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FrozenFyre

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12.1 missions logs/summaries/screenshots (all orgs)

ZippyTheSquirrel wrote: Tesarova : He's just been showing me all kinds of things. Such nice little programs you've got around here to amuse yourselves with...like the man with the teeth! Ha-ha! Who might she be referring to here - any idea...

Missions and Storyline · 12/29/2008 09:33:06

12.1 missions logs/summaries/screenshots (all orgs)

00Zero wrote: Thank you Deimoslvov and Zippy, I really appreciate the summaries. I should have 12.1.2 out tomorrow, but 12.1.3 I will have to leave to another operative as I have iinsufficient clearance. Try and tag along with someone else...

Missions and Storyline · 12/29/2008 01:24:28

12.1 Collectors SPOILERS New Holiday gear 12/08

Baroness wrote: accelerated Machines in Shirakaba 359 - 4 295 inside building 391 29 95 top of building 302 11 145 top of building 198 -4 285 Basketball court Thanks Baroness - shortly after posting I found a few more, but I didn't know ab...

Guides and FAQ's · 12/27/2008 01:37:32

12.1 missions logs/summaries/screenshots (all orgs)

Not to want to add to anyone's workload, but with the collectors and spawns being a bigger part of the story might it be a good idea to record what happens with that side of things in relationship to the storyline - e.g. "after completing...

Missions and Storyline · 12/23/2008 05:44:12

12.1 Collectors SPOILERS New Holiday gear 12/08

Are there many spawns in Shirakaba? I'm presuming there are a few for people to be able to do mission 2 (for Zion at least) I've found one, but he's level 42 which is 5 levels above me, quite fun to beat, but annoying when he doesn't drop...

Guides and FAQ's · 12/22/2008 01:18:12

Cinematic 12.1 (may contain spoilers)

Rarebit wrote: Alas, my erratic drawing style and animated presentation has created confusion. Plus I just don't seem to be able to draw that particular character's head correctly from a low angle. But aside from the context (scene that ju...

General Discussion · 12/20/2008 03:46

Update 65 / Winter Holiday Discussion - December 18, 2008

I just got the game to work with Station Launcher (running on XP) - pretty nifty! Sorry all you Vista users! If it's any consolation now that I've got it working I have to go out - grr! Anyway, thought I'd point it out for any XP users who...

Update Discussion · 12/18/2008 11:30:16

Patch system error (result code -15)

I've just had the same thing so I guess it's a glitch on the system, not a problem with your PC. I've never had it before either. I hope they fix it soon, looks like some people have had some luck getting patched up so I on't know what the...

General Discussion · 12/18/2008 09:21

11.3 missions logs/summaries/screenshots (all orgs)

I guess it's part of that "your mind makes it real" thing where inuries sustained in the Matrix are reflected in the real and vice versa. There's that Matrix comic where the guy's leg's broken in the real and he has to really fight to stop...

Missions and Storyline · 11/19/2008 11:18:45

11.3 missions logs/summaries/screenshots (all orgs)

Well thanks for clearing that one up anyway, I guess Veil likes to have a different look in the real, probly handy for sneaking aboard HvCft too! I think that's it for what I feel I need to see really, but some people who haven't accessed...

Missions and Storyline · 11/14/2008 10:42:20

11.3 missions logs/summaries/screenshots (all orgs)

Thanks a lot for the guys - I would just ask if there's any chance of screenshots, that would serve to increase the awesomnity of this thread - I'd particularly be interested to see if Veil appears as she does in the cinematic or if in the...

Missions and Storyline · 11/13/2008 09:07:49

11.3 Cin Dsicusssion *spoilers*

I was wondering when someone was going to post one of these!! First of all a massive round of applause to Rare for creating this, I feel priviledged to play a game where the developer will hand draw and animate a cinematic just to make the...

General Discussion · 11/08/2008 04:41

Storyline HvCft

OK - due to popular demand I've added the Lock transfer ships, you've earned your place in history - I guess you deserve it on my little list too! My information on the event is pretty bare so if any of the crew have more details for me su...

Missions and Storyline · 08/11/2008 06:58:27

Storyline HvCft

OK, finally got around to adding a few more from Othinn's list - cheers muchly for those. There's a few bits I'd like more confirmation on before posting, but still very helpful. I also noticed a few of the names of ships weren't actually...

Missions and Storyline · 08/08/2008 11:22:00

BA52

Hmm, I'm intrigued - with this being opened up publicly does this mean that Scanline are going to broaden their transmission range - i.e. can I have a go at all this fun stuff? Is there any way to get a transciever thingy or did you have t...

Broadcast Depth · 08/07/2008 12:32:23

Keep your eyes open...

Wow, this just got interesting...er! An interesting proposal, I'm too far behind to get in on the game I think, but what with the possible Scanline announcement and UT and stuff I'm going to do my best to keep my eyes open from now on!

Broadcast Depth · 08/07/2008 12:26:28

Jakubaitus Standard Products

Yeah - i was wondering that what with the weird name and ambiguous title. These days it seems like there's something big behind every major company - maybe this one's a front for um...Morpheus!

General Discussion · 07/23/2008 12:04

United Tomorrow

I am rather fascinated by this one and the other content in this edition of the Sentinel, I hope we get to find out more about this organization soon. I am glad they decided to try and use the Sentinel for more than just a newspaper or to...

General Discussion · 07/21/2008 10:53

Storyline HvCft

Thanks a lot for getting involved folks, please ignore my finnickyness and post any ships you feel are significant. I'll post up those ships and crews now. I'm also gonna add a "notes" section to add details for ships that don't have crew...

Missions and Storyline · 07/21/2008 05:16:18

Storyline HvCft

Thanks for your input guys, I do appreciate it. I've added most of the HvCft you mentioned to the list. I'm still feeling a bit finnicky about player HvCft, but thatnks for posting them nonetheless and I may add them to the list. I've also...

Missions and Storyline · 07/19/2008 06:03:42

Storyline HvCft

Hey folks I've been interested for a while in compiling a list of all the "official" Hovercraft to feature in MxO. Official does mean, unfortunately that I won't be including your ship on the list - though I by no means doubt the validity...

Missions and Storyline · 07/18/2008 02:25:09

[10.3.2] Zion mission feedback thread: "They Know We Know"

Nice to see Brenda again - it seemed a bit slow this mish, but if we're getting more involved in the bluepill world and having consequences in it then things could get very interesting.

Missions and Storyline · 07/03/2008 09:57:10

Image Retrieval - June 11, 2008

Hmm, a few people have been referring to "boxes" - where have you read about these, are they PB style boxes or something else?

Broadcast Depth · 06/12/2008 00:17:44

[10.2.4] Your crew will be disembarking, captain - Syntax - 6/9/08

A nice event - great to see more of what was going on in the real and to have an actual view of what was going on in the real was even better thanks for cooking that up Rare et al. The glimpses into the storm and seeing human elements like...

Live Events · 06/11/2008 01:55:31

Image Retrieval - June 05, 2008

Vinia wrote: Isn't that a ninjatō though? Wassa difference, other'n she's a ladygirl?

Broadcast Depth · 06/09/2008 23:37:07

Image Retrieval - June 05, 2008

Very interesting - double the images, double the confusion!! I totally misinterpreted the first quote - I read it as "Down Here! I'm God! I fell down a manhole and..." - herm, do lightning bolts hurt? Ok so it's actually the trainman quote...

Broadcast Depth · 06/05/2008 09:01:48

[10.2.4] Zion mission feedback thread: "Entanglements"

An interesting mission - so the exiles and the Merv are deciding to get in on the game now are they herm? To be honest I didn't really get much of what was going on, the Nightmare's dialogue was confusing (which I like as a character/speci...

Missions and Storyline · 06/05/2008 03:58:15

[10.2.3] Zion mission feedback thread: "Line Feed"

Yeah I got it, and so did Neoteny earlier! The mention of Soren is interesting, I'd forgotten who that was so thanks for pointing that out. I'd initially assumed it was a friend of Mauser who he was working with but since Soren's dead I gu...

Missions and Storyline · 05/31/2008 02:33:12

[10.2.2] Zion mission feedback thread: "Splice"

Yay Mauser!! A nice long chase mission with a payoff at the end and lots still to find out so pretty good on thw whole. I like the reintroduction of the old hardlines with phones in people's houses and stuff - nice reminiscing of the films...

Missions and Storyline · 05/22/2008 08:48:56

[10.2] Zion Mission Summaries - "Survivors"

Just popping up to say thanks for doing these - we live in interesting time it seems, it will do well to have this information documented.

Missions and Storyline · 05/20/2008 11:35:22

[10.2.1] Zion mission feedback thread: "Cache"

We should also consider the alternative - that humans with some sort of technology are able to enter the matrix without the use of neural jacks. I'd assumed that Halborn and Carlyne had the ability to do something of the kind, with their t...

Missions and Storyline · 05/20/2008 01:36:33

New Items

They are very tricky to get - I spent a good part of a day trying to find one then came back the next day and got it first try!! Was still v frustrating - got me a nice pair of robo gloves now, how many other folks got 'em?

General Discussion · 05/19/2008 08:34

WTB: Meson Rifle

I sooo despise Rare for making Meson rifles a part of the trade for the gloves if anyone has one to sell please contact me. I need the One Zero type, should be about level 30. EDIT: I got one through farming so I no longer am in need of a...

Marketplace - Syntax · 05/15/2008 09:39

[10.1.5] "Most bluepills die only once" - Syntax - 5/9/08

Agent Griffin is a dude! Looked like a good event, I wonder who The Sniper was, he looked a bit like those "Project Nine" or whatever dudes from the hideout. But anyway - anyone targeting blues needs to be taken down so good job guys!

Live Events · 05/14/2008 02:35:13

[10.1] Zion Mission Summaries - "Bodily Harm"

Thank you very much for these, I tried (and failed) to do mission summaries once so I know the effort that goes in so since I'm sitting out these missions I'm especially appreciative of what you've done here.

Missions and Storyline · 04/25/2008 03:20:04

[10.1.4] Zion mission feedback thread: "Ping"

Neoteny wrote: I think we saw it tonight, near Old Zion. But, judging by his speed, he could be long gone by now. If that was him, I sure as hell wouldn't want to fight that . Do elaborate please! Hmm I'm on the verge of crossing from l35...

Missions and Storyline · 04/24/2008 02:59:02

[10.1.3] Zion mission feedback thread: "Unibody"

Othinn1 wrote: FrozenFyre wrote: Othinn1 wrote: FrozenFyre wrote: Hmm, wonder where they get all this tech from? If the theory of a human colony that has been allied with the Machines since the end of the Second Renaissance is correct, the...

Missions and Storyline · 04/19/2008 09:03:16

[10.1.3] Zion mission feedback thread: "Unibody"

Othinn1 wrote: FrozenFyre wrote: Hmm, wonder where they get all this tech from? If the theory of a human colony that has been allied with the Machines since the end of the Second Renaissance is correct, then we're dealing with a group of h...

Missions and Storyline · 04/17/2008 13:19:13

[10.1.3] Zion mission feedback thread: "Unibody"

Nice mission, it was cool to hear more about Halborn and Carlyne's gear, though I will admit to being a bit miffed. I've been writing a fan fic for NR where all the ships and stuff are upgraded, and basically everything I'd thought of Carl...

Missions and Storyline · 04/17/2008 03:51:59

Image Retrieval - April 16, 2008

This is cool, when's it out, next patch? - man I never thought I'd have to struggle NOT to level up!!! Hmm, is Binary Boy gonna move, 'cause it's nigh on impossible to get near him without getting killded by the local gangs atm.

Broadcast Depth · 04/17/2008 03:35:44

Update 59 Discussion - April 03, 2008

WOAH! MAJOR DELAY ON THIS ONE!!! According to the notes this patch ain't out till February - guess we'll just have to keep playing with the Smithlings a while longer eh?!

Update Discussion · 04/03/2008 02:14:18

Kill Smith - Rec 3/27, Syn 3/31, Vec 4/1

I've kinda skimread over these posts so I apologise if I'm repeating what's been said. First of all it was a great event though if I couldn't stay up to nail the big ol' Smith virus, but I had fun taking down Smithlings with people, even t...

Broadcast Depth · 04/01/2008 02:07:26

Data Node Spawns & Loot Tables Explained

I'd just like to update the Corrupted (not CorruptOR) spawn - I've had them spawn with a Siphon 3.0 at least twice and they dropped Decaying Codes both times.

Guides and FAQ's · 03/26/2008 06:33:01

Data Taps, Spawns and Coding - Latest Content Explained

I don't think anyone's mentioned it and it's only just started to happen to me recently but I've had Corrupted spawn on me from Data Mining. Not the big Corruptors, two small ones - one green, one blue who come in one wave only, and are re...

Guides and FAQ's · 03/26/2008 06:18:38

Image Retrieval - March 05, 2008

Personally I don't have a problem with it storyline wise - Smith was an extremely poweful program that overwrote THE ENTIRE MATRIX - he didn't just make himself powerful or copy himself he even managed to change the nature of the simulatio...

Broadcast Depth · 03/07/2008 02:21:43

About the 'kill-an-agent' missions

SolidRevolver wrote: With EJP this applies to every enemy ingame Only human ones, most enemies we face are programs who, with a few exceptions, are permanantly terminated when they get a bullet through the brain.

Missions and Storyline · 03/05/2008 11:19:19

Merv 9.3 Summary - Two's A Crowd

Thanks for putting in the work again Zippy, good stuff and nice to know what's happening in the Merv camp - much appreciated! BTW - you might want to change the colour for the Twins dialogue, it's virtually invisible against the background!

Missions and Storyline · 02/28/2008 08:50:00

[9.3.1] "He's more or less already dead" - Vector - 2/25/08

The disability thing mentioned by Carlyne could well be truth as the "man watching TV" in the cinematics was always seen sitting down, maybe he is bound to his chair as he watches events unfold, accompanied by weird robots crawling across...

Live Events · 02/28/2008 08:24:10

[9.2.5] "The deceiver can take any form" - Recursion - 2/15/08

Interesting.. I guess Jonas really believes his anti-Demon rhetoric, I thought it might just be cover or something. Nice to see Jezebeth and the legion in action, I've always found them fascinating, wonder why the Intruder decided to overr...

Live Events · 02/20/2008 03:03:51

[9.2.3] Zion mission feedback thread: "Trigger"

Fortunately a few more exciting things went on to make up for the gaff, t'was a good mish, nice mix of enemies and good bits of storyline, nice to hear from Lock, though he brings a bit of sad news - I wonder who made the Intruder flip and...

Missions and Storyline · 01/24/2008 11:55:17