Rarebit wrote: exsuscito wrote: Garu wrote: exsuscito wrote: exsuscito wrote: The manner in which the flagged-recon section is worded is confusing. Let me get this straight: If you accept a res, you will still be flagged. If you recon and...
exsuscito wrote: Garu wrote: exsuscito wrote: exsuscito wrote: The manner in which the flagged-recon section is worded is confusing. Let me get this straight: If you accept a res, you will still be flagged. If you recon and come back immed...
The missing pipe ends are due to another old texture that was never put in the copy of the resources that are actually in Live. Thought I had this taken care of along with the other one yesterday, but the integration on this one didn't hap...
Those coordinates are correct. Kaede Sai Kung The access nodes are the posts with the green lightning shooting out of the top and the green ring around the bottom. The FX go away once you've tagged the node. Oh, Persephone isn't usually ne...
Nahh actually that isn't even a very good picture of it, come to think of it. It's the yellow strip along the bottom of the concrete wall. The strip is part of the parking lot, and it's on the same plane as the wall polygons, so there's an...
Fun! Spot the bug! (And no, not the floating trashcan. I don't think that's my fault, anyway. Hm, I'll have to check on that...once source control comes back up...)
Gerik wrote: ZaneZavin wrote: We need to file reports so the server gets reset. Yeah, I tried doing once of those Email Service things they have for customer service. It says it went through, but my email hasn't gotten anything, which mean...
MotorZ wrote: odj wrote: Time to find out if they picked MxO for that 'reasons you love the game you play' thingy... Haven't listened yet, but there seems to be a lot of MxO stuff listed. EDIT: not much on WIP, but that's understandable co...
That ain't OOC at all in my book. Mission teams, interface buttons, slash commands, "typing," is all part of the simulated operative interface running in everyone's head. I understand people may have different opinions about that, but that...
This topic has moved: /mxo/posts/list.m?topic_id=36300017378 I am going to have to shelve "Ask the Devs," at least for the time being. I'm just not managing to find the time to face wonderful barrages of questions here in the midst of all...
I am going to have to shelve "Ask the Devs," at least for the time being. I'm just not managing to find the time to face wonderful barrages of questions here in the midst of all the other things I'm trying to get done for the game; I'm fin...
Demedrian wrote: Rarebit wrote: Hm, either these Advanced Data Node Locator Goggles of mine are doing nothing, or data nodes don't spawn in mission areas, which is good. EDIT: I called my goggles the WRONG NAME. Sounds like a glitch worked...
Hm, either these Advanced Data Node Locator Goggles of mine are doing nothing, or data nodes don't spawn in mission areas, which is good. EDIT: I called my goggles the WRONG NAME.
Hm well if they spawn inside mission areas then you wouldn't be able to get those, yah. Only three of those buildings actually have interiors to speak of, though, so it's a pretty dinky proportion of the overall space compared to, say, mos...
Rarebit wrote: GypsyJuggler wrote: Classy. How long do you expect the interiors to take? If it's a long time then you'll probably get people complaining about node spawn rates because half of the respawning nodes appear inside buildings an...
mantra777 wrote: I don't see the tug boat. Hey Rare, */Wave* Can we be able to step on the tugboat that was on the top center of from the previous maps? No! That's where the last part of the Assassin lives, and he's a diiiiirty pirrrrate....
GypsyJuggler wrote: Classy. How long do you expect the interiors to take? If it's a long time then you'll probably get people complaining about node spawn rates because half of the respawning nodes appear inside buildings and in other hard...
All right. Crisis averted, everyone! Take off the panic hats! Okay! Thanks to that timely reminder that you can't actually tap higher level nodes (now who'd have forgotten a thing like that *cough*), we now have lowbie mining zones, as fol...
ZaneZavin wrote: What level are the data nodes? I'm just wondering if a sub 50 would have any incentive to go there. Well...son of a gun. Hmrrr okay, right, I'll just set a few areas in there to lower level ranges. D-ar.
Archangel wrote: Isn't that the same passage I quoted at the beginning of 9.1? Rarebit, did I give you ideas? " /> Eh, actually I quoted 19:11. But it still said "Behold a white horse."
ThePigeonKing wrote: Bah, anyone get screenshots of the Terminator from this mission or the mech mission? Mine was invisible. Gah, yeah, visibility issues on the big funballs indoors should be fixed in the next update.
Shadow-SK wrote: I'm guessing this is "Emanation", not enamation. Emanation: the act of issuing or flowing from a source, the pantheistic doctrine that states all energy flows fromthe Essence of God, as in the begetting of the Logos, the s...
SolidRevolver wrote: zeroone506 wrote: Stack wrote: SolidRevolver wrote: Those are pretty cool ^_^ But now you may have to do it again with the new area "> Oh believe me, I'm quite looking forward to mapping out the new area, whether it's...
Phluff wrote: Rarebit wrote: Do you have your browser's Refresh button taped down or something, Phluff? ;D Muahahaha god I need some sleep.. lol night night ^_^ *edit* Don't you post anything else while I'm sleep'n!! =P Pff. Would I do tha...