Systemic Anomaly

zeroone506

850 archived posts

zeroone506
Systemic Anomaly
Joined: Nov 17, 2005
Messages: 5144
Location: Germany
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Best graphics in MxO?

Just read it in the PCG thread. Is it true? I've read some criticisms about the graphics in launch reviews, and I think there haven't been significant graphics updates so far (think I've asked Rarebit about that at some point earlier). And...

General Discussion · 09/30/2006 12:05

The 2 contact Families

Oh, I think I've already read that site. Is that all yours? *CENSORED* awesome man!

Districts, Neighborhoods, and Constructs · 09/27/2006 13:02:46

Insects on city textures

I don't know if this is a ground-breaking discover or a well-known feature already discussed to death somewhere in the past, but at least I was quite surprised by it and thought I should post it. When casually taking a closer look at a Ric...

Districts, Neighborhoods, and Constructs · 09/26/2006 05:07:06

Fan marketing initiative?

Since the thread where I asked this got locked (deservedly, and not least because of my immature inability to resist flamebaits), just quickly asking here: What's become of the fan marketing project? Is it still active, had it been given u...

General Discussion · 09/23/2006 14:03

My theory aout neo being alive

Though, in MxO, both in-character (including story characters) and out-of-character, Neo being dead is almost taken for granted, I actually don't remember seeing the end of "Revolutions" and ever thinking "yea, the dude is dead". He was ju...

Matrix Universe · 09/19/2006 04:41:01

What is the Matrix?

Othinn1 wrote: I'd just like to mention that I've had no problem with the storyline so far. It's one of the reasons as to why I've never left. But this new "We're going to change things so it's more like 'The Matrix'" makes me wary, becaus...

Matrix Universe · 09/18/2006 09:59:11

whats the song?.......

In all three films, Neo vs. Smith scenes are accompanied by the movie's own score, by Don Davis and sometimes Juno reactor.

Matrix Universe · 09/18/2006 06:34:11

What is the Matrix?

Ok, I think I was rather looking at the replies than your post I've quoted. I guess you mean the style and story, namely what's "Matrixy" and what's not. It's, indeed, a difficult question, and I don't want to simplify it. However, if ther...

Matrix Universe · 09/17/2006 12:22:36

What is the Matrix?

Rarebit wrote: Just thought I'd ask, since this is a question that underlies a lot of discussion that goes on concerning features added to the game. I don't want you to think about what *isn't* the Matrix here--laser pew-pew discussions ha...

Matrix Universe · 09/17/2006 06:48:46

A far too obvious flaw in the Cypherite logic...

Everywhere you look in the Cypherite organization, the Matrix is portrayed as the perfect, soothing heaven to live in while the Real as the ugly, depressing hole to escape from. I think that's simply wrong. The first Matrix was a perfect h...

Missions and Storyline · 09/16/2006 16:10

What's the motivation behind Code Bombs?

I'm not sure if I can follow here... What does a Code Bomb do? It reveals the "true nature of the Matrix" (let's just say it this way) to every bluepill in the explosion radius, such a disturbing experience that it causes the victims to wa...

Missions and Storyline · 09/15/2006 14:41

Meaning of the Live Events forum?

I've asked myself this question ever since characters started to post on the Live Events forum. We know there are some kind of forums inside the Matrix universe, probably inside the Matrix, starting from a Document dropped 1.2 that showed...

General Discussion · 09/14/2006 11:47

[5.3.3] At least my husband paid for lunch - Vector - 9/12/06

Oh. My. God. Rarebit did a great job dealing with the noobs IC, but I'm sure there have been events he enjoyed much more than this one. I mean, I assume that... This HunkAk47 guy is probably the BIGGEST, MOST CLUELESS AND ANNOYING N00B I'v...

Live Events · 09/14/2006 08:34:50

The Prophecy: Fulfilled? Or just another Machine Control?

Illyria22 wrote: The thought that Neo would have let everyone in the Matrix and Zion die just to save Trinity is kind of creepy, if you ask me. Illyria The idea was that his emotions were so strong that they defied his rational thought and...

Matrix Universe · 09/13/2006 00:19:32

Zombies :D

Joakim wrote: AqueousRei wrote: Othinn1 wrote: The only people who claim that there are things that are "out of character for the Matrix" are people who don't grasp the massive potential that the franchise has, and would prefer that everyt...

Matrix Universe · 09/12/2006 10:39:34

Blogs?

I know Paul Chadwick writes "blogs" for several characters, like the General or Cryptos, on some website. Does anyone know where to find it?

Redpill Rescue · 09/11/2006 13:25

TÜRK YOKMU YA

Я не понимаю ни cлова, прошу перевеcти на английcкий!

Matrix Universe · 09/11/2006 03:35:45

club specialties

I admit it's not such a bad idea as an option. Though you can somewhat compensate it with the ingame radio -- some stations play heavy metal all day.

Districts, Neighborhoods, and Constructs · 09/10/2006 02:24:33

club specialties

There are altogether five instrumental techno/rock tracks for clubs. I do call it "real music".

Districts, Neighborhoods, and Constructs · 09/09/2006 16:20:12

What are constructs?

As far as I've understand, a construct applies to any virtual instance, including the Matrix itself. However, the Matrix isn't referred to as construct, so constructs in MxO mean either separate instances accessible from the Matrix, or rar...

Districts, Neighborhoods, and Constructs · 09/07/2006 13:03:21

If You Owned The Matrix Online

Let's hope the buyer has the ability to run the game himself and not harm it more than SOE would ever dream to. I mean, not that I have experience in this subject, but I'd guess it's much more difficult to run a Massive Online Game than de...

General Discussion · 09/06/2006 15:49:46

What are constructs?

These constructs are only accessible via named Archivist Proxies. Their presence in the hardline list is a leftover of some older idea put on the backburner: either it was meant to include hardlines into constructs, or something else. As a...

Districts, Neighborhoods, and Constructs · 09/06/2006 14:59:36

Ask the devs an MXO question v.2

Have you ever thought about making certain neighborhoods or buildings in other districts than Richland the definite location for a mission arc, or phase, to include their city content into the storyline, just as with Richland in the past?...

Archive Construct · 09/06/2006 13:40:34

The Prophecy: Fulfilled? Or just another Machine Control?

Yea, it's just I thought everyone (ok, not everyone, but still quite a few except the Neo) would do the same for their love, even though they weren't programmed with it specifically. As for the main topic, I think the answer is quite simpl...

Matrix Universe · 09/05/2006 03:08:34

The Prophecy: Fulfilled? Or just another Machine Control?

Marginal note: I've never understood this whole love-for-humanity vs. love-for-individual thing. I mean, it's like none of the previous Ones had any sexuality or ability to love a person, and never had a relationship, while this particular...

Matrix Universe · 09/04/2006 14:36:36

Account Closed.

I feel with you man.

General Discussion · 08/31/2006 13:18:54

Account Closed.

Leaving the game just because of some technical account error that probably doesn't even have to do anything with the game development, would be highly... unlogical, Mr. Sykin. It's as if I had left the game after the Anniversary event bec...

General Discussion · 08/31/2006 12:50:19

interior/mission map suggestions

1) Introduce an option to the map to reset all rooms to "untouched" -- in cases where you have to search a large mission area a second time, it would definitely be helpful. 2) Each multi-level area should have a separate map for each floor...

Development Roundtable · 08/30/2006 11:27

Specific questions about lag and performance

- Do the requirements for good performance fluctuate due to server or other connection issues? I sometimes have absolutely fluent performance and sometimes unbearable bucking -- independent from area or player number in my area, and all at...

Redpill Rescue · 08/30/2006 08:57

Update 46 Announcement - New Release Date - Thursday, August 31

phaydren wrote: Well al im going to say is im pretty annoyed with the way things have turned out and if we dont get both last weeks critical mission and this weeks then i will be extremley disapointed as will many others as we have been ma...

Broadcast Depth · 08/29/2006 13:11:27

Update 46 Announcement - New Release Date - Thursday, August 31

Skyscream, I think there is a common logical flaw to the points 1,(2) and 4, as about all the other "better fixed later than broken sooner" statements. Of course, it's true. We can argue about the little bugs that only affect new features...

Broadcast Depth · 08/29/2006 12:57:45

Update 46 Announcement - New Release Date - Thursday, August 31

Rarebit wrote: ThePigeonKing wrote: Please tell me we get two critical missions this thursday then? Yep, yep, like Walrus said before, the mission release schedule is sticking to the original plan, so yeah, if we're up and running Thursday...

Broadcast Depth · 08/29/2006 05:22:36

Zion's attitude on human rights?

This screenshot is from Zion Archive mission 1.2.9, "Hardline Hunter", phase 2. This message from Tyndall appears after (optionally) a clueless bluepill in the mission area: Once again, I'm wondering how much value Zion puts on the life of...

Missions and Storyline · 08/28/2006 14:50

Archival Missions for Dummies!

The Archivist Broker sells tickets for each sub-chapter ' s first mission. After completing 1.1.1, you receive the ticket for 1.1.2. After completing 1.1.2, you receive 1.1.3. And after that one, you get the 1.1 token. Oh, and it's "nitpic...

Guides and FAQ's · 08/27/2006 03:31:39

Archival Missions for Dummies!

Hey, I don't wanna be mean or anything, but I've come accross certain... demerits in your guide. Thought I'd post them. First of all, some formatting would be nice. You know, bold, underline, different sizes and stuff. Looks prettier and a...

Guides and FAQ's · 08/27/2006 03:23:41

Rawlins Corner confuses me...

Ah, thanks. I'm on quite frequently since I run the archive missions (it just doesn't wanna get any boring), so there shouldn't be any big problems. (No, I think you're confusing me with someone else...)

Districts, Neighborhoods, and Constructs · 08/27/2006 00:16:48

Update 44 Hotfix notes?

They've disappeared both from the forums and the game launcher. Has anyone saved it anywhere? I'd really need to view them; particularly the part with the mission typo corrections.

General Discussion · 08/26/2006 22:54

Morpheus, the Twin, the Door, the Sword.

Hmm... maybe you're right and the One's way was really predestined in such a detailed way -- but even if yes, they weren't meant to be stopped by the Twins anyway, so they might have got rid of them in that parking lot aswell, instead of l...

Matrix Universe · 08/26/2006 22:17:28

New NPC texts after completing a hardliny objective?

And another general question regarding missions: If one team member goes outside and uploads an item at a hardline (or escorts a follower to one), while another member stays in the mission area to maintain the phase - is there any chance t...

Missions and Storyline · 08/26/2006 17:46

Disabling security devices: specific texts in critical missions?

All the time running past and ignoring security disabling devices in contact and story missions, I've been wondering I would have got any special message from the Operator after using these devices. After all, security systems are always p...

Missions and Storyline · 08/26/2006 17:34

Please remove NPC patrolling

Pro: It gives a nice feel of realism and action. SWATs patrolling through a large office floor just looks cool. Contras: -It's hard to catch all messages with NPCs moving around the whole mission area, especially if they change as the miss...

Development Roundtable · 08/26/2006 17:13

Morpheus, the Twin, the Door, the Sword.

"Because the car chase scene wouldn't have taken place then" is probably the least convincing explanation of all. It's as if the Morpheus-holding-the-door-not-letting-the-Twin-in scenario was already written into stone, and all the writers...

Matrix Universe · 08/26/2006 08:25:29

Rawlins Corner confuses me...

Hmm, I couldn't find any of those spots. Could you maybe specify these locations on the map? Like, northwest corner or east middle?

Districts, Neighborhoods, and Constructs · 08/25/2006 02:06:43

How does Bullet Time work?

r3v0lv3r wrote: Yea I was thinking about this aswell, and started thinking ((out of matrix content )). If a human could raise his eyes frames-per-second, lets say to 48 (( normal human eye catches 24)), he would see things slower, he would...

Matrix Universe · 08/24/2006 06:25:33

forum bug disabling hyperlinks?

I've noticed that, when pasting a text with hyperlinks into the input field, the links sometimes get disabled. However, I'm not sure when exactly that happens: when pasting or during the actual submission? Can I be sure that, if I see the...

Off-Topic Discussion · 08/23/2006 12:50

The Other Side of the Looking Glass - Friday, August 18, 2006

Will the new player ads replace the "ad space for rent" type ads, or those that are fixed parts of the world (catchword: Hampton Green)? I'd be less pleased in the latter case, I guess. Or completely new billboards, not replacing any of th...

Broadcast Depth · 08/18/2006 19:01:17