Systemic Anomaly

zeroone506

850 archived posts

zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5144
Location: Germany
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This is what MxO is being presented as to potentials...

pack-hunter wrote: Quote from MMORPG Player moderate the MXO fourms, they are basically like a gang that is allowed to do as they wish. This has been going on forever, if you're friends with them, you can flame, harrass, link to adult site...

General Discussion · 12/22/2006 13:45:06

This is what MxO is being presented as to potentials...

Yea, kind of hypocritical to critisize the MxO community after including a certain number of flames in your own post. How do you like this (invented, more or less): "This game sucks, its community consists of flaming, bitching 10yr old idi...

General Discussion · 12/22/2006 10:31:59

Whats happened to MxO

Ulfric wrote: oh yeah, that just covers the famous combat DOWNgrade, that sony made in SWG and now in MxO, as far as changing things that mattered, like content, and the feeling of being a part of the games evolution, those are dead, and g...

SOE Discussion · 12/22/2006 04:52:48

Why the Matrix is (or should be) an entire world

[CoZ]LostProphet wrote: I'd like to hear some thoughts on this from those that make the decisions, but given that the Wachowski Bros have never truly explained anything about the Matrix (and never will) and that Paul hasn't ever (to my kno...

Matrix Universe · 12/21/2006 09:09:30

Why the Matrix is (or should be) an entire world

I know it sucks to reply with one liners to so long and well thought-out posts. But... the Matrix is only Mega City. It's official canon. If you read the hidden Machine link in the previous Sentinel where all the killed Unlimit lieutenants...

Matrix Universe · 12/20/2006 09:47:06

Was Mega City only designed for the sequels?

Well, I think that's exactly the map you see when totally zooming out in the Atlas. But without the zooming in. According to Rarebit, it was never planned to recreate every building and street from the movies, but they got it approved by t...

Districts, Neighborhoods, and Constructs · 12/20/2006 08:33:15

Mission story items - are we supposed to know them?

Seeing as how many of them are dropped by totally inappropriate NPCs ("military reports to the General" and the like have been dropped by Agents aswell as Exiles), and the knowledge the player gains from them often doesn't seem to matter a...

Missions and Storyline · 12/17/2006 06:34

How do you define end game content?

What can be classified as end game content, what can't? Is it the content constantly added to the game and making you continue playing? Or content reserved for max level characters? Both mixed together?

Redpill Rescue · 12/16/2006 07:28

New Districts

But you do agree that all of this content could be aswell implented into the world as it is right now, without a need for city expansions? I mean, that's what the talk is about: filling the current city up with content before creating new...

Districts, Neighborhoods, and Constructs · 12/16/2006 07:07:06

metal/rock notes for download?

I'm looking for good sites where I can download song notes, for the start, gratis or for a relatively low price? I'm particularly interested in System Of A Down, but also in others like Iniquity. Primarily for guitar, but possibly also for...

Off-Topic Discussion · 12/16/2006 01:55

New Districts

pack-hunter wrote: zeroone506 wrote: Because they adjust investments to profit? actually because all profit from this game goes into games like everquest and so forth, but before we get new Districts, the other ones need to be utilized. ev...

Districts, Neighborhoods, and Constructs · 12/14/2006 09:24:17

New Districts

Because they adjust investments to profit?

Districts, Neighborhoods, and Constructs · 12/14/2006 04:52:37

New Districts

Just to throw out a question: what exactly is the reason why you (in a collective sense) want to have new districts? Do you think the current city is too small (for you alone) and want it to be bigger or do you feel unsatisfied with only a...

Districts, Neighborhoods, and Constructs · 12/10/2006 12:09:05

New Districts

Bayamo wrote: It's not like the existing districts are full enough, anyway. I remember reading somewhere that before adding anything new, they'd like to give incentives for players to do stuff outside of Richland. As far as I know, Richlan...

Districts, Neighborhoods, and Constructs · 12/10/2006 11:59:39

Merv 1.1 not starting

I've just bought the Merv 1.1.1 ticket and noticed that I can't start the mission. In Richland, I get the message "My connection is fraking out...", in other districts just "Mission could not start" (probably because it's a Richland missio...

General Discussion · 12/04/2006 07:21

Whats happened to MxO

"We still have no live events"? "Content that only takes 10 minutes"? Let's just say these statements make somewhat sceptical.

SOE Discussion · 11/25/2006 01:34:41

Common foes vs. inter-organizational conflicts - the official discussion

With the (apparent) end of the Unlimit plot and the current focus on relationships between the Machines and Zion organizations, discussions about the two plot concepts of uniting against a common threat and tension between organizations ha...

Missions and Storyline · 11/22/2006 03:09

Aesthetics

What does region latency have to do with this? Hampton Green with its ad overkill is a neighborhood that rocks. /sign for the OP

Development Roundtable · 11/21/2006 15:28:35

Some problem with the Email system

I was just doing an archive mission. Since my inventory was full, I was told about the ticket being sent into my mailbox by the system window. When I checked it, though, I couldn't view a single message (and I have lots). After relogging,...

General Discussion · 11/21/2006 08:01

Whats happened to MxO

xBLINDSIDEx wrote: Also, with SOE we got Brewko, and all the total B.S from SOE GMs, starting with data miner, banning people without reason, changing faction names that have been around since the start. What gives? SOE also saw the end of...

SOE Discussion · 11/21/2006 04:16:47

Whats happened to MxO

Although I bet Aiolos isn't interested in this anyway, I thought I'd add something to my previous post. I've talked about the social and psychological aspects of the Unlimit and Anome plot. How about the Matrix-SF aspects? Jacked-in redpil...

SOE Discussion · 11/19/2006 08:09:29

Another grammar/slang question... "could/would/should *of*"

I've seen this on several occasions. Instead of properly spelling the "have", or the abbreviation "'ve" after these three words, they type "of". Is it just a common error? Or an accepted slang version?

Off-Topic Discussion · 11/19/2006 02:54

Ask the devs an MXO question v.2

If it won't affect the performance (well, at least imaginable during "low" load), I'm with it. Wait, there's the PvP issue aswell... maybe release a one-time decision for each character between permanent and optional PvP? Being the absolut...

Archive Construct · 11/14/2006 12:20:59

Ask the devs an MXO question v.2

HostileIntention wrote: Ever thought of adding a "Live Event Discussion Thread" where people could discuss what they liked or didn't like about certain events and a place where you could post about your experiences and other players intera...

Archive Construct · 11/11/2006 02:18:37

New Districts

TheSorrows wrote: Ya this game had such great potential in the start. After time things change, it's getting better bit by bit, but still IMO if the game would have ended up like it was meant to I think we would have a whole lot more to ke...

Districts, Neighborhoods, and Constructs · 11/11/2006 02:12:59

Ask the devs an MXO question v.2

Well, the horror is one of the genres the Matrix likes to be inspired by. The Twins with their transparent skeleton spirits and grim mugs are an example in the movies. However, Monty's right in some way. The Oracle's remark is really just...

Archive Construct · 11/10/2006 10:48:53

Insects on city textures

Stack wrote: Yeah, a lot of games take textures and flip them so that they are symmetrical, just so they don't have to draw so much new material. It usually results in a sort of Rorschach-ish type image, and Rorschach ink blots always look...

Districts, Neighborhoods, and Constructs · 11/10/2006 04:40:09

Insects on city textures

aiolos wrote: In other words, the OP was just bored. And yet another aggrieved flamer from the old days who holds grudges over months. No. When I found and posted that, I was actually very excited. I'd say that's the exact opposite of bore...

Districts, Neighborhoods, and Constructs · 11/10/2006 04:19:59

Whats happened to MxO

aiolos wrote: Yeah, I could care less about combat or clothes or any of that *CENSORED*. If this game ain't got story, who the hell cares? Rarebit and Chadwick can't be ****ing around with all this subsidiary-type storyline. Anome? Cheat c...

SOE Discussion · 11/09/2006 10:32:13

[6.1.5] "We had a time-share system planned" - Recursion - 11/2/06

I haven't quite got the parts with the disguises... did Ethereal 2 understand that the Ethereals around them were disguised players (and if yes, how could the players assume them? *smirks sarcastically*) or did he think they were part of h...

Live Events · 11/07/2006 10:32:45

Ask the devs an MXO question v.2

Yes, EPN and Cypherites do need their dose of story attention from time to time since they started out promising. Inter-org relationships or tension is an equally interesting aspect as elements (particularly threats) "from outside" in my o...

Archive Construct · 11/07/2006 07:15:46

Cinematic 2.3 vs. missions

I've understood so much that the 2.1-2.2 missions actually lead from cinematic 2.1 to 2.2 (not 2.3). What I don't know, or don't remember: was it intended this way (according to "Paul Chadwick's interesting temporal sense") or was cinemati...

Missions and Storyline · 11/05/2006 12:04

The Other Side of the Looking Glass - Friday, November 3, 2006

Fen wrote: Rogue wrote: Walrus, if the dev team is not going to consider ever implementing the Cypherite and E Pluribus Neo organizations because text and graphic improvements are more needed and content worthy(even though theres nothing w...

Broadcast Depth · 11/05/2006 02:54:37

The Other Side of the Looking Glass - Friday, November 3, 2006

But the game exists because of the story. Yes - there wouldn't be any Matrix Online without the the concept of a storyline. How do new players track it? Well, much of the previous story is archived, either officially or unofficially, those...

Broadcast Depth · 11/04/2006 12:12:00

The Other Side of the Looking Glass - Friday, November 3, 2006

mitez wrote: Im glad there are no more organisations, theres already too many (hence mervs and machs merge). Personally i think that we shud maybe cut down on the amount of crits per org as this way they will have more time to work on real...

Broadcast Depth · 11/04/2006 04:20:58

Help for beginners

"Disable smilies" -- makes even the most stupid spam post imaginable look comparably intelligent! Purchase click on the little square right beneath the message body input field now! You won't regret it.

Districts, Neighborhoods, and Constructs · 10/31/2006 16:40:31

Few specific questions about other MMOs

I've never played and never going to play any other MMO than this one; however, I would like to know a few basic things about the MMO scene, mainly in order to better understand others' comparisons between MxO and other games and where MxO...

Off-Topic Discussion · 10/29/2006 16:08

Insects on city textures

I agree the textures in the screenshots can't be identified as insects with a 100% certainty insects. But still, they look much like insects than your picture. One has six legs and two antennas, and has other details that look very bug-lik...

Districts, Neighborhoods, and Constructs · 10/27/2006 14:36:45

golden ticket missions apparently not activating

Earlier today, already after the Halloween event had begun, I ran an archive mission without problems. Now, I just jacked in in order to continue, and get an error message when selecting "use item" on the ticket. This is the case in all th...

General Discussion · 10/26/2006 12:59

Insects on city textures

I took the pics in Lemone, but it's the same on any sidewalk in Richland and Westview (not sure about Downtown). Basically, I don't quite understand how "existing texture" automatically results in insect cave drawings. I mean, the cracks o...

Districts, Neighborhoods, and Constructs · 10/26/2006 04:24:06

What I hate about one of my missions

If it's a standard mission, simply don't run it and choose one where you don't have to escort. If it's a critical mission, try to find ways around the gang. You can always make your follower "stop following you" as long as he's not under a...

Missions and Storyline · 10/24/2006 08:22:04

Update 41 release date?

Does anyone know the date when update 41 (chapter 4.2) was released? The Update Notes are missing in the forums. From what people say in the according Update Discussion, it was on 2/14/06 -- is this correct?

General Discussion · 10/22/2006 14:12

Surveillance report: security personnel - 4/1/06

ZippyTheSquirrel wrote: I wish days were this bright and blue again... ..holy crumb necro post...meh, I felt like saying something. It worked last time when everyone wanted darker nights. You bumped???!!!!111!!

Live Events · 10/19/2006 12:57:09

New Hotfix that's supposed to be out

Fondo wrote: Man, you guys just can't wait can you? Patients is a virtue, plus what are you guys doing home. I am still at work. Poeple shouldn't be home yet unless you work the night shift. Laters ... or unless you live in a different tim...

General Discussion · 10/12/2006 04:54:04

Dismayed!

Well, it's maybe not exactly like that -- let's say, on the example of 1.3, I think there were partially different infos given out to different orgs. I guess there are details like that aswell, but yea, the missions are generally meant to...

General Discussion · 10/08/2006 12:08:13

New Districts

Shayel wrote: zeroone506 wrote: There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area the...

Districts, Neighborhoods, and Constructs · 10/07/2006 02:06:40

What are constructs?

Shayel wrote: From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot. Yep, as soon as you enter and exit the safe zone you are PvP tagged. They are good fun but the selection is VERY limited, I l...

Districts, Neighborhoods, and Constructs · 10/06/2006 14:19:01

LE Lupines

Just curious: do "LET"-controlled use the Lupine style in combat, or just one of the normal ones accessible to players? Does Ookami have her own in the end?? Stupid assumption, but this screenshot confuses me: She kinda seems to grab his h...

General Discussion · 10/04/2006 12:42

New Districts

There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area they keep in secret. My theory woul...

Districts, Neighborhoods, and Constructs · 10/01/2006 09:58:24

Corresponding archive missions

I know that at least a few sub-chapters before the pacing was introduced in 4.1, in a sub-chapter mission pack, each mission corresponded to the according missions from the other Organizations. However, I'm not sure if that was the case fr...

Missions and Storyline · 09/30/2006 14:18