[CoZ]LostProphet

200 archived posts

[CoZ]LostProphet
Joined: Aug 16, 2005
Messages: 3027
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YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

I think they want suggestions (wide ranging suggestions such as these covering a lot of points) in the forums so that we can bounce ideas off each other and refine them. But I'd say if you come up with something whilst using an item/abilit...

External Playtest Discussion · 01/18/2006 07:28:20

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Jaeger Chase wrote: Great post, i agree with a lot of it. The thing you mentioned about activating like misdirect punch and it doesn't go through, i agree that it should continue trying to go through the next round without you pressing it...

External Playtest Discussion · 01/18/2006 07:21:06

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

Thanks for the positive feedback I like the mockup of the combat rolls, though I'm not 100% sure how well they'd work. Would it still be too small? I guess we won't know until someone actually tries it out on the game! Another thing I mean...

External Playtest Discussion · 01/18/2006 07:19:01

YAMT (Yet Another My Thoughts) Thread: First Impressions from a Vet.

First off, I know that I'm probably about to repeat what people have already said, but it does bear repeating. These guys need feedback if they're gonna make CR2.0 a success. Secondly, I've only played briefly with the CR and only with Kun...

External Playtest Discussion · 01/18/2006 05:05:06

Problem Buying Attribute Hacks

If you do get one, be careful how you activate it too. Double-clicking mine made me crash, but right-click and choosing Activate worked fine.

External Playtest Discussion · 01/18/2006 00:49:05

Combat Rebalance 2.0 for Dummies

eliXor wrote: so in other words. worrying about 20 head of lvl 50 cattle beating you down is now kitty cat compared to them 20 cattle plus their 15 low lvl calves. CR 2.0 (CRAP REVAMP) Do you talk about anything on these forums other than...

External Playtest Discussion · 01/17/2006 04:09:08

Where do Agents go?

Thanks Gray was the one I wondered about the most, totally forgot that bit.

Next Renaissance · 01/13/2006 03:52:32

Where do Agents go?

I thought of the 'lone wolf' idea. But what if an Agent isn't needed for weeks at a time? Unusual as it may be, it's entirely possible. You can only explain away so much, and weeks of missing memory would start to get to me after a while!!...

Next Renaissance · 01/13/2006 02:33:55

Where do Agents go?

This may be moved into Storyline, but I figured this forum might get a bit more traffic. Simply put - where do Agents go? They aren't needed all of the time. When they are required, they take over the body of a person nearest the disturban...

Next Renaissance · 01/12/2006 08:17:37

What exactly is 'thrown'?

The Grab tactic used to be called throw way back in early beta didn't it? Green attack = grab attack which, with some MA styles, is a throw attack.

External Playtest Discussion · 01/12/2006 00:44:02

Combat Revision 2.0 FAQ (Working Document: Updated 1/10@12 Noon PST)

"Ability Description TBD" I've seen this in a few screenshots. Does this mean that some abilities currently have NO defined use? Or is it just that the decription hasn't been written yet and you know exactly what it will do? Reason I ask i...

External Playtest Discussion · 01/11/2006 04:50:52

Party "props"

I love the idea of props. Standing around chillin' with a beer in my hand would be cool, and for my alt, a sexy pose with a martini glass is also great I don't subscribe to the "People will do it if it's in MxO". The funny thing is most of...

Development Roundtable · 01/06/2006 05:52:45

TRANSMISSION FROM FLOOD: CHILDREN OF THE FURIOUS ANGELS

[EDIT] Ah, forget it. I just realised I accidentally came onto the Vector boards, force of habit I guess. Unoriginality, overusage of CAPS lock, angry-kid syndrome. I should've realised. Message Edited by [CoZ]LostProphet on 01-04-2006 03:...

Next Renaissance - Vector · 01/04/2006 07:55:09

Email not working

I want to send info to other servers. Not so fussed on items, though that would be nice, but info is a must. Since live I've been on Vector but have just started on Recursion. I started an alt on Vector, and whilst I didn't *need* the info...

Guides and FAQ's · 12/27/2005 09:44:11

Party Tonight! 19/12/05

Toxic's got a point - I will be showing up with rezzing/healing abilities just in case there's any trouble, and it would be cool if a machinist and merovingian could show up with the same, what with the whole "you cannot heal hostile playe...

World Discussion - Vector · 12/19/2005 05:19:48

Party Tonight! 19/12/05

Goodgood This one's at a much more reasonable hour for us Brits/Europeans, but it'll hopefully go on late enough to bring in some US players too. And what with a lot of people off school/university for the Christmas break now, there's no e...

World Discussion - Vector · 12/19/2005 03:14:21

The Art of Control

Thanks Updated Part 2 this morning. I love screwing with my own head ... :smileyindifferent:

Next Renaissance - Vector · 12/19/2005 02:06:32

Ask the devs an MXO question

HCFrog wrote: Okay since that last question seems to have been answered, I want to clear up a misconception that rare apparently caused. Maybe he didn't know any better. But I think WE all know that biscuits < waffles < pirate biscuits < N...

Archive Construct · 12/19/2005 00:35:10

The Art of Control

Part 1 [Entrapment] Part 2 [Conditioning] (in progress)

Next Renaissance - Vector · 12/17/2005 15:31:53

Ask the devs an MXO question

Putting a question out there in the hope someone will think it worthy enough to re-ask. Are devs/designers thinking about making changes to the coding system to allow colour-customisable clothing? I don't wanna know if it's slated for rele...

Archive Construct · 12/15/2005 04:29:53

All welcome: RAREBIT.

My Google-fu may have led me down the wrong path, but quaternions are to do with physics, right?

General Discussion · 12/14/2005 04:37:46

All welcome: RAREBIT.

Welcome to the mad house Nice to see our dev team (slowly) getting involved more.

General Discussion · 12/14/2005 04:36:32

Adventures of Cognoscente

I'm impressed Can't say I'm keen on the "overconfidant smirks" bit, but I guess we all see the other side in a different light Not sure about the characterisation of Bonopi though, seems a bit far off.

Next Renaissance - Vector · 12/12/2005 06:28:14

Split Infinity Radio/CoZ Vector Xmas Party

This should be a great party Let's hope we can all put our differences aside for the sake of one night and get into the holiday spirit

Events - Vector · 12/12/2005 04:08:46

Sony going out of bussiness

To the Original Poster, I have some bottled oxygen that I'd like to sell to you. In fact, I'll send over an entire crate of the stuff, MINUS the bottles, which means you get even MORE of the oxygen! It'll only cost you $1500 USD, and the c...

SOE Discussion · 12/08/2005 04:31:38

Bullet time (devs please read)

There's limits to how much bullet time you can have. When you perform a bullet time move in interlock, to everyone else it appears as though you're moving rapidly. If you tried to add bullet time outside of interlock, you'd have to slow do...

Dojo - Operative Discussion · 12/07/2005 04:47:57

Zen Master

Walrus announced it as a very-much work in progress. He probably regrets it now, as so many people are screaming for it. He has said that when it was created and part-way through being balanced, they were working to the current combat mode...

Dojo - Operative Discussion · 12/07/2005 04:43:48

Blind effect

That's a pretty cool idea, although the whole point of the innovative new combat system that MxO has over other MMOs would be lost then, as you'd see none of it. I don't agree with the effects for hacker goggles, etc., as some people wear...

Dojo - Operative Discussion · 12/07/2005 04:41:57

Hyper-Flight

Neo dodged bullets because he bent the rules of the Matrix. He flew because he *broke* the rule of gravity. We can bend rules, we can break others, we can't break gravity.

Dojo - Operative Discussion · 12/07/2005 04:39:55

Why not use cows?

I once came up with another idea for the Matrix and its usefulness. The idea was discounted fairly quickly but I believe it poses a nice solution to what is somewhat of a plot hole. The human brain is more advanced than any computer, at le...

Matrix Universe · 11/11/2005 03:36:38

Pakistan/India Earthquake

I wasn't aware the US was at war with Pakistan and India ...

Archive Construct · 11/09/2005 02:55:49

Why do you think Vector has less LET interaction?

I've often regretted the decision to move to a Hostile server. Come live, nobody knew what Hostile meant. I - from the description we were given - assumed all servers would be the same (optional PvP) until the truce "broke down" in Monolit...

Events - Vector · 10/27/2005 06:29:32

Why do you think Vector has less LET interaction?

I was contacted by Morpheus and asked to arrange a meeting with him in early live. I was so stoked. We had another meeting after that when I wasn't online. I'm aware it was all scripted, but we felt special. Then we never heard anything el...

Events - Vector · 10/27/2005 06:02:25

Why do you think Vector has less LET interaction?

p.s. do you think the dev team have full acces to their let accounts and setup from their home? that would be a great solution for both them and us. if they have any spare time and just feel like playin MxO they can log in as a LET member...

Events - Vector · 10/27/2005 04:39:18

PvP in MxO and it's downfalls?

I rarely PvP unless I have to because there is absolutely no point to it.

Player Versus Player · 10/27/2005 02:38:50

Baby Steps

They faced off - Abigail in a Kung Fu stance, PBlade with his sword held close to his chest, both hands gripping firmly, ready to strike. PBlade moved first. He swung the blade in a high arc as he ran. Abigail stood her ground. He closed i...

Next Renaissance - Vector · 10/26/2005 07:27:44

Baby Steps

Abigail sat back in the chair and gripping the arms tightly as the operator slid the neural jack into the back of her head. Her experience aboard the Cerberus was still fresh in her mind. Her eyelids closed slowly, and for a moment everyth...

Next Renaissance - Vector · 10/26/2005 07:27:05

Plans for a Player Event Team? or PET?

Just FYI, the existing PET team website is at http://pet.machinerealm.com However a larger scale PET would be awesome and I'm well up for it

Events - Vector · 10/24/2005 06:20:51

Waking Abigail: Extraction in 10 Parts

Part 10: Free They made the short journey by foot, arriving at a dilapidated block of flats. "Here?" Abigail asked her new companion, her voice tinged with disgust. "It doesn't look pretty, but the phones still work." he replied with a wry...

Next Renaissance - Vector · 10/24/2005 03:02:21

Waking Abigail: Extraction in 10 Parts

Part 9: Run "Aside from the full-body orgasms? Well ... it was very weird. A little while afterwards, I'd get this sort of buzzing, humming noise in my head. Sometimes it'd feel like I was submerged in some sort of liquid, though I'd be to...

Next Renaissance - Vector · 10/24/2005 03:01:41

Waking Abigail: Extraction in 10 Parts

Part 8: Revelations Seraph ushered them to the door and let them out. "Be careful." They travelled down in the rickety elevator and were soon free of the building. A black car was parked on the gravel pathway and they got in. "Nice style."...

Next Renaissance - Vector · 10/24/2005 02:59:35

Waking Abigail: Extraction in 10 Parts

Part 7: Realisation Abigail stretched as she woke from a brief nap. The old woman that LostProphet had taken her to was sitting nearby, knitting. "I wasn't dreaming it, was I? The tubes ... wires ... pink goo ..." "What do you want me to t...

Next Renaissance - Vector · 10/24/2005 02:50:45

Waking Abigail: Extraction in 10 Parts

Part 6: Research "You've gotta look at this." Cel said as she hooked the neural jack onto its stand and hurried back to her chair. "You decoded the item?" Prophet joined her. "Yeah, and it ain't pretty. It's a type of drug, but it's been e...

Next Renaissance - Vector · 10/24/2005 02:49:11

Waking Abigail: Extraction in 10 Parts

Part 5: Safehouse "You're becoming my guardian angel." Prophet almost leapt out of his skin and the car shot across two lanes on the freeway, provoking lots of horn honking from the cars he just cut up. "Jesus H .. I didn't realise you'd w...

Next Renaissance - Vector · 10/24/2005 02:48:04

Waking Abigail: Extraction in 10 Parts

Part 4: Interrogation "Miss Chaste, it is unfortunate that such ... unpleasentness was experienced last night." Abigail scowled up at the man in front of her. He was well built, wearing a smart pinstriped black suit with matching black shi...

Next Renaissance - Vector · 10/24/2005 02:46:33

Waking Abigail: Extraction in 10 Parts

Part 3: Empty LostProphet yawned and stretched as he left his quarters and entered the mess hall. The ship was quiet. Orezoen and HotCandy were on their honeymoon, taking shoreleave for a couple of days. Jags had been spending more and mor...

Next Renaissance - Vector · 10/24/2005 02:44:37

Waking Abigail: Extraction in 10 Parts

Part 2: Bath The neural jack slid out of LostProphet's head as he yawned and stretched. "Long night huh?" Brooch said as he returned to the operators chair to power down the system. "Yeah. Hey, what was I fighting before? They were lupines...

Next Renaissance - Vector · 10/24/2005 02:43:41

Waking Abigail: Extraction in 10 Parts

Part 1: Haus ** 11.30pm ** "Are we feelin' good tonight?!" The roar of the crowd washed over the DJs with a hot energy. "Comeon you can do better than that!" A bigger wave of energy. "Alright! This next track is from an artist who started...

Next Renaissance - Vector · 10/24/2005 02:41:54

Windows 2003

I planned to install 2003 so that I could play around with the server tools and utilities. However in the interests of time and simplicity I reformatted with XP Pro - reading about the Radeon drivers on 2003 and how many changes needed to...

General Technical Help and Questions · 10/22/2005 03:56:03

Windows 2003

Im not worried about 2003 itself, just whether MxO will play OK on it

General Technical Help and Questions · 10/21/2005 05:43:18

Windows 2003

Anyone play this OK on Windows 2003? I'm wiping my hard drives today and thinking of wapping 2003 Server on instead to have a play about with instead of XP Pro.

General Technical Help and Questions · 10/21/2005 04:38:31

Why Are You Here?

I'll be leaving soon. Gonna stick around for my one year anniversary (gotta be any day now) Game is in fairly similar state to when I joined in beta. It's more stable, granted, but in some places the lag is worse then when we had an influx...

World Discussion - Vector · 10/11/2005 06:41:20

More bad Sony news...

Of course, coz that works. That's why these threads keep being made. Oh I'm sorry, was I being sarcastic?

SOE Discussion · 10/11/2005 06:33:09

More bad Sony news...

Oh, yet another "OMG teh sky is falling!!!11" thread. Seriously, unless we see a press release concerning Sony Online Entertainment then everyone needs to - bluntly - *CENSORED*. Sony is a MASSIVE corporation, and each segment is huge in i...

SOE Discussion · 10/11/2005 00:28:20

unknownplayers

But there are three of them on Vector

General Discussion · 10/01/2005 08:40:03

Walrus please answer

Dude if .... no. It's too much work. *screams instead*

General Discussion · 09/23/2005 04:51:44

Sony To Cut About 10K Jobs

Meh. As long as this game exists, there will always be somebody around to find an excuse to scream "THE SKY IS FALLING, WE'RE ALL DOOMED!"

SOE Discussion · 09/23/2005 00:24:55

Why no RSS for MXO?

www.matrixonline-coz.com ^We use an RSS feed

SOE Discussion · 09/22/2005 07:31:26