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Natasha768

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[8.2.2] She will not continue to evade us for long - Syntax - 9/5/07

Croesus wrote: ..lack of planning allowed us to escape through an alternative exit with minimal opposition. Mind you, I don't think he was expecting Bluepills to jump from the floor 14 roof exit to the ground below.... Comming out on 14, M...

Live Events · 09/08/2007 09:11:55

Update 52 Discussion

Stay on topic, this is Update 52 Discussion.

Update Discussion · 06/05/2007 04:43:02

Update 52 Discussion

Fatmop wrote: What the hell is a Ravenfeather? Viral outerwear, hideout drop.

Update Discussion · 06/04/2007 09:13:47

Update 52 Discussion

-Problems reported with dual pistol execution. -Issues with Concealment not working alot and just leaving you standing there, visible. -Rifle timers acting strange (says 3 seconds until reuse but takes 12 for example) -Interlock moves (som...

Update Discussion · 06/04/2007 08:14:12

Path of Neo vs Matrix Online

clean the CD, make sure its dry, reboot ur system, put the cd in see if it works. if it still doesn't see the CD go into the Registry by doing .. Start->Run->regedit.exe Once the Registry Editor is open go into HKEY_LOCAL_MACHINE->Software...

General Technical Help and Questions · 05/13/2007 01:31:11

Path of Neo vs Matrix Online

it shouldn't. But just to make sure move the Matrix Online folder outside of the Monolith Productions folder(but on the same disk) while you uninstall PoN. then move the MxO folder back into the Monolith Productions folder after PoN is uni...

General Technical Help and Questions · 05/12/2007 23:08:57

Path of Neo vs Matrix Online

you dont want to be moving the Monolith Productions, or the MxO folder around anywhere. If the update patch of PoN fubbared it then start again in a new location. You can uninstall the PoN by going to PoN in the Start Menu and running the...

General Technical Help and Questions · 05/12/2007 22:27:11

RSI Model Manipulator

the idea of invisibility/transparancy is good Tytanya, i'd look for something like this on gloves/hats, for example someone wouldn't wear gauntlets with a dress. making a saveable image of the Rsi would take this into account that there we...

Development Roundtable · 02/17/2007 00:59:38

RSI Model Manipulator

If Seraph and Agent Gray had to wear clown suits to pwn things the way they do, how many hours do you think the clothing situation would be fixed? probably not that many hours. even if they double the amount of buf possibilities with the c...

Development Roundtable · 02/17/2007 00:46:26

RSI Model Manipulator

All the best fighters and those that can afford the gear have the same clothes, people look the same, and it's not by choice. Let us choose what we want to wear, people shouldn't be basing their loadout on what non-stupid looking gear ther...

Development Roundtable · 02/15/2007 02:56:31

All ideas submitted to Development Roundtable

MxO wasn't even released properly in Australia. I'd been waiting for the game for years, then when I go to check up on it's progress, I find that it's already been running for 6 months. I went to game stores and even senior game store cler...

Development Roundtable · 11/22/2006 18:07:46

RSI Model Manipulator

AnXieTy wrote: sounds good in theory, but not good in the long run. As Tytanya said, it breaks spy disguises, but more than that, it would have to be re applied after death, and also would require alot of crap in the data base for each per...

Development Roundtable · 11/22/2006 17:44:49

What the h*ll is SOE thinking / doing?

MeretrixMeretric wrote: I would just like to mention, like Beanix, I have reported people who have actually done bad... very bad, and nothing has happened. This is aggravating. ..... The CCR system has been changed alot recently, with a ne...

SOE Discussion · 11/22/2006 17:30:41

RSI Model Manipulator

I finally found a nice shirt I was after today, but its green. *pullhair If we could decomp clothing and re code with the color we wanted that would be cool. but it seems it would be easier to put in this mask idea.

Development Roundtable · 11/06/2006 07:01:23

The Authority-CYPH

chasn wrote: -_- This is true.

Crew and Faction Recruiting - Syntax · 11/05/2006 08:10:35

The Authority-CYPH

The search for jimmy continues 1280x800

Crew and Faction Recruiting - Syntax · 11/05/2006 07:57:01

RSI Model Manipulator

no problem Shadow-SK, I think the reason people are behind it, is because everyone wants it. look in the "what bugs you the most-partIII" thread, it's what people want the most, you have devised a simple to implement solution, and this thr...

Development Roundtable · 11/02/2006 19:18:31

RSI Model Manipulator

Psudo. wrote: Meh, my PvP gear looks cool without an aid. Shop around, I say. For females its harder than males because we don't have formal wear. I have made that kind of an outfit out of a special coat and shirt , but for pvp.. the only...

Development Roundtable · 11/02/2006 08:59:31

RSI Model Manipulator

seems like a great solution to a problem. some people just dont like running around in bright orange and brown clothing, cowboy hats or gimp masks. all the command has to do.. is save the clothing ID's that are worn. then when the load rsi...

Development Roundtable · 10/31/2006 04:20:05

The Authority-CYPH

na, but I think these people are looking for him. 1280x800

Crew and Faction Recruiting - Syntax · 10/25/2006 22:59:41

The Authority-CYPH

The Authority concluding a tournament.. An Authority member challenging himself againts mervs from the new violence faction.

Crew and Faction Recruiting - Syntax · 09/25/2006 00:42:47

Update 45.2 Hotfix Discussion Thread

since 45.1 hotfix the walk speed has been faster, can you return the walk speed to normal please, I don't think this kind of thing should be changed in a hotfix. If we want to move faster we can buf ourselves or use hyperspeed/hypersprint....

· 07/30/2006 20:10:09

Update 45 Discussion Thread

BakuraRyou wrote: Woah great work with the hotfix guys! I had 120 Machine rep, did an assassination for Gray, and now have 117! /golfclap² oh, that is unfortunant.

Update Discussion · 07/20/2006 06:26:32

Update 45 Discussion Thread

(( this reply should be appended to update 45, hotfix discussion thread.. when it gets created. hotfix which came out within the last hour seems to have walk speed increased. I don't like it one bit. I don't want to be walking fast, it str...

Update Discussion · 07/20/2006 05:53:43

Update 44 Discussion Thread

some people are slightly dissapointed that the side rolls got taken out with this patch. I understand it was done to take care of exploit issues, but maybe there is a better way to solve those issues rather than disabling side and forward...

Update Discussion · 05/31/2006 14:20:56

Update 44 Discussion Thread

yes DooRDie, it is true, the faction is bugged. During the 44 patch implementation one of the maintainers/updaters (or all of them collectively) sabotaged The_System's crew and faction data. They don't like the attention that has surrounde...

Update Discussion · 05/30/2006 23:44:00