What are constructs?

15 posts · 2006-09-06 14:29:01 to 2006-10-16 12:15:22

#36300042794 09/06/2006 14:29:01 What are constructs?
On my hardlines list on the bottom i see constructs what is it for?
*edited*
#36300042804 09/06/2006 14:43:27 Re:What are constructs?

I think it is there for the various archives / constructs that you can enter.

This is my old list of what you will find

------------- Constructs --------------
Yuki: Level 15-25  -98.9.144 Tenru boss char
  Rarely drops Yuki Ninja Bandanna (Melee Physical Damage Resistance (6%),
  Ranged Physical Damage Resistance (6%), Viral Deflection (25pts),
  Focus (10 Levels), Minimum character level at 30)
  I think that the Minions drop boots and gloves
Ashencourte: Levels 20-30 Gargoyle Boss char near 31. 10. -36
  rarely drops some shades (10 concealment detection, 10 concentration,
  12 perception)
  Ashencourte Leggings (Melee Combat Tactics +3, Ranged Physical Damage
    Resistance +6%, Dodge Ranged +3, Min Level 25)
One Zero: Levels 26-35 Boss - Taskmaster (45) rarely drops TaskMaster Beret
  (Super Jump 60pts no min level required non tradable or sellable)
  and also Heavy Meson Rifle Mk II (CR 2.0 - Reuse Timer: 3.5 secs Base Damage: 11 - 11,
   Range: 20m, Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
   5% chance Cause Stun: 3 secs, Requires: Min level 40)
   or (Reuse Timer: 3.5 secs Base Damage: 11 - 11, Range: 22m, Non-repairable,
    Upgrades: Ballistic Accuracy +7 pts, States: 12% chance Cause Stun: 3 secs,
    Requires: Min level 40)
  Laborer: Light Meson Rifle Mk II (130 - 200 pts Damage, Armor Piercing
  Range 20m, Ranged Combat Tactics -5, 15% chance to Cause Stun 8 secs,
  Min char Level 30)
    (CR 2.0 - Reuse Timer: 3.5 secs Base Damage: 9 - 9, Range: 20m,
     Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
     10% chance Cause Stun: 3 secs, Requires: Min level 30)
  Soldier: Medium Meson Rifle Mk II (Reuse Timer: 3.5 secs Base Damage: 11 - 11,
   Range: 22m, Non-repairable, Upgrades: Ballistic Accuracy +7 pts, States:
   10% chance Cause Stun: 3 secs, Requires: Min level 40)
  Remember that you can use the pipes to move around
Sakura: Levels 30-40 Tengu is the Boss level 50 rarely drops
  Sakura Ninja bandana (male) / Sakura Ninja Mask (Female)
  (melee damage resist 9%, ranged damage resist 9%,
    viral deflection 50pts, focus 15 levels)
  Minions drop Sakura ninja boots (stealth 40 pts combat eva 50% min level 35)
  Sakura Nija Gloves (Melee Physical Damage Resist +6%, Melee Damage +40,
     Min Level 30)
Widow's Moor: Levels 36-45 Boss is Gargoyle (55) who drops
  Widow's Moor Lenses (Focus +5, Perception +5, Inner Strength Regen Rate +25%,
    Health Regen Rate +25%, Belief +15)
  Deathfang Alpha (40): Widow's Moor Cap (IS Regen +25%, Vitality +10 Levels)
  Deathfang (): Window's Moor Wool (Viral Resistance +8%, Combat Evasion +40%)
Zero One: Levels 40-50 Boss (Taskmaster) level 60 rarely drops Taskmaster Beret
  (Super Jump 60pts no min level required non tradable or sellable)
  Soldiers (): Meson Rifle Mk II (CR 2.0 - Reuse Timer: 3.5 secs, Base
   Damage: 11 - 11, Range: 22m, Non-repairable, Upgrades: Ballistic Accuracy +7,
   States: 10% chance Cause Stun: 3 secs, Requires: Min level 40)
  Laborers ():

The Proxies that you go to to get there are

Appolyon - Merovingian Proxy 226. 1. -1501
Midian Park - Machine Archivest Proxy 1202. -4. -1153
Moriah Projects - Zion Archivist Proxy 1116. 7. -60 in the discount books store

Formally of Algorithm then Method and now on Recursion
Last of The Guardians
#36300042822 09/06/2006 14:59:36 Re:What are constructs?
These constructs are only accessible via named Archivist Proxies. Their presence in the hardline list is a leftover of some older idea put on the backburner: either it was meant to include hardlines into constructs, or something else.

As already said, you need to find your organization's Archivist Broker vendor (listed above), all three located in a library lobby, and buy a construct book from him. Then, you need to equip it and stand next to the Archivist Proxy who sends all players in a certain radius to archives (constructs) all 3 minutes. If your level is within the book's level range, and your organization matches the book's, you'll be teleported into the according construct.

The Archivist Brokers also sell Stat Hack mission tickets (one that rewards you with a Stat Hack tool, which you can use to reset your character' stats), Archive Mission tickets and White Hallway keys.
#36300043518 09/07/2006 12:50:11 Re:What are constructs?

As for what a construct is:

The movie definition of a construct is a program which is used to load equipments, clothing, guns etc. onto humans or run training programs.By the help of the construct rebels can smuggle unauthorized objects in the matrix.

Since we can't do any of that in-game the MxO definition would be something like a program you visit of a past incarnation of the matrix where you fight old hostile programs to gain xp and loot.

Info Blog
#36300043529 09/07/2006 13:03:21 Re:What are constructs?
As far as I've understand, a construct applies to any virtual instance, including the Matrix itself. However, the Matrix isn't referred to as construct, so constructs in MxO mean either separate instances accessible from the Matrix, or rarelier, training constructs.

Actually, the constructs we're talking about are called "Archives". "Constructs" is a too abstract term, especially now that new constructs apart from archives have been implemented-
#36300043576 09/07/2006 13:44:41 Re:What are constructs?
thankyou everyone
*edited*
#36300047726 09/12/2006 16:14:38 Re:What are constructs?
Back in Beta, IIRC the Tutorial was listed under constructs.  You could go back in whenever you wanted and pwn Bob.
#36300065673 10/06/2006 09:26:27 Re:What are constructs?

From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot.

Yep, as soon as you enter and exit the safe zone you are PvP tagged.

They are good fun but the selection is VERY limited, I look forward to a few more but as far as I can say there are none planned.

I guess I live and hope. SMILEY

The Tetragrammaton
Hovercraft: Archon
#36300065676 10/06/2006 09:27:36 What are constructs?
Triface wrote:
On my hardlines list on the bottom i see constructs what is it for?

http://www.mxoresource.com/p/constructs/
The Tetragrammaton
Hovercraft: Archon
#36300065903 10/06/2006 14:19:01 Re:What are constructs?
Shayel wrote:

From a gaming point of view, you could compare them to a PvP battelground with unique mobs an loot.

Yep, as soon as you enter and exit the safe zone you are PvP tagged.

They are good fun but the selection is VERY limited, I look forward to a few more but as far as I can say there are none planned.

I guess I live and hope. SMILEY


There are actually a few different constructs modeled out and accessible via some exploit (the screenshots I saw were quite impressive), but I don't think they're likely to be introduced anytime soon.

By the way, it would be just the usual pattern:
when they're inaccessible, people start screaming "Wow, those look awesome! Could you include them, even if without loot and NPCs?" - and when they're out (like the org constructs recently), it just goes like "Ok, just areas to look at - where's the content?"

Just marginally.
#36300066190 10/06/2006 21:47:44 Re:What are constructs?
I actually believe the "Constructs" section you see when you are viewing the HL's was supposed to be a feature where a Faction could create their own and where you could jack in to, but it was never implemented, although we now have the white hallways which is good enough, adding a HL in them would be cool.
#36300067673 10/09/2006 01:44:02 Re:What are constructs?
zeroone506 wrote:
There are actually a few different constructs modeled out and accessible via some exploit (the screenshots I saw were quite impressive), but I don't think they're likely to be introduced anytime soon.

By the way, it would be just the usual pattern:
when they're inaccessible, people start screaming "Wow, those look awesome! Could you include them, even if without loot and NPCs?" - and when they're out (like the org constructs recently), it just goes like "Ok, just areas to look at - where's the content?"

Just marginally.

Do not get me wrong, mine is not a criticism... I love this game and I am happy for what we have and hopeful for the future.

I think as whish list we should have a few more with content and mobs and rewarsds with a few new themes like a lupine and ethereal ones.

Possibly add some other load out content, for example, an objective like taking an item or something that you can by killing the boss or sneaking around in doing so the Constructs wouldn't be only fighting oriented.

I know the above idea is too simplistic but is just an option to broad the scope of the constructs.

Another would be team vs. team with an objective like, one team protect the boss and the other need to take him down.


The Tetragrammaton
Hovercraft: Archon
#36300072568 10/15/2006 07:29:13 Re:What are constructs?
How do you find the constructs? I need locations.
#36300072640 10/15/2006 10:09:10 Re:What are constructs?
You just need to go to your Org's Archivist Vendor and buy the appropriate book and equip it.

Here's a list of the different constructs and loot.
#36300073189 10/16/2006 12:15:22 Re:What are constructs?

Merovingian Archivist bookstore:
Apollyon: 22, -152

Zion Archivist bokkstore:
Moriah Projects: 111, -8

Machine Archivist bookstore:
Midian Park: 119, -116

Or go to the neighbourhood and look for the building on the map with a book icon and enter through the ground floor.

Info Blog