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Natasha768

101 archived posts · 1 linked profile id(s)

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Regrets?

Nothing.

General Discussion · 06/01/2009 06:40:14

Noobville Reconstruction.

Something needs to be done to plug the whole that the new people are leaking out of. They dissapear. Uriah is a good starting point since the npcs are low, the whole trail starts there with informative npcs & collectors. In the last year t...

Development Roundtable · 02/16/2009 04:50:38

WTB Ethereal Shoes

WTB Ethereal Shoes female

Marketplace - Syntax · 02/16/2009 04:32:12

Thank you

Good times. thanks.

Broadcast Depth · 02/03/2009 05:17:25

Content: Takeover Towers

Ballak wrote: Honestly I think the whole idea is a joke because the chances of this being implemented are slim to none, GG, but if you would seriously want to implement something like this, you need to give players motivation to do it. And...

Development Roundtable · 12/13/2008 13:59:11

Content: Takeover Towers

Ballak wrote: I kind of have to interject this. Say we put Turf Warz into MxO. What's really there to motivate them to do anything at all with this new system? Everyone already PvPs mostly at Mara. No one gets anything but pointless CQs an...

Development Roundtable · 12/13/2008 13:54:34

Content: Takeover Towers

Rarebit wrote: Sooo you guys have taken the old "control tower" scheme HCFrog and I had and given it a few new names? =p We can call it control tower if you prefer =)

Development Roundtable · 12/13/2008 05:22:49

Content: Takeover Towers

This would be automated pvp mechanics, nothing to do with rp. Taking pvp out of mara never works, it always ends up back at mara. But with a choice it could go to the other districts on occasion, all it would take would be 1 from each org...

Development Roundtable · 12/13/2008 03:43:12

Content: Takeover Towers

part 2 is.. (2)scheduled club takeovers: 2-4 Clubs in each district are available for PvP sieges at specific times every 2 weeks (total 3-6 sieges each weekend), next siege time specified by the faction leader or approved officer after a s...

Development Roundtable · 12/13/2008 03:27:56

Content: Takeover Towers

The following is an example of content that would encourage people to log in, content that I believe we need to move towards if we want automated systems instead of frequent and consistent live events. It works off a rated shifting power &...

Development Roundtable · 12/13/2008 03:23:17

WTB: Tebukuro gloves

WTB Kunoichi Grandmaster Tebukuro gloves, lvl 50 female

Marketplace - Syntax · 12/05/2008 19:07:40

RSI Model Manipulator

who bumped the thread. hm, yes still a good idea.

Development Roundtable · 11/27/2008 05:04:37

Merge

In the past Syntax was going through a low population time so I know how some Recursion players might feel. We are used to it on Syntax, I think Vector had a similar thing also. I would prefer a merge, all three servers, make international...

Development Roundtable · 11/18/2008 05:18:43

Elevator Fix

Panel close when switching out of combat state is incorrect behavior with interface, it's a bug. The same thing happens when you jump while panel is open but jumping should close the panel so that one I wouldn't say is a bug.

· 11/16/2008 04:12:20

Ideas for Rarebit: exploit work arounds

Hyper related buffs shouldn't be disclosed to attackers, otherwise specific classes will be allocated to someone during multifight pvp in the short term. Snipers and mkt sneaks would go for those without the defense buff on, unknown defens...

Development Roundtable · 11/16/2008 03:50:44

Custom Items

Ra2za wrote: I have always wanted custom content. Sounds like a good concept you have there. As said earlier Rare and co seem very busy?! But.... Keep a thread alive long enough I am sure it will come up on there radar whether its implemen...

Development Roundtable · 11/12/2008 05:04:17

..UDP session with margin server

This has now been fixed by customer service & development, character was stuck online somehow.

Connection Issues (LaunchPad, Network, Router, Installation) · 07/17/2008 16:13:59

..UDP session with margin server

note: only happening with character Natasha768 on Syntax, I was able to login to Syntax with another character ok, and I was able to login to Vector ok. edit: I will not be able to test this again until 20hrs from now, but good luck in res...

Connection Issues (LaunchPad, Network, Router, Installation) · 07/14/2008 05:32:26

..UDP session with margin server

Archived image unavailable: marginserver03.html :O

Connection Issues (LaunchPad, Network, Router, Installation) · 07/14/2008 05:12:50

..UDP session with margin server

I was able to login but not completely. See below.. "Unable to establish UDP session with margin server" Archived image unavailable: marginserver01.html Archived image unavailable: marginserver02.html

Connection Issues (LaunchPad, Network, Router, Installation) · 07/14/2008 05:05:16

Free Fire Attacks

I have got used to the free fire system, I would prefer it not be changed.

Development Roundtable · 06/30/2008 01:15:41

THANK YOU FOR TELLING ME SOMEONE TRIED TO INTERLOCK ME

Ideally we could have a window of checkboxes so we can choose which messages or group of messages we want displaying outside the interface. Although a useropts config line should be easier to implement. If the broadcast messages and combat...

Development Roundtable · 06/30/2008 01:09:43

Droppable RP items

If they cost 2mil per prop, and if no one picked them up after 25mins they disappeared, this could be possible. Something to add to the base of the prop vendor list. If they cost nothing and have no timeout people will just drop hundreds o...

Development Roundtable · 06/30/2008 00:52:48

Problems

If you order a New computer and there is something obviously wrong with it, take it back again, it's not your job to fix. If they are unable to provide you with a working system, ask for your money back, and go somewhere that can.

General Technical Help and Questions · 06/23/2008 03:24:19

Make your own Constructs.

I'd like to see a FFA construct that is cosmetically different from anything we currently have, thick with drifting fog, one that incorporates experience loss on death (10% regardless of level), random item drop on death (anything except n...

Development Roundtable · 06/23/2008 02:52:36

Fan Faire 2008!

I would like to remind people to keep it civil at the Fan Faire. I have on file various occurrences of threats to hurt people at this meeting. I trust appropriate security will be on-site during the events. I ask that if something does hap...

Community News · 06/12/2008 06:54:36

Corrupted .BMP Screenshots on XP

I found the following was at the beginning of every working BMP screenshot (Full Screen) BM6à And the following was at the beginning of every angled BMP screenshot (Windowed) BMÂ (edit: shows as BMA on another platform in vi) edit: I think...

General Technical Help and Questions · 06/07/2008 06:03:41

Corrupted .BMP Screenshots on XP

The angled image looks similar to video when it does not have it's compressor information, perhaps when it saves out the .bmp in windowed mode it's missing that information. It's not missing too much of it, the determine file-type program...

General Technical Help and Questions · 06/07/2008 05:45:07

Blue Screen of Death

It is also possible to use unofficial drivers that are not digitally signed, perhaps you will get lucky and have both your games working well.

General Technical Help and Questions · 06/07/2008 05:14:46

External hard drive question

Fat32 has a file size limit of 4GB. Most external drives you purchase will be Fat32 by default for compatibility issues as mentioned by TekMon. For 1TB it's not the best idea to use Fat32.

General Technical Help and Questions · 06/07/2008 01:13:52

Recycle Bug

It is possible that the issue is network related, but it could be anything. It might be unfixable, for example an error in memory, Microsoft doesn't often do things perfect.

Development Roundtable · 05/30/2008 03:45:46

Recycle Bug

TheTaxidermist, in your scenario if this error occurred.. Assuming holding left mouse button down is suppost to send a "currently selected square" info to server, and the second message "recycle" sent when the mouse is released over the $I...

Development Roundtable · 05/29/2008 23:16:55

Recycle Bug

I had an idea, it might help to troubleshoot this issue. Due to the nature of UDP not having error checking, and the rareness of this bug, It's possible that the "select this square" message was not received by Server, and the last selecte...

Development Roundtable · 05/29/2008 23:06:53

Recycle Bug

This thread to make players and developers aware of the Recycle/Selection bug. There is a Bug in the recycle process, which may be the selection part of it. This is rare for it to happen, but I have now confirmed previous occurrences of mi...

Development Roundtable · 05/29/2008 22:38:23

Chat Box

Suggestion: To make the chat input field more intuitive, bind UNIX shortcuts to it, since Ctrl is used for things such as interface hiding and camera movement switch it to the Alt key. Alt+U erase input (set chat input to nothing) Alt+A se...

Development Roundtable · 05/29/2008 21:27:30

What's your /play?

Natasha768 - Syntax - 154 Days 17 hrs

Character Development · 05/29/2008 18:47:09

The Problem With Hyper-Jump

I would like to see ctrl+space hyperjump cost 40% inner strength to use. And targetted hyperjump remain the same cost.

Development Roundtable · 05/09/2008 00:00:14

Pvp balance, buff vs numbers?

The Leo wrote: I highly doubt 2 people who stood their ground against 7 have survived for more than 30 seconds, let alone kill 3 of the other guys. It went on for 2-3 mins, the two individuals moved down the steps defeating all 7, however...

Development Roundtable · 05/05/2008 08:33:13

Pvp balance, buff vs numbers?

I don't think there needs to be "catch up mode" like in children's multi-player car racing games. If an experienced and confident player meets with two level 50's they have never heard of, the two level 50's are in a world of trouble. I do...

Development Roundtable · 05/04/2008 22:45:18

Whats the ONE thing you would change?

If I had to choose one thing, it would be to add a "Lock" function to the right click menu on inventory items.

Development Roundtable · 04/16/2008 01:16:33

Eye glow effects...

Vinia wrote: Yeah, code eyebrows don't look as cool as code eyes! Could be a problem if the effect was a universal effect ie. the effect is just an animation at a set hight and distance from the current location of the character. Adjusting...

Development Roundtable · 04/10/2008 06:15:12

Stuff being looked into for update 60

TheTaxidermist wrote: Tell me you're adding moar background for SSR your gum description has me hooked :O I agree the SSR Gum has good background, the bufs make it look like test military caffeine gum, it's the new items like this that get...

Development Roundtable · 04/07/2008 23:51:47

Eye glow effects...

As you can see in the below explanation, character height and eyeline are at different levels for male & female, but the glow/emitter effects are at same height. This doesn't bother me, but providing the feedback in case you want to fix. (...

Development Roundtable · 04/07/2008 22:37:10

[9.2.4] "The ersatz Agent Murphey" - Syntax - 2/5/08

Verify possible override codes location at Bathary Row (X: -227 Z: 185) Archived image unavailable: cache01.html Archived image unavailable: cache02.html Archived image unavailable: cache03.html Y: Coordinate is unverifyable, possibly loca...

Live Events · 02/06/2008 04:12:47

PVP Enabled Areas (Zones)

A pvp hotspot is a very different type of pvp style to a whole district being flagged. I'd rather see a district or two be flagged so we can have long chases through different neighborhoods, with the chance of unexpected interference.

Player Versus Player Feedback · 11/03/2007 20:59:22

PVP Enabled Areas (Zones)

Merge servers, make half the districts perma flag. mmo needs stirring, well overdue.

Player Versus Player Feedback · 11/01/2007 04:55:47

Dark Sky

General Technical Help and Questions · 11/01/2007 02:48:25

System FM-1500 Magnum (new audio feedback)

This thread for feedback on the new audio data for System FM-1500 firearm implemented Oct30 update. In my opinion the audio sounds third/fouth generation. I like the concept but the method is wrong.

Items and Clothing Feedback · 11/01/2007 01:09:34

please list clothing with inappropriate specularity in update 53

Black Silk Collar Shirt. (all female silk collar shirts are effected, these have shine built into the texture they don't need extra spec, alot of the time the black looks dark green) Archived image unavailable: clothingSpec01_blackSilkColl...

Items and Clothing Feedback · 09/24/2007 07:31:05