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cloudwolf

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SkyJackal's MxO Video Collection

Character recognition

Yeah, i mean if they could put rep based chevrons and some sort of visualisation for yearly checkpoints ( thereby defeating the problem with RP since a visualisation would be more abstracted, although tatanya obviously wouldn't be happy ab...

User-Interface Feedback · 09/14/2007 09:42:44

Character recognition

As for chevrons HCfrog had been working on a system whereby chevrons were rewarded (and displayed on the target details box) based on organisational rep. I always liked that idea and would love to see it fully integrated even if org abilit...

User-Interface Feedback · 09/14/2007 09:35:34

Image Retrieval - September 13, 2007

Yeah, i always found it odd disguises stopped at lv30 (?) Just please bear in mind if new ones are ever to be added to NOT just stick the new ones on the proceeding levels as the current ones - theres a nice progression to be had leading u...

Broadcast Depth · 09/14/2007 01:23:29

Image Retrieval - September 13, 2007

Again, w00t for new abilities and awesome use of animations, boo for pills. I stick by scrolls but really anything is better than more colour variations of the same icon we've seen umtenth times...

Broadcast Depth · 09/13/2007 15:37:34

Image Retrieval - September 5, 2007

Well Rare made the RSI pill icons all by his lonesome so i'm pretty sure he could cook up a scroll or two. =S

Broadcast Depth · 09/09/2007 09:07:06

Image Retrieval - September 5, 2007

Fen wrote: If it's an ability in a pill, I'd imagine it'd work just like silver bullets, wooden stakes, and holy water. Because those are, after all... consumable abilities when you think about it. Yup, seems about right. It'd only light u...

Broadcast Depth · 09/09/2007 03:20:45

I Just Did a Wallkick

Chemuel wrote: Croesus wrote: Yes, cool wall flippy moves for gun users too please! Shush, or they'll bring back the first-person gun combat. *shudder* Over the shoulder tabula rasa style would be awesome... *drools*

Animation Feedback · 09/08/2007 10:09:32

[8.2.3] Zion mission feedback thread: "A Free Berth"

A decent mission, good balance of fighting and story, club guards (w00t), an interesting reaction with the secuirty captain and cool to hear some stuff on lock. Hope theres no wright next week, seems a good time for a break until some reve...

Missions and Storyline · 09/06/2007 16:57:30

Image Retrieval - September 5, 2007

Kybutra wrote: Ballak wrote: cloudwolf wrote: MotorZ wrote: I think the best way for these to work as consumables would be to have doable quests that you gained one of these as a reward. Hey, i didn't think of that! These better be attache...

Broadcast Depth · 09/06/2007 12:29:30

Image Retrieval - September 5, 2007

MotorZ wrote: I think the best way for these to work as consumables would be to have doable quests that you gained one of these as a reward. Hey, i didn't think of that! These better be attached to some cool *CENSORED* quest and not on som...

Broadcast Depth · 09/06/2007 11:34:40

[8.2.3] Zion mission feedback thread: "A Free Berth"

FrozenFyre wrote: I'd still like to see more of Danielle, like whether she's still got any redpill skill such as hyperjumping and also how she jacks in, which would clear up other characters like Madam T. Yup, decent (i.e not cooked up as...

Missions and Storyline · 09/06/2007 05:54:19

Image Retrieval - September 5, 2007

I was always kinda saddened that cr2 lost a lot of its proximity checks and animations. They went on about it in one of the old interviews and its actually a really awesome concept, different animations dependant on your enviroment - liek...

Broadcast Depth · 09/06/2007 05:51:04

Update 54 Discussion

Does this mean they'll get rid of the gender replacement trades on PB?

Update Discussion · 09/02/2007 02:13:18

[8.2.2] Zion mission feedback thread: "Prototype"

Yup, had that same bug, kills the mission. Also, on the way to the third phase the objectives already told me to eliminate the hostiles despite it apparently being an ambush =P

Missions and Storyline · 08/30/2007 07:53:29

[8.2.1] Zion mission feedback thread: "Danielle"

MotorZ wrote: Good to see Wright pop up. Hopefully there will be more of her in the future, and not just this subchapter. Dont count on it (See: Brenda Utley) Meh, im just still better that whole thing didn't end in an awakening, that woul...

Missions and Storyline · 08/26/2007 09:13:18

Update 54 Discussion

The stuff with the white trench is a known issue Tray. As for the black stuff i still stand by that jackets right and all the rest is too dark. Darn black hole clothing, i miss meh bleach. :'(

Update Discussion · 08/26/2007 00:59:16

New Update and Email

Didn't get the mail but i did notice there was a press release about 54 too, even made it to a few sites like here .

General Discussion · 08/25/2007 08:27:59

[8.2.1] Zion mission feedback thread: "Danielle"

I just hope we get some more elaboration on the EJP, the way the machines have reacted to her company and technologies and why she left Zion in the first place. Very interesting threads to be followed ^.^

Missions and Storyline · 08/24/2007 08:30:19

Cinematic Music

YES! NEED DOWNLOAD LINKS PLEASE RARE!x I loves teh new cine music =D

Missions and Storyline · 08/24/2007 05:19:56

Update 54 Discussion

Newbie stuff is awesome, really helpful =D Only little nag is the description of the RSI pills, makes it kinda sound like you can only change ay appearence the once. I know the itention is that the pills are comsumable but you know, wordin...

Update Discussion · 08/24/2007 05:17:52

Cinematic 8.2 (Spoilers)

All AWESOME cept from the merv's evil laugh xDD He's more of a chuckle man me thinks.

Missions and Storyline · 08/24/2007 04:57:09

Image Retrieval - August 22, 2007

Personally i think new pants will make there way in as a new quest... we dont really have any 'uber' pants afterall.

Broadcast Depth · 08/24/2007 02:38:48

Update 54 Discussion

Lowered dungeon boss group respawn time from 20 minutes to 10. Pwn overload. Bartenders will no longer kneel behind their counters. Oh and little as it may be its still nice to see this annoying little thing fixed, though just fixing them...

Update Discussion · 08/24/2007 02:27:48

I take my leave, but before i do i have a request.

How many of these things am i going to make? If i ever do quit, none of you are gonna believe me i swear, hahaha. But no, i really am leaving, off to greece for two weeks. I was wondering if people could keep an eye on things, be ready to...

General Discussion · 08/06/2007 11:36:15

SkyJackal's MxO Video Collection

I'm happy to announce that SkyJackal's MxO Video Coll e ction has reached over a hundred subscribers and blasted past 150 thousand video views! It's over a hundred and fifty thousand!!! In celebration, as well as to tie in with the Buddy K...

Community News · 08/06/2007 11:20:57

Sugar Shack 61P: Thoughts on Inventory

sugaree wrote: 5. Allow us to mail singleton items to alts on the same server. This would also reduce some of the pressure. I have a strong suspicion this is technically possible, since I know of at least one ostensibly singleton item whic...

General Discussion · 08/06/2007 10:36:26

An Animator

Even luggables are old content recycled from the perspective of an animator's job. All the FX, models and animations are existing assets.

Animation Feedback · 08/05/2007 06:02:42

"The Agency"

Deadly.

SOE Discussion · 08/04/2007 06:29:24

"The Agency"

Now watching the video from fan faire. They have our Club Succubus, the same sign and everything. This is definately the game Walrus is producing.

SOE Discussion · 08/03/2007 17:55:23

Hackers On Steroids.

http://www.youtube.com/watch?v=DNO6G4ApJQY

Off-Topic Discussion · 07/29/2007 08:15:47

Withdraw

I don't actually think it is a tactic in the traditional sense because all tactics really are are self buffs that change a couple of other variables as well, withdraw on the other hand has no buffs (see mouse over), is trying to acheive a...

Ability Feedback · 07/28/2007 04:40:43

[8.1.3] Zion mission feedback thread: "Uplink"

He just wants the war to last as long as possible because of the business opertunities it presents, with Zion getting badly pwnt he had to step in to sustain it.

Missions and Storyline · 07/27/2007 15:39:53

the new leaving thread of the week

This has been coming for a long while, i've unfortunately seen your interest and enthuiasm over the game slowly wither away. No doubt from constant confrontations, here and elsewhere But yeah, if the love is gone theres no shame in leaving...

General Discussion · 07/27/2007 15:36:10

My Buddy Key Related Thread.

And be hit with oversea charges? I dont think so! Btw, updated the first post with my changes list.

General Discussion · 07/25/2007 12:31:00

My Buddy Key Related Thread.

Well it looks like SOE sent out a press release concerning the program, which is all well and good except the send out has program crippling flaws. I for one am going to be sending an email to this Mr. Ryan Peters explaining why the press...

General Discussion · 07/25/2007 11:47:32

Image Retrieval - July 24, 2007

Pfft, we should have our own section in the soe store for stuff like this, that'd be pwn and surely just equal more income?

Broadcast Depth · 07/25/2007 07:38:14

My Buddy Key Related Thread.

Well since i have quite a few things on mind concerning the buddy keys i thought i'd just make a thread to consolidate it. First off , i'm really glad this is finally happening, these trial periods are vital to the game's well being and it...

General Discussion · 07/25/2007 07:29:00

Buddy Key request thread

From what i've heard/experienced non-subscriber accounts cant post/pm so little point. Get out there to the rest of the interweb.

General Discussion · 07/24/2007 03:13:44

3m0 Agents - data tapping.

Aye, hope that gets looked at, all the suits lying around is just messy of the city cleaners =P

Player Versus Environment Feedback · 07/23/2007 06:02:34

Update 53 Hotfix Discussion

Yeah, im sure the node respawn will be fine when things calm down. I think the main areas of concern are in the level 50 difficulty for content intended as solo/small team and the despawning rules and timers. Oh and the insane buffs possib...

Update Discussion · 07/22/2007 04:07:48

Update 53 Hotfix Discussion

Aye, i thought they'd be admin powers to handle that sort of thing.

Update Discussion · 07/21/2007 16:35:14

Update 53 Hotfix Discussion

Would that be any different than PBs for downtown events though?

Update Discussion · 07/21/2007 15:40:05

The Week in Review - July 20, 2007

BUDDY KEYS! YES! But aye, a better read this week, especially loving Brewko's corner, keep it up

Broadcast Depth · 07/21/2007 03:41:03

Update 53 Hotfix Discussion

Ah, now ya see that was never explained, so level of player and area has a part to play in the spawns? Still, surely the design philosophy as made apparent by the notes should expand to all levels (ok making 50 a bit harder cos its max but...

Update Discussion · 07/20/2007 13:40:21

Update 53 Hotfix Discussion

I have to say from what i've been hearing the spawns do sound somewhat harsh, specially the corruptors xDD Overall, as the notes suggest, the spawns should be soloable/small teamable. Not 2 teams worth of people =P

Update Discussion · 07/20/2007 13:12:37

Data Taps, Spawns and Coding - Latest Content Explained

Updated tap info: Siphon 1 taps faster than old taps, chance of cluster with bits/frags, doesn't suggest more info or any spawn chance. Siphon 3 is faster but also more dangerous than 2. No mention on bits/frags and again, no mention of in...

Guides and FAQ's · 07/20/2007 12:45:24