New Districts

32 posts · 2006-09-30 23:16:28 to 2007-02-07 02:30:09

#36300061825 09/30/2006 23:16:28 New Districts
Are there any plan to add New Districts? 
#36300061851 10/01/2006 01:14:02 New Districts
MetaLogic wrote:
Are there any plan to add New Districts? 
Not in the forseeable future.
#36300061989 10/01/2006 08:55:20 Re:New Districts
We would need an expansion pack and there aren't enough players for developers to put the time and money into it.
Info Blog
#36300062005 10/01/2006 09:58:24 Re:New Districts
There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area they keep in secret.
My theory would be the freeway system since it was already modeled for the movie and I think Rarebit mentioned they had had some kind of an intention to do that.

To a question concerning his world design abilities, he also stated that he basically was able to create some kind of new district or neighborhood, but from what I've read, it would probably be some sort of copy of what we already have.

Just repeating, they don't have plans, but you shouldn't completely give up your hopes.
#36300065298 10/06/2006 01:09:31 Re:New Districts
zeroone506 wrote:
There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area they keep in secret.
My theory would be the freeway system since it was already modeled for the movie and I think Rarebit mentioned they had had some kind of an intention to do that.

To a question concerning his world design abilities, he also stated that he basically was able to create some kind of new district or neighborhood, but from what I've read, it would probably be some sort of copy of what we already have.

Just repeating, they don't have plans, but you shouldn't completely give up your hopes.
Where did you read this?
The Tetragrammaton
Hovercraft: Archon
#36300065299 10/06/2006 01:10:09 Re:New Districts
zeroone506 wrote:
... but you shouldn't completely give up your hopes.

NEVER!!! SMILEY
The Tetragrammaton
Hovercraft: Archon
#36300066192 10/06/2006 21:48:53 Re:New Districts
TBH, I can't really ever see them release an entire new section of the city. There just isn't enough staff and time to complete it in a reasonable amount of time.
#36300066287 10/07/2006 02:06:40 Re:New Districts
Shayel wrote:
zeroone506 wrote:
There aren't any plans to do that. However, apart from a few constructs, I heard they had worked on a few additional areas. There was some kind of a power plant with zombies, and possibly some other area they keep in secret.
My theory would be the freeway system since it was already modeled for the movie and I think Rarebit mentioned they had had some kind of an intention to do that.

To a question concerning his world design abilities, he also stated that he basically was able to create some kind of new district or neighborhood, but from what I've read, it would probably be some sort of copy of what we already have.

Just repeating, they don't have plans, but you shouldn't completely give up your hopes.
Where did you read this?
The Ask the Devs thread, mainly the old one (too stupid it isn't searchable right now).
#36300093078 11/10/2006 11:25:35 Re:New Districts
Ya this game had such great potential in the start. After time things change, it's getting better bit by bit, but still IMO if the game would have ended up like it was meant to I think we would have a whole lot more to keep us ingame than random events and pvp.
#36300093388 11/11/2006 02:12:59 Re:New Districts
TheSorrows wrote:
Ya this game had such great potential in the start. After time things change, it's getting better bit by bit, but still IMO if the game would have ended up like it was meant to I think we would have a whole lot more to keep us ingame than random events and pvp.

You're right concerning new districts. But the events are not random (not judging after their content... perhaps after their timing), and there's still the story.
I don't PvP and have hardly partaken in an event. Why do I think am I still playing? SMILEY
#36300114061 12/07/2006 09:12:22 New Districts
MetaLogic wrote:
Are there any plan to add New Districts? 
I wish there was, but I doubt there is.

SOE needs to give out more trial keys to get more subscribers. Then with enough subscribers maybe we could see a new district.
#36300116586 12/10/2006 11:35:44 Re:New Districts
It's not like the existing districts are full enough, anyway. I remember reading somewhere that before adding anything new, they'd like to give incentives for players to do stuff outside of Richland.
#36300116602 12/10/2006 11:59:39 Re:New Districts
Bayamo wrote:
It's not like the existing districts are full enough, anyway. I remember reading somewhere that before adding anything new, they'd like to give incentives for players to do stuff outside of Richland.

As far as I know, Richland does not have any more or any more dense content than the other three. Just if a storyline mission is neighborhood specific, it's always in Richland.
#36300116614 12/10/2006 12:09:05 Re:New Districts
Just to throw out a question: what exactly is the reason why you (in a collective sense) want to have new districts?

Do you think the current city is too small (for you alone) and want it to be bigger or do you feel unsatisfied with only a few red spots on the grand green map being filled, and want to see more of the city? Would you like new districts to expand the city's diversity?
That's my motives, at least. And filling out the current districts doesn't help this.

Or is it the playable content, which you've run out of, and hope to get more of with new districts? Rarebit's right, filling out the current ones is the way to go. This can include both building on the current city content and including new elements.
Except you want new, fresh neighborhoods with their own backgrounds?

Or do you feel the city's just too small for the player base, and needs expansion in order to give you and everyone more air to breathe? ROFL. That's also what those players who only value the community and player interaction about an MMO think.
Except there are the above aspects, too.


#36300119197 12/13/2006 13:27:11 Re:New Districts
Remag_Div wrote:
TBH, I can't really ever see them release an entire new section of the city. There just isn't enough staff and time to complete it in a reasonable amount of time.

So why isn't SOE putting resources into MXO?
#36300119865 12/14/2006 04:52:37 Re:New Districts

Because they adjust investments to profit?

#36300120017 12/14/2006 08:27:56 Re:New Districts
zeroone506 wrote:

Because they adjust investments to profit?


actually because all profit from this game goes into games like everquest and so forth, but before we get new Districts, the other ones need to be utilized.

everyone agree's that DT is much much better looking than richland, yet nobody ever is there on a regular basis

#36300120084 12/14/2006 09:24:17 Re:New Districts
pack-hunter wrote:
zeroone506 wrote:

Because they adjust investments to profit?


actually because all profit from this game goes into games like everquest and so forth, but before we get new Districts, the other ones need to be utilized.

everyone agree's that DT is much much better looking than richland, yet nobody ever is there on a regular basis

People are saying this all the time, but is it a fact or speculation? Where has it been stated?

And no, not everyone agrees that Downtown is better looking than Richland. In my opinion, they are equal in quality. And I'm not the only one - look for the "Who likes the Barrens?" thread somewhere below.

Again, my original question - what's the reason why everybody wants new districts?
#36300121678 12/16/2006 06:08:05 Re:New Districts
zeroone506 wrote:
Just to throw out a question: what exactly is the reason why you (in a collective sense) want to have new districts?

Do you think the current city is too small (for you alone) and want it to be bigger or do you feel unsatisfied with only a few red spots on the grand green map being filled, and want to see more of the city? Would you like new districts to expand the city's diversity?
That's my motives, at least. And filling out the current districts doesn't help this.

Or is it the playable content, which you've run out of, and hope to get more of with new districts? Rarebit's right, filling out the current ones is the way to go. This can include both building on the current city content and including new elements.
Except you want new, fresh neighborhoods with their own backgrounds?

Or do you feel the city's just too small for the player base, and needs expansion in order to give you and everyone more air to breathe? ROFL. That's also what those players who only value the community and player interaction about an MMO think.
Except there are the above aspects, too.


I dont think that the current megacity is too small, but a greater range of diversity would be great.
I walk through the city and think it all kinda looks the same. It would be nice if there was a shopping mall with more collectors and things to do, a freeway with special missions or maybe rewards for collecting things in the freeway(seeing as it is the most dangerous part of the matrix)

Maybe i'm dreaming a bit but currently I see no reason to go and collect the gang emblems because the reward are frankly rubbish. The only things worth doing are archives, binary boy and pandoras box.

If there was a new district built it would have to have something special about it that make people want to go there. Luggables maybe?
#36300121697 12/16/2006 07:05:05 Re:New Districts
pack-hunter wrote:
zeroone506 wrote:

Because they adjust investments to profit?


actually because all profit from this game goes into games like everquest and so forth, but before we get new Districts, the other ones need to be utilized.

everyone agree's that DT is much much better looking than richland, yet nobody ever is there on a regular basis

I am, but I get your point. The game needs something other than collectors or the mission system to intice a Downtown migration. Like give a neighborhood instant access to all players regardless of level and eliminate the Agent Meter, then run a subway to that neighborhood from, say, Uriah as a part of a District/Subway tutorial.
#36300121699 12/16/2006 07:07:06 Re:New Districts
But you do agree that all of this content could be aswell implented into the world as it is right now, without a need for city expansions?
I mean, that's what the talk is about: filling the current city up with content before creating new ones.

(I've read your other points, I just react to this one in particular)
#36300127406 12/24/2006 16:25:13 Re:New Districts

They are trying to push people into DT with the PB's but once they are done the box, it is off to Richland to regroup!

I would prefer people to diverse from Mara/Uriah/Tabor and venture out, baring in mind this is the only MMO I have played this is the biggest game space I have experienced and nearly every time I jack in I encounter something new in the scenery.  I am not saying no to new districts but one step at a time.  (I remember the 'BlueSky' event most of the parks were being attacked but only Tabor was red.)

When/if we get a new district we must open a old wound, do they raise the max level?  New districsts mean lots of new HL's and access nodes...

Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300127465 12/24/2006 18:10:29 Re:New Districts
20136098 wrote:

They are trying to push people into DT with the PB's but once they are done the box, it is off to Richland to regroup!

I would prefer people to diverse from Mara/Uriah/Tabor and venture out, baring in mind this is the only MMO I have played this is the biggest game space I have experienced and nearly every time I jack in I encounter something new in the scenery.  I am not saying no to new districts but one step at a time.  (I remember the 'BlueSky' event most of the parks were being attacked but only Tabor was red.)

When/if we get a new district we must open a old wound, do they raise the max level?  New districsts mean lots of new HL's and access nodes...

unfortunately that would mean yes, which would make the overall answer no, mainly because it's too much work to raise the level cap, it would have to be in a major expansion which is impossible.

#36300127737 12/25/2006 18:20:12 Re:New Districts

Impossible is not a word I like to use, I would like to think they would consider it at some point but first we must diverse outwards, we may not want to look at it like this but we a hindering game development.

It is a horrible ring of fate, everyone stands about complaining about the lack of content, they won't add the content as there is no evidence it will be worth the man hours to create.  Sony may have to make a big risk soon and put slightly more money into it, if it pays off GREAT, if not...

A new district with more movie locations and a story line to close some doors could work (i.e Morpheus dead or alive?) yes it sounds drastic but not finishing things puts people off.  I love the archive missions and find it a good way for brand new players to catch up so it is friendly for old and new players alike so the potential is there!

((Mabey if they make a 4th movie people will remember there is a MMO to play?))

Note: The movie is highly unlikely I know but it would be cool if they picked some characters from the game to appear in the movie?

Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300127824 12/26/2006 02:21:24 Re:New Districts
20136098 wrote:

A new district with more movie locations and a story line to close some doors could work (i.e Morpheus dead or alive?) yes it sounds drastic but not finishing things puts people off.  I love the archive missions and find it a good way for brand new players to catch up so it is friendly for old and new players alike so the potential is there!

Why drastic? This is what the current plot is about. But the answer might aswell come in four chapters or something - you don't have to answer questions immediately, that's often the thrill.

The new district's "storyline" (probably not what you meant) will rather be a static portrayal of its gangs and underground Exiles.

As for movie locations, I'm not terribly enthusiastic about those... but would be a possibility, I guess.
#36300127831 12/26/2006 03:11:06 Re:New Districts
With the Movie locations, I was thinking it would incourage new players to join, we have come to love Mega City as it is which is the main problem, if most of us are happy with the size of the space now why add?
Darkhawk's Gallery | Section 9's Past | Metal Gear?! It's already active?!
There can only be room for one Snake, and one Big Boss!
#36300127885 12/26/2006 06:39:07 Re:New Districts
zeroone506 wrote:
Do you think the current city is too small (for you alone) and want it to be bigger or do you feel unsatisfied with only a few red spots on the grand green map being filled, and want to see more of the city? Would you like new districts to expand the city's diversity?
That's my motives, at least. And filling out the current districts doesn't help this.


((... new, fresh neighborhoods with their own backgrounds?))




My own reasons to wish new districts summarized.

My lack of interest in movie locations comes from their lack of authenticity.
#36300129564 12/29/2006 06:00:42 Re:New Districts
This is quite a discussion- i should check this board more often. I think that we do all want new districts to be added because we all want to see the game progress and expand. I think the main issue is whether we want the new districts NOW or not. While a new district would be very cool and fun and I do hope it's something that will EVENTUALLY be included in the game I feel (though to be fair I am only a middle level player) that there is enough in the city to excite- you've just got to look for it. I actually enjoy strolling around the back alleys, checking the signs in the shop windows and dancing in clubs as well as the usual fighting and missioning. With the Archives, White halls and PB I think there is enough to satisfy a player, certainly enough to satisfy me, but I do also think it's important that the game keeps adding new things to make us feel excited when we jack in.

As for the Downtown issue, the reason I don't hang out there (apart from Agents) is that it's too darn big!!! Richland is small and flat so you can just wander around and find people in a park or street corner. Whereas in downtown, you can't see past the skyscrapers and there's so much space to wander around that it's not as easy to just find people to talk to. I think we'd have to get the community to decide on a new Mara C to get people downtown.
#36300133085 01/04/2007 15:21:35 Re:New Districts
If we do get new districts I hope they put in the airport from Enter the Matrix or the sewers.
#36300133415 01/05/2007 07:36:19 Re:New Districts
I would say either one more district, or revamp the current ones...add new stuff...Make westview more appealing. IF they could make it posible to watch movies in brown stadium or in other tv screen locations....that would be awesome.
#36300133448 01/05/2007 08:32:06 Re:New Districts
Westview is appealing through its crappiness. That's how it has been designed, as a totally decayed place.
#36300160215 02/07/2007 02:30:09 Re:New Districts
pack-hunter wrote:

everyone agree's that DT is much much better looking than richland, yet nobody ever is there on a regular basis


Uh, because of the lag that's been plaguing the the district before the SOE take-over? Anything within Baldwin Heights and the like has the latency meter blaring red for no apparent reason, even if you're by yourself.