a mask? That's creative... Oops. I mean *ahem* and etc.

Broadcast Depth · 10/10/2007 21:58:41

Image Retrieval - October 03, 2007

Rosincrantz wrote: Do we have any idea when Halloween is yet? I'm itching. Halloween is the 31st! Who's got their costumes? =D

Broadcast Depth · 10/08/2007 13:05:51

Outdated truce talk

AFGM1 wrote: MxO-Insertion wrote: Have the introductory missions all been changed to reflect the current war? lol No Actually they have. They don't go into it in great detail, but if you were to do them again you'd learn about certain thin...

Districts, Neighborhoods, and Constructs · 10/08/2007 00:46:08

Outdated truce talk

Oh, so I did get that one. Woot.

Districts, Neighborhoods, and Constructs · 10/07/2007 15:06:54

Outdated truce talk

I knew that at the time, but it wasn't really worth it to change them.

Districts, Neighborhoods, and Constructs · 10/07/2007 02:37:45

stuff that may be worked on for update 56

Oh, and while I was touching up the muzzle flashes I also made the FM-1500's firing sound a little louder and deeper.

Development Roundtable · 10/06/2007 23:47:50

stuff that may be worked on for update 56

I've already done my part of the weapon thing. The rest will take some wizardry from Dracomet, and I'm not sure when he's going to be getting to it. We're not even 100% sure we can pull it off in just a technical sense, but we'll see.

Development Roundtable · 10/06/2007 23:36:23

Outdated truce talk

Hm thought I'd caught all those. I'll have to see where that one's hiding. Thanks for mentioning it.

Districts, Neighborhoods, and Constructs · 10/06/2007 23:19:35

stuff that may be worked on for update 56

I guess I'm mostly making this post because we've been able to include some new, permanent "quest" type content in the last few updates that seems to have gone over well, but I don't see us being able to get a new quest in for update 56, s...

Development Roundtable · 10/06/2007 23:10:16

Where is this game going?

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General Discussion · 10/05/2007 14:54

Elite Commando Quest

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General Discussion · 10/04/2007 23:31

[8.3.1] Mach mission feedback thread: "Dream Compilation"

Read it a little closer. Gray wasn't reacting to *your* glandular response, or the operator's (and that poor guy only made a feeble joke/complaint about Pace probably going for "brainy" types--cut him some slack ;). But if you didn't talk...

Missions and Storyline · 10/04/2007 21:22:53

Elite Commando Suit

MxO-Insertion wrote: So, why was this direction chosen for content within the game -- resulting in mass outfits being released that make me in the mood to make a pb&j? Because you never told me you hated them?!?! *cries and is sad*

Items and Clothing Feedback · 10/04/2007 19:52:58

Elite Commando Quest

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General Discussion · 10/04/2007 19:15

ingame cin

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General Discussion · 10/04/2007 10:54

Update 55 Discussion

Cervacius wrote: Looks good. Except for... The chat UI can no longer be opened while the UI is toggled off. WHAT????? WE'LL NEVER GET LIVE EVENT POSTS WITH TEXT IN THEM NOW! Edit: Oh, nevermind. It changed. Now enter doesn't open it but /...

Update Discussion · 10/03/2007 18:24:02

Ask the Devs an MXO design question v.7

TheMany wrote: What were the intentions for those accesible areas in some buildings that are only reachable by hyperjumping to them? You mean like balconies or something? I don't think those had a particularly special intent behind them.

Archive Construct · 10/02/2007 23:22:34

Ask the Devs an MXO design question v.7

NightTrace wrote: Did I put to much time into analyizing the weapon in your current signature? It struck me as odd because of the stark contrast to the lack of any serious "soviet" hardware inside MxO. Yes. Everything I know about guns I l...

Archive Construct · 10/02/2007 23:04:48

Ask the Devs an MXO design question v.7

Bayamo wrote: Was there a "useropts guy" on the original team who specified in adding options to the client, or was it a more split up process? I'm curious about useropt history really. Not that I know of. I think engineers tend to add opt...

Archive Construct · 10/02/2007 22:52:30

Ask the Devs an MXO design question v.7

MatrixRefugee wrote: When -- roughly -- will this year's Hallowe'en hijinks start and are there any new tricks and treats in store for us? PS. Thanks for bringing this back, Rare! Did I just say no schedule questions, or did I just imagine...

Archive Construct · 10/02/2007 22:39:44

Ask the Devs an MXO design question v.7

Here you can ask questions about MXO design, and the dev's'll consider answering them. Only the first valid question in the first post after the last dev answer will be answered, so if someone's already posted a new question, don't bother...

Archive Construct · 10/02/2007 22:30:35

[Moved] Ask the Devs an MXO question v.6

This topic has moved: /mxo/posts/list.m?topic_id=36300011398 Big, old, and slow--off to the archive construct with you!

General Discussion · 10/02/2007 22:21

Ask the Moderation Team

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General Discussion · 10/02/2007 21:52

Ask the Moderation Team

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General Discussion · 10/02/2007 21:47

Ask the Moderation Team

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General Discussion · 10/02/2007 21:04

Where is this game going?

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General Discussion · 10/01/2007 11:59

Please Keep It!

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General Discussion · 10/01/2007 11:55

Where is this game going?

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General Discussion · 10/01/2007 11:49