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8 posts · 2007-10-01 11:49:00 to 2007-10-05 22:46:00
Post metadata was recovered from a search result, but the local source page did not include the post body.

Post metadata was recovered from a search result, but the local source page did not include the post body.

Melee weapons is a dead topic at this point... and I'm not going into why. Just use the Search function.This game isn't dead yet.
There are LOTS of things I can think of that might bring people back. I've had these ideas in my head for VERY LONG time.More consistent, longer live events with more Character interaction
Completely revamp the PVP system, a idea would be to bring in some obtainable rewards for points, ranks or items. Or make the rewards require CQ points!
Melee weapons would be a fantastic idea, samurai swords ftw, or maybe just plain Knuckledusters
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Maybe introduce a entire new tree for melee weapons, or a sub-tree from MA or something.
Nerf MKF!, buff some of the other trees, balance them out, some new animations for some abiltys maybe.
Maybe some new Zones to go to, maybe the Freeway
"I thought you said stay off the free-way, you said it was Suicide", I mean in that quote there just imagine how much could be there, agents spawning everywhere in cars
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Just some Ideas
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attila wrote:Yeah I was thinking about this too. How could the new players catch up with the storyline. You know when you install the game, and log in for the first time, Commander Lock gives you a voice message. I thought they could update that message with every chapter. Maybe it will be a bit long for Lock to tell everything what happened, but that would be the quickest way for the new players i think. So the message only tells us now, that Morpheus has fallen and that The Truce is still in progress, which is not true. So they could make something about this I think.The rewards aren't the only thing Archival Missions are good for.