Othinn hits 50!!!
Kybutra wrote: Yasamuu wrote: Garu wrote: SIMLO wrote: Bayamos wrote: ChloeAnn wrote: GamiSB wrote: Garu wrote: Kybutra wrote: screens or it didnt happen
Systemic Anomaly
371 archived posts
Shadow-SK Systemic Anomaly Joined: Aug 15, 2005 Messages: 2357 Offline

Kybutra wrote: Yasamuu wrote: Garu wrote: SIMLO wrote: Bayamos wrote: ChloeAnn wrote: GamiSB wrote: Garu wrote: Kybutra wrote: screens or it didnt happen
Hmm
Paschendale wrote: I Choose to give this thread a /thumbsup Indeed, operative!
Regarding the SWG-NGE fiasco, this quote: We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players. —John Smedley, president of Sony Online Entertain...
NavMatrix wrote: Dunno if it's official but there have been some old liasions around on Syntax. There's also been some other events on Syntax and Vector. Dunno about Recursion. Yes. LESIG is still around, and doing some events on Syntax an...
Was looking through some of my old PMs, thought this was cool to share. I had been talking to the ex-MxO dev, HCFrog about an interview for MxO Resource (for non-old timers, this was arguably MxO's most popular fansite) right as he departe...
I'd do all this... YES, ALL of it!!! muahahaha Changes and Improvements Cinematics are now being done by Todd McFarlane. Massive new area to explore and advance the world of the Matrix called "Wasteland" has been added Player level cap has...
The new content is... an interesting take on the storyline. I think it has potential to be geared a little better to make it last these next weeks until another patch. We all hate grinding, but I really don't see a big issue with the story...
Seraph ftw!
What is the Matrix?
What is the Matrix?
I wouldn't see how, logically, Bluepills would die during a reboot. In order for them to produce the electricity the Matrix needs to exist, there has to be neural activity, correct? The interaction with the simulation provides this activit...
The Leo wrote: phi wrote: The Leo wrote: Vinia wrote: The Oracle doesn't didn't give choice she merely understood why Humans needed it thus allowing the system to give Humankind a subconscious choice and for the system to stabilise. The fi...
The rabbit hole is pretty deep, but we're approaching the end.
Necro! What MatrixRefugee said. I'm working to have Broadcast Depth available as fast as I can.
phi wrote: Shadow... we can already email multiple attachments (9) I wrote this before that patch! Copy and Paste ftl.
MotorZ wrote: You gotta change the story chapter, Shadow. Unfortunately, SOE-made cinematics are now also apart of the dream update. What? Nothing to see here. >_>
You mean you guys didn't hear about The Matrix Online: Wasteland Descent ? The Matrix Online: Wasteland Descent Featured Changes Welcome to the first full expansion for The Matrix Online ! The Matrix is an ever-changing place, and so are i...
Flash Traffic was epic win.
TimeMaker wrote: xp by level guide? /wink cost to level ability? /smile /win These are both already done.
SOE just announced The Matrix Online: We are Still Here! expansion for the underappreciated MMO, The Matrix Online! =P
@Madbent and Mercio: Thanks guys, I really appreciate it, and I'm glad Resource was useful to you in that way. You've given me a fantastic idea for the new site, by the way. Hush hush, though. It will be a surprise. Frink! Ladies and Gentl...
Null
I'm getting excited as Broadcas Depth nears initial release status. There are three content pages left to complete before initial release, and some odds and ends that can be worked on after. Broadcast Depth initial release will include onl...
I sent an email. >_> I don't know if that's what he's referring to, though. Once you come to accept MxO for what it is, you realize that there's not going to be a single update that brings WoW-like numbers to the game. Hell, it doesn't tak...
Stoopid work, I missed all the fun.
Thanks everyone. It looks like all the information I have now is correct (at least I hope), and will make for a speedier work flow. I really don't want to give a date, as I haven't been accurate. But I think "soon" is appropriate. =D
Cervacius wrote: Well I verified the other information with the stuff I could actually get a hold of and it checked out ok. I just couldn't verify these. But the lesser versions they listed on the site and the versions I found on the Marke...
Cervacius wrote: Solid Sneakers Level: 12 Movement Speed (10%) Ballistic Damage Bonus (1%) Evade Interlock Bonus (2%) Viral Damage Resistance (5pts) Thrown Damage Resistance (5pts) Ballistic Damage Resistance (5pts) Melee Damage Resistance...
<3 Dulux! Five more items, people!
I'd rather not bother the devs with doing work for me. Rarebit has enough to do as it is. Besides, this is a community fansite. I was hoping someone would have the stats for these, but I haven't received anything so far.
I understand the frustration, and I myself am feeling sorry for not having the site up as planned. Thank you to those who have been patient and supportive of Broadcast Depth. A few individuals approached me asking if I needed help with Exi...
It's hard to overstate my satisfaction.
This should be correct. At least, I hope it is. >_> Widow's Gi/Dress Upgrades: Force Combat Bonus (1%) Ballistic Defense Bonus (1%) Melee Damage Resistance (10pts) Movement Speed (5%) Requires: Min character level at 24 Spider Gi/Dress Upg...
Very interesting, Vesuveus. It looks pretty good, too! I look forward to hearing more about this.
MySpace isn't to blame here. That kid needs psychiatric help. It's such a shame something like this happened.
Solution = No ranks!!! Everyone loses!
Phluff wrote: Shadow-SK wrote: Player Dream Web-team: ShadowSK: DN1 Content Creation/Design/Coding Ikkaku: Flash Content/Design Aquatium: Content Design/Graphic Design Pyraci: Content Design/Graphic Design/Content Writer Sykin: Content Des...
I'd wager it's all about the Oracle. " On the other hand, in certain instances they were known to work alongside the gods for a common goal." Seraph said he was helping the Morpheus (god) sim. The Oracle is probably doing the same. She has...
...
AltDimension wrote: Why is clothing not in the launch? I thought all that stuff had been done and could just be ported over. The Resource-formatted clothing database is completely ready, but the front-end is why it's not in the release. Al...
mantra777 wrote: I don't know if combat states (confusion, Blind, root, etc.) is the same thing as influences but I'd like that to be add as to what it is and how does it affect the RSIs during combat. Already going to be done. =D
phi wrote: Hrm... he mentions being fitted out to work with different equipment. that could mean that they are: from a newer version of the matrix from an older version of the matrix fitted out to run other machine equipment (external to t...
>_>
Not sacrificing for latency. >_> The lighting is awesome in Datamine. <3 Boardwalk
Hi all. I wanted to start writing some encounters I thought would be cool for the game. This first one is a "Morpheus Bombing Encounter". It's nowhere near complete, but I thought it would be something fun to do. This is just a short overv...
Lack of blue is a system of... control.
mantra777 wrote: I've been trying to look for a list of LETs on who we meet during each Archive Missions. Is this possible to be added to Broadcast Depth? thanks. " /> <3 BD!!! Sort of like a "if you're looking for an LET character in an a...
nubious81 wrote: SOE's current catalog of massively multiplayer online games includes EverQuest®, EverQuest® II, Star Wars Galaxies, PlanetSide and Vanguard: Saga of Heroes, as well as upcoming titles such as The Agency. FAIL
Two Hypers would be win, but it might discourage use of the Hacker tree even more. I don't like Hacker, but I know there's people out there who hate interlock.
Now I see it. This could be justified if it's happening for no reason. Is the texture really missing, or is there a problem with that object itself?
Pyraci == The Source! Congrats, Pyraci, this went to a very deserving community member.
Virrago wrote: MotorZ wrote: I'm actually surprised by people only first noticing these on here. I guess people got used to not much showing up on the website news page... I try to have something new on the website news page everyday " />...
Dr5mith wrote: Linky YAY...the wrong has been righted...thanks to all staff that got that done!!! *blinks eyes* No... couldn't have. O_O Thanks to 9mm for forwarding this on!
Sadly, I would not want to work for SOE for a salary, let alone an intern.
9mmfu wrote: I have raised the question to the relevant people. 9mm ftw! Even if nothing comes of it, I think we all appreciate your help.
I noticed this the other day as well. Sure, it sucks. I wasn't the least bit surprised. It's what I've come to expect from SOE and the utter lack of MxO marketing. Here's some proof of SOE's lack of MxO interest that's hard to argue... The...
Cystil-MxO wrote: I know what you mean. I can't really think of another way to present the comics in such a presentable easy fashion though. I suppose you could do a back-door hmtl based page with links if navigation bothered you that much...
Cystil-MxO wrote: Shadow-SK wrote: MotorZ wrote: Psh, I didn't think the site looked too bad. It'd be nice to see more work added when it reappears, too. Well, I designed the site, so I'm allowed to say it. =P The site was designed while I...
MotorZ wrote: Psh, I didn't think the site looked too bad. It'd be nice to see more work added when it reappears, too. Well, I designed the site, so I'm allowed to say it. =P The site was designed while I was still working on Resource a lo...