Systemic Anomaly

Sphairo

496 archived posts

Sphairo
Systemic Anomaly
Joined: Sep 2, 2005
Messages: 3511
Location: HvCft Lion
Offline

Archived Signature

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Of course, your level does not matter; we will help you out wherever possible to get you quest items, missioning, etc. The only thing we ask of you is to somewhat stand on your own two feet, and not depend on us for missioning everytime yo...

Crew and Faction Recruiting - Syntax · 10/08/2007 12:02:07

MA prowess and firearms to have more priority than improved hacking

SniperWolf101 wrote: Yeah, please do. It's a real pain in the *CENSORED*. Mhm, especially when you are already in interlock. There's no way of right-clicking off IH then so your stuck untill you manage to rollout or something. >.<

Ability Feedback · 10/08/2007 08:39:10

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/bigwave Nice to see you Orion!! ;)

Crew and Faction Recruiting - Syntax · 10/07/2007 03:27:45

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SO u L ~ They'll help ya's out when your down. ((lol, see what I did there? :P))

Crew and Faction Recruiting - Syntax · 10/06/2007 11:29:05

Concealment Countermeasure tool doesnt remove stealth from disguise.

GoDGiVeR wrote: AnXieTy wrote: GoDGiVeR wrote: CC can bust sneakers, but I dunno if it deactivates the sneak attack capability. Anyways, finally disguises can be thrown off completely. The tool does not pop people out of sneak... The CC to...

Ability Feedback · 10/05/2007 12:08:19

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Sons of Liberty ~ The SOL of Syntax! Join now!

Crew and Faction Recruiting - Syntax · 10/04/2007 13:58:20

Update 55 Discussion

Concealment Countermeasure Tools now correctly deactivate disguises. Waaaaay!!!

Update Discussion · 10/03/2007 18:22:42

States in system chat please

If that did happen people would have proof of if someone was switching tactics or not too.

Ability Feedback · 09/30/2007 16:44:39

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We are the newborn, the children of liberty.. with the sole goal to give the blind eyes, the deaf ears, and the people with no voice, the right to speak out for what they believe in. SOL ~ We will rock this iteration till it breaks!

Crew and Faction Recruiting - Syntax · 09/30/2007 14:08:48

The Rogue Unit - T.R.U

Phluff and Travi for world domination! JOIN TRU ~ Be a rogue ;)

Crew and Faction Recruiting - Syntax · 09/29/2007 08:24:44

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Arcanoloth wrote: They're doing the dishes and cooking our dinner.... duh! *Runs away from Spha, Cuty, Chloe, Mliss, Epyone and practically every other female on Syntax* *lastorder? ;o oh boy, your in trouble now..

Crew and Faction Recruiting - Syntax · 09/26/2007 16:34:59

Moderator Abuse.

Arcanoloth wrote: If you don't like the way the MOD's deal with these forums you are always welcome to not post or not give them reason to edit your posts. Attacks or insults others on the board. Feel free to debate the idea, but do not tu...

General Discussion · 09/23/2007 11:53:43

Moderator Abuse.

The MODS are just doing their jobs, to keep this place a good, enjoyable, node where everyone can come and share there thoughts without fear of being attacked personally and harrassed. We are lucky to have people give their free time and e...

General Discussion · 09/23/2007 11:50:25

Switching tactics is an exploit

Just quoting this here a second; The short answer is probably but that isn't desired because of the speed with which the server runs through your combat a player would almost never click in the small window of opportunity between the end o...

Player Versus Player Feedback · 09/23/2007 09:07:14

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[Faction]Wesker813: gaga [Faction]Sphairo: Don't you mean 'haha'?lol [Faction]Wesker813: no u [Faction]Sphairo: No, you. [Faction]Wesker813 NO U [Faction]epyone: shut the *CENSORED* up lol

Crew and Faction Recruiting - Syntax · 09/23/2007 06:44:29

Hyper Jumping > Backpeddling?

Only reason I have hyperjump loaded is to loa hyper speed up because people run away all the time. >.<

Player Versus Player · 09/23/2007 05:56:48

Code shock - do something with it!

Trayen1 wrote: While it's a definite help in PvP if you have someone who needs a state, I'd advise increasing the timers to 9 seconds for all status effects. QFT, thank you, someone get's it.

Ability Feedback · 09/23/2007 05:49:45

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great, welcome back.

Crew and Faction Recruiting - Syntax · 09/22/2007 11:17:02

Switching tactics is an exploit

If you are in interlock with someone and out the corner of your eye, you see a sniper lining up on you.. does that mean switching to BLOCK is now considered an exploit? So you either get cut up by the sniper, or barricade yourself by switc...

Player Versus Player Feedback · 09/20/2007 15:24:30

Sploit or Bug?

If they've been rooted already, maybe the root will go through but won't stay on? And some get broken by damage, keep in mind..

Player Versus Environment Feedback · 09/20/2007 15:17:45

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((Oh, the story abadonn plays a sort of cameo role :) well, pyr too :P )) Join SOL because we don't care what you think of us! We just like to have fun.. specially apache, qui malle^^

Crew and Faction Recruiting - Syntax · 09/20/2007 14:29:51

Hyper Jumping > Backpeddling?

I don't mind the people that jump away or run away for a short time out of the PVP radius, either to put a disguise on or set up a snipe, etc.. it's the ones that jump and jump and jump as far as possible, clearly backing away from the fig...

Player Versus Player · 09/20/2007 11:17:20

<Catalyst - Cyph>

/twothumbsup

Crew and Faction Recruiting - Syntax · 09/18/2007 16:05:45

Multiple Matrix cities

WGAnubis1 wrote: Fen wrote: I think it's possible, but not likely. I say that because I figure we would've heard about them by now if there were. Each 'city' would be on their own 'cycle', and thus, would each have their own systematic ana...

Matrix Universe · 09/17/2007 13:18:22

Code shock - do something with it!

Keep the IS the same, but shorten the re use timer to 30 secs and legnthen the effects to 15 secs long?

Ability Feedback · 09/17/2007 13:11:16

Switching tactics is an exploit

The Leo wrote: I am just gonna copy what I said from another thread: Just to throw in my $info... as far as I remember in CR1 no matter what tactic you used an ability would do the same damage. Can't it be made so Abilities do a kind of ba...

Player Versus Player Feedback · 09/17/2007 13:07:33

Switching tactics is an exploit

Post by 9mmfu here ; It some times amazes me that simply because a dev doesn't put their stamp of disapproval on something before a player will go hrmm "that doesn't seem right perhaps I shouldn't do it"... Anyways switching tactics in the...

Player Versus Player Feedback · 09/17/2007 12:34:25

Soo........

I'm jealous. :(

Residual Self-Image · 09/17/2007 12:28:55

Viral shielding

there is always that if nothing is changed about viral shielding, make one hyper at a time only- validate the alternitive ability(viralshielding) ;)

Ability Feedback · 09/17/2007 11:56:47

Why are we able to do this?

The Leo wrote: Ballak wrote: I'm not exactly sure at what you're getting at. Do you mean the fact you can use EFK and then MGFC right after in the next interlock round? Yes for example use Sky high, then sidekick combo, then sky high right...

Ability Feedback · 09/16/2007 16:21:15

CQ revamp

Yasamuu1 wrote: The rank system is in the hands of the web team not Rarebit etc (Though they could give them a little nudge to wake them up ), until they get themselves sorted and set it up, we won't be seeing any rank system. :(

Player Versus Player Feedback · 09/16/2007 13:29:01

Staggering Throw & MKT

Ballak wrote: Sphairo wrote: l0ri wrote: Bayamo wrote: 1. If you can't get your resist to ~200 for 3 types then it's your own problem; most of the time you don't face all 4 damage types. A quick switch macro helps a ton. I'm sorry.. what w...

Ability Feedback · 09/16/2007 13:24:52

The Rogue Unit - T.R.U

PARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRTTTTTTTTTTTTTYYYYYYYYYYYYYYYYYYYYY!! =)

Crew and Faction Recruiting - Syntax · 09/16/2007 12:54:59

Code shock - do something with it!

pack-hunter wrote: supremegonkage wrote: Sphairo wrote: What does everyone feel about suplex effects lasting 3 times longer than code shock, even though code shock is right at the end of the tree path?? Mkt has had enough nerfs.. i dont th...

Ability Feedback · 09/16/2007 12:41:18

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S {b S OF L tg E R ^ Y Incoming transmission.dll.... [Trace location: Outpost 10] Sphairo // The Patriot [Transmission initialised] Subject: Operation liberty Our ancestors have done terrible things, but we are not those people; we are the...

Crew and Faction Recruiting - Syntax · 09/16/2007 10:07:57

CQ revamp

Yes a rank system would be good too!

Player Versus Player Feedback · 09/16/2007 09:28:12

Code shock - do something with it!

What does everyone feel about suplex effects lasting 3 times longer than code shock, even though code shock is right at the end of the tree path??

Ability Feedback · 09/16/2007 09:26:22

Staggering Throw & MKT

l0ri wrote: Bayamo wrote: 1. If you can't get your resist to ~200 for 3 types then it's your own problem; most of the time you don't face all 4 damage types. A quick switch macro helps a ton. I'm sorry.. what was that? Are you kidding me?...

Ability Feedback · 09/16/2007 09:24:51

Code shock - do something with it!

Okay, let's take alook at this ability; Code shock IS cost: 56 Reuse timer: 60 seconds (1 minuite) Effects: Stun, daze, stagger, offbalance, confuse - 5 secs This ability, really need's to have its effects legnthened. The problem is not on...

Ability Feedback · 09/15/2007 18:56:14

Consequence

Cost, the one predicament, the one thing you overlooked. The only way you can overcome it, is by understanding it... or get the hell out of there way; Consequence.

Crew and Faction Recruiting - Syntax · 09/14/2007 18:14:01

CQ revamp

SniperWolf101 wrote: Sphairo87 wrote: Yes a class sytem would be great and surely it could be interprated using some sort of parameters engine, the question is would this be faesible if put to the situation? Maybe use a picture for each 'c...

Player Versus Player Feedback · 09/14/2007 17:47:48

[8.2.2] We can't keep losing people, Ms. Wright - Syntax - 8/31/07

Haigen wrote: I don't know. I can't quite recall the last time that I used an innocent human being as a guinea pig that resulted in their unfortunate death. Care to refresh my memory, dear? You have killed innocent and support a traitorous...

Live Events · 09/13/2007 13:52:53

WTS: Alot of stuff

Take some quicksilvers then. :)

Marketplace - Syntax · 09/13/2007 13:49:29

The Exploits Challenge.

[Please refrain from flaming each other] /backontopic Marias will take you up on the exploits challenge, just send a tell to him in game. ;)

World Discussion - Syntax · 09/13/2007 13:44:38

The Exploits Challenge.

thanks but i'll pass, i'll go kill some headless npc's to get 15 mil tyvm :P

World Discussion - Syntax · 09/13/2007 10:12:45

Your Favorite PvP class

Vector, and some destroyer.. i like to watch them try and run away then die of bleeding. (^.^) Oh, and utility tech-kung fu, and aikido sometimes.. And MKT if there are other MKT about >.<

Player Versus Player · 09/12/2007 18:20:51

CQ revamp

Yes a class sytem would be great and surely it could be interprated using some sort of parameters engine, the question is would this be faesible if put to the situation? Maybe use a picture for each 'class' like that of the hovercraft rank...

Player Versus Player Feedback · 09/12/2007 18:00:39

Viral shielding

Do ya's think it would be a good idea to sort of change this ability slightly? At the moment, it gives an area effect viral defense, however, everyone loads up hyper deflect, essentially rendering it underused. Maybe if the ability effect...

Ability Feedback · 09/12/2007 14:51:59

WTS: Alot of stuff

How much for the quicksilvers and dragonskin wraps, chloe?

Marketplace - Syntax · 09/12/2007 13:29:05

Merv Faction

Consequence or Dark mavericks. :)

Crew and Faction Recruiting - Syntax · 09/12/2007 13:16:30